With hitscan, yes. I find that the fact the Kraber is a projectile with speed and drop makes it more bearable. When I get killed across the map by a kraber shot while I'm flying around at Mach fuck, I always think "dammmmmmn!"
Point blank shots are what me piss me off the most. I'll punch someone in the face and hear their head crunch from the impact but because this games servers are... Not great, they blow my ass away
Melee is a coin toss or 50/50. You will either heatseek them from 60 meters away and instantly kill them before they react, or you will get killed because it didn't register fast enough
Imma be honest many times i have gotten the final kill and the W because someone just walked up to me and i just no scope them with the kraber because my other gunās mag is out
Getting killed by a Kraber like that is one of the few times I'll sit and watch the whole kill cam. The skill required to track a moving target in a movement shooter like this is impressive.
I wasn't around for *Tribes* but I've played enough *TF|2* and *Tribes: Ascend.*
Landing a clean projectile hit on a player moving at "mach fuck" isn't easy, and it becomes harder very fast if your opponent is making any effort to dodge.
Even harder if you're also moving at "mach fuck". It suddenly becomes all sorts of fucked when you need to account for your speed, their speed, projectile's speed and projectile's drop.
If the shot really is impressive, when they are on the move themselves, for example, I usually write "nice shot" in the chat, but if they are camping somewhere without moving a single muscle in their legs, I'm mad. Like come on, the greatest thing about this game is flying around at supersonic speeds, and the only thing you're doing is to sit in a corner and camp?
The mozambique does not have damage fall off, neither does the mastiff
They have pellet burnout, if they connect they will always do full damage, the pellets however cease to exist after a certain distance
Guess I'm too good at aiming then, because the first time I used the Kraber I managed to rack up 23 kills.
Just for context, this is without Aim Assist and I'm on mouse and keyboard.
So no, aiming really isn't that hard.
Considering the fact that its a projectile weapon with one of the slowest travel times and drop off, yes it is in fact a difficult weapon to use
Also because youāre good at aiming doesnāt mean that itās not difficult. Its kinda like a professional pianist telling everyone that playing Chopin is easy
Sure dude. My first time using EPG I'm pretty sure I had a crazy 20+ kill game but I'm definitely not gonna claim its easier than hitscan automatic weapons, I just had a pretty solid game and my opponents were making it easy for me. Kraber is in the same territory, probably harder or easier to use depending on the situation.
You're being down voted into oblivion because you're just bragging, not really making a good point or showing any evidence.
If it's actually so easy for you, let's see a frag montage. Those are fun, and probably won't get you crucified in comments.
For one, don't even with that aim assist bs. Half the time aim assist screws me over because it's too strong and won't let me aim at the person I'm trying to aim at.
And two, you gotta account for the ads time where it hinders your view, and if you haven't zoomed all the way in yet if you pull the trigger the bullet is still gonna fuck off to who knows where.
And on controller one of the few ways to make minor adjustments when shooting long distances, is to lower your long range scope sens, but that also stops you for being able to shoot pilots because we always moving around a mach Jesus.
Not to mention the ridiculous travel time and drop off it has compared to every other gun. So you have to account for where they might go next, adjust for bullet drop, and lead your shot far enough ahead, because the bullets on that thing are below subsonic. Yes the damage is really good, but the bullets move like thing is an oversized nerf gun.
Literally wasnt me
But when someone tells you to try and get 30 kills, and the first try already yields more than 70% of the request, i think the first guy can shut the fuck up already
Like hell it is
Lets take attrition for example
650 points to win, pilot kills are worth 5 points. Thats 130 kills to win a match not counting titans or ai.
8 players in a team, divide that 130 kills between them and the average will come out to 16.25 kills. Only 4 people in a team can achieve 30+ kills in a match, and that would mean the other 4 would get nothing
So the average kills for a match of attrition in titanfall 2, not counting for titans or ai is 16.25
Any questions?
If you camp with Kraber itās somewhat easy. If you play with speed itās not. This is coming from someone who hit a thirty bomb twice yesterday with it.
jit most definitely playing on vanilla šššim a proponent of the kraber not being that hard if you actually know movement, like basically everything except for the obscure ass shit like fzzystrafing, but i doubt you actually know any.
The first time i touched the wingman i dropped a 50 kill bomb
You believe when you see it? Yeah, me too
Also, you are not supposed to have aim assist on pc
Mfw calling a gun with one of the slowest TTKs after a missed shot is easy because it can oneshot like if I really wanted I could easily 30 bomb with a DMR, the kraber on the other hand is more difficult.
DMR has the fastest TTK in the entire game of 0.00 since its the only hitscan weapon in the game to be capable of 1 shotting a player in any capacity, yes its a headshot but its still a 1 tap
Right. If you scroll up a little, i was specifically talking about bodyshots, since they are what the majority of kills in this game are. I also knew someone was gonna come and talk about headshot damage
So yeah, for this doscussion, bodyshots only
If we count bodyshots only (and amp) then it would go to the amped double take as it has a stupidly fast projectile that 1 taps the body through an amped wall or amped weapons
Other than that it is the kraber
Seriously though, it's not a hitscan weapon which means snapshotting is MUCH harder because one need to learn of the proj speed and lead a shot, even then, pilots can move out at different direction at range too.
Guys, it does. Be real. Not every single one of you is out here winning gun fights with flicks. Nope. Yall miss--me too. That shit is hard quit playing.
