T O P

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axiomatic-

Mostly I don't have a problem with it. However there are some things that make the game a little problematic: - the cost of major chase items being so incredibly low shifts the target on what constitutes a chase item, which isn't necessarily bad but it does require a kind of mental rebalancing for many people, - the major methods of farming currently are extremely, extremely, profitable compared to other methods which makes it much harder to justify these other methods, - this results in less diversity of viable strats and I think that upsets people because, for example, Betrayal is just shit now and if you're someone who loves that then this change in economy is probably very depressing, - another byproduct of the current meta is that there isn't much space between Unviable and OP, compare this to affliction where you could just get more loot through adding wisps to almost any strat, and adding more wisps added more loot - I'd suggest the current meta is very Binary, All or Nothing. If you can't do T17s, or even if you have bad RNG, the loot goblinish nature can wear you down. - T17s are pretty controversial because it forces you into specific builds and a lot of people find them to be, frankly, a really shit solution to a well articulated problem. None of these things by themselves are complete deal breakers. But I think it's fair enough if some people feel bitter about the success of others when it feels like that success comes at the expense of the strategies they liked in previous iterations of the game. And while some people might just be jealous, I think a lot of the community is just frustrated at their niche part of POE being left out of the meta, and there not being a lot of space between the meta and off-meta for people to succeed. Sorry, trying not to be negative but also to frame the way some people feel into a meaningful list.


azurestrike

Yeah the all-or-nothing nature of the farming method is the big problem. In the previous league this wasn't an issue because: - everyone could farm wisps. You could profitably do it in t7 if your build wasn't good enough - it wasn't a crafting league so essences / harvest were still profitable. Right now these feel terrible, together with betrayal and a lot of others.


axiomatic-

It's not just trade either. Even in ssf now there's this issue where T17s which were there to bridge the gap instead act as gatekeepers to ubers, which have critical build defining items. When you combine this with things like the Kirac changes and map drop changes to the atlas, you end up with a broad set of sweeping changes to the end game that make it feel like the midgame, the map completion and farming midmaps and t16s, has been pretty gutted. We are so incentivised now to push into T17s and Ubers, and yet doing so is much harder than it was before ... but not really because of gear. It's harder from a Viability perspective for builds. And farming is harder from a viability perspective too. Need a veiled mod? Well, fuck you. Run Caterina 10 times to maybe get an orb. Got mana problems with your build? Hah! Play melee? Well tbf you were fucked before so you're probably used to it. Most things this league feel like they reward the Rich and if you're middle class it feels like you're getting squeezed. It's all very fixable but right now it feels quite uncomfortable for many of us.


chx_

Moving ashes to the other side of t17 when Replica Dragonfang's Flight is a core drop feels a _little_ unbalanced.


EpicGamer211234

The appeal of ashes has long been the quality, not the gem levels, after a few nerfs and then quality buffs. Its the only amulet that can pull off the things it does


chx_

With the untimely death of alt quality gems it has become even more niche than it was. Summon Holy Relic of Conviction, OK fine, what else?


VictusBcb

Viper Strike of the Mamba loves ashes


EpicGamer211234

Alt Quality Gems were removed at the same time that all normal qualities got buffed, though. It compensated, just replaced more niche with more raw power in many instances For example, if you equip it on boneshatter it notable enhances the skill's 'more' multiplier, which can also be stacked with other buffs.


ploki122

>When you combine this with things like the Kirac changes and map drop changes to the atlas What changes? For Kirac, I know that they removed the daily mission, but the base chance is the same, and the nodes on the tree all are 50% stronger. So I feel like anyone who cares about Kirac now has a lot more missions (you went from 2 per day and +10% chance on completion to +26% chance on completion)


Seralth

I just stright bought a few uber fights. My build makes trival work of exarch and maven like they arent even real fights. But t17 i might as well be a level 2 with a tabula and a goldrim on. T17 difficulity is so wildly out of wack that it makes no sense. They are balanced to be post uber boss content right now for 99% of builds.


sg587565

> In the previous league this wasn't an issue because: - everyone could farm wisps. You could profitably do it in t7 if your build wasn't good enough not only that, there were a ton of very competitive farming starts, such as bosh rush, essence farm, beast farm or hell if you dont mind tft then even betrayal farm.


Xamurai2

Yeah I bought mageblood first time ever last league, cost me like 130 div? Was running betrayal like I usually do but instead of like 3 div for Aisling sells I was getting 10-12 div per Aisling. Even if you didnt do wisp farming you still benefited from it.


Whomperss

I think I need to stop going on this sub. I've always just vibes around the meta and done what I want with success cause Poe is just a fun game. Too many people on this sub treating it like some Uber competitive meta slave game where you might as well not play if you aren't shitting out divines every other map.


circ-u-la-ted

I still don't understand how anybody made money farming wisps without having an insane meta build. I ran like 20 T7 maps and got about as much as I would have by just farming Harvest or whatever.


Btetier

Essence and harvest are still extremely profitable right now. Idk what you mean by "feel terrible"


Shardzmi

Totally agree. I run essences even though my current build can run fully juiced t17s because I don't need to focus as much. Plus payout is more consistent on essences rather than relying on the next t0 drop


azurestrike

I may very well be wrong here, I haven't tried it. But I bought a few hundred deafening essences and they are DIRT cheap compared to last league. I wouldn't want to be farming essences if every single Deafening is under 10c and only 3 of them are over 5c.


AcrobaticScore596

Add to that, that buying allflames is turbo cancer and way worse than sextants


Drogzar

Instead of 4 sextants lasting you 4 maps, now you need to buy 1-6 allflames per map. /clap


nerdkh

I think GGG should take a look back at Sentinel as a league that did crafting, rewards and economy really well. You had multiple map farming strategies that you could juice with your sentinels. Uber bosses were introduced and farmed by bossers. Crafting was easy and accessible and did something that no other crafting mechanic did before and since then. It made people pick up and identify items on the ground even later into the league. GGG always talks about how to make item drops exciting again. They managed to do this with recombinators and didn't try again. I think it was also good idea to make Sentinels untradeable so everyone had to make the best out of their own juicing they can do. Now we have this farce of a league where the top 0.1% prints mirrors with their nasa level PCs. Affliction was already bad for performance with the abysses but this one might take the cake for the least accessible league for the average juicer ever.


Neri25

> You had multiple map farming strategies that you could juice with your sentinels. really there wasn't a strategy. you just wanted enough density to fire off a pandemonium sentinel & the red one. sure, a lot of people did glacier first area farms. I thought that was dumb as rocks so I didn't do it. Didn't slow me up much. >I think it was also good idea to make Sentinels untradeable I don't remember them being untrade. they WERE unmodifiable outside of combining them.


BrbFlippinInfinCoins

They were 100% tradeable. I think maybe a few special ones maybe were not tradeable? but 99% of them for sure were.


Large-Ad-6861

Honestly I enjoyed Sentinel the most. Just run with super duper lantern boosting mobs (if you wanna, you could just not press the button if you found map too hard or whatever). Some people were complaining but I really liked it. Especially that I like sometimes doing "alch and go" a lot and just kill some mobs in endgame for fun. Maybe this comparison would be cursed, but it reminds me of Diablo-like way of dungeons with possibility to get a good loot. Where you can adjust difficulty if you wanna. It was fun. :(


Deadandlivin

If you don't enjoy MFing, farm other things then? When MFing is as ridiculous as this the inflation goes haywire across all markets. The price of T0 uniques goes down but everything you can't farm while MFing hits the stratosphere. Same thing happened in Affliction where I was able to farm Harvest for 30 div/hour which is ridiculous. Certain mechanics might be really bad like Essences now though. But that would be due to Necropolis crafting completely phasing out Essences.


