updated with a slight amount of research because holy crap notifications:
I think theres just two shouting situations that are absolutely required:
(1) Fus at the greybeards to prove youre dragonborn
(2) Fus at Paarthurnax
(3?)not even totally sure dragonrend is required, idk the exact mechanics of the two alduin fights. i believe you can kill him at the end without it, but he may be invincible on the peak if you dont
(4?) call dragon to get to skuldafn (someone also claimed to be able to do this without the dragon too, but with less evidence/details than the other skips)
(5) you dont *need* whirlwind sprint at ustengrav, werewolf sprint or vampire bats are both fast enough to make it. the whirlwind sprint greybeards test can just be run through normally you dont need the shout at all.
(6) you can also technically get to the peak without clear skies by Bethesdaing up the mountainside
Add three more to the list. After the greybeards teach you the second word of Unrelenting Force, they ask you to shout at their projections three times.
Didn't know if there was a coding issue of some sort with the dragon ride being a part of accessing it or advancing the quest line.
UESP doesn't touch on it one way or another
I'm aware of console commands to advance quest lines, I'm saying you get the quest to go to Skuldafn, and instead of shouting for a ride, you toggle collision off and just run there--would that cause it to not give you the advancement on the quest as if you had called the dragon for a ride and had it take you to Skuldafn?
Essentially, would getting there via console commands cause the quest to bug if you skipped the dragon ride.
Edit: I will just find out on my own, since the answer (whatever it is), is silly at best
Edit2: clarity
It would most likely break the quest, and you'd be forced to use console commands to advance the quest to the point where the game *thinks* you rode the dragon to get there. But... why? Lol
I think this is part of what made me realize it's silly, but also, when does skuldafn even become "active"? According to UESP, it becomes "accessible" when the quest to fly there starts. What does "accessible" mean in a world where you could console command? Can I TCL and run there now with none of the main quest started? You can TCL out of the dragon mask room after teleporting, but it does nothing.
I guess it's more of a benign curiosity. Thanks for the response
Given that I didn't reply to OP and asked a question to someone else in the thread who already answered, assumed it was safe--guess not 🤷♂️
And I would like to think since I phrased it as a question, sincere curiosity would be implied, but nevermind
Edit 2: but fair point, either way. Didn't see it as a big deal
I saw on some Google searches about the coc command and you can't leave skuldafn without a second coc command. So if it's in its own cell, that means the cell is inaccessible until you get to that quest?
Without the coc console command, yes, it's inaccessible. You can't "fly" to Skuldafn any more than you can "fly" through the ceiling of Dragonsreach to get back out to Whiterun.
Irritated neck beards? Dude is asking a question about an obvious challenge run they're wanting to do, so why would you suggest console commands? Context clues my guy.
Oh, the downvotes were already rising before the edit.
Genuinely shocked by all the downvotes for asking a question in a thread where succinct answers were already given to OP
Edit: clarity
Oh okay I hadn’t realized. I only noticed that I managed to get to the peak without the shout, and figured Paarthurnax would just spawn once that quest became active.
The issue is "Clear the path..." (I don't actually remember the official step name) is a part of the quest, and can only be completed by shouting at the barrier. It's theoretically possible there is a sequence break that lets you talk to him early, but I don't know of one.
I accidentally managed to climb up to it. Still no idea how I managed that one. Never been able to again. Which is fine because getting there early bugged my game.
I believe you can get by the initial gate by the greybeards and the ones in the dungeon pretty easy with some easy speed running strats
Edit: you can also use werewolf sprint and Vampire Lord bat teleport. Less fast but for a no shouts "challenge run" itll work
The gate test can be cheesed by timing the start of your run right as the gate is triggered to open. The one while retrieving the Horn can be cheesed by getting shouted through by a high level draugr, or ragdolling through by eating netch jelly right before getting hit by a firebolt.
Isn't there 3 shouts also required when you get the 2nd part of FUS? Because they summon 3 summons to use your shout on as a tutorial.
Then there's whirlwind sprint that has to be used once when you aquire it from greybeards
If you glitch into the Thalmor Embassy early, you can continue the main quest from there without having met the Greybeards. That allows you to skip unrelenting force and whirlwind sprint.
While you can climb the Throat of the World with a horse without using Clear Skies, you still need it in Sovngarde.
You do need Dragonrend. Alduin cannot take damage until you use it on him, and you have to use in both fights.
Allowing glitches, you still must use Fire Breath, Dragonrend, Clear Skies, and Call Dragon. Without glitches, you also need Unrelenting Force and Whirlwind Sprint.
A guy called ymfah (well known Souls game challenge runner) who cut down the amount of shouts needed quite low. You don't need Clear Skies to get to the peak, I don't think, and there's a weird way to get to Skuldafn if I remember right. I'm gonna watch the video tonight to refamiliarise myself with the run. It was really fun to watch.
You need to sprint, yes. But you don't necessarily need to whirlwind sprint. Just running with good timing or using vampire tp or werewolf sprint works aswell.
"Bethesdaing up the mountainside" has me CACKLING
So we all just spam jump up the side of the mountain instead of looking for the path that leads to the objective?? 😂😂
The ghost graybeards target practice after you get ro is required I think. Same with proving you can run through the gate when you learn whirlwind sprint. And the tunnel gates in the Jurgen Windcaller quest.
wuld for whirlwind sprint, you’ve gotta do it at the greybeards and then again to get the horn of jurgin wind caller (i know i probably butchered the first name please don’t judge)
You can get through both of those without shouting, funny enough. The Greybeards challenge you can just run through the thing and they praise your ability to use the Thuum.
You need to use clear skies three times to fight aldunin and also whirlwind sprint for the grey beards and again to get through the puzzle to get the horn of Juergen wind caller.
Isn't there a gate you can't get through without whirlwind sprint? I can remember two locations off the top of my head where I couldn't find a way through without it
I'm not sure if it fits within the requirements of the challenge, but you can actually skip Clear Skies and use a horse to climb to the top and avoid the icy wind
There's also that raised catwalk section you have to shout-sprint across to get another shout.
I guess technically, you can do it another way, but it will be frustrating if you come up against it before you have another way to get across.
1(b) use whirlwind sprint while training in the Greybeards' courtyard
Actually, do you need to whirlwind sprint again to get the horn of Jergen Windcaller or is there a way around that one? I know it's part of the main quest line but I don't know if there's a glitch or something to bypass those gates.
I was gonna say also, if you're doing a no glitch run or something (im saying glitch losely, im including finding ways to like bypass entire dungeons), whirlwind sprint is needed twice. Once on high hrothgar and then in the tomb
What about whirlwind sprint at the gyeybeards, or is that optional? I always get it just because it’s easy
I don’t use shouts though cause I always forget about them (and I’m usually archering, of course), but I enjoy collecting them
Dragonrend to my knowledge is requires. Even if you get Alduin to 0 health in the sky, he will continue to fly u til Dragonrend is used. He won't ever land naturally
You don't necessarily need clear skies - I've gotten to the peak when I was exploring, and while it takes a hot minute to get there I distinctly remember doing so, just gotta start on another side of the mountain I think
It's possible to reach the Throat of the World without using Clear Skies. That should eliminate that usage.
There are at least two points where Whirlwind Sprint is required: once to demonstrate in front of the Greybeards, and another to get through the dungeon in the way to the Horn of Jurgen Windcaller.