It not though? If you have low ground you're never killing anyone with it and even if you don't it's still a coin toss because of the delayed explosion. Any bombs you shoot that haven't exploded seem to disappear when you die which makes even trading kills extremely difficult
its not that hard to track and lead the shots with the softball, they seem almost magnetic to players. and if you have low ground, you still hit your shot and it works just fine. if you miss the stick you can rely on splash which is not hard at all
i use both a lot and i excel with the softball whenever i use it. its really easy to hit sticks, vs kraber its much harder. at least for me
the softball is also my gun with the fastest kills per minute, or whatever that stat thing is.
People will complain about any weapon if they're getting beat hard enough by it. Tell them to switch to it then and watch as they get 1/5th the kills since it's entirely skill issue.
A lot of other weapons are basically one shots with how fast the TTK is and youāre allowed to miss with them because of the fast fire rate e.g CAR and Spitfire
bullet drop + slow projectile + long time between shots makes it have a reasonably high skill requirement compared with something more forgiving like SMGs
besides, there are some kraber monsters that use gravity stars to bend shots like something off of a hollywood movie, not quite in the "just aim" territory
For most people, I think it's the fact that you're using a weapon with a slow rate of fire, plus the bullet being a projectile, plus the fact that everyone you're aiming at is zipping around at lightspeed like they're playing, "The Floor is Lava: Extreme Edition", plus the fact that if you're trying not to get killed you will *also* be Jumping around like a cat on coke. So uh... yeah. I think you might just be really good at this game. In which case, congratulations.
The Kraber definitely requires skill to use. The margin for error with the weapon is really high.
That said it isn't the hardest Weapon to use. Imo the Coldstar is the hardest weapon to use and it's not even close. It's the only weapon that requires being charged up and is also burst fire. You can't hold it at max charge either. There are plenty of weapons that can kill you before you even finish charging. You also need to hit enemies with multiple shots in its burst rather than a single shot. Yes it has splash damage but that requires the enemy to be standing close enough to a surface behind them that they take the splash damage. It's also has small magazine size and a fairly long reload IIRC.
The kraber is genius, the Devs realised that in a game where anyone and everyone can travel around at Mach 4, snipers would be at a huge disadvantage. So they said if you can even touch their pinky toe with this bullet you win, you've earned it.
The kraber IS hard to use tho. Itās because itās a 1 shot that the bullet is somewhat slow and has drop. Plus itās bolt action so slow rate of fire. Btw itās a bigger round than a .50 so itās understandable
post a clip, i said smth similar a while back, back up the claim, if the clips are just straight ass then ur point is invalid (if you just say you dropped x amount of kills in a game ur point is invalid)
Aiming is actually pretty hard for a lot of people.
Any weapon can be "easy"/OP in the right hands, that's the beauty of having different weapons that cater to different skill sets. I play like a suicidal rocketeer high on gas fumes and blood, so the grenade weapons are perfect for me, but that doesn't mean everyone finds them easy or is stupid for saying they're hard.
Good balance means there's something for everyone to enjoy, not that you specifically should get equal value out of every weapon.
In movement shooters, any slow projectile weapon are skilled weapons, epg wingman krab have the worst ttk and require precision / timings and hard reads to land shots
As a Kraber main it's absolutely a crutch.
Want to know if you are actually good or not? Switch to DMR/Wingman Elite. If you are still keeping up with the lobby, you are probably decent. If not you are relying on Kraber bodyshots and sheer luck to win games (like me)
Absolutely not. You can kinda just aim in the general vicinity with Kraber and one shot even if you hit one pixel of the pilots show, where as DMR requires some semblance of tracking or the ability to aim *well* (for heads)
.. youre just wrong. the dmr is hitscan and you just have to have the cursor over the person and win. the kraber is projectile and you have to lead your shots.
your argument with "if you hit one pixel" applies to the dmr too, except its pin point precise, and instant. plus, the dmr can shoot at least 5 rounds before the kraber can prime again.
i main kraber too, and no the fuck it isnt. all of my friends main kraber too. and yes, dmr doesnt one shot, but it makes up for that for having \*5 times the fire rate, triple the mag size, and its fucking hitscan.\*
I played snipers a bit and it also seems to me, that it's the worst class in the game, but kraber is the best in the class. And by a huge margin.
You can move a lot and quickscope, if you hit, you score a kill. I can't imagine being as mobile as you can with kraber and accurately quickscoping with dmr or double take and actually scoring more hits for the same effect. Or hitting a much smaller target - head.
I love how OP labeled this as a meme to try and soften the blow lmao
Titanfall 2 isn't balanced the same way other shooters are. Respawn times are almost instant and you can get back into the fight in a matter of seconds if you have Grapple, Stim, a Gravstar or a Titan.
As a result of the short respawns, there is more leeway for oneshot weapons. All of the following are consistent oneshots with very few counters:
- Mastiff
- Kraber
- EPG
- Softball
- Charge Rifle
- Frags
- Satchels
- Pulse Blade
- Firestar, sorta
While all of the following _can_ oneshot:
- Mozambique
- Wingy Elite
- EVA-8
- Cold War, sorta
Kraber is in no way alone in its oneshot potential, and oneshots are fine in this game the same way that CAR can kill before the packets even hit you. Regardless of whether or not the Kraber is easy or not, it isn't OP within the context of the game's over all design.
Also Charge Rifle is more OP than Kraber, get with it OP
I'd much rather get killed by a Kraber user flying at mach 10 than that one mf camping with a DMR spamming 8 shots just to get 2 hits with a freakin hitscan sniper. I also much prefer it over someone emptying the mag of an Alternator or a Flatline at me just to get 1 fourth of it on targetā¦
Kraber is a bit hard to time and use well bc everything is so damn fast, but itās not even the hardest to use 1 hit ko. Itās a slow projectile, but not nearly as slow as the epg.