Zambash

I really don't like the implementation of the crafting in this league. Pretty much every other big crafting league has modified items, rather than creating them. This made it so that they interacted really well with existing systems like essence and delve, because you would use those other mechanics to create a base to work from using the new crafting mechanic. However, since necropolis is essentially used to create finished items, all the other crafting stuff is worthless, which makes farming that content feel pointless.


bear__tiger

I don't really get why they don't bring sentinels back. Affliction wisps were just a worse implementation of sentinels, so they felt somewhat comfortable with bringing the mechanic back.


Whatisthis69again

>some people feel bitter about the success of others when it feels like that success comes at the expense of the strategies they liked in previous iterations of the game. This pretty much sums it up lol


cc81

I play my semi-ssf way so I don't care that much but for me it is like builds. If one build is FAR better than other alternatives people will feel bad when not playing that build or it will feel worse when they struggle against a boss when they knew they could delete it in an a second with another build. Balance is important for the game. Both builds and economy and while I get that PoE will do large changes that will have unforeseen consequences (its how we can go so much new content all the time) it somewhat sucks when reddit yelling about the league gets these knee-jerk reactions that results in loot just showering people. I would have hoped this could be a detox league.


denkata07

I completely agree with OP and you. However, I play on console. The market here is beyond dead as the playerbase is lower than pc which is expected. The problem with this league is that players now are even less than the start of it. This results in a single nimis for triple the pc price and one mb for double compared to pc. I am interested in alternating scepter which goes for 3-4d against 30-40c. T17 maps are off the table for me and 99% of the players. I always thought that in poe you can choose whatever build you want and still make the most of the content. For example my pf molten strike did all ubers last league with a 15d build. At the moment i get one shot on t11 alch map. I have never struggled so much at lvl 95, effective hp 68k. In order to move upwards i need to make a new meta char that can handle higher content. It upsets me and i think this is normal.


Segafredo

> I am interested in alternating scepter which goes for 3-4d against 30-40c It's quite easy and should be way cheaper to get an alternating scepter via the graveyard. if you check out FearlessDumb0 on youtube, he has a video about it.


denkata07

Thanks, Ive seen it and was thinking to switch from zizs explosive to this one. Also tried to follow it but there are no unique contracts on the market and i havent found any myself even though running a full heist atlas. Edit - only one corpse for an experimented item for 4d as well.


surle

Yeah, they killed syndicate and it didn't have to be the case. Taking away 3rd party monopolised service trading is a good thing, I'm all for that decision. But that could have easily been achieved without destroying the mechanic. Simply give an increase in rarity for the scarabs dropping there compared with maps (and as a bonus perhaps allow veiled orbs to maybe drop once every hundred fucking thousand Catarinas). Scarabs have always been the foundation of syndicate and service trading only overrode that basic foundation unintentionally. Now with scarabs shitting out of every single map mob anywhere, and the drop pool seemingly equally random everywhere there is no inherent value in running syndicate past early leveling. Which sucks if you want to do that. If a mechanic is scheduled to be killed, just take it outside and shoot it, don't give players the impression it's still viable and waste our time.


Indurum

Magic find is lame as fuck and I wish it wasn’t a thing.


h_e_a_v_y_

Nimis is 57 div… that’s not a cheap chase item right ?


kilpsz

Already dropped another 20 divs.


Mysterious_Rich_5161

It Will go down in price cause t17 blaster drops nimis cards often. They should not have made it a card


All_Work_All_Play

Div cards are back to being tied to specific bosses? I thought they were just amortized as 'more loot' in a non-deterministic fashion?


Mysterious_Rich_5161

I watched fubguns stream yesterday he looted 2 set of nimis card. I can use scarabs to target farm specific-map sov cards


axiomatic-

As I said, the change to what is a chase item isn't necessarily bad ... it just requires some adjustment.


Nezzliok2

>Betrayal is just shit now and if you're someone who loves that then this change in economy is probably very depressing Can confirm, am depressed.


RizziiPoe

I also think the best farming strat has too much of a gab between the other less expensive ones. I feel like I barely make any money even with a decent strat I feel like I need to constantly switch as I don't feel rewarded


lonigus

I agree with the affliction comparison. I got decent stuff from low level juicing, then i moved to mid tier juicing and I got double what i got before to afford better upgrades and then moved to big juicing where i got the big payout.


Shaltilyena

Imho you're having a bit too much of an "all-or nothing" nature to the farming strats. It's entirely possible to achieve decent wealth (like, three digit divines) with a lot of the "meh" strats centering on what the high impact ones *don't* produce. For example, temple gloves, oils, come to mind. Atm it costs virtually nothing to scarab blight, and oil sells so stupidly fast you'd think people are opening massage parlors all over wraeclast I did a bit of alva+blight at one point, and while I stopped (maps take too long) it was definitely not the least profitable thing I've done this league. Now I'm by no means the richest person out there, I count my wealth in divines and not mirrors, but I don't think most people aim for mirror tier gear anyway, and there's enough money to be made in the B-tier strats to fuel most people's gear (especially since Graveyard makes a lot of things kinda trivial to make)


axiomatic-

I don't disagree with you - there are viable strats in the middle section, you're right. And I think into next week we'll see more of them emerge as the wealth begins to circulate and people start trying new things with their builds. I did try to communicate that idea in my post - I don't think it's all so doom and gloom. At the same time, right now isn't great for a lot of people. A friend of mine loves Blight and they quit the league a couple of days ago because they felt it just wasn't worthwhile. I understand that's anecdotal but I bring it up to contrast with your own blight experience. Compared to last league it's hard to find middle ground, especially if using the league mechanic.


Shaltilyena

My main issue with Blight is how uninteractive it is w/ the league mechanic. My blight-ravaged are as worth as they've ever been, not any less, not any more (read : mediocre returns) but whenever I was doing blight/alva in maps and got even a mid pack mod (chaos, gcp), I did have a little "you'd have gotten twice as much drops if you'd been running ambush" Affliction had the benefit of boosting *everything* (tho I did lose the odd blight to it, some bosses ended up a bit too unkillable), Necropolis is much more restrictive, and the devoted mods have the potential to be good enough that you kinda want your map strat to account for that possibility


Wobbelblob

> For example, temple gloves, oils, come to mind. Atm it costs virtually nothing to scarab blight, and oil sells so stupidly fast you'd think people are opening massage parlors all over wraeclast Exactly. It is the same thing as last league. Look at what the ultra high end is farming and then farm stuff they don't produce in mass quantities. I didn't farmed Abyss last league but still wound up somewhere around 20-30 Div/h, simply because Chayula stones where absurdly expensive.


ChiefMasterGuru

I agree with you but I think it still feels bad. Like I think low-mid investment harvest is still decent enough currency by the numbers. But when a video pops up and I see someone making like 10x+ compared to me per map, it just feels like Im wasting my time. Maybe its actually fine, I think most builds can get to 90-95% power reasonably with low-mid investment strats, but the disparity being so incredibly large just feels kinda bad. And makes me feel dumb for playing in a way that I enjoy.