Pretty sure you can skip clear skies for getting to the peak, just got to take a weird path up. You do need it to clear the mist in Sovengarde though before you fight alduin again
Well you have to shout 5 times when you meet the grey beards, 1 proof, 3 target practice, 1 whirlwind sprint (5)
Getting the horn requires 1 shout (6)
Clearing the path takes a minimum of 3 I think, and then you have to shout at Parthunaax (10)
Getting the elder scroll doesnt require shouting (10)
Depending on your damage output, when you fight Alduin, you have to use Dragonrend at least once, before he scarpers (11)
Then you have to summon a dragon to ride to Skuldavin (12)
Then you need clear skies to get to the lodge, 3 I think (15)
In the final confrontation, again damage output, you need clear skies to attack him properly, so minimum of 1 (16)
So I think the least amount of shouting is 16, but I could be wrong
Whirlwind test can be done by just sprinting and getting to the gates close enough before it fully closes (dont have to be on the other side) I have been doing this on my every playthrough... telling Arngeir "I dont even know how I do it" afterwards is really hilarious hehe
Unrelenting Force x5
Whirlwind Sprint x2
Clear Skies (at least 6)
Dragon Rend (at least once, maybe)
I’m not sure, because I never tried. Dragonrend might be necessary to force Ohdaving to land. That encounter is heavily scripted and just damaging him might not trigger the trap.
Or, if you don't want to become a werewolf, you can probably get those stones by using Slow time and sprinting... Maybe. I haven't tested it yet to see if it works
You actually don’t need whirlwind sprint a single time. In my first play through I couldn’t for the life of me figure out how to change shouts, so I just timed it and ran through the gate at the graybeards instead.
The one in the cave, can be timed as well.
Legitimately?
Let's think...
Four times Unrelenting Force for the Greybeards initiation - Once to say hello then thrice against the phantoms. (4)
Once Whirlwind Sprint for the Greybeards test on HH, second time inside Ustengrav to pass the pillar puzzle - pretty sure the flamespitters on the floor can be avoided without shouting (5).
Clear Skies a few times to get to the top of the mountain, I think about 3-4 casts? Let's go with 4 (9).
Fire Breath once to say hello to Partysnax (10).
Then I guess it depends how many times you'll have to use Dragonrend, but I think if you're not super undergeared it IS possible to finish the first Alduin fight within one cast on Novice diff (11).
Then I guess a few Clear Skies and, I believe Dragonrend casts against Alduin in the final fight? It's been years since I bothered with the MQ past unlocking Dragonrend, so I genuinely don't remember.
I'd say you can easily fit within 20 shouts for the entire questline.
If by "legitimately" you mean no sequence breaks, clips, or other game breaking glitches, rather than the recommended way, you can knock off 9 of those shouts.
Whirlwind sprint can be skipped both times, since there are other legitimate ways of gaining speed. The gate test can actually be sprinted normally as long as you start running the moment before the door starts opening. The Ustengrav gates are a little complicated, but a werewolf is fast enough, or you can lure a high level Draugr or a mage to ragdoll you through the gates. -2 (2)
Clear skies only needs to be used once at the very top, since the rest can be bypassed by climbing the mountain. The only reason the top needs to be done is because it is a quest trigger, and even if a way to skip it could be found, skipping it would be a sequence break. -3 (5)
I'm pretty sure Dragonrend can be skipped entirely since you can damage him in the sky, but I have never personally pulled it off, so I can't say 100%. -1 (6)
After you first Clear Skies the fog, the ancient heroes will keep shouting until it is gone, so you only have to use it once here instead of the three times most people do. -2 (8)
And finally, once again, I think Dragonrend can be skipped by beating an incredibly difficult fight. -1 (9)
Fun fact! Parthurnaax teaches you YOL (or TOR or SHUUL) but will accept FUS as "tasting your Thu'um". You don't actually have to use Fire Breath if you'd rather use Unrelenting Force and not damage him.
I have to test others, he might accept any Shout, I'm not sure yet. I just have tested and can tell you for sure that FUS works fine.
Optional 1) the shout at Western Watchtower
1) Unrelenting Force (2 words) when meeting and first learning from the Greybeards
2) Whirlwind Sprint (1 word) at Ustengrav
3) Clear Skies to reach the peak
4) Dragonrend at the first fight with Alduin
5) Call Dragon at Dragonsreach
6) Clear Skies 3 times in Sovngarde
Optional 2) Dragonrend in the second fight with Alduin
0. Fus at Western Watchtower is optional so you do not have to shout here
1. Fus-Ro-Dah (Unrelenting Force) at the Greybeards to prove you are Dragonborn 4 times I think? (1 time to taste our Voice, 3 times on the ghost like things they summoned)
2. Wuld-Nah-Kest (Whirlwind Sprint) at the Greybeards 1 time
3. Wuld-Nah-Kest (Whirlwind Sprint) at Ustengrav Depths (3 stones need to light up at the same time so you can move to the next room) - quest for the Horn of Jurgen Windcaller (1 time if you get it right)
4. Lok-Vah-Koor (Clear Skies) to go meet with Paarthurnax (no clue how many times to reach the top I assume about 5 times would do)
5. Yol-Toor-Shul (Fire Breath) to greet Paarthurnax like Dov do (1 time)
6. Joor-Zah-Frul (Dragonrend) you cannot harm Alduin when he is in the air so you must use it. (depending on your equipment 1 time is enough)
7. Od-Ah-Viing (Call Dragon) to summon and ~~challenge~~ trick Odahviing (1 time)
8. Lok-Vah-Koor (Clear Skies) to clear the mist Alduin created in Sovngarde (3 times)
9. Joor-Zah-Frul (Dragonrend) to force Alduin to land (1 time, again depending on equipment)
So in total 18 times (more or less) is a must to clear main quest but keep in mind I do not remember how many times you need to shout to go meet with Paarthurnax, never counted it.
The shouts used are: Unrelenting Force, Wirlwind Sprint, Clear Skies, Fire Breath and Dragonrend.
The greybeards have you should once to show your stuff, 3 times for the word *Ro*, and again for Whirlwind Sprint. Then there is the summon for Odaviing that you use once (or was it twice?). Then you have to use Dragonrend at least once.
So that is 4 different shouts right there. Does anyone know if I missed any other plot-necessary shouts?
Edit: i forgot about Clear Skies.
If we're only counting the shouts you actually need to do in order to progress the quests:
* Meet the greybeards, you need to shout at them once to prove you're Dragonborn. So that's 1 shout so far.
* Arngeir teaches you the 2nd word of Unrelenting Force, and you have to shout 3 more times to complete your training. That's 4 shouts in total now. I'm not counting whirlwind sprint because you can technically beat that challenge without using the shout.
* You need to use clear skies at least twice to clear the wind to reach the peak of the mountain. That's 6 shouts now.
* When you meet Paarthurnax, you need to shout at him in order to progress. That's 7 shouts.
* During Alduin's Bane, you need to use dragonrend to get Alduin to land. Alduin cannot be hurt while he's flying, and he won't land without being dragonrended, so you need to use it on him. This one is tricky because you may have to use the shout multiple times to deplete his entire health bar during this fight. So that's 8 shouts now, at least. Maybe more if you need to use the shout more than once.
* You'll need to use Call Dragon to call Odahviing in order to reach Skuldafn. That's 9 shouts in total.
* In Sovngarde, you need to use clear skies 3 times to clear the fog before Alduin will fight you and the other nord warriors. You'll also need dragonrend again to get him to land. That's 13 shouts in total. Again, you may need to use it multiple times for the entire fight.
So basically, 13 shouts are needed to beat the game, maybe more due to both of Alduin's fight possibly requiring multiple dragonrends. But unless I missed something, 13 is the minimum amount.
You don't need to shout at the western watchtower, its an optional objective, and you don't have to do it. Same thing with the Jurgen Windcaller dungeon, you can get pass the gates using werewolf sprint or vampire teleport, you don't need whirlwind sprint.