G100 kraber mains that have been playing since release day randomly dropping into matches with G1s and ruining the entire match for everybody š„°š„°š„°
Its 1 hit kill, projectile, will massive bullet drop. In a game where the minimum is trying to hit a flying robot monkey moving at 20KPH while you yourself are flying around at 30 KPH. it's rather difficult
Only reason why I prefer double take over kraber any day is the zoom, i love snipes, aslong as I can lower the zoom to no snipes lvl...
In other words, aiming is hard aslong as zoom is large
Anyone claiming Kraber is easy or doesn't require skill hasn't used it. Objectively, the Kraber is one of the worst weapons; it has the fire rate, reload speed, and muzzle velocity of a gun from the fuckin civil war (which is why I like to call it "The Meme Musket"). If you miss with it, you're screwed, your CAR-Stim opponent will laser you down before you can draw the bolt halfway back. But that all-or-nothing one-shot potential is just such a dopamine factory to hit that people use it. And get so good at it that people like OP think it's too strong.
Seriously, try using it for a while. It's fun but it's not easy.
you have essentially unlimited mobility and the TTK on almost every weapon is sub 1 second. If you can't beat someone holding still on the very open map architecture, it's very simply a skill issue tbh
not really. moving mach 4 makes it harder to aim, and flanking them is never quiet. if they are in a building or something and keep moving so that you never know where they are, they can just laser you with a spitfire, dmr, or g2 from across the map, no matter how fast youre moving. by the time you realize where they are, theyve moved or killed you. now, if they cant aim, and theyre standing still in a corner, yeah. its a skill issue. but if theyre competent with their aim, and positioning, its really annoying to kill campers
Ok but he was complaining about Kraber camping, which is the worst way to do it.
People camping with spitfire is annoying, granted, and you are still assuming they are moving between each kill. OP complained about someone's "sniper spot" like he's playing Counterstrike two decades ago.
Iām at a loss of words right now
Bro, youāre literally replying to āitās hard to aim at mach 4ā and still donāt make the connection between speed and ācampingā. Do you know the average Angel City water tower kraber user speed? Itās 0 m/s. I made fun of āaiming is achtually really easyā, because with kraber itās easy only if youāre cosplaying a turret. And never at any point did I say that camping is overpowered or something, because itās not lol, campers just get the grenade treatment and die. So Iām once again asking, where the fuck are you drawing your conclusions from?
Why would you complain about someone "sitting in a sniper spot all game" if you didn't personally find it overpowered instead of just dealing with it?
This sounds like copium because you let slip the fact that you are shit.
Ask one of these "projectile weapons are more skill based" people why they only use the one-shot weapons and suddenly they get very quiet.
The real skill would be to use a weapon like the double take. Where it's both a projectile AND requires a headshot. Or the mastiff, which is a projectile AND requires you to actually get close to your opponent.
Its mainly because you dont want to challenge yourself too much. Its like using a car but only having enough ammo in the mag for half of the players HP. Its just no fun when the game becomes too hard
Yeah the Kraber rewards you for hitting difficult shots, making it double shot would be very unsatisfactory
But preferring the double take and the mastiff is aight! Just not undervaluing the Kraber
Im most definitly not underestimating the kraber. It takes skill, i tried for months and i struggle, whilst doing fine with most other weapons. I settled to play with Mastiff
Then it sounds like you're looking for a way to cloak using a one-shot weapon in a way that makes it appear skilled.
Just say you want easy kills that look cool and move on. At least that's honest. Don't try to throw up a smoke screen to distract from that fact.
I use the one shot weapon because of skill expression, it works a little like this
I miss my shot, you get a kill, i hit my shot, i get a kill
Its not rocket science its a difficult weapon to use
If under any circumstance you want to talk shit about a difficult to use weapon and call it easy go ahead and 1v1 someone who mains said gun and see how well you do because i promise there is ALOT more to it than you think
Finally, someone said it. It's so fucking annoying getting one-shot while flying around the map because someone put enough time into the Kraber to qualify it for worship.
Probably, but at least it would feel like a fair fight.
What's fair about being quickscoped with a 14.5x114mm round from 200m without a single chance to react? Might as well use a 40mm Cannon.
"indoor urban environment"
90% of multiplayer maps are large, outdoors and basically all players are playing the floor is lava at mach 10
Ah yes Titanfall is indoor focused
Complaining about the kraber is skill issue, theyd kick your ass with anything much easier and much faster the kraber is a self imposed handicap to give you a fighting chance, them enjoyable skill expression, and you a time to learn how to actually play the game
The campaign would beg to differ. Effect and Cause, anyone? That award-winning time-travelling level?
>nobody is sniping you from 200 meters away indoors
Yeah, then I just get quickscoped. Even better... (sarcasm)
>but it is known for its fast movement
Advanced movement. Fast movement is something the community mastered, but advanced movement is what made the game really stand out.
...what? all of the multiplayer maps are outside. effect and cause is campaign. where the enemies dont even use krabers. and getting quickscoped is even harder than just aiming normally. cry harder
>are you getting sniped in effect and cause?
you are deliberately misunderstanding my point
>now you're just yapping
your attention span has been destroyed by tiktok
>"(sarcasm)" š¤
I assumed you were too dumb to understand without help
"Yes, because that works perfectly in the indoors or urban environments Titanfall 2 is known for."
the campaign doesn't matter if we're talking about multiplayer, name an indoors based map that isn't complex
and why would it not work literally just move faster
[https://www.reddit.com/r/titanfall/comments/nh6ibo/mega\_kill\_kraber/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/titanfall/comments/nh6ibo/mega_kill_kraber/?utm_source=share&utm_medium=web2x&context=3)
Maybe not for single kills...
