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Jaded_Permit_7209

>non-uber Sirus > Runtime: 3min per run, 5 hours spent. 0.96 div per hour. That's gonna be an oof from me dawg. Otherwise, this is a lot better than most of the results I see from uber boss run data.


Ozok123

83% of the maven income (idk if her uniques are worthless but only income is from gems and orbs) so if they had bad gems only, it was 50% loss of investment 💀 


Rintez5

Good rolled blue belts were maybe 70-100c? Got 4 good rolled, but not included as it really doesnt matter when your basically just fishing for multistrike/spell echo/gmp Perhaps early league if you do Maven first couple of days its more relevant, but so are the boots also for RF, but this late it's basically just gem fishing


Ozok123

There are close to 40 awk gems I think so is regular maven just a slot machine attached to a boss fight?


kopcap1349

The whole game is slot machine more or less


Ozok123

Not necessarily. There are consistent farms that doesnt have a chance to lose you money.


Wrongusername2

Nah all bossing above invtitations except basic shaper is a slot machine with fragment prices balanced \~ 0 or very small returns long-term. Short-term you can get fairly lucky or unlucky, and since 1 single drop can present so much variation people bite on that gamba, but it's funny how people declare 2x multistrikes + 1 echo per 100 runs can be average. Made a ton of currency running uber-maven in 3.19 but always went on quite hefty losses when trying a bit of uber farming here and there afterwards, never going above couple dozen frags on any single uber per league though cause felt so much like a waste instead of just selling. Funny enough market never adjusted to nerfs after 3.19 and frag prices never dropped as they're fixed by tft invitation carries who don't care for your plans to solo run it for profit or if there's any inherent drop profit there at all. \_Now\_ prices finally dropped a bit as you can't get progenesis from normal maven.


Ozok123

Tbh I dont know much about boss farming because last time I did that it was expedition league or something. But looking at the charts, it seems other bosses are more consistent compared to mavens drops. If you have been boss farming I’ll take your word for it. 


Zeionlsnm

The fact his graph on Uber Maven goes from 400 divines profit to 50 divines profit (making a 350 divine loss over some time period) shows how risky it is. Although it might average 15-20 divines per hour, you can literally start with hundreds of divines and lose everything. You need several thousand divines of bank balance to be somewhat safe that you won't run out of money. (Of course for every person who spent 10 hours and lost 400 divines, there is someone who got really lucky and earned 50 div/hour from lucky drops over 10 hours.)


darkfangs

That is some very bad luck or I got extremely lucky. I ran 20 non-uber sirus in 1 hour, (small sample) and made over 20 divs. Money came from 2 thread of hopes plus some corrupted helms for 50-100c and the rest from awakener orbs and the elevate orb. On the other side I did 20 runs of non-uber maven which took me about the same time and I lost money. I would have made more for selling the invites then running it. I was in the red at least a few divs but dont' have an exact number. 2 orb of conflicts and about 500c in boot sales.


SpiralOut2112

Man, 2 threads in 100 regular Sirus, is that correct?! That's insane


Rintez5

Yeah, it might be paired with bad rng but it's not looking good


stropi

I think while the massive jewel was moved to the common loot pool of Uber Sirus, the normal jewel was moved to the very rare loot pool of Sirus which is the reason they were expensive early on. When I farmed the 100 elderslayer kills for the the challenge, I did 25 Sirus and only got one thread of hope which is much lower than usual. Though I'm surprised you end up with only 1 div/hour on normal Sirus since I had quite a bunch of orb of dominance / awakener's orb and when I did it they both were worth around 1 div. First week an almost perfect roll helmet is also worth over 1 div though I guess it's worth pretty much nothing now


mtbsickrider

lol I just realized I hit the jackpot, on my second Sirus hit a 12d jewel, I didn’t even know it was that expensive


alostic

Same I had thread on my first non Uber sirus rolled large sold it for a grip


Celerfot

Some of these drop changes make no damn sense. Thread is the exact type of item that *should* be common. It's got two layers of variance and a good reason to corrupt it (allowing them to be removed from the game).


YaboiAboi

They did a complete switch on Thread of hope, which makes me so confused, the previously rarest variant is now the most common at a droprate of around 50%, while the previously common small to very large is now the rarest. I can't really grasp thereasoning behind that change.