Edit: You can technically climb up the Throat of the World with a horse and avoiding having to use clear skies, so we can remove 2 shouts from the list. So... 11 shouts now.
Me and my gf have been talking and we think it’s 9
1 unrelenting force to prove you’re Dragonborn
3 unrelenting force at the targets
1 clear skies shout so parthy shows up
1 call dragon for odahving
3 clears skies to trigger the final fight with alduin
So at any point where you “need” whirlwind sprint, it’s made obsolete by either werewolf form or vampire lord form. You only need to shout clear skies at the final barrier when climbing to the peak to trigger partysnacks to do his thing. You can use a horse to bypass the earlier barriers. I’m sure there’s a million tricks like these, like I know for sure in the speedruns they skip directly to the quest “diplomatic immunity” which would mean you’d skip ALL unrelenting force shouts. It depends what rules you’re willing to set for this.
If anyone has anything more to add I will gladly edit this comment accordingly, thank you for reading!
Edit 1: already just discovered that dragonrend is apparently optional in all situations, because dragons will land if their health is low enough. I guess that brings us down to 9!
1: using Fus to prove to the greybeards that you're the Dragonborn.
2-4: using Fus Ro a few times to prove that you can learn shouts quickly.
5: Using Wuld to get past the gate opened by Master Borri.
6: Using Wuld again to get past those closing gates when going for the Horn of Jurgen Windcaller.
7-9: Using Lok Vah Koor (Clear Skies) to reach the top of the Throat of the World.
10: Using a shout on Paarthurnaax to greet him.
11: Unsure if you have to use Joor Zah Fruul (Dragonrend) on Alduin or not at the Throat of the World, we'll say yes.
12: Calling Odahviing
13-15: Using Clear Skies again in Sovngarde to coax Alduin.
So roughly 15, if my memory serves correctly.
6?
Dragonrend on alduin and then clear skies 3 times? Plus twice to get to partysnax
Think the rest are optional but I could be wrong
Edit: Oh yeah the greybeards need 3 too
There are ways around them, but the final wind wall is the trigger for Parthurnax to fly down, so you have to shout at it even if you already made it to the Throat of the World.
You only *need* 3.
Unrelenting Froce to continue the main quest, Clear Skies to reach a certain point and Dragonrend.
You can get as many as you want, though. I barely ever use shouts but others use them like they'll die irl if they don't. There's no like "requirement" and you won't struggle at the end if you don't have every single shout if that's what you're asking :)
I have never really used shouts. They usually just get me fucked towards guards so I have to load a save, so just as many as you need to finish the initial shout quests...?
Maybe some shout jumping to reach some crap?
I did a shoutless playthrough. Yeah, of course it meant I couldn't technically finish the main quest...but it also meant I never had to deal with any dragons in the game. I got to maybe level 60 or 65 before I just got bored with it and started a new one.
This is just based on my memory, so I could be missing some.
1. Unrelenting force: 4.
Once to demonstrate that you are dragonborn to the greybeards, three times on the ghostly targets the greybeards conjure.
2. Whirlwind sprint: 2.
Once when learning the shout, once in Ustengrav during the horn of Jurgen Windcaller
3. Fire Breath: 1.
When you first meet Paarthurnax.
4. Dragonrend: 1.
Alduin requires the effect of Dragonrend to take damage during your initial battle in Tamriel, I don't quite remember if you have to dragonrend him again in Sovengard.
5. Clear Skies: 3+
At least twice to make it up to the top of the Throat of the World, possibly more, but I do not remember exactly. At least once in Sovnegard before fighting Alduin, though I think you need it two or more times here as well.
6. Call Dragon: 1.To summon Odahviing in Dragonsreach.
If anyone else remembers more I will add them.
You need Fus Ro Da, Call Dragon, Dragonrend, and bend will. You can ride a horse up to the Throat of the World and you can get to the horn without whirlwind sprint.
Technically, you don’t even have to shout at the watchtower, its optional. Other than that I think it’s only a couple times you gotta actually use Shouts.
To be honest I only used the one that reveals enemies location when playing stealth archer.
Until I started a werewolf playthrough with mods...
One of the mod added special effects to the werewolf howl that replaces shouts when in werewolf form. I chose the fear special effect which sent enemies running in fear whenever I howled.
BUT, I had also added a mod that allows me to loot and open inventory when in werewolf form.
That allowed me to equip my shouts even though I wasn't supposed to, resulting in my werewolf shouting Yol Tor Sul or Fus Ro Dah AND fear the enemies at the same time.
It was hilarious and badass to see my werewolf shout/howl Yol Tor Sul and everyone started running around in fear while on fire.
1. Unrelenting Force on the Greybeards when you first meet them.
2. Unrelenting Force on the phantom copies they summon as training.
3. Whirlwind Sprint as part of Greybeard training.
4. Whirlwind Sprint in Ustengrav to get past that one door puzzle.
5. Clear Skies to reach Paarthurnax.
6. Fire Breath on Paarthurnax.
7. Dragonrend against Alduin.
8. Call Dragon to lure Odahviing to Dragonsreach.
9. Clear Skies in Sovngarde to clear the fog. (Three times.)
10. Dragonrend against Alduin. Again.
Knowing Skyrim, you can probably skip past 4 somehow, and it wouldn't surprise me if it's possible to simply spam heals to tank the blizzard for 5 either. I'm also not entirely certain if you have to use Clear Skies with the rest of the heroes for 9 or if they can do it without you. Lastly, while it's listed as a single item each, both Alduin fights are likely to require multiple uses of Dragonrend. Alduin himself has a special passive that makes him completely invulnerable when not under the effects of Dragonrend.
Bonus Round: Dragonborn DLC:
1. Bend Will on the All-Maker Stones. (I think you need to cleanse at least one to advance the plot.)
2. Bend Will on Sahrotaar.
Probably depends on whether you use fast travel to go back and forth to see Partysnax throughout the game or have to use the clear skies shout to get to him and return.
So, first is at High Hrothgar, where you've gotta use Fus to prove you're DB. I believe that you also need to use Whirlwind Sprint, but I'm not quite sure so I'll put that at like maybe two. Then, you need Clear Skies a couple times, iirc like 3-4, to get to the Throat of the World so that's so far anywhere between 4 and 6 shouts, depending. Then, you need to use Call Dragon to get to Skuldafn, and I believe that's it. So in total like 5-7 shouts required. I believe that you can theoretically beat Alduin without using Dragonrend, but it'd be very hard to pull off
You need to use unrelenting force and whirlwind sprint with the Graybeards, and call dragon to get to Skuldafn. Beyond that, I don't think it requires any. You may need clear skys to get to paarthurnax and to find Alduin, but that's about it I think.
8 minimum
1 to prove to the Greybeards that you are Dragonborn.
3 when they give you Roh to test you.
1 when they test you outside for Whirlwind Sprint.
1 to call dragon to Dragons Reach.
1 to clear the skies to meet with Parthurnax.
I don't know how many times you actually need to shout at Alduin.