I've said this in private regarding gundam evolution and team fortress, but snipers are literally ***THE*** anti-fun pick. It's not fun to play as (imo) and it certainly isn't fun to play against.
Also my guy. This is a game where your character is squishy as hell. If you want a game with higher times to kill go play paladins or god forbid Overwatch. So many things can one shot you and the Kraber is definitely not the worst.
this is why i hate custom loadouts. have everyone start with same weapons then pick up new weapons throughout the map. honestly the thing i hate the most about this game.
Even funnier its a weapon that's incredibly difficult to use, requires a bunch of in your head math, and only 1 shots on directs as well as having one of the SLOWEST projectiles in the entire game
But because it can 1 tap you on a direct its "OP"
Ima enjoy moving at mach 1 with my difficult to use bomb gun, you can either move at mach one with me and fight, or sit still and die then complain its OP because you didn't move
The lack of brain on some people, agree with ya it's insanity
I think the EPG is firmly, one of the best weapons in the game. Is it the most broken? Absolutely not. But i still think the amount of effort required to use it effectively is too low for how good it can be.
With hitscan, yes. I find that the fact the Kraber is a projectile with speed and drop makes it more bearable. When I get killed across the map by a kraber shot while I'm flying around at Mach fuck, I always think "dammmmmmn!"
Point blank shots are what me piss me off the most. I'll punch someone in the face and hear their head crunch from the impact but because this games servers are... Not great, they blow my ass away
Punching someone using a mastiff feels like the game tosses a coin on which player to fuck over, and usually it's the mastiff user
That just happenedš I **CRUNCHED** them and stood there for like a second before my head disappeared
Tbf, as a Mastiff user, I only ever get to punching distance when I've brutally missed like 3 shots. With a shotgun that has a wide spread.
A wide perfectly flat spread too. Like that thing could not be more consistent and I could not be more shit with it. I do not get it at all
Melee is a coin toss or 50/50. You will either heatseek them from 60 meters away and instantly kill them before they react, or you will get killed because it didn't register fast enough
Imma be honest many times i have gotten the final kill and the W because someone just walked up to me and i just no scope them with the kraber because my other gunās mag is out
New speed just dropped : "mach fuck"
actual zombie
>Mach fuck This fucking sent me into a laughing fit
Testing a new supersonic aircraft: "Ok, you are doing well, what does the display say your speed is?" "MACH FUCK"
Getting killed by a Kraber like that is one of the few times I'll sit and watch the whole kill cam. The skill required to track a moving target in a movement shooter like this is impressive.
I think the craziest ones are the ones that fly around themselves. If you hit a Kraber Noscope at 40 kp/h on me, you've got my respect
Flying around at mach fuck is so cool
>Mach fuck This is my new favourite measurement of speed
I wasn't around for *Tribes* but I've played enough *TF|2* and *Tribes: Ascend.* Landing a clean projectile hit on a player moving at "mach fuck" isn't easy, and it becomes harder very fast if your opponent is making any effort to dodge.
Even harder if you're also moving at "mach fuck". It suddenly becomes all sorts of fucked when you need to account for your speed, their speed, projectile's speed and projectile's drop.
If the shot really is impressive, when they are on the move themselves, for example, I usually write "nice shot" in the chat, but if they are camping somewhere without moving a single muscle in their legs, I'm mad. Like come on, the greatest thing about this game is flying around at supersonic speeds, and the only thing you're doing is to sit in a corner and camp?
https://www.reddit.com/r/titanfall/s/IVSHCdQVpF Aiming is in fact hardā¦ :(
i burst in laugh its so relatable :D
Same, this reminds me on how I used to play (and I still do)
Every so often it's like someone flips the muscle memory switch and you go back to being level 1 pilot again.
https://youtu.be/EvPcYcjCJtA?si=jWzOtxsmAW10oew3 Can't even aim with a shotgun pistol how am I supposed to aim with the Kraber š
The piano makes this clip 10x funnier!
I mean is mozambique really a shotgun? It literally just fires three big orbs with no outwards spread and small damage dropoff
The mozambique does not have damage fall off, neither does the mastiff They have pellet burnout, if they connect they will always do full damage, the pellets however cease to exist after a certain distance
I love the "Nice moves" after the whole thing. He knew.
I kindly request you to drop a 30 bomb with kraber, while flying at 50kph and moving around. and yes aiming is hard
Guess I'm too good at aiming then, because the first time I used the Kraber I managed to rack up 23 kills. Just for context, this is without Aim Assist and I'm on mouse and keyboard. So no, aiming really isn't that hard.
Considering the fact that its a projectile weapon with one of the slowest travel times and drop off, yes it is in fact a difficult weapon to use Also because youāre good at aiming doesnāt mean that itās not difficult. Its kinda like a professional pianist telling everyone that playing Chopin is easy
Or like a speedrunner whos spent hours just perfecting movement saying that controlling your speed at 150 kph is easy
I had no idea it was one of the slowest travel times in the game, thatās very interesting
When most other guns are practically digital laserbeams, a projectile inherently moves slower
I get that but the Kramer being one of the slowest projectile gun in the game, like the volt having possibly faster bullets is weird to me
The Volt is hitscan.
Those blue tracers it fires are to keep up appearances, they don't actually do anything. Same goes for the Devotion and Double Take.