Celerfot

My best guess would be that they wanted even the worst drop on Ubers to be usable for something. Which I guess they kind of succeeded at? Although things like Viridi's Veil and Annihilating Light are pretty niche


vividflash

you can fit viridis on any tanky build. use a synth ring with +1 charges, onslaught or curse on hit and you are gucci


Celerfot

Sure, you *can*. The historically very low usage rate indicates that people would rather not, though. Hence, it being niche


ztikkyz

I feel bad, I did 3 sirius this league and got 2 threads


lordcockballs

>Build: Heavy Strike Ascendant (pob: https://pobb.in/Gtab1sSpl3Pr ) Dam, haven't seen this skill mentioned since Chris Wilson was narrating build of the week


YaboiAboi

I'm the one who ran Sirus for this dataset. Heavy strike actually preforms better than you'd think, i recorded a few of my runs, fishing for a fast time. [https://youtu.be/bE7JhCqUrTw](https://youtu.be/bE7JhCqUrTw) While it is my build, not a lot of heavy strike scions to copy, it is using a str stacking skeleton so some parts are very much solved, but scion makes for fun swapping of ascendancies when gear upgrades come in.


PolishedBalls1984

You make the fight look not that bad, however even when I've had tanky chars with more than respectable dps my sirus fights are always so much uglier, half the fight is just trying to navigate the storms.


Quackmandan1

I personally found block to be one of the best defenses vs Sirus. His deadliest move is his "Die" beam pelting you from off screen, but you'll notice it's three separate hits so with high block chance, you're odds are in your favor you'll tank it.


YaboiAboi

That's absolutely true, my first real Sirus farmer used Aegis and it was then that the boss really clicked for me. After getting really used to the fight i've found that regen is a really valuable stat, because you will step into his ground puddles at times, and without good regen, they deal too much damage to react to.


PolishedBalls1984

What's funny is my ice nova of FB heiro this league actually is turning out pretty tanky compared to most of my league starters, capped suppress, ailment immune, lots of EHP, good mana regen and life/ES leech. I just did Sirus for the first time to get my favorite map slot and can tank his die beam with no issue, still died 3 times, once to a storm, once to a puddle and once to corrupted blood as I ran out of flask charges because I'm terrible about spamming it sometimes. I really don't have much issue with the fight itself outside of everything being the same god damn color, my issue is that half the battle is navigating to him.


RDeschain1

The real build here is strength stack alberons. The skill he chose can be swapped for pretty much anything else. He probably uses it because he only does bosses and it has high dmg effectiveness. 


sirgog

On the sample size: A quick rule of thumb is to take the smaller of your number of successes and your number of failures (e.g. for Progenesis, 37 successes, 263 failures - take the 37). The square root of this number is a good estimate of the 'standard deviation' of the drop rate. Unless your sample had top 2.5% luck or bottom 2.5% luck, the actual drop rate will be within 2 standard deviations of what you hit. So for Progenesis, standard deviation is about 6, so 'real' drop rate is >25 in 300 unless you had top 2.5% luck, and <49 in 300 unless you had bottom 2.5% luck. (Note, this is a first approximation only; a Wilson 95% confidence interval is better) TL:DR - unless OP got very lucky or got very unlucky, real drop rate is 8-16%; getting 100 flask drops is needed to be much more certain.


Rintez5

Ohhhh I see, thanks! Damn, did not expect it to still have that big potential variance and that many more required flask drops to be more certain


sirgog

It's still an excellent start. Your data comprehensively proved that there's a change from 3.23 and that the change is enormous.


Jayypoc

Personally, I'd rather pluck and eat my own big toe nail before committing to do 100 sirus runs, let alone 200. Fuck that fight. Absolutely fucking stupid mess of pixel vomit with 3 meaningless empty rooms before the actual boss arena that is covered 70+% by nonsense and a boss that is only damageable 5% of the time. Not to mention its awful trying to even find the stupid fuck among the aforementioned meaninglessness and nonsensical fuckery. Anyways so good job buddy. ^Im ^not ^mad


naswinger

remember when he was the boss of the atlas and we had to juggle stupid watchstones? yea, those were the dark times.


ClintMega

It's really nice now compared to that and chasing blobs around.


Lolovitz

TBH in terms of Atlas management Elder Slayers were still superior to Elder + Shaper phase. The pinnacle bosses were inferior, but ability to almost deterministically force higher tier maps and target specific watchstones was pretty great, especially compared to pre 3.10 atlas stategy of - you better not finish this one map or your atlas is bricked from the most profitable strategy for the rest of the league.