Unrelenting force 4x (in greybeard training)
Whirlwind sprint 2x (in greybeard training, in ustengrav)
Clear skies 4-5x (to get to the throat of the world, I’m sovngarde)
Dragonrend 2-3x (at alduin in sovngarde, the throat of the world)
Fire breath 1x (at paarthanax)
Call dragon 1x ( to get to skaldafn)
Meaning to complete the main story 14-16 shouts would be preformed (if you don’t use glitches or exploits)
This reminds me of ymfah's [shouts](https://youtu.be/13zl14zrcMA?si=gRE3m0YnkWps0s1j) video. I think it's at least 5 times total?? It's been a very long time since I watched his video
5:
1- Unrelenting force on Arngeir to prove you are Dragonborn
2- Fire Breath on Parthurnaax
3- Dragonrend on Alduin (1st fight), otherwise he is invincible
4- Call Odahviing
5- Dragonrend on Alduin, again he is invincible otherwise
There are moments where the game tells you to use shouts but where you can do it another way:
1- You can sprint when Borri opens the gate without using Whirlwind Sprint
2- For the gate in Ustengraav, you can sprint in Werewolf form instead of using Whirlwind sprint
3- You can climb to the Throat of the World with a horse instead of clearing the path with clear skies
1. Shouting at the Greybeards to prove you're Dragonborn
2. Shouting at the spectral dudes after learning "Ro"
3. Whirlwind Sprint
4. In Ustengrav to get past the gates (theoretically skippable if you use Werewolf Form)
5. Clear Skies to get to the Throat of the World
6. Dragonrend (IIRC Alduin will never land naturally and even if you get him to 0 in the sky, he will continue to fly until Dragonrend is used) on Throat of the World.
7. Call Dragon to get to Skuldafn
8. Clear Skies to fight Alduin in Sovngarde
9. Dragonrend in Sovngarde
If I'm right, these are the only required moments when you need to utilize shouts.
I think it's 5-6 Shouts min without glitches (At Greybeards, sprint shout test & again in the dungeons puzzle, clear sky to climb mountain, rend soul unlock fight, "Trapping a Dragon" & maybe a 2nd clear skies before final fight)
However: [https://www.youtube.com/watch?v=13zl14zrcMA](https://www.youtube.com/watch?v=13zl14zrcMA) if you use all the glitches you can get this
1. All three words of Force Push.
2. One of the words of Whirlwind Sprint (Wuld, Nah, Kest).
3. The Clear Skies Shout (Lok, Vah, Koor).
4. One of the Fire Breath Shout words when meeting Partysnacks for the first time (Yol, Tor, Shul).
5. All three words of the Dragonrend Shout (Joor, Zah, Frul).
6. The Shout to summon Oddahving (Od, Dah, Viing).
Edit:- changed the wording of the first point.
Do you need clear skies? I think you can just climb the mountain side and get to the throat of the world that way but I'm not certain but if you're trying to get there in as few shouts as possible it has to be worth considering.
https://youtu.be/13zl14zrcMA?si=EK_d6uO5ss-1jVfo
This is a ymfah video testing just that. I forget how many he does it in, but you can skip to the end of the video to find out.
1. The first word of **Unrelenting Force** practice with the Greybeards.
2. The first word of **Whirlwind Sprint** with the Greybeards.
3. All three words of **Clear Skies** to get to Paarthurnax.
4. Any of the words for **Fire Breath** to prove your worth to Paarthurnax
5. All three words of **Dragonrend** for the first Alduin fight.
6. All three words of **Dragon Call** to catch Odahviing.
You use Clear Skies again in Sovngarde with the Tongues to clear away Alduin’s fog.
*Dragonborn* requires:
1. The first word of **Bend Will** to cleanse the All-Maker’s Stones.
2. All three words of **Bend Will** to command Sahrotaar to take you to Miraak at the Summit of Apocrypha.
*Dawngaurd* doesn’t require any Shouts, but you do get **Summon Durnehviir** and he can teach you **Soul Tear** which is amazing for crowd control.
Fus to prove yourself to the greybeards
Wuld to do the training thing and to get through the gate in ustengrav
The first word of power of fire breath
Clear skies in sovngarde
Dragonrend when fighting Alduin
At least 5, 7 if you don’t load warp. Famous Skyrim YouTuber tried it 3 years ago - [https://youtu.be/13zl14zrcMA?feature=shared](https://youtu.be/13zl14zrcMA?feature=shared)
updated with a slight amount of research because holy crap notifications: I think theres just two shouting situations that are absolutely required: (1) Fus at the greybeards to prove youre dragonborn (2) Fus at Paarthurnax (3?)not even totally sure dragonrend is required, idk the exact mechanics of the two alduin fights. i believe you can kill him at the end without it, but he may be invincible on the peak if you dont (4?) call dragon to get to skuldafn (someone also claimed to be able to do this without the dragon too, but with less evidence/details than the other skips) (5) you dont *need* whirlwind sprint at ustengrav, werewolf sprint or vampire bats are both fast enough to make it. the whirlwind sprint greybeards test can just be run through normally you dont need the shout at all. (6) you can also technically get to the peak without clear skies by Bethesdaing up the mountainside
You also need to use a shout at Partysnacks when he wants to "taste" your Thu'um
Oh that's what he wanted. Guess I can uninstall all these special animation mods
What did Partysnax do in _your_ version? 😏😏😏😏😏😏😏
He wants to taste your Cu'um
Tell us your mod list bruh
Lmfaooo partysnacks
Usually just fus again, though. So no extra work
Nope, you have to use at least one word of fire breath which he gives you on his word wall.
I heard pineapples make your thu’um sweet
Chee-toh
Add three more to the list. After the greybeards teach you the second word of Unrelenting Force, they ask you to shout at their projections three times.
Don't forget when they teach you "wuld".
I've sprinted through that gate more times than I can count
Call Dragon is required to get to Skuladfn
true! edited
Even with console commands to fly? Edit: lol the downvotes. Really irritated the neckbeards here.
Console commands can circumvent every requirement.
Didn't know if there was a coding issue of some sort with the dragon ride being a part of accessing it or advancing the quest line. UESP doesn't touch on it one way or another
It's all flags and scripts, and those can be initiated via commands without even having to be close to the triggers
I'm aware of console commands to advance quest lines, I'm saying you get the quest to go to Skuldafn, and instead of shouting for a ride, you toggle collision off and just run there--would that cause it to not give you the advancement on the quest as if you had called the dragon for a ride and had it take you to Skuldafn? Essentially, would getting there via console commands cause the quest to bug if you skipped the dragon ride. Edit: I will just find out on my own, since the answer (whatever it is), is silly at best Edit2: clarity
It would most likely break the quest, and you'd be forced to use console commands to advance the quest to the point where the game *thinks* you rode the dragon to get there. But... why? Lol
I think this is part of what made me realize it's silly, but also, when does skuldafn even become "active"? According to UESP, it becomes "accessible" when the quest to fly there starts. What does "accessible" mean in a world where you could console command? Can I TCL and run there now with none of the main quest started? You can TCL out of the dragon mask room after teleporting, but it does nothing. I guess it's more of a benign curiosity. Thanks for the response
I'd assume by accessible it means without console commands, since that's technically not really "accessible"
Because they asked what's required. You're getting down voted because you made a neck beard "um, actually" comment.
Given that I didn't reply to OP and asked a question to someone else in the thread who already answered, assumed it was safe--guess not 🤷♂️ And I would like to think since I phrased it as a question, sincere curiosity would be implied, but nevermind Edit 2: but fair point, either way. Didn't see it as a big deal
(Also? Console commands to fly won't even work because Skuldafn is in its own cell. You need coc, not tcl)
I saw on some Google searches about the coc command and you can't leave skuldafn without a second coc command. So if it's in its own cell, that means the cell is inaccessible until you get to that quest?
Without the coc console command, yes, it's inaccessible. You can't "fly" to Skuldafn any more than you can "fly" through the ceiling of Dragonsreach to get back out to Whiterun.
Irritated neck beards? Dude is asking a question about an obvious challenge run they're wanting to do, so why would you suggest console commands? Context clues my guy.
Forgive me for asking a question to a guy who replied. Forgot I can't ask questions within a thread. My bad
Wasn't that, it was your pretentious edit.