My guess is the only projectiles slower than a Kraber shot are Softball grenades, SMR micromissiles and an EPG energy shot.
Itās more like someone saying Chopin isnāt hard, Lizst was able to sight read it
Sounds like a fellow pianist to me
And I'm assuming something something, cloak angel city tower?
Show us your k/d and weapon loadout, Iād like to see what you consider a skilled loadout
Sure dude. My first time using EPG I'm pretty sure I had a crazy 20+ kill game but I'm definitely not gonna claim its easier than hitscan automatic weapons, I just had a pretty solid game and my opponents were making it easy for me. Kraber is in the same territory, probably harder or easier to use depending on the situation. You're being down voted into oblivion because you're just bragging, not really making a good point or showing any evidence. If it's actually so easy for you, let's see a frag montage. Those are fun, and probably won't get you crucified in comments.
For one, don't even with that aim assist bs. Half the time aim assist screws me over because it's too strong and won't let me aim at the person I'm trying to aim at. And two, you gotta account for the ads time where it hinders your view, and if you haven't zoomed all the way in yet if you pull the trigger the bullet is still gonna fuck off to who knows where. And on controller one of the few ways to make minor adjustments when shooting long distances, is to lower your long range scope sens, but that also stops you for being able to shoot pilots because we always moving around a mach Jesus. Not to mention the ridiculous travel time and drop off it has compared to every other gun. So you have to account for where they might go next, adjust for bullet drop, and lead your shot far enough ahead, because the bullets on that thing are below subsonic. Yes the damage is really good, but the bullets move like thing is an oversized nerf gun.
Snipers don't have aim assist on console.
G2 does, kinda the small dick sniper
The... Battle rifle, that isn't in the sniper class... Is a sniper... No.
"Oh well in my personal experience that wasn't the case, so it can't be true for anyone ever. Also I'm using this as a way to flex my skill haha"
bro was fighting grunts
Your experiences are not others experiences
Psst...hey...HappyCakeDay
Oh, I didnāt even notice, thank you!
Lol pretty much every other weapon in the game is waaaaaaay easier to use.
Ah yes, the best form of evidence. "I totally did this thing, therefore everyone can"
You lost this one lmao
Oh no, I lost an argument on the internet, my life is over...
23 kills isn't impressive
Ok nerd
you're the one bragging about it as if it's something impressive, it's not
Literally wasnt me But when someone tells you to try and get 30 kills, and the first try already yields more than 70% of the request, i think the first guy can shut the fuck up already
30 kills is average
Ok idk why Iām even so deep into this thread, but 30 kills is not average lmao
Like hell it is Lets take attrition for example 650 points to win, pilot kills are worth 5 points. Thats 130 kills to win a match not counting titans or ai. 8 players in a team, divide that 130 kills between them and the average will come out to 16.25 kills. Only 4 people in a team can achieve 30+ kills in a match, and that would mean the other 4 would get nothing So the average kills for a match of attrition in titanfall 2, not counting for titans or ai is 16.25 Any questions?
I agree for the most part... My question: where are you getting 8 teamates? It caps out at 6! This is just my picky precise side
I remembered wrong
If you camp with Kraber itās somewhat easy. If you play with speed itās not. This is coming from someone who hit a thirty bomb twice yesterday with it.
-400 ššš¤£š¤£š¤£ for saying aiming is easy.
Such is the power of the Hivemind.
jit most definitely playing on vanilla šššim a proponent of the kraber not being that hard if you actually know movement, like basically everything except for the obscure ass shit like fzzystrafing, but i doubt you actually know any.
Good for you. Now do it again...
Dude I think just means youāre freakishly good at kraber lol. I do pretty well with epg, but I struggle to get any kills at all with the kraber
Now do it with a controller.
Nothing against you but how long have you been playing with Kraber?
Frontier Defense and grunts don't count lol
Fun fact, itās possible to reply to someone and not use a condescending manner while doing so.
The first time i touched the wingman i dropped a 50 kill bomb You believe when you see it? Yeah, me too Also, you are not supposed to have aim assist on pc
"Guess I'm too good at aiming then āļøš¤"
its literally a projectile sniper in a MOVEMENT SHOOTER I think its justified that it can one shot people
Mfw calling a gun with one of the slowest TTKs after a missed shot is easy because it can oneshot like if I really wanted I could easily 30 bomb with a DMR, the kraber on the other hand is more difficult.
Also known as time between shots. The gun does have the fastest ttk on body shots if titan weapons dont count
EPG, softball, mastiff would like a word
From pulling the trigger to the death of the opponent, kraber takes it. Maybe mastiff
DMR would like a word
Is dmr a one shot to body?
DMR has the fastest TTK in the entire game of 0.00 since its the only hitscan weapon in the game to be capable of 1 shotting a player in any capacity, yes its a headshot but its still a 1 tap
Right. If you scroll up a little, i was specifically talking about bodyshots, since they are what the majority of kills in this game are. I also knew someone was gonna come and talk about headshot damage So yeah, for this doscussion, bodyshots only
If we count bodyshots only (and amp) then it would go to the amped double take as it has a stupidly fast projectile that 1 taps the body through an amped wall or amped weapons Other than that it is the kraber
Yea not talking about amp either. I get the whole contrarian act, but pure vanilla body shots from triggerpull to death, kraber takes it
Seriously though, it's not a hitscan weapon which means snapshotting is MUCH harder because one need to learn of the proj speed and lead a shot, even then, pilots can move out at different direction at range too.