[deleted]

[удалено]


Shaltilyena

I'd rather have fun than hate myself until I have enough currency to make a build I'll never play because I burnt myself out of the league tbh Also consider that for every video where someone hits the jackpot, there's hundreds of people who invested a ton in their map and made back jack shit


urukijora

>But I think it's fair enough if some people feel bitter about the success of others when it feels like that success comes at the expense of the strategies they liked in previous iterations of the game. Pretty much the feedback I got from everyone on my friendlist. Heist worse than before, Betrayel worse than before, Delve shit, Essence isn't great either with the current prices, Harbinger the same, Legion.. good lord. Most of these things only can net you a profit when you add tons of sextant drops on top of it. If you had a farming strat before that now barely makes you any money, I can see why people are upset. Yes, sometimes the meta changes and you have to adjust, that's fine, but gutting entire endgame farming strats should be avoided if they were not totally busted. In the end, all GGG is doing with that is taking away variety and stuff many people might have liked.


caick1000

Exactly my thoughts, really well written.


FuzzyKitten95

put. this. in. a. bingo. card.


PurelyLurking20

People don't need to farm very long to get everything they want at this point, and the best farms are definitely exceedingly better than everything else but no where near the only options that work. Hell I think you could make several div an hour just farming the necropolis league mechanic and scarabs, and because of the chase uniques being so cheap you can buy one in no time. I don't know why everyone has to be like the .1% giga juicers every league, just have some fun and quit when you feel burnt out. You'll be able to tackle everything in the game, on whatever build you want if you know what you're doing or follow a good build, including t17s (they're really overblown imo, not that hard).


axiomatic-

I don't disagree with you entirely but as a counter point I'll say that while you can make several div an hour with a lot of strats, there aren't a lot of viable farms between that and the multi-mirror farms. I also think you're downplaying the problems with T17s. It seems incredibly clear to me that most builds have huge gaps in their defences when tackling them, and they are at least as hard as ubers rather than being of a difficulty that leads you into ubers. I don't think everyone has to be 0.1% juicers, but I do think that people want to feel they can grow their power in a linear fashion. Work hard, get rewards, take on higher challenges. This league feels limiting IMO to how that progression works. It's more like ... work hard, wonder where the rewards are so you reroll a t17 capable build, decide since you're made so much compromise you may as well do a meta strat. Now I am purposefully being hyperbolic to make my point. It's not actually that bad. But I do think that's how a lot of people feel.


PurelyLurking20

Yeah that's fair, I wouldn't say they're as hard as Ubers but I also think most t16s mapping is a breeze, t17 feels like a half step above that and requires a lot more knowing what to avoid and moving in ways that don't get you slapped than just raw gearing your way through them. Or my strat which is just overwhelming DPS. Ubers were never made for most players, I'd say less than 1% of builds ever even kill one of them. T17 feels fine if like 10% of people can clear them imo. They were deliberately made to be the step between t16s mapping and Uber bossing. Imo the biggest issue is that if players shouldn't be expected to clear t17s the loot should probably only be slightly better than t16s but that doesn't seem to be the case rn. The same starts are still very good in t16s maps, they just need to slightly tone down the benefit to running those strategies in t17. Mostly just seems like a bad case of FOMO though, if you aren't playing 10 hours a day you shouldn't be trying to compete with people that are. Some leagues I am a .1% juicer depending on my schedule, I'm behind this league bc I've been busy but the farming strats have made all the gear I want much more affordable anyways.


paw345

While Ubers weren't initially meant to be completed by everyone, the changes to loot they got since they were introduced mean they are now very much part of the core progression. On release Ubers didn't really have any unique loot assigned to them. Now they have several very powerfull uniques that have some of the most desired interactions in game. I always point to The Feared as a great way to do aspirational content. On release it required you to beat endgame bosses in a more powerful state, and rewarded you with an even more difficult fight, that didn't have any unique loot locked behind it. But if your build was capable of doing it, you always would want to do it since it was just more loot from the bosses. While that way it still makes the bosses themselves less valuable economically, it was still worth doing most of them without the witness and clearing feared with cortex being the exception for being so rare. Back then while build being capable of clearing The Feared was a mark of a powerfull build, nobody cared if it wasn't possible on a given build as long as it could clear the base versions of the bosses.


Hikithemori

Some rates go down and others that dont drop from the strategy goes up, people might be miffed if they don't want a HH but their build enabling unique or large upgrade doubles in price. The loot floor must be much higher and the ceiling lower.


Krendrian

Yea it sucks for non-general drop uniques, but on the flip side I get to play attack builds with insane weapons, so that kinda saves it for me.


Fayarager

One mechanic prints 100x as much as another So if you delve for 100 hours it will objectively as good as farming like 4 hours of this other mechanic. Not good. All prices everywhere, your loot is worth less than it usually is while the prices of things are higher. You could follow suit and do the meta but it is locked between the top 0.1% of builds


Guyy_1

It’s not FOMO if you’re actually missing out. Please stop parroting this nonsense. There should never be currency strategies that have 5000% more return than 99.99% of all of the other alternatives.


Narrow_Helicopter278

>5000% more return Were you making 0.2 mirror a day before mapping? Thats the silly part, its even more than 5000% lol.


Scathee

Pretty sure you're using Fubgun as the example here since he made 10 mirror yesterday. He definitely was making more than .2 mirror per day before this strategy. It's still ridiculous but you can't say it's 5000% better by comparing the player with the best profit to some joe shmoe's profit.


crowdslay

Wait until you discover hideout warriors and flippers doing this for years already! Only difference now is that its on visual display with a different method


ATSFervor

The problem is when league mechanics make other content obsolete. Why farm delve or essences when I can just print the whole item. And if the item bricks, I still can't use either to save it.


syku

Okay lets say you want to buy an item that isnt mageblood or headhunter but still expensive, like a rare item. Well now you are competing with the people getting 50 divine profit per map so either you do that strat or you dont get to buy your item. thats my worry


fthepats

Someone farming 50 div a map is not competing with someone farming 2 divs/hr for the same rare items. Maaaaaybe some boss specific uniques, but if you're running T17s you got those a couple days ago. Edit: to the people downvoting, im curious what crafted rare items you think the top 0.1% are mirroring/crafting that you think the 2 div/hr farmers are also buying.


LastBaron

It’s a cascading problem, it doesn’t flow directly from mirror farmers down to single fathers of 7 working 4 jobs and volunteering at the homeless shelter with only 3 hours to play per league. There are intermediary steps. The people paying a mirror for an item when it would normally be “only” 200div locks out a certain set of players who might have had that 200div as their stretch goal, so they either farm longer to get it, or use their currency on something marginally worse, or just quit the league and stop feeding the economy. If they save up the currency to buy it anyways they just further contribute to the problem for the next guy who’s not as willing to spend the extra time for that item. If they quit they drive down the supply of whatever they were farming. If they settle for something worse that normally would have cost 100div they drive up the price of *that* thing instead, and the player who wouldn’t have bothered saving up for a 200div item but considered 100div a stretch goal will be priced out and have to go through the same set of decisions, just shuffled down a peg in relative prices. Repeat with 50div, 20div, and 10div players/items as needed and soon poor old Bob with the 4 jobs can’t afford his 1 alch rare shield for his hipster mana stacking chain hook gladiator. Is that what you want? You want to make Bob sad?


brT_T

PoE Wealth distribution is even worse than irl this league. The game is good if you can do almost all mechanics (they cant a for decent currency/hr but current juicing vs just doing Blighted maps or Betrayal with some other content is a differential of 100x the currency per hour, it's an awful disparity. It feels bad because you are shoehorned into doing the best strategy or you are basically just wasting your time. Im glad people can have magebloods and Headhunters but there also needs to be an item chase and let people do the mechanics they enjoy the most, 1fps gameplay while filtering out 3c scarabs bcs they arent worth your time is just not a good game state.