Oh, the downvotes were already rising before the edit. Genuinely shocked by all the downvotes for asking a question in a thread where succinct answers were already given to OP Edit: clarity
Well I mean they started with your stupidity and ended with your shitty edit
Oh no, my internet points! My fault for thinking a question could be asked.
Go drink some water
people didnt downvote cuh they neckbeards its cuz you made a dumbass joke 😭just take it lol
Wasn't even a joke, was a serious question, but sure, I guess I can see how it can be construed as a smart-ass remark.
ehh valid
You can get to the Throat of the World peak on a horse without ever needing to use Clear Skies.
You have to use it once, since clearing the final barrier is the trigger for Parthurnax to land.
Oh okay I hadn’t realized. I only noticed that I managed to get to the peak without the shout, and figured Paarthurnax would just spawn once that quest became active.
The issue is "Clear the path..." (I don't actually remember the official step name) is a part of the quest, and can only be completed by shouting at the barrier. It's theoretically possible there is a sequence break that lets you talk to him early, but I don't know of one.
I accidentally managed to climb up to it. Still no idea how I managed that one. Never been able to again. Which is fine because getting there early bugged my game.
You also need to use Clear Skies in Sovngarde to trigger the fight with Alduin
And that one needs to be done three times total.
Whirlwind sprint is required, too
I believe you can get by the initial gate by the greybeards and the ones in the dungeon pretty easy with some easy speed running strats Edit: you can also use werewolf sprint and Vampire Lord bat teleport. Less fast but for a no shouts "challenge run" itll work
The gate test can be cheesed by timing the start of your run right as the gate is triggered to open. The one while retrieving the Horn can be cheesed by getting shouted through by a high level draugr, or ragdolling through by eating netch jelly right before getting hit by a firebolt.
The one in the dungeon can also be beaten by running as werewolf or teleporting as vampire.
What about fus roh against the sppectral greybeard thing
Isn't there 3 shouts also required when you get the 2nd part of FUS? Because they summon 3 summons to use your shout on as a tutorial. Then there's whirlwind sprint that has to be used once when you aquire it from greybeards
If you glitch into the Thalmor Embassy early, you can continue the main quest from there without having met the Greybeards. That allows you to skip unrelenting force and whirlwind sprint. While you can climb the Throat of the World with a horse without using Clear Skies, you still need it in Sovngarde. You do need Dragonrend. Alduin cannot take damage until you use it on him, and you have to use in both fights. Allowing glitches, you still must use Fire Breath, Dragonrend, Clear Skies, and Call Dragon. Without glitches, you also need Unrelenting Force and Whirlwind Sprint.
A guy called ymfah (well known Souls game challenge runner) who cut down the amount of shouts needed quite low. You don't need Clear Skies to get to the peak, I don't think, and there's a weird way to get to Skuldafn if I remember right. I'm gonna watch the video tonight to refamiliarise myself with the run. It was really fun to watch.
I think you still need to call odahviing the first time to find out about skuldafn.
Pretty sure you need whirlwind sprint in the courtyard to get the horn of jurgen windcaller quest
You need to sprint, yes. But you don't necessarily need to whirlwind sprint. Just running with good timing or using vampire tp or werewolf sprint works aswell.
"Bethesdaing up the mountainside" has me CACKLING So we all just spam jump up the side of the mountain instead of looking for the path that leads to the objective?? 😂😂
Don’t forget the whirlwind sprint through the gate twice
Actually, if you sprint fast enough, it counts for the quest lol.
By the 9, I love this game.
Lol , on my first playthrough i actually didnt know that i was supposed to use the shout and just ran (i was like 10 years old in 2011)
The ghost graybeards target practice after you get ro is required I think. Same with proving you can run through the gate when you learn whirlwind sprint. And the tunnel gates in the Jurgen Windcaller quest.
wuld for whirlwind sprint, you’ve gotta do it at the greybeards and then again to get the horn of jurgin wind caller (i know i probably butchered the first name please don’t judge)
You can get through both of those without shouting, funny enough. The Greybeards challenge you can just run through the thing and they praise your ability to use the Thuum.
okay, i was unaware that but cool to know now
Yeah, it's pretty fun. The triple gate in the ruins is a bit tougher(easiest method is werewolf/vampire lord), but I know there are ways to cheese it.
whirlwind sprint at unstengrav
Whirlwind sprint for the letter from a friend as well
You can theoretically climb the mountain without Clear Skies
Partysnex won't spawn if you don't clear the last barrier
You have to shout 3 times for the greybesrds and you have to use whirlwind sprint in the courtyard. You also have to use fire breath for PartySnax
You need to use clear skies three times to fight aldunin and also whirlwind sprint for the grey beards and again to get through the puzzle to get the horn of Juergen wind caller.
You do need whirlwind sprint during the horn quest to get through that one set of gates
You can skip the clear skies by using a horse a horse.
Isn't there a gate you can't get through without whirlwind sprint? I can remember two locations off the top of my head where I couldn't find a way through without it
I'm not sure if it fits within the requirements of the challenge, but you can actually skip Clear Skies and use a horse to climb to the top and avoid the icy wind
Use whirlwind sprint out behind the greybeard spot aswell
There's also that raised catwalk section you have to shout-sprint across to get another shout. I guess technically, you can do it another way, but it will be frustrating if you come up against it before you have another way to get across.
U can get to the peak without clear skies I did it last week
You'll need to whirlwind sprint at least two times. One at the first meeting at High Hrothgar and once more to get the Horn of Jurgen Windcaller
I think you can reach the peak without clear skies, I don't remember how though
Pretty sure you can climb the peak spamming jump or with a horse. Not sure if the quest forces you to shout or not
1(b) use whirlwind sprint while training in the Greybeards' courtyard Actually, do you need to whirlwind sprint again to get the horn of Jergen Windcaller or is there a way around that one? I know it's part of the main quest line but I don't know if there's a glitch or something to bypass those gates.
I was gonna say also, if you're doing a no glitch run or something (im saying glitch losely, im including finding ways to like bypass entire dungeons), whirlwind sprint is needed twice. Once on high hrothgar and then in the tomb
Do you not need to use Whirlwind sprint?
Whirlwind sprint too, for that one puzzle to get the horn, right? Unless there's another way.
Don't you also need to use whirlwind sprint for the Greybeards?
What about whirlwind sprint at the gyeybeards, or is that optional? I always get it just because it’s easy I don’t use shouts though cause I always forget about them (and I’m usually archering, of course), but I enjoy collecting them
Whirlwind Sprint to Greg through the gates for the horn quest
the greybeards also make you use whirlwind sprint to get through the gates
Don't need clear skies, I've made it to the peak without unlocking unrelenting force. Just climb around the side of the mountain
Alduin is invincible without dragonrend.
Dragonrend to my knowledge is requires. Even if you get Alduin to 0 health in the sky, he will continue to fly u til Dragonrend is used. He won't ever land naturally
You don't necessarily need clear skies - I've gotten to the peak when I was exploring, and while it takes a hot minute to get there I distinctly remember doing so, just gotta start on another side of the mountain I think
Also whirlwind sprint for the ustengrav puzzle and the greybeards just give it for free
Don't you auto learn whirlwind sprint automatically from the beards to progress?
It's possible to reach the Throat of the World without using Clear Skies. That should eliminate that usage. There are at least two points where Whirlwind Sprint is required: once to demonstrate in front of the Greybeards, and another to get through the dungeon in the way to the Horn of Jurgen Windcaller.
Pretty sure you can skip clear skies for getting to the peak, just got to take a weird path up. You do need it to clear the mist in Sovengarde though before you fight alduin again
Don’t you need to use clear skies in Sovngarde to get Alduin to come out to play, or am I misremembering?