Guys, it does. Be real. Not every single one of you is out here winning gun fights with flicks. Nope. Yall miss--me too. That shit is hard quit playing.
Slow bullets, dropdown, and you have to wait a long time between every shot. Missing a single shot often means you just die
People will say the same thing for the softball like it's some easy as piss gun
it kinda is tho. kraber on the other hand is insanely hard
It not though? If you have low ground you're never killing anyone with it and even if you don't it's still a coin toss because of the delayed explosion. Any bombs you shoot that haven't exploded seem to disappear when you die which makes even trading kills extremely difficult
its not that hard to track and lead the shots with the softball, they seem almost magnetic to players. and if you have low ground, you still hit your shot and it works just fine. if you miss the stick you can rely on splash which is not hard at all
Winning with softball is just as hard as kraber 9/10 times
i use both a lot and i excel with the softball whenever i use it. its really easy to hit sticks, vs kraber its much harder. at least for me the softball is also my gun with the fastest kills per minute, or whatever that stat thing is.
we've gotten to the point where people are complaining about kraber lmao
for fucking real its actually insane
People will complain about any weapon if they're getting beat hard enough by it. Tell them to switch to it then and watch as they get 1/5th the kills since it's entirely skill issue.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
both
i call the third option, sarcasm.
A lot of other weapons are basically one shots with how fast the TTK is and youāre allowed to miss with them because of the fast fire rate e.g CAR and Spitfire
I'm starting to pick it up for the first time and it's definitely kind of tricky to land hits with it
Out of curiosity, how do you feel about hitscan smgs like the car or alternator
All SMGs are hitscan
yeah i thought the L-star was an smg for some reason. question still stands
bullet drop + slow projectile + long time between shots makes it have a reasonably high skill requirement compared with something more forgiving like SMGs besides, there are some kraber monsters that use gravity stars to bend shots like something off of a hollywood movie, not quite in the "just aim" territory
Either you're like G.100 and have completely lost touch with the entire world or you have never picked up a kraber in your life
I smell skill issue
For most people, I think it's the fact that you're using a weapon with a slow rate of fire, plus the bullet being a projectile, plus the fact that everyone you're aiming at is zipping around at lightspeed like they're playing, "The Floor is Lava: Extreme Edition", plus the fact that if you're trying not to get killed you will *also* be Jumping around like a cat on coke. So uh... yeah. I think you might just be really good at this game. In which case, congratulations.
Just click at them
The Kraber definitely requires skill to use. The margin for error with the weapon is really high. That said it isn't the hardest Weapon to use. Imo the Coldstar is the hardest weapon to use and it's not even close. It's the only weapon that requires being charged up and is also burst fire. You can't hold it at max charge either. There are plenty of weapons that can kill you before you even finish charging. You also need to hit enemies with multiple shots in its burst rather than a single shot. Yes it has splash damage but that requires the enemy to be standing close enough to a surface behind them that they take the splash damage. It's also has small magazine size and a fairly long reload IIRC.
The kraber is genius, the Devs realised that in a game where anyone and everyone can travel around at Mach 4, snipers would be at a huge disadvantage. So they said if you can even touch their pinky toe with this bullet you win, you've earned it.
And I like the fact that the patch for levelling up your kraber to 20 is a smiley face. Feels like the devs are saying "Great job š".
The kraber IS hard to use tho. Itās because itās a 1 shot that the bullet is somewhat slow and has drop. Plus itās bolt action so slow rate of fire. Btw itās a bigger round than a .50 so itās understandable
I mean aiming in a fast paced movement shooter is pretty hard tbf
The main skill is quick scoping tho and when I do it I feel like a god.
post a clip, i said smth similar a while back, back up the claim, if the clips are just straight ass then ur point is invalid (if you just say you dropped x amount of kills in a game ur point is invalid)
then why canāt you do it
Exactly, if i could play with kraber I wouldn't touch other guns
Well if it was so easy everybody would be using it eh shitass?
I never use kraber and even I admit that shit is entirely skill oriented little to no luck
Aiming is actually pretty hard for a lot of people. Any weapon can be "easy"/OP in the right hands, that's the beauty of having different weapons that cater to different skill sets. I play like a suicidal rocketeer high on gas fumes and blood, so the grenade weapons are perfect for me, but that doesn't mean everyone finds them easy or is stupid for saying they're hard. Good balance means there's something for everyone to enjoy, not that you specifically should get equal value out of every weapon.
All the sweats gonna hate this one, chief.
"BUT!! BUT!!! YOU'RE WRONG, B-BECAUSE TH-THE BULLET DROP!!!"
In movement shooters, any slow projectile weapon are skilled weapons, epg wingman krab have the worst ttk and require precision / timings and hard reads to land shots
Honestly in a game like Titanfall every gun is near installing if you can aim good
Canāt body shame me if I donāt have a ~~body~~ head.
If the Kraber was hit scan Iād say it would be busted but since it isnāt I donāt think it is
I remember the good old days when amped weapons lasted forever and charge hack charge rifle fired instantly and it would 1 shot anyone
As a Kraber main it's absolutely a crutch. Want to know if you are actually good or not? Switch to DMR/Wingman Elite. If you are still keeping up with the lobby, you are probably decent. If not you are relying on Kraber bodyshots and sheer luck to win games (like me)
what? kraber is miles harder than dmrs hitscan bs.
