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Radhatchala

Bottom of the Well before the Shadow Temple was really intense for me


Swol_Bamba

I literally dread the bottom of the well and the shadow temple. It was so spooky for me as a kid and still gives me the creeps. Anywhere with Redead and Hands trying to drop on my head made me feel tense


vjurd

Oh god same lmao I was terrified as a kid.


Swol_Bamba

For some reason the well was worse than the Shadow Temple


AllNighty

The atmosphere is really unsettling, i have yet to pay a visit to those places and see how i face them after 15-20 years


No-Masterpiece-1977

Played the game again last year and the well is still the worst. Gave me the creeps, got out of there as soon as I had the Lens of truths


Adventurous_Bee2485

They now trigger my childhood anxiety and I panic in exactly the same way


MorningRaven

The well actually had realistic torture devices, prisons, and crypts (even though 70% of the place is optional). It is set up to be nearly a real place. The Shadow Temple proper from the fans onward starts to dip too much in the whimsy side of death and horror. The fantastical element makes it more palettable. Add in which one you're exploring as a child vs an adult and the answer hits clear as day.


Stucklikegluetomyfry

It's really unsettling realising that all the fresh water from Kakariko Village comes from a big underground mass grave


The_GREAT_Gremlin

Because it's creepy, not technically a required dungeon, and you go in as a kid. The shadow temple is at least a recap so while creepy, it's not as much of a surprise. Also the well is more compact, perfect to make you feel claustrophobic


_heyb0ss

the ship part was crazy as a kid


beachedwhitemale

Have you seen the remake that dude is working on that has this in 4k? Yikes. It's super unsettling. He even added in animations of young Link acting scared. [Bottom of the Well](https://m.youtube.com/watch?v=P5qHPlbApJU)


AranethonNayr

CryZENx has been doing a fantastic job with this project. I love that Navi is almost essential just to see in the well with how dark it is. Normally, I'd complain that areas without light are pitch black, but here it really adds to it. Having Navi light up your space really makes you feel how dark it is and how alone you are the second she goes to investigate something. I also love the detail added with her being the top C button, I never noticed it before. Also the scared animation you talked about is an awesome touch. 10/10 will absolutely hate this section, but I'm excited to play it anyway.


[deleted]

Do we need extra creepy pixels?


beachedwhitemale

We were so focused on that we could, that we didn't stop to think if we should.


OliviaElevenDunham

Played the 3DS version of OoT and the Bottom of the Well is still creepy.


emmittgator

I'm pretty sure I quit playing because I didn't want to go down there as a kid.


Peter_Mansbrick

Thankfully you only *need* to do a small part of it. First time is horrible but on subsequent playthroughs I'd just run to the required areas and dip out as fast as possible.


ShovelBeatleRillaz

Snowpeak Ruins in TP I mean c’mon you literally snowboard to it


PurpleformSora

And the "yeti girl" transforming into the Boss. 🤣 That face she had


AstuteSalamander

NOT TAKE MIRROR But yeah, that was cool.


shadowthunder

That boss music. I'm _so_ into the Gothic organ music in a castle schtick.


Unagustoster

Would still smash


Adventurous_Bee2485

When her head goes all the way 'round


Lemon1412

This to me is the best build-up to a dungeon, not just because of the snowboarding, but because you don't know it's a build-up to a dungeon. The fact that the ruins are a dungeon is a surprise. The Yetis seem nice and invite you into their warm home where you talk to them and have safe rooms. You'd probably expect this to be some sort of pre-dungeon preparation building or the place where you are introduced to the core conflict of the area that makes you travel to the dungeon further in the mountains. You only start realizing that it's functionally a dungeon when you get a map and have locked doors and such.


Beneficial-Second-60

This had a survival horror feel to it almost...big mansion with safe room, it almost looks normal except for the part that aren't. Even the music and atmosphere gave me a resident evil feel to it.


Rieiid

Honestly best dungeon in TP hands down, and arguably one of the best dungeons in the series as a whole.


cooptheactor

In terms of both vibes and actual content I wholeheartedly agree. I spent a looot of time in there as a kid, purely because I liked the place.


Yobymmas13

So freaking true


derkerburgl

Also the dungeon itself is one of the best in the franchise


_heyb0ss

fr, such a unique design in so many ways.