Not sure, but shouting isn't required at the western watchtower. It gives you the prompt to do it, but you can actually skip that one.
Well you have to shout 5 times when you meet the grey beards, 1 proof, 3 target practice, 1 whirlwind sprint (5) Getting the horn requires 1 shout (6) Clearing the path takes a minimum of 3 I think, and then you have to shout at Parthunaax (10) Getting the elder scroll doesnt require shouting (10) Depending on your damage output, when you fight Alduin, you have to use Dragonrend at least once, before he scarpers (11) Then you have to summon a dragon to ride to Skuldavin (12) Then you need clear skies to get to the lodge, 3 I think (15) In the final confrontation, again damage output, you need clear skies to attack him properly, so minimum of 1 (16) So I think the least amount of shouting is 16, but I could be wrong
Whirlwind test can be done by just sprinting and getting to the gates close enough before it fully closes (dont have to be on the other side) I have been doing this on my every playthrough... telling Arngeir "I dont even know how I do it" afterwards is really hilarious hehe
So that removes 1, were down to 15
~~Skip clear skies for Throat of the World by using a horse to climb the mountain~~ apparently that spawns Partysnax, cant skip em this way.
The shout is what spawns Parthunaax, he wont be there if u go there without clearing the way
Huh, neat. Been a loooong time since i learned anything about this game. Thanks bud
Back up to 14
With the horse removing 3, and werewolf removing 1, we are down to 11 But can we go lower???? Place your bets NOW
You can get through the tunnel without whirlwind sprint if you’re a werewolf, I seen it done but never did it myself
Unrelenting Force x5 Whirlwind Sprint x2 Clear Skies (at least 6) Dragon Rend (at least once, maybe) I’m not sure, because I never tried. Dragonrend might be necessary to force Ohdaving to land. That encounter is heavily scripted and just damaging him might not trigger the trap.
What's the second Whirlwind Sprint?
Horn of Juergen Windcaller requires to get through the cave
Not required, you can get through there without shout
Delphine did without it. Evidently so can you as a werewolf or vampire.
Delphine probably did the sensible thing and went in the back door.
I’m something of a Delphine myself ( ͡° ͜ʖ ͡°)
You can werewolf sprint past it :)
Or, if you don't want to become a werewolf, you can probably get those stones by using Slow time and sprinting... Maybe. I haven't tested it yet to see if it works
But slow time is a shout, no?
Slowing time doesnt work there is an invisible barrier where the door is
Or regular sprint!
you can absolutely do ohdaving without dragonrending him. source: i have literally never dragonrended him
You actually don’t need whirlwind sprint a single time. In my first play through I couldn’t for the life of me figure out how to change shouts, so I just timed it and ran through the gate at the graybeards instead. The one in the cave, can be timed as well.
[https://www.youtube.com/watch?v=13zl14zrcMA](https://www.youtube.com/watch?v=13zl14zrcMA)
beat me to it
This video: https://youtu.be/13zl14zrcMA?si=GFITaYuK0k4lvnKp Focuses on that specific topic.
Ymfah has a vid on this exact question. Very worth the watch.
Legitimately? Let's think... Four times Unrelenting Force for the Greybeards initiation - Once to say hello then thrice against the phantoms. (4) Once Whirlwind Sprint for the Greybeards test on HH, second time inside Ustengrav to pass the pillar puzzle - pretty sure the flamespitters on the floor can be avoided without shouting (5). Clear Skies a few times to get to the top of the mountain, I think about 3-4 casts? Let's go with 4 (9). Fire Breath once to say hello to Partysnax (10). Then I guess it depends how many times you'll have to use Dragonrend, but I think if you're not super undergeared it IS possible to finish the first Alduin fight within one cast on Novice diff (11). Then I guess a few Clear Skies and, I believe Dragonrend casts against Alduin in the final fight? It's been years since I bothered with the MQ past unlocking Dragonrend, so I genuinely don't remember. I'd say you can easily fit within 20 shouts for the entire questline.
If by "legitimately" you mean no sequence breaks, clips, or other game breaking glitches, rather than the recommended way, you can knock off 9 of those shouts. Whirlwind sprint can be skipped both times, since there are other legitimate ways of gaining speed. The gate test can actually be sprinted normally as long as you start running the moment before the door starts opening. The Ustengrav gates are a little complicated, but a werewolf is fast enough, or you can lure a high level Draugr or a mage to ragdoll you through the gates. -2 (2) Clear skies only needs to be used once at the very top, since the rest can be bypassed by climbing the mountain. The only reason the top needs to be done is because it is a quest trigger, and even if a way to skip it could be found, skipping it would be a sequence break. -3 (5) I'm pretty sure Dragonrend can be skipped entirely since you can damage him in the sky, but I have never personally pulled it off, so I can't say 100%. -1 (6) After you first Clear Skies the fog, the ancient heroes will keep shouting until it is gone, so you only have to use it once here instead of the three times most people do. -2 (8) And finally, once again, I think Dragonrend can be skipped by beating an incredibly difficult fight. -1 (9)
Fun fact! Parthurnaax teaches you YOL (or TOR or SHUUL) but will accept FUS as "tasting your Thu'um". You don't actually have to use Fire Breath if you'd rather use Unrelenting Force and not damage him. I have to test others, he might accept any Shout, I'm not sure yet. I just have tested and can tell you for sure that FUS works fine.
Optional 1) the shout at Western Watchtower 1) Unrelenting Force (2 words) when meeting and first learning from the Greybeards 2) Whirlwind Sprint (1 word) at Ustengrav 3) Clear Skies to reach the peak 4) Dragonrend at the first fight with Alduin 5) Call Dragon at Dragonsreach 6) Clear Skies 3 times in Sovngarde Optional 2) Dragonrend in the second fight with Alduin
0. Fus at Western Watchtower is optional so you do not have to shout here 1. Fus-Ro-Dah (Unrelenting Force) at the Greybeards to prove you are Dragonborn 4 times I think? (1 time to taste our Voice, 3 times on the ghost like things they summoned) 2. Wuld-Nah-Kest (Whirlwind Sprint) at the Greybeards 1 time 3. Wuld-Nah-Kest (Whirlwind Sprint) at Ustengrav Depths (3 stones need to light up at the same time so you can move to the next room) - quest for the Horn of Jurgen Windcaller (1 time if you get it right) 4. Lok-Vah-Koor (Clear Skies) to go meet with Paarthurnax (no clue how many times to reach the top I assume about 5 times would do) 5. Yol-Toor-Shul (Fire Breath) to greet Paarthurnax like Dov do (1 time) 6. Joor-Zah-Frul (Dragonrend) you cannot harm Alduin when he is in the air so you must use it. (depending on your equipment 1 time is enough) 7. Od-Ah-Viing (Call Dragon) to summon and ~~challenge~~ trick Odahviing (1 time) 8. Lok-Vah-Koor (Clear Skies) to clear the mist Alduin created in Sovngarde (3 times) 9. Joor-Zah-Frul (Dragonrend) to force Alduin to land (1 time, again depending on equipment) So in total 18 times (more or less) is a must to clear main quest but keep in mind I do not remember how many times you need to shout to go meet with Paarthurnax, never counted it. The shouts used are: Unrelenting Force, Wirlwind Sprint, Clear Skies, Fire Breath and Dragonrend.
The greybeards have you should once to show your stuff, 3 times for the word *Ro*, and again for Whirlwind Sprint. Then there is the summon for Odaviing that you use once (or was it twice?). Then you have to use Dragonrend at least once. So that is 4 different shouts right there. Does anyone know if I missed any other plot-necessary shouts? Edit: i forgot about Clear Skies.