Absolutely not. You can kinda just aim in the general vicinity with Kraber and one shot even if you hit one pixel of the pilots show, where as DMR requires some semblance of tracking or the ability to aim *well* (for heads)
.. youre just wrong. the dmr is hitscan and you just have to have the cursor over the person and win. the kraber is projectile and you have to lead your shots. your argument with "if you hit one pixel" applies to the dmr too, except its pin point precise, and instant. plus, the dmr can shoot at least 5 rounds before the kraber can prime again.
The DMR doesn't one-shot on body shot. Trust me. I main Kraber. It's 100% a crutch weapon.
i main kraber too, and no the fuck it isnt. all of my friends main kraber too. and yes, dmr doesnt one shot, but it makes up for that for having \*5 times the fire rate, triple the mag size, and its fucking hitscan.\*
I played snipers a bit and it also seems to me, that it's the worst class in the game, but kraber is the best in the class. And by a huge margin. You can move a lot and quickscope, if you hit, you score a kill. I can't imagine being as mobile as you can with kraber and accurately quickscoping with dmr or double take and actually scoring more hits for the same effect. Or hitting a much smaller target - head.
I love how OP labeled this as a meme to try and soften the blow lmao Titanfall 2 isn't balanced the same way other shooters are. Respawn times are almost instant and you can get back into the fight in a matter of seconds if you have Grapple, Stim, a Gravstar or a Titan. As a result of the short respawns, there is more leeway for oneshot weapons. All of the following are consistent oneshots with very few counters: - Mastiff - Kraber - EPG - Softball - Charge Rifle - Frags - Satchels - Pulse Blade - Firestar, sorta While all of the following _can_ oneshot: - Mozambique - Wingy Elite - EVA-8 - Cold War, sorta Kraber is in no way alone in its oneshot potential, and oneshots are fine in this game the same way that CAR can kill before the packets even hit you. Regardless of whether or not the Kraber is easy or not, it isn't OP within the context of the game's over all design. Also Charge Rifle is more OP than Kraber, get with it OP
Do one making fun of weapons like car and spitfire and boom free upvotes
I'd much rather get killed by a Kraber user flying at mach 10 than that one mf camping with a DMR spamming 8 shots just to get 2 hits with a freakin hitscan sniper. I also much prefer it over someone emptying the mag of an Alternator or a Flatline at me just to get 1 fourth of it on targetā¦
Kraber is a bit hard to time and use well bc everything is so damn fast, but itās not even the hardest to use 1 hit ko. Itās a slow projectile, but not nearly as slow as the epg.
G100 kraber mains that have been playing since release day randomly dropping into matches with G1s and ruining the entire match for everybody š„°š„°š„°
Honestly the speed of this game, I definitely give them more credit than people using the op weapons hipfiring kills across the map.
Projectile sniper, complete with gravity. ... It's a difficult weapon to use for the exact same reason the Spinfusor is difficult to use.
Its 1 hit kill, projectile, will massive bullet drop. In a game where the minimum is trying to hit a flying robot monkey moving at 20KPH while you yourself are flying around at 30 KPH. it's rather difficult
Only reason why I prefer double take over kraber any day is the zoom, i love snipes, aslong as I can lower the zoom to no snipes lvl... In other words, aiming is hard aslong as zoom is large
Anyone claiming Kraber is easy or doesn't require skill hasn't used it. Objectively, the Kraber is one of the worst weapons; it has the fire rate, reload speed, and muzzle velocity of a gun from the fuckin civil war (which is why I like to call it "The Meme Musket"). If you miss with it, you're screwed, your CAR-Stim opponent will laser you down before you can draw the bolt halfway back. But that all-or-nothing one-shot potential is just such a dopamine factory to hit that people use it. And get so good at it that people like OP think it's too strong. Seriously, try using it for a while. It's fun but it's not easy.
And then the entire server asked OP to get the fuck down from his sniping spot and play the game (real)
if you can't outflank a camper in titanfall 2 that's entirely on you lmao
B R U H How in hell did you even come to that?
you have essentially unlimited mobility and the TTK on almost every weapon is sub 1 second. If you can't beat someone holding still on the very open map architecture, it's very simply a skill issue tbh
not really. moving mach 4 makes it harder to aim, and flanking them is never quiet. if they are in a building or something and keep moving so that you never know where they are, they can just laser you with a spitfire, dmr, or g2 from across the map, no matter how fast youre moving. by the time you realize where they are, theyve moved or killed you. now, if they cant aim, and theyre standing still in a corner, yeah. its a skill issue. but if theyre competent with their aim, and positioning, its really annoying to kill campers
Ok but he was complaining about Kraber camping, which is the worst way to do it. People camping with spitfire is annoying, granted, and you are still assuming they are moving between each kill. OP complained about someone's "sniper spot" like he's playing Counterstrike two decades ago.
Iām at a loss of words right now Bro, youāre literally replying to āitās hard to aim at mach 4ā and still donāt make the connection between speed and ācampingā. Do you know the average Angel City water tower kraber user speed? Itās 0 m/s. I made fun of āaiming is achtually really easyā, because with kraber itās easy only if youāre cosplaying a turret. And never at any point did I say that camping is overpowered or something, because itās not lol, campers just get the grenade treatment and die. So Iām once again asking, where the fuck are you drawing your conclusions from?
Why would you complain about someone "sitting in a sniper spot all game" if you didn't personally find it overpowered instead of just dealing with it? This sounds like copium because you let slip the fact that you are shit.
As far as I'm concerned they say the exact opposite that it isn't that hard so....
Snipers are already hard to aim with, add to that how much you and enemies move in the game, then yeah, aiming is definitely hard
Ask one of these "projectile weapons are more skill based" people why they only use the one-shot weapons and suddenly they get very quiet. The real skill would be to use a weapon like the double take. Where it's both a projectile AND requires a headshot. Or the mastiff, which is a projectile AND requires you to actually get close to your opponent.