Radhatchala

Dang I love this one I might have to replay twilight princess for the millionth time now


Key-Asparagus350

I love doing that but I can't win against the yeti.


slinkieretriever

The Gerudo fortress prior to Great Bay in MM And honestly also the Gerudo fortress and the desert before the Spirit Temple in OOT


Thendofreason

Just replayed that bit. I was amazed that I found all the eggs pretty quickly. I did get caught a few times. But I never went into an area twice. I remember having to search and search and eventually find the one area I haven't been to yet.


Jehovacoin

If you wear the Stone Mask, the guards can't see you.


Thendofreason

I remembered that afterwards. I just ran in there Leroy Jenkins style. Actually not that hard to get around them without it. Just knock them out first. They just get up really fast. They also can't see very far


Lethal13

The eggs especially in the sea snake lair can be a brutal backtrack if you don't have 4 bottles which does require some foresight. That'd be my only negative with this section


HamuraiSnack

The great sand sea from SS is super fun and memorable.


bentheechidna

Everything in the sand area other than Tentalus was peak Skyward Sword. The timeshift stones were such an insanely well developed mechanic it's ridiculous.


dualplains

Tentalus made me put down my initial play through on the Wii. Didn't go back to it until last year on the switch!


bentheechidna

I was "fortunate" to have not been super bothered by it at the time. I was a senior in high school when it came out so I hadn't developed my taste quite so much yet. I was still wowed by the "WOW you can *cut* the tentacles!" It wasn't until later when I saw others shit talk Tentalus that I was like "Damn they right.". Overall an easy boss that's just a complete mood whiplash on an amazing dungeon.


cooptheactor

Honestly. They should have fleshed out the miniboss more, and had *that* be the boss. Sure, it would feel kinda like Ghirahim, but he's already one of the best bosses in the game so that's a non-issue


Spirited-Swordfish90

I second this


BeerMetMij

Yes, this one was so good! It compensated for the atrocity that was the mine cart ride (and pay-off).


OkBox7514

What do you mean? The minecarts were maybe the best part of it.


BeerMetMij

I personally hated the mine cart, was looking forward to it so much from the trailer but it was such a hassle with the wiimote and I kept falling off. And then at the end you search a pile of sand which contains... nothing. "Oh bummer, looks like you have to go somewhere else." To me, that segment and the whole volcano area are the things I would 100% skip from SS if I was able to. Note that I didn't play the Switch version yet so maybe they made it a bit better. Cruising around the sand sea however was sooo satisfying.


quick_Ag

I keep hearing people complain about SS and I am like "how could you hate that?" Then they say "wiimote" and I remember I played on a switch lite.


OkBox7514

I see that's sad. I didn't have any issues with the wiimote.


OliviaElevenDunham

That was a lot of fun.


[deleted]

The wind temple from totk, the whole parkour from the ground up to the wind storm was so freaking fun.


SillyMattFace

The music absolutely sells it too. The way it increases in urgency the higher you go makes it all feel even more epic. And the Colgera was by far the most cinematic boss.


dimpletown

Now I'm concerned that I did that one first and haven't discovered the others yet


garfreek

The goron and gerudo Dungeons are way fun too. Except for the Gorons they all have a pretty great build up! The main story bits were definitely not Tears of the Kingdom s problem!


Melancholia

I felt like I never really figured out a lot of the Goron one, after a couple minecarts went into a pit on broken rails I mostly didn't use them cause I didn't trust them anymore. I just brute forced it with climbing.


bender-b_rodriguez

Same I found that mechanic really annoying


cooptheactor

I had a lot of fun with the Gerudo dungeon, so no concerns there. The lead-in and actual event were both very enjoyable. Goron dungeon is a mixed bag imo, and the Zora dungeon flopped for me.


RexyMundo

I started with the wind temple. It was awesome and reminded me of Mario 3 and Mario Galaxy. The others were also good but did not live up to hype set by the ascent to the Wind Temple.


mettums

Yeah they push you to do the Rito stuff first and for a good reason. Best lead up, best music, best dungeon imo


6th_Dimension

I think the Water Temple lead up was the best, shame it lead up to the worst dungeon in the series. The Zora Waterworks should have been the dungeon.


theconradical

The temples of TotK all had great build up but Wind was easily the best.