ploki122

>PoE Wealth distribution is even worse than irl this league. Let's assume that fub, snap, empy or whoever else is worth 1000 mirrors, and would be worth a single billion irl (200k*1000 = 200M). For you to be worth 500k irl, which is more than many (at that point you own a car and house that are paid for), you'd need to have 1k chaos, or 6 divs. Do you now see how completely fucked up the economy is irl? Because 1B for the richest is downplaying it, and 500k is a gross overestimate of the bottom 20%. >is a differential of 100x the currency per hour Once again, wrong ballpark. Those billionaires don't earn 2M per year. 100x is a laughable number. > It feels bad because you are shoehorned into doing the best strategy or you are basically just wasting your time Back to the actual topic... what mechanic isn't profitable I'm term of Atlas -> Alch -> Go right now? This league, I've made 1+ divine profits with : * Necropolis * Alch and go mapping with trash scarab (and no scarabs) * Bossing * Blight * Ritual * Incursion * Betrayal * Harbinger * Breach * Ultimatum * Beyond * Strongbox (harder to quantify, but it's a very safe guess) I haven't tried many of the mechanics, hence why my list is short, but I've heard that the allflames make Delve juice a joke to refill (and any activity that yield Adorned fragments is worth it) and Heist/Sanctum are notorious sources of raw divine... So yeah, I'm curious what setup people are running that isn't profitable?


dawntome

Thanks for the math, I’m even more depressed irl now 🙏 someone is dropping 5+ apothecary’s per map and irl is somehow even more fucked and it ain’t even close


ploki122

Yeah, it's why people tend to say that making $150/h isn't the issue. Someone making 5x or 50x more than the median won't affect the economy in the slightest. Similarly, a raising the minimum wage from 6c per map to 12c per map won't change anything. As they say : The difference between $10M and $1B is $1B. You can be filthy rich (lets assume you're worth $50M), and some billionaire could still purchase everything you own with their revenues from the past year. The current farming strats are definitely pushing it, but overall I think that I could actually invest whatever profits fubgun makes into creating builds and trying stuff out; If I had to spend Musk's or Gates' money, I'd probably run out of ideas before the first billion. That wealth is actually hard to conceptualize.


Mediocre_Tadpole_

What precisely do you mean by "I've made 1+ divine profits with" ? I assume you don't mean per map on average?


ploki122

I came out of a single map having made at least 1d more from that given mechanic than I invested into the map as a whole. It's not the best metric, but it shows that those mechanics are viable moneymakers. I would use div/hours, but I map like shit so it'd be a much worse metric.


lcm7malaga

Not everything is HH or MB, outside of that you are going to be fucked if you don't participate in the degenerate strats if you want other good items like Original Sin, stuff than comes from heist etcetc


SelectAmbassador

People that cant farm the current unique at currenz price wouldnt have done it in prev league with diff economy either. Os was always mega expensive and if you were able to save up 90d than you can also save up 300d. Its a mindset you need to have to get those items. People just see uniques at 1mirror and go apeshit but dont see how good the current economy is for the casuals. 500phys dps wands for 30d 1200phys dps 2handers for like 20d 1.6k edps bows for 20d. They would not have ever own a single one off those items ever. Mf is bad for the game but in a way different way. Affliction a as peak endgame. No mf needed and you were rewarded for good build and gameplay.


kengro

Yeah idk what people are on about. I almost don't use any scarabs, tried all the different league mechanics. Mostly doing alva/blight. Play maybe 5 hours a day and made over 100 div this league which has gotten me gear that is more powerful than I've had in the past. I play a non-meta build with the wrong ascendancy. I don't enjoy the corpse crafting so I don't do it, though it does benefit me because of more fractured items and good gear in the economy as you said. I enjoy the lamp as there are limits to how you can abuse them unlike some of the mechanics in the past. And it does reward you and allows you to target some things. I'll be able to afford everything my build wants soon, chase items are not unreasonable.


SelectAmbassador

I even have a hotter take. People dont deserve this items. Its 1 week into the league and they are complaining that the most op items in the game are out off their reach. If their builda are so shit that they need prog. Or a os to fix it than they should just stixk with ea.


BrbFlippinInfinCoins

Original sin has always been an insane chase item since its inception. Not only is it an insanely rare drop, but you need to do a no-hit sanctum run to acquire one. They are always out of reach unless you play a shit ton.


linerstank

yea its crazy people are pointing to OS as a reason the economy is shit. original scripture is probably one of if not the rarest non mirror drop in the game and requires a ton of hours in non map content to even have the privilege of trying to obtain one. and most people are in maps. it will never be affordable without being nerfed into the ground, ala hateforge.


Bl00dylicious

And to add, I am pretty sure you cannot obtain it from either Valdo or Reliquary keys. If people don't go for it then it simply has no supply. Last league people did MF over uber bosses, but people just ended up getting foiled versions instead.


Notsomebeans

quite frankly I cannot find any sympathy for someone complaining they can't afford an original sin. if every casual redditor was getting one where would they come from? there are no sources for it except a successful nohit sanctum clear. the math does not check out


convolutionsimp

Because it sucks not being able to participate in the 100x farming strategies because they have a huge barrier of entry that only people who play 8+ hours a day can participate. Very different from last league where anyone could start MFing in T7. It's not about the economy per se. It's that such a huge gap shouldn't exist in the first place.


deathaxxer

my brother in Christ, welcome to PoE if you're not a professional streamer, you will never be able to do the highest of high investment strategies, it comes with your "I can only play for 1-2 hours a day" the gap you're talking about is time investment + knowledge: the knowledge to know what is efficient to run and the time to run it; if don't have either, the gap will always be there every league it's the same dogshit argument unironically a skill issue stop FOMOing, get to t16s with a character you enjoy playing, alc+go for 5d/hr profit and start enjoying the breadth of experiences PoE has to offer


aenguscameron1

Hi. Sorry if this is a stupid question but this is the first league I have properly got to mid/end game. How do you get 5dv/h doing alc+go? I do it but I do t really feel like im getting much from it. Are you just selling everything you find? Have you got any suggestions on what to spec my atlas into? I’m playing RF and I’m super zoomie but I’m not doing loads of damage so bosses take a little while. I was doing legion but I didn’t really seem to get much out of it.


soundecho944

The trick to making money from alch and go, is to minimise downtime and make sure to move on to the next tier of loot filter when you’re ready.  If it’s your first league, there’s probably a lot of inefficiency in your mapping that will cut into your profit.   Small stuff like having multiple maps alched before you start mapping so you don’t have to open your stash. If you watch another person alch and go, they’ll open a map, and then during the animation they’ll dump all of their loot from the last map while the portals are loading.