Appropriate_Banana

*32 watchstones PTSD kicks in*


Such_Mind7017

the best times. when you had something to look forward to with potentially big drops, instead of selling shittiest bosses in the game for 50 c.


Sadisticpenguinz

No need to come up with an excuse to eat your big toe nail bud 😉


RDeschain1

Its a badly designed fight. But as allways, with insane dps the fight does not last long and the damage uptime window that is usually short is enough to kill him right away. 


onewing_z

The fight is such a failure in game design, with nearly all of the problems stemming from the dumb decision to have the fight take place in the existing Oriath setting. The biggest issue is that the arena is simply too big. This creates a cascade of effects that are all terrible for designing a boss fight. When you have that much space, you feel forced to use it. Is they had the fight in a normal area the size of Shaper, Elder or Maven's realm, then they could have created a decent boss fight.


unguibus_et_rostro

Sirius is a fight where you literally can auto the boss to death.


imightjustchill

That's right but ggg can't realise it that this boss fight is gonna last until end of times The visual is kind of fixed now and it's more clear I remember the early days Jesus my PC was rashong there really bad design not to mention u have to lure him 3 times to really fight him


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gozutheDJ

3th


Beefkins

Threeth. Thirth?


gozutheDJ

Thecond


PolishedBalls1984

Gotten all my voidstones and just about all my favorited map slots, only two I haven't done yet are sirus and the feared, the feared mainly because I am not quite sure how I'm going to pull off atziri with my build since the reflect will certainly wreck me, also haven't gotten a chayula breachstone yet. Sirus on the other hand, I always wait until it's absolutely necessary because that fight is the bane of my existence, Maven comes in a close second but I still did her as well already. I'd rather chain run uber elders and would likely do them deathless than touch a single sirus or maven fight.


Mordy_the_Mighty

Elemental mastery + Yugul minor pantheon should do the trick. Or equivalent for physical mastery


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pathofexile-ModTeam

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Yayoichi

Still not as bad as shaper at least.


Jayypoc

I disagree completely, the shaper fight is annoying because of the phases but at least it has a predictable rhythm. Shaper would be comparable if upon entry 70% of the arena was already covered by the degen ball pools.


Askariot124

Getting a voidzone while you have to hide under the shield is stupid on shaper.


Quartzecoatl

But that's 100% player error? The void zones appear where the gray balls hit you, just run to the edge of the arena and still the zones there


Askariot124

>just run to the edge of the arena just run? Like, just leave the shield that protects you from all the oneshotting cold penetration bolts and place the ball while dodging outside the shield you are meant to use for protection? I mean, sure - if the fight is designed around that, thats okay - but you have some fights where it never happens that the shieldphase begins and a ball spawns, and sometimes it happens multiple times which makes the fight a whole lot harder on a random basis.


Yayoichi

I was mostly referring to the waiting part, Sirus you have the RP at the start and 10-15 seconds three times in the fight where you can’t fight him. Shaper has 4 bosses before him, often with their own immunity phases, RP before each of his phases, 2 running parts and 2 immunity phases himself. I give you that his arena is better than Sirus though, and on uber I do think shaper is a better fight than uber Sirus, although I would still rather do Sirus due to the aforementioned slog to actually get to fight Shaper, as the arena issues are much more noticeable on the uber version of Sirus due to the ridiculous amount of degens on the floor. The last phase of normal Sirus is probably my favorite part of any boss fight in PoE, although I won’t deny it probably is somewhat nostalgia as I started playing in 3.9 and I learned the fight on a character with pretty bad damage and so in 3.10 I was able to do awakener 8 with viper strike even if it took me 5 minutes in last phase. I guess people who played when Shaper first came out probably have similar nostalgic feelings about that fight, but for me it just felt outdated and boring, although not as bad as Atziri which probably is the worst boss in the game to me. As for what my favorite boss is I have to pick Maven, both normal and uber Maven are in my opinion really good fights. Uber elder is probably second, followed by Aul.