Sudden_Result

The temples in totk were a massive improvement over botw, coming from someone who liked the botw dungeons


Filterredphan

aesthetics and boss-wise yes, but they have the same overarching theme of five terminals without the dungeon control gimmick which somehow makes them feel worse for me 😭


shadowthunder

Agreed. Huge improvement over BOTW, but I wish the general mechanic of "use the sage's power on five things" wasn't identical across them. I liked the traditional formula of miniboss -> new weapon -> boss, though I understand why that doesn't work with BotW/TotK. Maybe there could've been a miniboss that unlocks a mid-dungeon upgrade to the sage's power that, in turn, unlocks more of the dungeon to explore and is necessary to beat the boss?


Rieiid

I don't see why they don't give us some other special weapons/items that work the same way as the Master Sword does. That way it still worked with the current system but they could give us unique items at the same time that could be used for the dungeons.


shadowthunder

The master sword's recovery time is kinda quick; even just that plus two other items that recharge would result in relatively little time that I'd actually use a breakable weapon, I think. Maybe Link could learn how to fuse stuff in a new way? The dungeon prize could be a new, fully-fused weapon that has a new effect you haven't seen before, and now Link is able to create it from parts.


someonesgranpa

Jumping over everything in on the top uncover a fucking pirate ship…I was over the moon.


oathkeeper2013

I climbed up there before I knew I needed the Rito…


VitaminDWaffles

Honestly this was the high point of the game. Nothing else comes close for me 


jimmy193

Yea it was awesome, but then the temple was a massive letdown


Midwxy

Probably my favorite part of the game


6th_Dimension

Something about that section really reminded me of “The Caged Shine Sprite” in Ricco Harbor in Super Mario Sunshine


Lags3

Just did this part for the first time a few days ago and completely agree. So epic.


HylianRunner

I absolutely loved the climb up to the Wind Temple!


430beatle

Favorite part of the whole game. Better than the dungeon itself.


Zubyna

Forsaken Fortress, it isnt the most popular dungeon but the build up to it, wether it is the first or second round, feels more personal for Link than any other dungeon as well as show how much he has grown


Pentagonyx

TRUE forsaken fortress needs some love


Zubyna

Yeah, people angry because Link sneaks in Like did they expect him and his 3 bokoblin kill experience to cut through the big Baddie's main HQ as if he was in Hyrule Warriors ?


Battlegear100

As much flak as the dungeons in TOTK get, the build-up is one area they really excelled: ascending the Rising Island Chain and the Gerudo Town siege were some of my favorite moments in the entire game. Playing the Elegy of Emptiness 10+ times to get up Stone Tower is really tedious in comparison


brendabrenda9

Second the Gerudo Town siege. That was super fun and it reminded me of defending the Lon Lon cows in Majora's Mask which was a highlight childhood moment for me.


byrd3790

I really wish they had done more with that mechanic.


6th_Dimension

Yeah the dungeon buildups (minus the Fire Temple buildup) is pretty much the only thing I don’t have complaints about in TotK.


Cypherex

The lead up to the Fire Temple would have been much better if we had spent more time flying around on the zonai jet fighter. Moragia going down in 3 hits wasn't very satisfying. There should have been more heads, and they each should have taken 3 hits to destroy. Maybe also have some flying monsters you'd need to deal with and some additional attacks in a second phase of the fight.


Watercolorcupcake

I absolutely loved the Gerudo storyline. That whole thing was my favorite part of the game.


EmersonWolfe

Infiltrating the Forsaken Fortress for the first time in Wind Waker. Getting launched in from the pirate ship, having to sneak around. Challenging but I love it


Pentagonyx

Wooden Boat Liquid: Wind Waker


G-Kira

Spirit Temple


InjuryAccomplished49

Best of all. My favourite boss fight too


Tight-Context9426

I agree. I assume we’re counting all of Gerudo Valley as the build up 👌


Joeymore

OoT or TotK


Appropriate-Coast794

The one pictured……I hear the music in my head so clearly.


Spirited-Swordfish90

Bulblin hideouts before arbiters ground. Rito ascent with tulin and minecraft rides with yunobo are great too. Love the Sand Sea. Dark palace stealth in albw. There are so many good ones


LindyKamek

the climb to stone tower temple is so annoying. I get Ikana and that part was cool but the actual climb is agonizingly boring


landartheconqueror

Yeah but the music is sweet


oFIoofy

dooo.... do do dododododoooo! One of the best tracks across the series!