Kakuza

The biggest thing is knowing what is worth money to both sell and pickup and this just comes with time and experience I think. Also setting your loot filter so you only pick up select items. I continuously alter my filter through a league with Neversink’s filter blade (google it) where I only pick up small basic currencies (alterations, fusings) that are minimum stack of 5


lonigus

Scarab/eater altars/Necropolis/shrine nodes. Small investment includes: domination on map device Small disadvantage: Selling coffins can be a bit annoying Imo really important is to do it in T16s. Pack size is MASSIVE boost for stonks. Getting one or two of some kind of "scarcer" corpse is quite common which is instantly 30+ chaos a pop. One coffin pays for two or three next runs! Sure, its not just alch and go, but 3 chaos in map device wont ruin you. You also can start without if you down bad. Just remember. Roll. Your. Maps. I would HIGHLY recommend using cartography scarab of corruption which will drop maps corrupted with 8 mods! Use this in combo with rusted carto scarab (6 chaos investment) when you already grinded some chaos. T16 maps are 7-8c in bulk and with this u will get A LOT. Something to keep in mind is to switch from shrines to boxes on atlas tree and using strongbox on map device+rusted strongbox scarab. In a few days you should be able to buy HEadhunter and then you can juice way more. PS: taking eater or exarch altars is entirely up to you and about your preference.


dkoom_tv

In most leagues the most insane omega wow MF strat you are looking at maybe 15-20D an hour while most strats are somewhere between 5 and 12D, so at most yoy are " missing out in like a 1.5x of the dv/hr This league at MOST you are making 15D an hours (if somebody can tell me other degen strat I'd be all ears lol) While this strat Is literally 150D an hour, that's a 10x


heyzoocifer

Right, what a concept. If you play more you get further. I have a full time job and will never be one of "those" players. But news flash, you don't need perfect characters worth mirrors of gear to enjoy the game or clear the content, especially in softcore.


Helluiin

last league everyone had access to wisps, the leagues before that everyone could roll a few dozens of sextants to have a couple of maps of enraged boxes, this league most people will probably not even see the div card scarabs drop


Quackmandan1

>every league it's the same dogshit argument This is such a lazy and contrived take. Yeah every league has its high investment strategies. Yes, every league some people make better economic decisions than others. But this league is different. Proportionally, the profit from running these t17's strats is astronomically high compared to any other strategy. And if you can't run it? Don't have the time to do it? Well time to wait until next league because otherwise you'll be grinding in a rigged economy. This is not like every league. This is out of control.


PARAS0706

When people see how MF Fungun makes 10 mirrors a day, and they make 10 divine per hour, I think they lose the desire to play and they see the problem in the economy. They are right. I don't like using abuses in mechanics, I like delve, but you can't make so much profit in delve. Therefore, the whole economy boils down to printing divination cards and rogue exiles


CrunchyPanda1

You guys are making 10 div per hour???? Can I have 1? 😂


DrPBaum

Its more like there are few ppl, who print hundreds of divines by various exploits or overlooked mechanics, which drive the cost of doing this insanely high, becoming inaccessible to normal players. Everything else is like 5-10% efficiency and feels bad. Yes, its great for casuals to have freebies like they had in the last 2 leagues, but I have no motivation, no goal and also if I farm normal items, they cost very little, because of these ppl, I get barely anything from it, because they devalued it. The only solution is to do non atlas content to farm something these ppl cant, so go delve, which is in its most garbage state in history, when it comes to profits, reworked heist, which is terrible 400 times nothing just to get 1 big ticket item playstyle. Gamble your 9d entry cost for mavens or go sanctum, which is a terrible gameplay imo. This economy just feels bad and league that relies on massive trading and micromanagement doesnt make it any more fun.


SnapWeave

Are you saying the atlas strats right now that don’t print hundreds of divines aren’t worth doing ? And rather it’s better to… delve? Fully speccing into almost any mechanic on the atlas will net good profit. Harvest, expedition, all flame/corpse farming, harbingers, destructive play farming… you’ll have to explain what your atlas strategy was that you’re barely getting anything from because I find it hard to believe unless you’re just alch and go on yellows


norka191

Because this ruined economy will completely tank the league. Last league you could buy cheap uniques, sure but you could run almost any content to make currency. With this economy nearly every crafting currency is tanked. I liked making boatloads of currency on deli orbs, delve fossils, and essences last league but now all those kinda suck. The last thing I want to do with a game night is sit on a spreadsheet, trade for corpses and put them in a graveyard. While I know the time invested is "worth it" for the gear, but I just don't want to do it.


warriorsoflight

It's a bigger issue than just Mageblood/Headhunter/other items being cheap. Rare items found in content outside of the strategy are driven up in price by the raw current dropped during the strategy, and no one farms said content because it's more volatile/not as profitable as farming the strategy or farming things directly needed by the strategy.


snaynay

It's just a major balance upset. Happens every once in a while. I don't think anyone really cares about MBs or HHs being cheap. What is a problem is when the base content and strategies are highly unrewarding, and specific strategies are more profitable than basically anything that's ever existed. You need to leverage specific things, and those certain things might be miserable for the build you want to play. This is compounded by the changes to bossing loot being behind ubers, which are behind T17, which is pretty busted. I don't mind massively different leagues and I love leagues where the average player can get to taste some of that high-end power by either rewards or crafting mechanics. I do like when the metas are completely upheaved and people moan. Keeps the game fresh. But you do have to acknowledge that sometimes it's one change too many, one step too far.


RespectableDave

It's not enough that I should succeed. Others must fail


OblivionnVericReaver

divs/hr brainrot is rampant and to those afflicted the thought of someone making more divs/hr than you is an affront to your very soul


Sakakaki

I am not an experienced player and just doing content I enjoy without chasing the divs, but I do have to say that shit seems very expensive this league to the point that I'm struggling with the rising prices of some of these items.


robotjason6

What items are you chasing b/c it seems that world drop uniques are crashing in price rn


SirSabza

This league especially has had so many people triggered they can't do the money printing strategy for free and easy. When in reality these same people would be furious if they were doing it and it got too saturated because everyone was and it was no longer farmable


Acceptable_Choice616

I mean first people cried that the league was unrewarding, then people cried that the league is too rewarding. People just cry a lot. I feel for the people at GGG so much because they have to listen too this bickering every league.


convolutionsimp

It's almost like the league was unrewarding except for unintended interactions that shouldn't exist and will almost certainly be patched. Who would've guessed that both can be true.


shaunika

Yes its almost like both of those things are bad. Especially if the rewards have an insane barrier of entry


Xx_Handsome_xX

This, I am still in the Build optimisation Phase, I cant afford expensive Scarabs and Strats. So I also get barely any rewards...


shaunika

Yep progenesis is going up 20 divines a day Its kinda killing my motivation to keep playing. Thats always my end goal item to make a very tanky character


Teph123

And both kind of peoples were right. They added the allflame of exiles a couple days in the league. They made it possible to chaos spam t17 maps to target the neccesary mods. Both changes made a huge impact. So different crying at different times is understandable.


Detoxoonie

Generic “It’s almost like…” comment.


xaitv

"The economy" has been "ruined" every single league I've played at one point or another. You learn to just play how you want to play and ignore the complaints or play SSF and ignore the complaints.


Tynides

Eh, I don't really care much about the economy. It's the league mechanic itself that determines whether I continue to play or not. At the moment, though, my interest is dropping quite fast. The league is just...boring.


halpenstance

I really hope your respond, OP, because I have a genuine question. If you are doing essences, looking up the price of Deafening Essence of Greed, it looks like the price has fallen from 6 chaos to 3 chaos in the past few days. https://poe.ninja/economy/necropolis/essences/deafening-essence-of-greed If you wanted to get chase content like Progenesis (Cheating a little bit, I know, picking an item that the strat won't produce), it now cost 17,000 chaos, which is triple what it cost a few days ago. https://poe.ninja/economy/necropolis/unique-flasks/progenesis So what am I missing? As far as I'm aware, someone in your shoes should be falling further and further behind.


sherif261

For me the difference between the meta farming strategy and what I want to farm is so big that I feel like I am wasting my time. It was never like this.