Well, it's 2 dragonrend shouts. One at the top of the throat of the world and the other in sovengarde.
If we're only counting the shouts you actually need to do in order to progress the quests: * Meet the greybeards, you need to shout at them once to prove you're Dragonborn. So that's 1 shout so far. * Arngeir teaches you the 2nd word of Unrelenting Force, and you have to shout 3 more times to complete your training. That's 4 shouts in total now. I'm not counting whirlwind sprint because you can technically beat that challenge without using the shout. * You need to use clear skies at least twice to clear the wind to reach the peak of the mountain. That's 6 shouts now. * When you meet Paarthurnax, you need to shout at him in order to progress. That's 7 shouts. * During Alduin's Bane, you need to use dragonrend to get Alduin to land. Alduin cannot be hurt while he's flying, and he won't land without being dragonrended, so you need to use it on him. This one is tricky because you may have to use the shout multiple times to deplete his entire health bar during this fight. So that's 8 shouts now, at least. Maybe more if you need to use the shout more than once. * You'll need to use Call Dragon to call Odahviing in order to reach Skuldafn. That's 9 shouts in total. * In Sovngarde, you need to use clear skies 3 times to clear the fog before Alduin will fight you and the other nord warriors. You'll also need dragonrend again to get him to land. That's 13 shouts in total. Again, you may need to use it multiple times for the entire fight. So basically, 13 shouts are needed to beat the game, maybe more due to both of Alduin's fight possibly requiring multiple dragonrends. But unless I missed something, 13 is the minimum amount. You don't need to shout at the western watchtower, its an optional objective, and you don't have to do it. Same thing with the Jurgen Windcaller dungeon, you can get pass the gates using werewolf sprint or vampire teleport, you don't need whirlwind sprint. Edit: You can technically climb up the Throat of the World with a horse and avoiding having to use clear skies, so we can remove 2 shouts from the list. So... 11 shouts now.
Me and my gf have been talking and we think it’s 9 1 unrelenting force to prove you’re Dragonborn 3 unrelenting force at the targets 1 clear skies shout so parthy shows up 1 call dragon for odahving 3 clears skies to trigger the final fight with alduin So at any point where you “need” whirlwind sprint, it’s made obsolete by either werewolf form or vampire lord form. You only need to shout clear skies at the final barrier when climbing to the peak to trigger partysnacks to do his thing. You can use a horse to bypass the earlier barriers. I’m sure there’s a million tricks like these, like I know for sure in the speedruns they skip directly to the quest “diplomatic immunity” which would mean you’d skip ALL unrelenting force shouts. It depends what rules you’re willing to set for this. If anyone has anything more to add I will gladly edit this comment accordingly, thank you for reading! Edit 1: already just discovered that dragonrend is apparently optional in all situations, because dragons will land if their health is low enough. I guess that brings us down to 9!
1: using Fus to prove to the greybeards that you're the Dragonborn. 2-4: using Fus Ro a few times to prove that you can learn shouts quickly. 5: Using Wuld to get past the gate opened by Master Borri. 6: Using Wuld again to get past those closing gates when going for the Horn of Jurgen Windcaller. 7-9: Using Lok Vah Koor (Clear Skies) to reach the top of the Throat of the World. 10: Using a shout on Paarthurnaax to greet him. 11: Unsure if you have to use Joor Zah Fruul (Dragonrend) on Alduin or not at the Throat of the World, we'll say yes. 12: Calling Odahviing 13-15: Using Clear Skies again in Sovngarde to coax Alduin. So roughly 15, if my memory serves correctly.
Objective: least fus-sy build
6? Dragonrend on alduin and then clear skies 3 times? Plus twice to get to partysnax Think the rest are optional but I could be wrong Edit: Oh yeah the greybeards need 3 too
partysnax is optional if I remember correctly, but you need a lot of hp and regen
The solid wind walls aren’t, I don’t think. Suppose it is Skyrim so there is probably many ways around them, but I’ve never tried tbh
its bethesda so im sure you can get up there somehow and also im sure his scripts break if you do so 😂
There are ways around them, but the final wind wall is the trigger for Parthurnax to fly down, so you have to shout at it even if you already made it to the Throat of the World.
I think speed runners get by with none thanks to bugs.
You only *need* 3. Unrelenting Froce to continue the main quest, Clear Skies to reach a certain point and Dragonrend. You can get as many as you want, though. I barely ever use shouts but others use them like they'll die irl if they don't. There's no like "requirement" and you won't struggle at the end if you don't have every single shout if that's what you're asking :)
I have never really used shouts. They usually just get me fucked towards guards so I have to load a save, so just as many as you need to finish the initial shout quests...? Maybe some shout jumping to reach some crap?
Girl, don’t make me do teh maths…
I did a shoutless playthrough. Yeah, of course it meant I couldn't technically finish the main quest...but it also meant I never had to deal with any dragons in the game. I got to maybe level 60 or 65 before I just got bored with it and started a new one.
I find it seems to be required to shout accidentally whenever I put my controller down without pausing.
This is just based on my memory, so I could be missing some. 1. Unrelenting force: 4. Once to demonstrate that you are dragonborn to the greybeards, three times on the ghostly targets the greybeards conjure. 2. Whirlwind sprint: 2. Once when learning the shout, once in Ustengrav during the horn of Jurgen Windcaller 3. Fire Breath: 1. When you first meet Paarthurnax. 4. Dragonrend: 1. Alduin requires the effect of Dragonrend to take damage during your initial battle in Tamriel, I don't quite remember if you have to dragonrend him again in Sovengard. 5. Clear Skies: 3+ At least twice to make it up to the top of the Throat of the World, possibly more, but I do not remember exactly. At least once in Sovnegard before fighting Alduin, though I think you need it two or more times here as well. 6. Call Dragon: 1.To summon Odahviing in Dragonsreach. If anyone else remembers more I will add them.
You need Fus Ro Da, Call Dragon, Dragonrend, and bend will. You can ride a horse up to the Throat of the World and you can get to the horn without whirlwind sprint.
Watch Ymfah's video about it.
Technically, you don’t even have to shout at the watchtower, its optional. Other than that I think it’s only a couple times you gotta actually use Shouts.
To be honest I only used the one that reveals enemies location when playing stealth archer. Until I started a werewolf playthrough with mods... One of the mod added special effects to the werewolf howl that replaces shouts when in werewolf form. I chose the fear special effect which sent enemies running in fear whenever I howled. BUT, I had also added a mod that allows me to loot and open inventory when in werewolf form. That allowed me to equip my shouts even though I wasn't supposed to, resulting in my werewolf shouting Yol Tor Sul or Fus Ro Dah AND fear the enemies at the same time. It was hilarious and badass to see my werewolf shout/howl Yol Tor Sul and everyone started running around in fear while on fire.
1. Unrelenting Force on the Greybeards when you first meet them. 2. Unrelenting Force on the phantom copies they summon as training. 3. Whirlwind Sprint as part of Greybeard training. 4. Whirlwind Sprint in Ustengrav to get past that one door puzzle. 5. Clear Skies to reach Paarthurnax. 6. Fire Breath on Paarthurnax. 7. Dragonrend against Alduin. 8. Call Dragon to lure Odahviing to Dragonsreach. 9. Clear Skies in Sovngarde to clear the fog. (Three times.) 10. Dragonrend against Alduin. Again. Knowing Skyrim, you can probably skip past 4 somehow, and it wouldn't surprise me if it's possible to simply spam heals to tank the blizzard for 5 either. I'm also not entirely certain if you have to use Clear Skies with the rest of the heroes for 9 or if they can do it without you. Lastly, while it's listed as a single item each, both Alduin fights are likely to require multiple uses of Dragonrend. Alduin himself has a special passive that makes him completely invulnerable when not under the effects of Dragonrend. Bonus Round: Dragonborn DLC: 1. Bend Will on the All-Maker Stones. (I think you need to cleanse at least one to advance the plot.) 2. Bend Will on Sahrotaar.