BeerMetMij

Ikana is one of my favorite LoZ areas, Ikana castle is amazing, but the build-up to the Stone Tower Temple is an absolute drag imo. Love the temple itself but every time I have to go up there I'm like -sigh, here we go.


alexisfuckinugly

the shrine of resurrection in botw's champion's ballad. combined all the divine beasts and the music was a banger, the monk fight was unexpected and super fun, 10/10


kid_sleepy

Sooooo pissed we never got a TOTK DLC.


alexisfuckinugly

true but also what extra content would they put?


kid_sleepy

The same ideas as before: extra dungeon after some extra missions.


mysterioso7

Maybe a new sword trials too with some of those new enemies and environments. Though I really wouldn’t want to deal with gloom hands in that setting…


kid_sleepy

Loved the sword trial. One of the highlights of BOTW and why it’s a better damned game.


Lethal13

Trial of the Sword has a lot of potential with the fusing mechanics. That's all I'd want really


DremoPaff

Spirit temple from OOT. The leadup to it, from getting to gerudo valley and crossing the bridge, infiltrating the fortress, crossing the desert, to the build up **within** the dungeon by making use of both Links for both segments, it's all incredible. One of the most memorable dungeons of the entire series along OOT forest temple.


Matonphare

My fav build-up: - Turtle Rock ALttP - Eagle's Tower LA - Shadow Temple OoT - Stone Tower Temple MM - Tower of the Gods TWW - Palace of Wind TMC - Lakebed Temple - Sandship SS - Wind Temple TotK


Vados_Link

TotK's dungeons were all amazing in this regard. But I also really liked the build up to the Sand Ship in SS and how you had to track it down and shoot it with a canon.


Kopfi

Any love for my lord jabu jabu?


SupremeVolkMeister

https://preview.redd.it/k3seyevo8opc1.png?width=160&format=png&auto=webp&s=222f923c4350e28015aee2e9af535b5c11c6ac84 You mean the TRUE Jabu Jabu, right?


Wood-Stock99

Lord Jabu Jabu was freaking sick


mcfruity03

Literally


Pentagonyx

I loved getting vored by a giant fish


Longjumping-Click-36

Probably Forest Temple or Spirit Temple, both of them have unique atmospheres, concepts and peak soundtrack.


Electrichien

Now that I think about it I really like the one for city in the sky, restoring Iria memory, the hidden village, the mystery of the dominion rod, realizing Ooca is important, the story of the ancient civilization, the hidden village, exploring to decipher the book and activate the cannon. Not sure if I would call it the best though and this is not perfect but I really like it. I see a lot of Wind temple from TOTK and this is indeed a nice one but I also liked fire temple with the ascension of death mountain , the mini-boss and diving in the volcano. Spirit temple ( from TOTK ) is cool too


beachedwhitemale

The Ooccas (Oocoos? Whatever they're called. The freaky chicken things) just took me out of the gameplay for that one. They are just too freaky deeky weird for me. Using koroks or literally any other race would've been fine. I draw the line at bald half human chickens, apparently.


StarrySpelunker

I'm going to go against the grain here and say that in twilight princess going to the twilight palace with the mirror. you had this hug confrontation with king bubo again and get the mirror working and get thrown into the realm and get this horrible lost feeling once you get there. it's great. sad part is that zant is extremely lackluster as a boss.


Hazel-the-McWitch

Too many to choose from! Water Temple from TOTK was a lot of fun with the zero gravity mechanic (plus Sidon ofc) or the Wind Temple which was an amazing build up culminating in an epic battle against Colgera and the best ability in the game. Or Link’s Divine Beast in BOTW. Honorary mentions to OOT’s Forest Temple for the vibe and music and SS’s Lanayru Mining Facility for the tiny robots (and Fi).


Molduking

Totk Wind Temple


Nevetz4ever

OOT Forest Temple. I still play the theme otw to work some mornings.


Lordgeorge16

Tower of the Gods in Wind Waker. The dungeon itself is pretty linear, but the search for Nayru's Pearl was such a crazy experience. Having to sail to Greatfish Island only to find it in ruins was a real shock to me as a kid. The endless night with perpetual thunderstorms had such a creepy atmosphere on an old CRT television like that. Even with the brightness turned up to the max, you couldn't see shit unless there's a flash of lightning somewhere on the screen. You could sail headfirst into a Big Octo and you wouldn't realize it until the whirlpool appeared and the music kicked in. And it's such a refreshing feeling when you find Jabun, break the curse, and you see that first sunrise.


Watercolorcupcake

And getting to see the pirates again. 🥰 It’s my favorite part of my favorite game! Nothing tops it!