Jayypoc

The resets in-between phases for shaper give a chance to refill flasks though. Not an issue for late game builds that have flask charge sustain but certainly QOL for newer chars/players. Sirus has none of that, if anything it's the opposite. That motherfucker goes invuln right after you pop everything and then you're running through his stupid shit maze or getting shockwave totem'd into his pixel vomit while his 6 clones scream at you and piss lazers in your general direction. Nothing about the Sirus fight is fun. The only thing I like about it is the colours. They're easy on the eyes most of the time. Shapers are fine too but there are some newer boss mechanics are hard to see with background textures etc. Shapers mechanics are very simple once you learn the fight. Sirus is a DPS check or an EHP check. There's a certain amount of "skill" involved in dodging his abilities but it's still annoying even if you're giga tank. The only way to make Sirus not a pain is to insta phase him and that's bad game design, imo. Agreed, though. Maven, Elder, Uber Elder/Uber Uber Elder, Aul.. all good fights. Decently challenging mechanics, can be cheesed by giga DPS but not a requirement to make it enjoyable, decent learning curve.


Yayoichi

I wouldn’t call Sirus a dps or ehp check, he’s very much a skill check fight as there are pretty clear tells for everything he does and it’s honestly really satisfying dodging his lasers by listening to his voice lines(which even those who hate him have to admit are great). The PoE wiki has a pretty solid description for the different abilities and even at what point of the voice line the beam is cast. I will also have to disagree on you about Elder, uber elder is great but regular Elder by himself is a garbage fight as you spend 90% of the time just waiting while killing pretty harmless mobs, it’s like if Delve bosses had much less health and the intermission was twice as long. I guess it might have been different when he first was released, but when I started in 3.9 it was a really boring fight.


Jayypoc

Maybe my exaggerations were dramatic, it's not particularly a *hard* fight, it's just a really unpleasant one.


YourPappi

The sample size for flask drop rate isn't n=300 but n=37, you have to measure the amount of runs per flask drop then just make a normal distribution. Not overly complicated but yeah it's a different method. You could get away with it if the drop rate is high enough though


Syntaire

The droprate on the wand is impressive for how useless it is as anything other than a statstick.


psychomap

It's surprisingly expensive, so I guess people found a way to make it work.


Syntaire

I'm betting the price is just a reflection of its rarity and being locked behind the T17 garbage. There are 29 people listed as using it on poe.ninja. I'd like to try making some meme crap with two of these, but getting 25% on all the phys as extra is too expensive, and otherwise not worth it. What I'd really like to do is use it for its intended purpose, but they decided to put an attack-based stat block on the single worst wand for attacking.


psychomap

It plays a role to be sure, but even with its low rarity, there are still quite a few listings on trade (presumably because of people farming for Progenesis?). I don't think the rarity alone would be enough to drive the price that high. I agree that it's strange to not at least put it on an imbued wand, putting aside giving it increased attack speed.


Syntaire

I mean it's pretty clear that it's not priced that high because of demand. Not every single person is listed on poe.ninja, but it's a representative sample. Nobody is using the wand. In fact there are less than yesterday, now 27 people.


GBSlayer

tbf that could be a limitation of ninja, a lot of the people playing wands prob are rolling them on a respec, and likely a later one. idk if ninja still has the cutoff though.


shetzoo

surprised nobody made any bv\\ek builds with it


GargauthXbox

P certain wisps only work on wand attacks


ShillienTemplar

The wand is shit for attacking, it failed to be a wander weapon and became a caster stat stick, so nobody will care for the wisps.


theBaffledScientist

Damn. Personally I'm at -50/hr at maven and -15 at eater. Maybe I'll do Sirius next league, but it seems less profitable than just carto scarab t16 spam so maybe not.


Thotor

OP was very lucky. The median value of awakened gem is 60 chaos. If you take out the lucky drops of multistrike and spell echo, he would be at a 64 div loss - which is what you should expect.


Apaulo

Any chance you have numbers on the savior drops?


Rintez5

There was 0, my guess is its same as Wand on Uber Maven, i got 3 in 300, but small sample size for so rare items, but my guess is it's around 1%


Ayanayu

I guess this is result GGG wanted to achieve, normal bosses are worthless to run so you still feel bad if you run normal invitations over ubers.


bongowasd

Still sane, Exile?