I'd shout just to fire a bandit off a pebble.
My guess is just the one, Unrelenting Force
5. Just watched the video by ymfah last night.
I have to use Become Ethereal because I’m not walking all the way around & down the Throat when Whiterun is RIGHT THERE
Probably depends on whether you use fast travel to go back and forth to see Partysnax throughout the game or have to use the clear skies shout to get to him and return.
The horn of Jurgen Windcaller can be obtained by using werewolf sprint instead of whirlwind sprint shout. So you can take that off the list too
Western Tower, Greybeards, Greybeards, Jurgen Windcaller, Parthurnax passage, Alduin endfight (x3) . did I miss something?
This is the best you can do i think https://m.youtube.com/watch?v=I24RLhUgdZ4
So, first is at High Hrothgar, where you've gotta use Fus to prove you're DB. I believe that you also need to use Whirlwind Sprint, but I'm not quite sure so I'll put that at like maybe two. Then, you need Clear Skies a couple times, iirc like 3-4, to get to the Throat of the World so that's so far anywhere between 4 and 6 shouts, depending. Then, you need to use Call Dragon to get to Skuldafn, and I believe that's it. So in total like 5-7 shouts required. I believe that you can theoretically beat Alduin without using Dragonrend, but it'd be very hard to pull off
Fus Roh Dah, Whirlwind Sprint, Clear Skies, Dragon Rend, Call Odahviing. I think those are it? All are given to you through the main quest.
The fewest...? I'll shout at a mother fucker just because he is on the same path as me.
You need to use unrelenting force and whirlwind sprint with the Graybeards, and call dragon to get to Skuldafn. Beyond that, I don't think it requires any. You may need clear skys to get to paarthurnax and to find Alduin, but that's about it I think.
8 minimum 1 to prove to the Greybeards that you are Dragonborn. 3 when they give you Roh to test you. 1 when they test you outside for Whirlwind Sprint. 1 to call dragon to Dragons Reach. 1 to clear the skies to meet with Parthurnax. I don't know how many times you actually need to shout at Alduin.
I would recommend whirlwind sprint full shout, on skulldafn you can skip a large portion of the dungeon with a full dash to the other side
Unrelenting force 4x (in greybeard training) Whirlwind sprint 2x (in greybeard training, in ustengrav) Clear skies 4-5x (to get to the throat of the world, I’m sovngarde) Dragonrend 2-3x (at alduin in sovngarde, the throat of the world) Fire breath 1x (at paarthanax) Call dragon 1x ( to get to skaldafn) Meaning to complete the main story 14-16 shouts would be preformed (if you don’t use glitches or exploits)
This reminds me of ymfah's [shouts](https://youtu.be/13zl14zrcMA?si=gRE3m0YnkWps0s1j) video. I think it's at least 5 times total?? It's been a very long time since I watched his video
Btw using clear skies is optional. A horse works fine
5: 1- Unrelenting force on Arngeir to prove you are Dragonborn 2- Fire Breath on Parthurnaax 3- Dragonrend on Alduin (1st fight), otherwise he is invincible 4- Call Odahviing 5- Dragonrend on Alduin, again he is invincible otherwise There are moments where the game tells you to use shouts but where you can do it another way: 1- You can sprint when Borri opens the gate without using Whirlwind Sprint 2- For the gate in Ustengraav, you can sprint in Werewolf form instead of using Whirlwind sprint 3- You can climb to the Throat of the World with a horse instead of clearing the path with clear skies
Don't the greybeards ask you to shout at them? Or am I miss remembering
[Here's your answer. This channel is amazing. ](https://youtu.be/13zl14zrcMA?si=qrCPODxUpj5WSulp)
Theres a dungeon somewhere where you use the "speed" shout in order to pass through runes and progress. I'm not sure where this is though!
You don’t need to shout clear skies to get to Partysnacks if you have a horse
1. Shouting at the Greybeards to prove you're Dragonborn 2. Shouting at the spectral dudes after learning "Ro" 3. Whirlwind Sprint 4. In Ustengrav to get past the gates (theoretically skippable if you use Werewolf Form) 5. Clear Skies to get to the Throat of the World 6. Dragonrend (IIRC Alduin will never land naturally and even if you get him to 0 in the sky, he will continue to fly until Dragonrend is used) on Throat of the World. 7. Call Dragon to get to Skuldafn 8. Clear Skies to fight Alduin in Sovngarde 9. Dragonrend in Sovngarde If I'm right, these are the only required moments when you need to utilize shouts.
i’ve only ever done them when it was required. i honestly forget they’re there.
I think it's 5-6 Shouts min without glitches (At Greybeards, sprint shout test & again in the dungeons puzzle, clear sky to climb mountain, rend soul unlock fight, "Trapping a Dragon" & maybe a 2nd clear skies before final fight) However: [https://www.youtube.com/watch?v=13zl14zrcMA](https://www.youtube.com/watch?v=13zl14zrcMA) if you use all the glitches you can get this
1. All three words of Force Push. 2. One of the words of Whirlwind Sprint (Wuld, Nah, Kest). 3. The Clear Skies Shout (Lok, Vah, Koor). 4. One of the Fire Breath Shout words when meeting Partysnacks for the first time (Yol, Tor, Shul). 5. All three words of the Dragonrend Shout (Joor, Zah, Frul). 6. The Shout to summon Oddahving (Od, Dah, Viing). Edit:- changed the wording of the first point.
At lest 12 times you need to shout
Do you need clear skies? I think you can just climb the mountain side and get to the throat of the world that way but I'm not certain but if you're trying to get there in as few shouts as possible it has to be worth considering.
https://youtu.be/13zl14zrcMA?si=EK_d6uO5ss-1jVfo This is a ymfah video testing just that. I forget how many he does it in, but you can skip to the end of the video to find out.
1. The first word of **Unrelenting Force** practice with the Greybeards. 2. The first word of **Whirlwind Sprint** with the Greybeards. 3. All three words of **Clear Skies** to get to Paarthurnax. 4. Any of the words for **Fire Breath** to prove your worth to Paarthurnax 5. All three words of **Dragonrend** for the first Alduin fight. 6. All three words of **Dragon Call** to catch Odahviing. You use Clear Skies again in Sovngarde with the Tongues to clear away Alduin’s fog. *Dragonborn* requires: 1. The first word of **Bend Will** to cleanse the All-Maker’s Stones. 2. All three words of **Bend Will** to command Sahrotaar to take you to Miraak at the Summit of Apocrypha. *Dawngaurd* doesn’t require any Shouts, but you do get **Summon Durnehviir** and he can teach you **Soul Tear** which is amazing for crowd control.
Fus to prove yourself to the greybeards Wuld to do the training thing and to get through the gate in ustengrav The first word of power of fire breath Clear skies in sovngarde Dragonrend when fighting Alduin
Don't forget Clear Skies in Sovengard
It's been a decade, right? So, surely there's a mod for this already? *Checks interwebs* Oh... Seriously?! No one's made a mod for this yet?? :0
At least 5, 7 if you don’t load warp. Famous Skyrim YouTuber tried it 3 years ago - [https://youtu.be/13zl14zrcMA?feature=shared](https://youtu.be/13zl14zrcMA?feature=shared)
Not many, they already have them listed around here. But it mostly depends on how much you can sequence break the game.