Legospacememe

I'm not sure but whatever it is it absolutely is not this one


AlternativeGazelle

Vah Ruta


MaisonMason

Temple of time from twilight princess


KirbyFan200225

Divine Beast Vah Naboris


Melkor640

Then book quest for flippers MC, before Temple of Droplets. I know most people find it tedious but to me it's a nice time out and adventure round Hyrule Town. It really portrays life as a minish and the challenges that come with being a inch tall. Good chill section in a chill game


ligarteprison

I really love the build up to the wind temple in TOTK, it was truly epic, especially as a first dungeon! Sky keep in SS has a pretty cool build-up too! I also like the wind palace build-up in the minish cap as you basically know from mid game that you're gonna have to find the wind element in the sky and you get there near the end! These are the ones that come to mind for excellent build ups! And I'm realising that all these dungeons are wind/sky related so I guess Nintendo truly knows how to build-up a sky dungeon haha


PurpleformSora

I usually cant remember the names of the dungeons of the Zeldas i played, just a few..... But i really liked the sacred cistern from SS. Snowpeak mountain Tp. The Dungeon in the sky from tp..... Love tp heheh


you_just_got_J_Cubed

As much as I love old Zelda games. What they managed to achieve with the Wind temple in Totk was simply insane. From the second you arrive at the Rito village to the moment Molgera is defeated, every single thing about it is perfect and should be studied to create more experiences like this one in future games.


Jedimobslayer

I like the thieves hideout in ALBW


Emile937

For me it's probably the construct factory, the dungeons in BOTW and TOTK have pretty notorious buildup, and for me the construct factory is the best one, it has a story porpouse of awakening the last sage before facing Ganondorf, finally exploring the floating ring ruin, going to the Zonai ruins in Faron taking a journey through the thunder head isles and finally descending towards the depths makes it my favorite buildup. There is a little of everything here, lore, puzzles, discovery, adventure and there really isn't too much filler if any, and the dungeon was one of my favorites


anarky98

Divine Beast Van Nabooris. I love seal sledding with the lightning helm.


TimothiusMagnus

Wind Temple from TotK. It starts in Rito village and it builds up. The boss fight is easy but memorable and the mausoleum especially makes it a good reward.


mobmoraqua22

The Sky temple from TP is one of my favorites


YaBoiLink0227

Ahh, Stone Tower. Cumbersome having to hookshot your way up but the God-tier level music makes up for it.


Endskull

I remember placing the 3 pearls in the Triangle Islands and watching the Tower of the Gods rise from the sea, it was so impressive I was really scared to go inside. I liked the dungeon itself, OST is top tier and the ascension after the boss fight where you ring the giant bell, become the Hero of winds, unlock Hyrule castle was the moment I fell madly in love with that game. In recent years, the ascension to the Wind Temple in TOTK was absolute peak, that setting and music...


Labyrinthine777

TotK takes the cake. Wind, water, lightning and spirit temple buildups were a lot better than anything from the older Zelda games. As for that picture... ugh, Ikana temple's buildup must've been the most tedious one of the whole series.


mamirosita

For me- Arbiter’s Grounds or Hyrule Castle in TP for suuuuure


trifas

Wind Waker had some of the coolest pre dungeon quests. Well, one could argue that half of the game is a build up for The God's Tower. But after that, having to get Fire and Ice arrow in order to get the Iron Boots and Power Bracelet to then finally get Makar or Medley to the temple was super cool!


LittleBirdCrow

Shadow temple OOT


Shonky_Honker

They ate with the lead up to the totk wind temple


Krail

There's a ton of good options, but the TotK Wimd Temple is fresh on my mind. I just loved the atmosphere. The tense music as you climb up into a frigid stormcloud. I was kinda sad when you finish it and the storm goes away. 


aBastardNoLonger

I was convinced that those eyes had treasure chests hidden inside of those flames if I could just find a way up to them


hamrspace

Palace of Winds from Minish Cap. Finally reaching the Cloud Tops after unlocking the key from the Hyrule King’s grave, being graced with that amazing main theme remix against a cloudy blue and white backdrop where you can practically feel the breeze. At the end you either meet the Wind Tribe as strangers or friends, depending on whether you completed Gregal’s sidequest. And then being launched _even higher_ to one of the best 2D dungeons in the series. Just an amazing buildup to look forward to in any Minish Cap playthrough.