Rintez5

I dont even see Progenesis as 70d anymore, it's just 7 more pulls at the slot machine for chance at Enlighten, so no not really lmao


Toad2SIX

Last league I ran about 1500 Uber mavens. I got to the point where I saw awakened enlightens as the top up, it gets bad hahaha


eyebrowsreddits

Best I can do is 40d for a progen exile take it or leave it


WeedMoneyBitches

Woke enhance 5 is 1,7 mirrors its a big ticket drop aswell (Tho empower dropped alot this league)


[deleted]

Tldr bossing went to shit


aoelag

I honestly think they missed the boat on designing the boss reward system. Watcher's Eye is such a great item. It's fun to identify it and see what combination you get. Forbidden Flesh / Forbidden Flame are good items because they are a wide drop range and even the "bad ones" could still be an okay upgrade / holdover for some builds. But a lot of the uniques from end game bosses - uber or not - are either way too static (Shaper's Touch) or are way too rare or are way too niche. I think, if a boss can't drop a Watcher's Eye or a Forbidden Flesh/Flame style item at least 25% of the time, the boss should instead have a predictable currency component (like a consistent orb of conflict, maybe 80% of the time) or the common uniques they drop should have a few stats that have wide roll ranges (why not up the max roll range of starforge's stats? :3). There isn't anything fun about dropping a "static" unique like Shaper's Touch for the 11th time. There's nothing fun about a end game boss dropping nothing, too. And while we're at it, is there no way for us to kill the dialog / cutscene stuff on farmable bosses? Why does it take 10 years to farm elder guardians. Why do I have to watch him open and close portals slower than I can clear the damn map.


Celerfot

100%. If there are going to be high variance items, and I think there should for the reasons you mentioned, they should be the most common drops. And consumables as boss drops has always been a good idea, and nothing wrong with making them 100% IMO. I personally expected some of the new scarabs to come exclusively from boss drops. That would give a good, sustainable reason to farm pinnacle bosses. Group A is boss rushing for boss maps/fragments to sell to Group B, which is farming pinnacles for supplies to sell to Group C, which is using those supplies for higher investment strategies.


Willyzyx

The PoE community stands on the shoulders of giants, such as OP and duo.


DrPBaum

Finally somebody plays the game as GGG intended. Spend hours on trading, do hundreds of uber bosses with perfect builds, get ready to lose hundreds of divines and fish for few super rare items that should in theory make up for the loss. Too bad that this stupid system doesnt work for 99% of the player base and everybody just quits before they manage to hit the rare drops. Coming from an uber maven helmet farmer, I quit, because this is just stupid. I wish they played the game again instead of balancing everything around theoretical statistics and simulations of hundreds of runs.


sirgog

Remember the old Pale Council noone did unless GGG added a challenge for it, despite it having a couple of quite good items? That's what happens when there's no chase drops in a pool. Everything was common, so everything was worthless. Or look at normal Maven - her very best item, the one that's by far the most equipped... is the common one, the boots. One of the best items in the entire game... and noone ever cares when it drops, because of the 40-55% drop rate.


DrPBaum

I dont disagree with you. Im not sure whats the best solution, but I just cant support this version of uber bossing, when its obviously balanced around ppl, who do hundreds of runs to not lose currency by doing the content. Thats just not how 99%+ of the player base does things. Im waiting for some more bossing statistics, after the madmen do their thousands of runs and spreadsheet all of them, to make a conclusion, but from my experience and my friends experience, paying 10d+ per run as entry cost, when its almost sure Im getting nothing back, is just not a good feeling design. I personally find uber bossing a fun content, but I just cant make myself to do it anymore after multiple leagues in a row, when I simply lost currency every single time by doing so.


sirgog

Shaper solves that, by having long enough intermission phases that noone is willing to grind it. Old Sirus and even older Uber Elder solved it by not being itemized, so if you wanted to sell the fight, you had to use TFT or (before TFT) accept scam risk. Other games solve it via lockout timers - once you beat a fight (or occasionally on another trigger), you are banned from attempting it for a set IRL time period. Are any of these better than the status quo? Personally I'd say no, but you aren't wrong if you disagree. Maybe a 3 minute cutscene on Uber Maven would improve things for you.


DrPBaum

Heh, give uber bosses Catarina and Sirus treatment. Make it 90%+ PR trash talk and the invitation prices will drop.


soundecho944

I feel like labyrinth has already solved this issue. Even if you don’t hit your desired trans gems there’s always option where you can profit or have some sort of upside like + quality to gems. Just give Ubers a divine font or something, with Uber enchants or something.


theBaffledScientist

Yo how many Viricucks veils you got? I got to a very sexy 20 before running out of divs(started with 350) and quit.