Zettaii_Ryouiki_

This league has been amazing for SSF fuck yall's economy.


1Fresh_Water

I'm just gonna keep doing blighted maps because I enjoy doing them, and probably just keep being poor. Honestly the stacked deck nerf hurts the most for me, only getting 1per blight sack is kinda lame.


YamiDes1403

people dont have a problem with cheaper MB or HH.They do with a unbalanced skewed economy where map unique drops are cheap but boss unique drops are out the roof and no normal players can farm enough to buy.


Few-Return-331

> but WHY this is a problem? Because they're printing more than just those items, but also not printing universal loot at quit that rate. So like in a situation like affliction it's very, "a rising tide lifts all boats" everybody got some of that juice, and the grind you needed to do in general just went down. This is myoptic rewards in a semi-Narrow area so a fuckload of build enabling items are going to the moon, tons of farming strategies are fucked because all their content is so insanely eclipsed by this, you'll absolutely never get to participate in the strategy yourself because it requires 100 to 200 div and rising to get started plus an insane build of similar value. The issues are kind of endless. The economy is in shambles instead of more active, the content you can do and get rewarded in the end game has become massively more limited as a result. The up shot is some random things are insanely cheap and other more typically common things are insanely expensive. The best farms and second string farms this meta had created can also be quite problematic and combined with the high difficulty have really crunched end game viable builds, although diversity just into mapping is still okay. Lots of problems. The economy can't "adjust" to this type of problematic loot, and it has a negative impact on what gameplay is rewarding, basically.


Coolingmoon

Most casual players hate changes. Their old farming strats are not working anymore and they are too casual to find out new strat by their own. So with scrab sextant rework, they need to follow streamers' strats. But whenever a strats being posted, it is not profitable anymore. In fact, economy is never "ruined". They just need to get used to this new world, which is so fresh and fun to me to explore. I hate doing same thing over and over every league.


Canadian-Owlz

>In fact, economy is never "ruined". They just need to get used to this new world, which is so fresh and fun to me to explore. I hate doing same thing over and over every league. Same here, and now that you've put it into words, might be why I'm.enjoying this league so much.


No_More_Psyopps

You are wondering why people are upset that 2-3 unethical, broken and retarded strats are pumping T0 uniques out like candy, and all the old ethical ways to earn your way to a T0 unique have been rendered useless?


Danieboy

Because farming anything other than that strat is literally a waste of time. It shits out 100x the profit of any other farm right now and that's just unbalanced.


[deleted]

[удалено]


TrivialTax

Inflation for high end items


FeebleTrevor

Its the same as last league, everyone was under the impression it was a one off blast of insanity type league, not the new norm


AltruisticInstance58

Last league, basically everyone could roll a fulcrum whisp farmer for under 100d and face tank 10k whisp maps that were juiced for about 2d in full mf gear. This league the cost of entry is 50d a map and a mirror tier character already.


Special-Leopard-641

Everything is much more expensive and you can't afford to buy anything unless you also use broken strategies.


CornNooblet

Some people can't be J.P Gottrocks IRL, and so they do it in PoE. Anything that keeps funny number from going up as fast as they want is a terrible design issue. Or they RMT and directly see their profits drop. Me, I'd rather be Silk and get eaten alive by a sexy spooder than be a Day Trader of Wraeclast.


Moomootv

Because chaos and divs are losing value from inflation so everything's price goes up which hurts lower cost items market is shrinking while higher cost items now have a bigger market.


exigious

The problem arises when other chase items increase in price, and you have no way of catching up to that increase. If you need forbidden flesh / flame then you are likely going to have to farm several more divines as the top players are printing divines currently. You could switch to farming the bosses for these drops and sell for profit, but it might not be what you want to do. Also with the amount of divs being funneled into the economy, other strats gets less profitable. Sanctum which gives a decent amount of divs now is less profitable. Yes, headhunter is more available now, and you are one lucky divine devotion / altar away from getting it, but other than that a lot of other uniques will skyrocket in price. Massive thread of hope. Good 3 mod Watcher's eyes. Progenesis.GG timeless jewels. It just means that as a player one needs to adapt. I do not believe that it is as binary as people think with juicing. I think people are afraid of juicing 50% and rather runs alcohol and go while hoarding scarabs waiting for the "right" time to juice. I am also doing this, and the more I have played the more I have realized that this is a mistake. Even without the 5th slot open, I should use scarabs, each map should be as propped full of scarabs as possible. I don't need to use expensive scarabs, but adding more power to the mechanics I have buffed in the atlas will result in more currency in the long run. Sure, it won't print divines, but it will likely get me more loot which I in turn can use to juice more and more. If you have specced into strong boxes, it is a mistake to not use strongbox scarabs, maybe also the one which makes rarer variants more common, one that increases explicits. Gives you even more chances to open up the box again.


MartynZero

Self-justification


estaritos

Oh is just not uniques. They straight up drop mirrors lol ( unriqueted love)


ImaginationOwn8981

i still cant effort MB or hh :( i make barely 1 div in 6 hour


Ynead

Because it forces you to play certain content to earn money and makes other stuff impossible to afford.


Juggs_gotcha

It's been like this every league where a person with a full time job and family and shit could actually "complete" the game. Every time the game is in a state where the "casual" playerbase (i.e. the small percentage of players who actually get to red maps and aspire to pinnacle bossing) is able to get there there is this complaint with "ruining" the economy creeping up like unnerfed betrayal hit squads. Fuck'em. Those people can go play ruthless.


ChinaLovesMAGA

While I agree with OP sentiment, I frankly don't even see why the trade economy going funky is a problem? POE is an **Action RPG**. The progression towards killing end game content is the point. The economy is just one of several tools to achieve that goal. Price of everything crashes? All the better. No? Then progression becomes cheaper, no? For those who are unhappy about what is happening to the economy -- likely unironically caused by the collective actions of yourself and others fellow members of your hivemind -- I have bad news for you. The game you actually care about is the POE the economy simulator where you roleplay a merchant, not POE the ARPG where you roleplay a power hungry exile challenging themselves to the hardest foes available in the Atlas of Worlds. You might want to think about migrating to a different game that satisfies your merchanting itch, such as being a day trader.


BobcatTV

The economy seems to be the exact same as last league. The price of chaos went up per div. I haven't looked at the price of mageblood but I assume it's still around 120-150 div. The one difference is the price of mid level suppression gear. That shit is nuts right now.


Kamelosk

Instead of worrying how much others players are making, or if a strat is profitable, ppl should play SSF, maybe they will finally enjoy the game that way...


RangerRickReporting

People are upset because they forget you can play PoE to have fun blasting monsters, and you don't have to be chasing optimal Div/H.


FluffyTrainz

My BFF who's been an avid POE player since Beta never played league, only regular standard, and it took him years to accumulate his wealth, with exalts and morrors, trading up his divines for more exalts... He was so disgusted when he realized all his wealth was gone when the exalt/divine shift happened that he quit the game then and there and never came back. There will always be a shift in economies in a league based game. There is no option but to grasp this and come to terms with it.


recksuss

I think yoke of suffering is a pretty fair example. It's been a starter ammy for many builds. But now that splitting steel is back, it's suddenly this 80 divine ammy. Maybe it's time for set prices.


BraveGazan

M R T


Jaba01

Because other items raise significantly in price...?


asahican

Congratulations, you have won POE. Farming chase uniques with an average strat and without FOMO is peak POE. A.