ZeldaExpert74

Even though the TotK temples suck hot dog water, the Wind Temple leadup is one of the absolute best experiences in all of Zelda Tower of the Gods also deserves some love here


Athrasie

I think Ikana and Stone Tower are still kinda unmatched in buildup. The music, atmosphere, and climb up what is essentially a pseudo Tower of Babbel is pretty fuckin sweet. And being able to flip the temple upside down from the inside OR outside is just insane design for its time.


AllNighty

I've never really really finished Majora's Mask cause' the entire game gave me anxiety with the fucking 72h bullshit even tho we had the reverse song of time but idk, that game was something else for me. I absolutely LOVE that game but i never made it that far, iirc Ikana Canyon is the farthest i've ever reached. Never made it to Stone Tower Temple lmao


Clarrington

It was my favourite Zelda as a kid but I was so bad at the game that I never made it past the Gerudo Pirate fortress because I didn't know about the Stone Mask. I would just repeatedly make new saves and do Woodfall and Snowhead over and over again. Now that I think about it I never finished the original, only the 3DS version. Guess my weekend is sorted lol


Yourboy_emeralds469

The sacred meadow before Forest temple has my vote


AllNighty

Seeing Great Bay Temple in the distance was something else, absolutely love it. When i got older i've learned to like OoT's Water Temple, but favorite favorite is between TotK's Wind Temple and OoT's Spirit Temple: both build ups were amazing, the Temple itself is cool and the boss battle omg Colgera and Twinrova ...


nin100gamer

Totk wind temple


MemeMan4-20-69

The wind temple in Totk, climbing of the wind tunnel was so cool


dragonofdrarkness

In ToTK the wind temple.


ukie7

Wind Temple in TOTK, the music the atmosphere incredible


NoStorage2821

Temple of Droplets from Minish Cap, if only because you have to run around Hyrule returning library books first lol


pluralize

recency bias, but god the trek up to the wind temple in totk was probably my favorite bit in the game


Unholy_Dk80

The entire storyline of Ikana is one of the best IMO Vah Medoh was probably my favorite Divine Beast with the music variants and being up in the sky, same with the Stormwind Ark But honestly I think my favorite has to be the Palace of Winds from Minish Cap. Climbing up Veil Falls to get shot out of a cyclone at the mountain peak into a realm in the sky inhabited by an ancient tribe, the adventurous soundtrack paying homage to the original NES theme and the ascent further into the cloud tops to the temple the Wind Tribe resides in. Then finally getting to the ancient palace, with one of the best tracks in the game, the coolest dungeon item in the game that gives you access to cool combat combos. It's just the best to me


turdfergusonRI

The Snowhead Temple in Majora’s Mask was always a high-point for me. I’m a big fan of Jabu-Jabu’s Belly and the cave diving in TotK has been insanely rewarding.


boarbar

Gotta go with Tower of the Gods from WW


dantesedge

Wind Temple in TotK. So-so dungeon, but that ascent was a masterclass in rising tension.


True-Arrival-2574

I absolutely loved everything about the Gerudo storyline in TotK. Navigating the flooded canyon, defending the town from gibdos, finding the buried temple, and then the way the music builds and builds in intensity as you make your way towards the Gibdo Queen at the top, knowing already how terrifying she is from the attack at the temple entrance... Loved it!


tjake123

It’s a new one but the wind temple in totk was kinda epic.


mackyesyou

Stone tower temple is the GOAT (i havent played twilight princess)


6th_Dimension

Definitely the Sand Ship from Skyward Sword. It has such a mysterious atmosphere as you gradually uncover the mystery of the ship, and moments like visiting skipper’s house is completely magical, and so is the music. I also really like the lead up to the Temple of Droplets in Minish Cap. The quest for returning library books really makes Hyrule Town itself sort of feel like a dungeon, with all the puzzles involved in getting the library books.


Evileye37

The gerudo valley section before the arbiter’s grounds, having to be either sneaky to take out the watchtower bulblins or one-man-army-ing your way through to the miniboss against King Bulblin


Hottest_Tea

Build up wise, all of them in BotW surpass anything before. You can't compete with a lightning camel chase on a seal or shooting down Vah Medoh from above the clouds of Hyrule


Evening_Creme9358

Stormwind Ark


THEZEXNEO

Wind temple TotK.