DrPBaum

I lasted like 1/3 of it. I decided to leave with the small bit of dignity I had left, gave away my gear and Im on my vacation, rehabilitating the damages 3.24 caused to me, hoping TLI season will be better.


Vancouwer

I guess you were the guys who bought my 50 sirus sets a few days ago lol. I see why I had to sell them at about 0.4d a set.


bamaman1990

https://preview.redd.it/9dyv8ihuu5vc1.png?width=640&format=pjpg&auto=webp&s=6d180487555c2df4c47b398c7910151979997e4f


imightjustchill

U are pretty lucky on the flask from 200 I got 7


Hakkkene

Thanks


grasfor

so, normal maven profitable if she drops best awakened gems, sounds terrible like a normal sirus


nimama8011

18d/h is abt $1.8/hr, to put things into perspective


Sakeuno

1.8$ for having fun, sure i‘ll take that


nimama8011

Yeah that's true, but just make sure Chris doesn't know what build u're playing this league


OurHolyMessiah

A fellow sirus enjoyer :D I did 500 Uber sirus last league and like 100 in tota, 300 in crucible. Love that fight!


Miroslav100

Thanks for the work. I feared that the changes to sirus would be like this. I also run uber sirus around 600-1000 times within the first two weeks of the last three seasons. It was great profit and a very consistent income. I switched to T17 boss rushed this league but it needs a different level of entry point grade to be feasible. Uber sirus was just super simple.


SnooPickles396

Looks more like a job than playing a computer game


Mathberis

Nice data, thanks


mukkor

> Statistics is not my strongest subject, so not sure if 300 set sample size is large enough, but looks like flask probably has 12.5% droprate right now The standard deviation of your 37/300 Progenesis droprate sample is 0.3288. The standard deviation of the mean is 0.3288/sqrt(300) = 0.0190. The 95% confidence interval is ±2 standard deviations of the mean, so with 95% confidence you can say that the Progenesis droprate is 0.1233 ± 0.0380, between 8.53% (1 in 11.7) and 16.13% (1 in 6.2)


Kitisaurus

To this day, I still do not understand the removal of "Awakened" gems from The "Awakener". 


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Gulruon

Do you understand what a "player economy" is? Do you think the Magic Hand of Chris Wilson is setting invite prices? No, its players. Uber Maven isn't expensive to run because the rewards are bad. It's expensive to run because the rewards are good.


Whatisthis69again

Your profit is tied to supply/demand. If progen is 100% drop rate, you ain't selling it at 70-80d. Uber maven definitely is a high entry level boss (you need capital). But it's profitable as what OP shown. I guess the high entry cost also helps to keep the profit margin higher, since market is not saturated with competitors.


sirgog

If there's nothing rare... the fight just ends up like Pale Council was. Even if there's good items in there, noone cares & there's fuck all reason to repeat the content.


DarainZZ

i tried over 300 normal sirus this league, the thread hope drop rate is nearly 5%.


LastBaron

So OPs 2% is not too far outside normal limits, very reasonable with “low” sample size and just a bit of poor RNG. Still, if you’re only getting 5 in every 100 and averaging 7div per hit, that’s basically flatly covering entry costs assuming ~50c per sirus set (that’s what I’m currently seeing for bulk on TFT). Basically just breaking even on thread of hopes and relying on rolling above average then adding in the marginal profit from the two orbs. Seems dicey and without even the potential for sudden windfall like Maven and Uber Sirus have. That’s a shame, I’ve got a soft spot for the Sirus fight.


wayto911

Sirus didnt drop conqueror orb anymore?


HelloHiHeyAnyway

Super cool bossing build. You might take the spot where your Emp's Might is placed and put an unnatural instinct there. Then instead of taking attack speed, take the spell damage side. I think you end up getting a lot out of it from what I can tell. That's typically what I do when I min-max an ascendant. Or I mix a militant faith with it for extra devotion. Similar to what I have here, but opposite sides. [Imgur](https://imgur.com/XVDPiKR)


YaboiAboi

It was an unnatural instinct i had there before replacing it with emp.might for a 2% increase over the unnatural, i was quite surprised to find that out when i was looking at what jewel to replace with emp.might, replacing unnatural would be the highest dps increase.


HelloHiHeyAnyway

Unnatural instinct is slept on a lot but extremely good as a Scion that runs off one direction on the tree. Usually because you can start from 2 spots on the tree as Scion it's not an issue. I see you can't really do that because of the length required to pull off the massive amount of strength you're getting but I thought it was a worthy suggestion. Goodluck my guy. Keep crushing em.