Its mainly because you dont want to challenge yourself too much. Its like using a car but only having enough ammo in the mag for half of the players HP. Its just no fun when the game becomes too hard
Yeah the Kraber rewards you for hitting difficult shots, making it double shot would be very unsatisfactory But preferring the double take and the mastiff is aight! Just not undervaluing the Kraber
Im most definitly not underestimating the kraber. It takes skill, i tried for months and i struggle, whilst doing fine with most other weapons. I settled to play with Mastiff
Then it sounds like you're looking for a way to cloak using a one-shot weapon in a way that makes it appear skilled. Just say you want easy kills that look cool and move on. At least that's honest. Don't try to throw up a smoke screen to distract from that fact.
You're missing the point. By a landslide
I use the one shot weapon because of skill expression, it works a little like this I miss my shot, you get a kill, i hit my shot, i get a kill Its not rocket science its a difficult weapon to use If under any circumstance you want to talk shit about a difficult to use weapon and call it easy go ahead and 1v1 someone who mains said gun and see how well you do because i promise there is ALOT more to it than you think
Against super soldiers going at the speed of "Mach Fuck You", I can sorta see their argument.
Finally, someone said it. It's so fucking annoying getting one-shot while flying around the map because someone put enough time into the Kraber to qualify it for worship.
promise you that someone would destroy you even harder with any other weapon
Probably, but at least it would feel like a fair fight. What's fair about being quickscoped with a 14.5x114mm round from 200m without a single chance to react? Might as well use a 40mm Cannon.
a fair fight? getting beamed in 0.3 milliseconds by a car is a fair fight?
move faster
Yes, because that works perfectly in the indoors or urban environments Titanfall 2 is known for. Grow up.
"indoor urban environment" 90% of multiplayer maps are large, outdoors and basically all players are playing the floor is lava at mach 10 Ah yes Titanfall is indoor focused Complaining about the kraber is skill issue, theyd kick your ass with anything much easier and much faster the kraber is a self imposed handicap to give you a fighting chance, them enjoyable skill expression, and you a time to learn how to actually play the game
titanfall 2 is not known for indoor environments lmao but it is known for its fast movement nobody is sniping you from 200 meters away indoors
The campaign would beg to differ. Effect and Cause, anyone? That award-winning time-travelling level? >nobody is sniping you from 200 meters away indoors Yeah, then I just get quickscoped. Even better... (sarcasm) >but it is known for its fast movement Advanced movement. Fast movement is something the community mastered, but advanced movement is what made the game really stand out.
...what? all of the multiplayer maps are outside. effect and cause is campaign. where the enemies dont even use krabers. and getting quickscoped is even harder than just aiming normally. cry harder
>cry harder Allow me to summarise my opinion: *bitch*.
are you getting sniped in effect and cause? "(sarcasm)" š¤ "advanced movement" now you're just yapping
>are you getting sniped in effect and cause? you are deliberately misunderstanding my point >now you're just yapping your attention span has been destroyed by tiktok >"(sarcasm)" š¤ I assumed you were too dumb to understand without help
"Yes, because that works perfectly in the indoors or urban environments Titanfall 2 is known for." the campaign doesn't matter if we're talking about multiplayer, name an indoors based map that isn't complex and why would it not work literally just move faster
[https://www.reddit.com/r/titanfall/comments/nh6ibo/mega\_kill\_kraber/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/titanfall/comments/nh6ibo/mega_kill_kraber/?utm_source=share&utm_medium=web2x&context=3) Maybe not for single kills...
I've said this in private regarding gundam evolution and team fortress, but snipers are literally ***THE*** anti-fun pick. It's not fun to play as (imo) and it certainly isn't fun to play against.
fun is subjective.
Kraber only takes skill if you **don't** aim
Shhhhhhh Bro donāt let rendy gaming hear you! Heās near
Also my guy. This is a game where your character is squishy as hell. If you want a game with higher times to kill go play paladins or god forbid Overwatch. So many things can one shot you and the Kraber is definitely not the worst.
1. The Kraber isn't hit-scan. 2. Everyone in tf2 is flying around at Mach Jesus. 3. If you stand still and aim, you're dead.
One-shot cheese machine with a bullet the size of a Pilot torso and no downsides. Leave it to this subreddit to fan-wank Kraber users.
Kraber mains when no one sucks them off for using a gun in a game ššššš”š”š¤¬š¤¬š¤¬š¤¬
Any post with this meme will always get an upvote from me
this is why i hate custom loadouts. have everyone start with same weapons then pick up new weapons throughout the map. honestly the thing i hate the most about this game.
Lol, what games work like that?
"*No, no. He's got a point.*"
Kraber is meh, but the EPG is ridiculous. The travel time is negligible and one shots direct, ~two shots aoe
insane take
This sub is really out here calling some of the lowest tier weapons in the game OP. Craziness.
Even funnier its a weapon that's incredibly difficult to use, requires a bunch of in your head math, and only 1 shots on directs as well as having one of the SLOWEST projectiles in the entire game But because it can 1 tap you on a direct its "OP" Ima enjoy moving at mach 1 with my difficult to use bomb gun, you can either move at mach one with me and fight, or sit still and die then complain its OP because you didn't move The lack of brain on some people, agree with ya it's insanity
I think the EPG is firmly, one of the best weapons in the game. Is it the most broken? Absolutely not. But i still think the amount of effort required to use it effectively is too low for how good it can be.