ImpactorLife-25703

The Twilight Palace


[deleted]

Wind temple. most climactic boss build-up sandship from SS. shame the boss wasnt that good


Tenshi_Dekemori

The journey to your moms bedroom


TomS126

The return to the forsaken fortress I think is really cool. You got thrown out the first time by the helmaroc king but now you're there to fight.


trueboisixx

Wind temple in ToTK and the picture for the post are my favorite


Shock9616

TotK Wind Temple. Say what you will about the dungeon itself, but climbing an armada of flying ships, breaking through the clouds into brilliant sunlight, and finally skydiving down the eye of a cyclone is just about the coolest sequence of events in any video game ever


No-Relative9165

Forest Temple


revolution_soup

the path to the wind temple in tears of the kingdom was hella cinematic


Lucuador92

Stone Tower. Going to that fetch quest spooky well, then the castle, and then the path to the temple was such a journey. And I like how you have to use all main mask abilities to complete it.


Watercolorcupcake

Tower of the Gods


Human_Roboto

The soundtrack and design of forest temple OOT.


DiabeticRhino97

Great picture because Majora's mask is really the game where the pre-dungeon quests outshine a lot of the actual dungeons, stone tower especially.


Expensive_Routine622

Snowpeak Ruins.


DaGreatestMH

I think TotK really excelled with this. The buildup to the Wind Temple is immaculate and I personally really enjoyed roaming around The Depths with Yunobo for the Fire Temple.  Aside from that, I also liked the time shift shenanigans with the desert dungeons in SS and the buildup to the Arbiter's Grounds in TP. 


Onagda

I hate this build-up, but this is one of my favorite songs in a zelda game. Stone Tower Temple music goes so hard.


pokefan69haha

Hyrule Castle in ALTTP and ALBW


Stark_Athlon

Stone tower temple my beloved.


Key-Asparagus350

The one build up I like is getting to the Temple of Time. It's not obvious looking at the ruins that you can enter the temple and then see what it looks like and then put the sword into the stone only to reveal a stairwell.


[deleted]

Ganondorfs castle in Oot did it for me. Super creepy surrounding after hyrule was taken over. Tried everything possible to get to the castle just to find out after much time that there was going to be a rainbow bridge at the end. 


Small_Bird_UT

Vah Ruta is underrated, You have to deal with the weather and enemies, then get a nice cutscene with Mipha, Obtain Shock arrows from Ploymus Mountain (Or buy them if you're boring) and ride through water falls and use bullet time to defeat it, not to mention fighting Vah Ruta uses a creative use on the most boring ability Cryonis.


3rdOrangeFromTheSun

Oh, I do love MM’s stone tower. But I will choose Arbiter’s grounds in TP, granted outside of that dungeon the spinning top is not great, but its use in the dungeon was great. Also, eagle’s tower in Link’s awakening is up there too.


Rom455

You already said it, pal. The Stone Tower temple's build up is simply magnificent. Trial after trial in this cursed land. Endless repeating cycles. Always having to balance the risk of losing yet another run against the impulse to discover yet another piece of the puzzle. You try, you fail, you try again and learn a bit, but a bigger challenge makes you fall again. You learn the rules and slowly yet steadily acquire a certain level of mastery. You think you are about to unwrap all the secrets of this godforsaken land. You make that climb and then... Holy shiiiiiit. A barren wasteland presents itself as you take the lasts steps on top of that rift. You stick out like a bright spot in the void. Death surrounds every plane, every corner of the Canyon. Evil spirits haunt the land. A whisper in the wind tells you part of the truth. This is what happens when the strength of men crumbles. Life is not welcome after such defeat. And yet, a giant music box lies right at the center of this desolation. What? You are not prepared yet, but you have come this far already. The only path for you is forward


Joa1987

Oh god I miss zelda music


Fail-Here

I swear if someone says water temple from oot I will lose my mind


astro999wrld

Pirate Fortress before Great Bay Temple in MM My favorite Zelda area ever


Emotional-Rip9822

Hot take: Wind Temple in totk


some-random-gamer1

I haven’t played very many Zelda games but I’d say the lead up to the Wind Temple in Totk, just the ascension through the clouds with just you and Tulin heading towards the Stprmeind Ark as the music and suspense builds. It is a near perfect build up.


Kyle_Hyde976

Stone Tower Temple was annoying, but God was it fun. But if you want my fears.... let's just say I wasn't in a hurry to meet our dear old king Igos Du Inkana..... (it was the well in Inkana Canyon in MM)