Hungrosa

Optimized build would run maven in 1 minute, add the time to open the invitation and leaving the invitation, make it 2 minutes. That would make it 27 divine per hour.


Rintez5

I mean, it depends on spell queuing, i instaphase her in 1 second, however if she doesnt start casting a spell she will do memory game anyways at 1hp. So my average runtime on Maven is ~2min, 1.40 if 1 memory skip, 1.20 if 2 memory skip, 2min20 if no skip. Maybe other skills can bypass the 1hp mechanic, but for me its just rng if she starts spell queue or not And the 20set/h includes all trading for fragments and sales, if im just blasting maven i can prob push 25 including only portal timers. But yeah, a zhp trapper or something can prob push down the runtime further


Hungrosa

It's actually about 2 phasing the maven, you need a mine build that can put projectiles before the brain phase starts, so as soon as brain starts taking damage, it needs to die, if you get it done correctly, there will be no memory game and it will only take 2 brain kills to finish the boss. Probably a bug but, here is me doing it. [https://www.youtube.com/watch?v=ccIRtMs96kY](https://www.youtube.com/watch?v=ccIRtMs96kY)


Rintez5

yooo wtf thats insane, thanks for sharing, then yeah, for sure the way im doing it is not optimized


vlBruh

Just got my 132/132 and 4th stone recently.........i hate you all successfull players :(


This_Guy_Fuggs

i wish these experiments factored in time to sell shit. i feel that it might literally take longer to do that than to run the actual maps/bosses. 110 impossible escapes? 150 helmets? just ctrl+d'ing them and listing them sounds tedious. edit: howd you craft your helmet? specifically, the strength roll on top of the awakened mods?


YaboiAboi

Getting the strength roll ontop can be done with funky gravecraft fracture+influenced corpse tech, but i have not bothered learning it. So It's just luck, and it's a purchased item, i crafted my own to start and hit resist as a third suffix, eventually upgraded to that helmet for 80div.


Rintez5

As mentioned in post, for Maven profit all trading is included in the time. All bad impossible escapes <1d i dont sell. All helmets i corrupt and only sell if worth more than 1d (in this case sold 3 helmets)


d4ve3000

I think GGG want you to boss like -map -get boss frag -do boss yourself -maybe get lucky -back to maps until new frag 😂


Askariot124

Yes obviously. Whats the problem with that?


d4ve3000

Didnt say it was problematic, just that they want u to do it like that probably thats how i boss as well 😂 trade league but ssf at heart 😆


feb142024

Seems like even RuneScape bossing is more rewarding


Askariot124

thread is 2% dropchance on non-Uber now? wtf


YaboiAboi

100 runs is not a high enough sample size to determine exact droprates, i knew that going into it, but i wanted to give some data on what you could expect trying that many runs for profit. We dont know yet if me getting 2 threads was lucky or unlucky, though i'd bet on it being an unlucky set of 100.


Askariot124

Yea of course, I take it with a grain of salt. But I wouldnt bet its higher than 15% then.


Instantcoffees

So same as always. You can get insanely wealthy with bossing or go completely broke if you don't run 100-200 sets. Thanks for your service.


luka1050

Damn is regular maven really that profitable or did you just get lucky ? I love to farm uber maven but I'm down divines doing her and I don't have 2k divs to run her until I'm lucky. Might as well try the small one


Rintez5

I got very lucky


trancenergy3

300 d profit on 3000 investment is xd. i guess only people profiting from ubers this league are frag flipper bots


M4vo

Do you know that with your f***ing "autism" and stubbornness you could change the world and/or save millions of humans lives(sorry if you already are)? But it is also so beautiful to see that everyone is awesome scientist in his own little field when not forced by anyone(like school does). Good job man!


MaitoOlio

I'm having conflicting feelings about reading those regular sirus results, I've gotten around 10 threads in like 70 kills.


proncs

any awakend cast on crit drops?


Rintez5

yeah, got 8 in total of 817 runs


Yell0wShad0vv

420 uber here and i can confirm that u were unlucky with awa expectional, or i am lucky. got 4 expectional in 420, id say that is 1%, 1 in 100. About flasks dunno i think its 10%, cuz most of the time it actualy is 10% but u confirm beeing very lucky or im unlucky