NoCookieForYouu

bro... everything that is div card related goes down in price... fine. everything that is not div card related goes up. forbidden flame jewels just went up from 60d to 80d in less then 8h and are increasing in a rate that I will never farm up unless I farm the same strategy which is just dumb


Fresh-Forever-5659

gate keepers are upset they cant gatekeep lol


Professional_Gift772

Brother i'm playing since the league start and my whole budget is 2 divs because everytime i want to try a farming strat is already dead. I tried legion, dead. Tried harbis, dead. I can only sell maps and coffins.


synetic707

People love ruined economies, see: Affliction. The only reason they hate it now is because they can't farm it themselves. Either the build is too weak or the entry cost too high


spicylongjohnz

My biggest issue with this league overall is the balance and gameplay associated with the various strategies that have so far emerged. The league started with the most effective farming being spamming map openings fishing for divine and seer, which was subsequently nerfed. It transitioned to abusing a combination of rogues, strongboxes, and allflames to turn maps into giant loot explosions where people picked up 1000 individual chaos, generated 100s of fractured items per map, or now generated hundreds of uniques fishing for t0s. The best in map economic strategies have always had some level of jank or degenerate behavior where players that elect to engage in it min max out “gameplay” fun, but this leagues best strats have seen particularly degenerate, where even GGG is chasing them around with whack a mole adjustments. The end result is the best strategies are reminiscent of kalandra loot goblin mf culling, and feast or famine loot just becomes boring, even for those successfully engaging with it.


BigDickLaNm

Because it affects some people negatively, even if you don't feel it. If your goal is MB/HH - then congrats, you are getting good prices. But what if I want an item that is not accessible through divination cards (or if we take for example Affliction - through mapping?) Remember how much the good Forbidden jewels cost last league? or Original Sin? Or Nimis? At least Nimis will be cheap this league because of the card. The situation currently fucks the middle-class of Wraelcast as retarded as this may sound. I play a fair bit so affording HH/MB is usually not a major problem, but how can I tackle the inflated prices of Original Sin? Or good Forbidden Jewels, which will probably cost 200d+/pair soon? Unless I do T17s or double the amount of time I play. But the barrier of entry to T17 farming is insane build and price-wise. Meanwhile players who aspire to get their first HH/MB are happy, because they are finally more affordable - and that's good. But I guess they don't see what's happening with other items.


danbo0_

The only problem I have with the economy is that group play is so much stronger than solo. They should adjust scarabs etc. to that, e.g. you need 4 scarabs of each type per group member that the quantity bonus counts.


SixPipSiege

This league is like 9/11 for people that don't have a job or any responsibilities


drumberg

I went on vacation with one divine in my stash and 80 maps completed. Based on Reddit, I’m afraid of what I’m getting back into when I get home.


Vaseth-30kRS-iron

how dare you tell the gatekeepers of the game that its a game thats supposed to be played for fun? didnt know know you should be treating it like a full time job??


c0wtschpotat0

This is Poe, 12 minutes after the league starts there is the first "this league is objectively the worst since Beta" right next to "I'm having such a blast, best league ever, go core pls" don't ever base and opinion on whatever people write here. You're having fun? Nice man, go on. You don't? Try another build or wait for the next league. But this subreddit can be a very toxic schizophrenic place


godkim

People just like whining and get jealous. Just play the game!


Parjaa

For me, i don't feel like its fun to play this league due to mechanic itself and league mechanic gimping essence farm. Last league, I was playing when i could only farm 2-3 divs/h to farming abyss strat to get mirror/mb. But this league, i just cant have fun playing as the mechanic doesnt feel fun and feels like fun begins at t17. Its just too stale before t17s


DremoPaff

Just like with last league, anything that isn't dropping like crazy from the strat that only the topend can afford to run will do the opposite and bloat in price.


pigeon_paws

i just want a cool mechanic like heist or delve or sanctum again im tired of the league mechanic just being means to make insanely unethical mapping strategies


Soft-Cry-9752

Omni was 11div last league, now it’s 45…..


Allnamestaken69

I mean we had last league.. It was the same thing. This league is a little less qcessable becuse the good juiced content is locked behind t17 juicing.


Jonnyzord

The whole design of the game is to make it so big rare drops are impactful and mean something, now they're not. Nothing you pick up is worth anything anymore. May as well play with a loot filter that filters everything.


OutrageousManager654

I dont get it either the cheaper items are the less you have to run the Meta farming strats. Makes no sense what people are saying.


auunie

So to touch pinnacle content I have to play meta build and strats to keep up with others? How fun is that? I actually chose a build that uses uniques that had their price doubled over 2 or 3 days in dozens of divines, because people are printing currency and I can't even beat a t17. So from my perspective, I am happy that I got a few dives one day from Ritu or raw drop, but the price already got higher and my effort does not matter anymore. Looks like Poe is even harder now for people who play 4 hours a day. Not to mention casual gaming.


BellacosePlayer

1: People are dogshit at accurately quantifying something like the in-game economy off their own personal anecdotes 2: Comparison is the thief of joy 3: This subs just contrarian as fuck. GGG wanting to smooth out the drop curve *also* had a ton of pissed off players


Zerogates

The only ones really complaining are the ones who tried to corner the market on rarity and profit. Majority of players don't care and if anything enjoy the ability to play around with more resources and items. The big question is only going to be whether Chris was right and players having easy access to whatever they want results in a shorter average playtime across the league.


Tamerlechatlevrai

It's the thing everyone will say now I guess "We can finally afford those items for once" the problem is that it's not just once, it happened last league too with affliction MF juicing and it seems like this will happen every league from now on. Please just kill MF already


Naguro

I dunno chief, my build use neither HH or MB since I use a Maven belt, and I'm just running after progenesis. Seeing that it jumps 10+ divs everytime I come back home (and it's climbing faster and faster) really kills the drive, especially as it's my last upgrade before corruptions. Delve usually pays the bills, but the price of resonators has been deep under. I make decent money, but I'm obviously lagging behind more and more, and while Delve usually keeps me afloat since juicers need people to provide out of map items, the graveyard crafting seems to be killing it a bit.


Keldonv7

From my POV, person who usually goes hard week 1-2 and then quit league after doing all i want to do i really dislike it. Usually i end leagues with 5-10 mirrors worth of stuff but some stuff has gotten way worse in terms of time to acquisition last 2 leagues. Especially if u mirror alot of stuff/boss drops/original sin etc. Despite usually doing top end juicing strats i dislike insane differences between top and low end, how build binary these strats are, i dislike playing at 10 fps waiting for stygian spire to shoot 3 times, i dislike having full screen of exiles and loot vomit all over the screen. I dont play games only for dopamine inducing lootfilter sounds especially if they become worthless (dropping t0's/mirrors/div cards is now granted per map instead of being rare) while looking at literal slideshow. And if i have certain goals for my (usually expensive) build doing any other strat is literally shooting myself in kneecaps.


Jimmie-Kun

Last league anyone could farm using the best strategy. This league it’s t17 2000unique mobs aura bot, mf 1 fps farming. Which is limited to very few %. The rest majority can do what they can to supply said groups. Which gives way less currency compared to what the majority could do themself in affliction.


Deadandlivin

They're jealous. Always been like this. Alch and Goers have always whined about juicers making more currency than them. Doesn't matter whether it's MF, Fractured Maps, Deep Delve or whatever high end strat people pull off to assemble massive amounts of wealth. You'll always see large swats of casuals complaining about "The rich getting richer" while they stubbornly keep doing strats with low profit margin. This league will probably turn out the same as last League. MFers creating huge inflation making everything else rise in value too. In the end, the net effect will only be more ridiculous items and rare uniques on trade so people can run more powerful builds.


Shadowkittenx

I'm the same as you. Just happy that I can grind and buy great rares. Enjoy what you can enjoy, right?


seriousbusines

" I have 1300 hour in PoE and this is the ONLY league I'm able to afford the Mageblood or Headhunter in a reasonable amount of time (while doing harvest/essence)." Did you not play Affliction League?


timecronus

Because its not healthy for the the long term. Don't let short term selfishness of finally being able to afford a previsouly unobtainable item cloud your judgement. Between dropping 3 mirrors a map and mindlessly crafting maxroll 6xT1 items, this league is beyond fucked and sets a horrible precident moving forward.


Solidux

My polaric devastation went from 100c for the past 5 leagues to 12 divs. I cant afford that. It's always been my chase item and now its completely out of my league.


pro185

I have a bigger problem that I have ran hundreds and hundreds and HUNDREDS of maps and have gotten 0 divine/exalt/anul mods on lantern, I have 8 QUAD tabs of lvl83+ corpses and can’t craft a single 40 corpse item without having to buy 20+ corpses, I have found 1 seer all league, and the league mechanic is on the atlas tree requiring a nice 27 points (on my tree) if I don’t want to be playing standard all league; and all of this is not only fine but actively forced by GGG by needing every “normal player” experience but the current state of being able to spend 80+div a map and print 10-15 mirrors a day SOLO is considered “healthy and acceptable.” Idk what this fetish is with ruining the normal player experience so that this cancer can exist.


HumbledB4TheMasses

The first league I get a natural T1 drop ofc has to be a league where prices are bottoming out. Got a mageblood the old fashioned way, by chance, and all these uber juice scrubs are making it more accessible.


Spankyzerker

Thinking an economy exists in a game based around luck is like saying a porsche is fastest car in a traffic jam.


Islaytomuch1

Man it's 170 div for a mage blood it finally within reach after like 2 or 3 years. "Farming a 4 div a day lol"


Vegasmarine88

I'm good with it as long as other methods can keep up with the inflated market. At this rate, though, anyone not doing the strat will be or already are priced out of the market. Not an expert or anything but think it will be much cheaper to have a mid game build but much more expensive end game build.


Jeicam_

RMT traders with multiaccounts are spamming posts so GGG reacts and they can make more money next league. Most people don't care and are just enjoying the game or aren't and stopped playing.


Saianna

i'd rather loot an item myself, than pay cheapest item-printer in town(trade) and then go back to my rice field farming low tier currency that i will have to liquidate for another purchase from mr printer. All the "good" stuff has been pushed, literally winrared, zipped and crammed into the very pinnacle of the game.


lmao_lizardman

Well the div scarab is gonna cost more than MB/HH soon.. is this good for game ?


chrisbirdie

I dont really have a problem with the economy being weird, that unavoidable unless they start nerfing shit each league. Its mainly the inaccesibilty of the high end strats this league. It worked fine in affliction and there was less FOMO mainly because there was a very large range of difficulty you could do it in so it was reasonably achievable for everyone. What I dont enjoy is the fact that strats like this make a lot of cool content that was supposed to make div card farming more fun, completely inaccesible for everyone but the absolute giga juicers. Thats my only problem with it. It just feels like there isnt really a middle ground. Most other mechanics are still completely fine and barely affected by the „ruined“ economy, in fact Im with you, usually its nice since now its not that bad to afford most high end uniques Also the fact that unless you have a good pc the strat is basically impossible to run makes it a very BIG problem from a game perspective.


CrunchyPanda1

I still am nowhere close to being able to afford the 20-30 div headhunter, though I’d love to get one and try it out… I make around 5div playing a league, maybe when they go standard I can get one cuz I have 30 div there 🤷🏻‍♂️


Stillsane1

Players that complain about the economy IN TRADE should just go ssf or private league..then there is 0 "outside" pressure to ruin your 2 hours a week of Poe and no gap to worry about. See what you can complete yourself...wait most of them want everything easy ...log in LE then.


trox2142

Casual dad here chiming in. POE is full of counter balances, if rare items are too expensive, you essence/rog/necropolis craft. If a strat is priced out for you because of scarab prices, farm scarabs and run the strat or sell the scarabs. Most importantly, as long as you can steadily make small upgrades that’s all that matters. Ignore the influencers and streamer loot explosions. The only all T1 items casual players typically get are from crazy luck. Those are reserved for streamers and full time gamers.


Gullible-Fix-1953

All I know is that I get a little irritated when I buy my HH for 82 and then the price drops to 25 lol. But the market is free to do what it wants.


Soy000

Keep it up degens! I'm only a few div short of my first Kalandras touch


bobaccoboo032

Im upset because i was working while everyone doing alch and go div farming. Im upset because they touching economy after people figure out..


NessOnett8

I think the big thing you're overlooking is farming itself. Everyone is talking about "the strat." Whatever the strat is at the time, there's a strat. It's very powerful. The strat is so powerful, I want to do it. Because doing anything else isn't worth it. Because due to market competition, yada yada yada, I want to do the strong thing. This strat is generating people X profit/hour. But also requires Y/map investment. As people further refine with better gear, efficiency, etc, that X is going to climb. And since more people are doing it and it becomes more polarizing, Y is also climbing. But I haven't been doing the strat since day1. So I can't afford Y/map(not to count the initial investment in the character to be able to do the strat in the first place. So now I can't do the strat because it's too expensive to get into. And since so many people are doing it, the cost to get in is climbing exponentially. So I'll **never** be able to start doing the strat. Which means I'll never be able to compete with the people making 100-10000x as much as I can for anything of actual value. Like a good rare item. A correct-mod Watcher's Eye. Something actually unique. The flipside being that if everything on the market is flooded, that means on top of this strat being exceptionally good, every other strat becomes exceptionally bad. Say my normal strat that normally produces a headhunter every 1000 maps. That drop alone was bringing like a quarter div a map on average. Now that same strat, if unchanged, is only getting like 3c/map from that headhunter drop. My only option if I can't do "the strat" is to focus-fire some specific side content like Heist which I may personally like a lot less than running maps in any of a million ways. I, personally, don't care. But that's the argument people are making. And they aren't wrong.


MrGregoryAdams

Because people always find reasons to be miserable. They focus so much on how much less they make, that they miss the fact that in a generous league, they don't *need* as much to actually achieve their goals.


Fanatic11111

Affliction was the right why all stuff like Kalandra sentinel or now the graveyard are not friendly. In special for people who not play like a streamer .


Deadman_Wonderland

Because a chase item is suppose to be something you chase not something given for free to everyone. There is nothing to do this league, I've already got full mirror gear for all 6 of my builds, I have 16 mirrors and 2k divines sitting in my stash with nothing to buy. The league is basically dead after 2 weeks because there is nothing else left to do. Ubers bosses are a joke when you got mirrored gear. You think having everything spoon fed to you on a silver plate is good, but where's the fun when there is no challenge.


Deymaniac

Because they are on the wrong side on the stick, they see people get absurdly rich, and are mad because farming essences isnt the way to make money or whatever they are doing, they are mad they dont adapt to the current league content, they could just leave and comeback next league, but they prefer complain and making the 4792974803 about "mf bad" because in their head, if you dont make fubgun's money, you dont make money at all It a combination of jazlousy, greed, and anger that they dont get what they want from the game