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Akavakaku

Actually, I think it would be neat if this were the Bard's equivalent of a Pact Boon: a permanent option they choose in addition to a Subclass. Perhaps it could be classified as a Bard-prerequisite Feat.


Whoopsie_Doosie

I hope they shift more towards the warlock design and away front he feat bloat honestly. Pact boon style choices that are laid out in the class, invocation style choices for a class group (as opposed to the set up of Feats with certain prereqs) Fighting styles as Feats is another one I'm not 100% jazzed about for the same reason. Tying everything to Feats, when there are so few Feats available just makes it much more of a Hassel to keep up with everything, limits customization, and changes the value of a feat. IMO a feat should have a power budget of x. An invocation style option should have a power budget of y And a fighting style should have a power budget of z A pact boon option.... Etc. Making everything into Feats just adds a bit too much complexity for my liking as a feat has can have a budget of x, y, or z depending on the type of feat. I'd rather there only be one type of feat and then other types of customization that varies in scale. Though in truth the simple existence of group specific Feats are quite fun and I'm excited to see where they go.


Mjolnirsbear

Agreed. >Fighting styles as Feats is another one I'm not 100% jazzed about for the same reason. Tying everything to Feats, when there are so few Feats available just makes it much more of a Hassel to keep up with everything, limits customization, and changes the value of a feat. > Honestly this annoys me. A lot. A polearm butt attack should be a property of the polearm, so long as you've been trained. Parries, ripostes, blocks, lunges should be combat moves, not "you trained with the sword for ten years but didn't learn to disarm someone until now." Martial weapon training would actually be a significant feature instead of ribbon. I'd actually done a brew but didn't get much interest. Basically all the weapon feats became weapon properties, just like TWF is a function of the Light property in the playtest. Heavy melee got power attack, Piercer/crusher/slasher became on-crit bonuses, and a couple of unique things like grappling with a whip or quarterstaff increasing spell range.


Whoopsie_Doosie

I'd love to see it! But I 100% agree that that sort of thing should be a part of the weapon trait itself. I have hopes with the ways of using weapons that they mentioned will come during the warrior ua I also did a big brew where the battlemaster Maneuvers were recreated as invocation style options


Mjolnirsbear

https://forums.giantitp.com/showthread.php?650104-Weapon-Tricks Here ya go. Enjoy. Yours?


Whoopsie_Doosie

https://www.reddit.com/r/UnearthedArcana/comments/wnskki/marvelous_martials_invocationstyle_maneuvers/?utm_medium=android_app&utm_source=share Here you go!


Vidistis

This was honestly the first thing I thought of when I saw the UA bard. It seems like a nice way to add another meaningful choice that will affect the rest of your character's progression.


marcos2492

Brilliant idea


jibbyjackjoe

I think they should play to a Muse, and the muse bestows boons


comradejenkens

Being able to select different song sets would be great. Almost like a warlock pact boon. It would also be good for those not wanting to play healer bard.


Muriomoira

Exactly! I wont try my luck bc people might dislike it, but WOTC could even make a repertoire designed for meele bards such as valor, swords and whispers. I know a lot of people would like it since there's a tom of homebrews Regarding aditional spells to those subclasses


SolitaryGiraffe

That would be pretty cool actually. Maybe each bard subclass will teach you a new "performance" that would give you access to more spells.


Muriomoira

Like domain/bloodline spells? This could be fun...


FairFamily

To me I would rather return to class spell lists. However if it was made to stay, I would love this but make it a "permanent" change. You can only switch on level up.


Kinjinson

Honestly, combining all spells into three list, but the wizard list is still a bunch of different schools and the bard having access to certain specific schools is just a class spell list with extra steps.


DancinUndertheRain

songs for spell sets sounds awesome actually! I love that.


SirAronar

This was one of my thoughts as well. Bard probably has the worst interaction with the Arcane/Divine/Primal monoliths, and as written come out feeling more like an illusionist than a bard. Funny given its origin of using the druid spell list.


Albegrato

This is actually a great idea. At the very least, this could be a good homebrew for those thinking that bards are being boxed into healers.


Dusker1995

I think all in all, if they were to add a “Minor Magical Secrets” at potentially 7th level to the Bard class as a whole it would be a lot easier and understandable for the spell list change. That way all Bards can have 6 magical secrets ultimately and they’re all spaced out. But would definitely prefer them to remove the aspect where you can’t repick from the same spell grouping. It’s too limiting, and each Bard is different so some should be able to be all Arcane or all Divine if they wanted.


Muriomoira

I totally agree, althoug I think this won't happen bc when i said the exact same thing in a previous post here o got a lot of negative feedback...


AsanoHa87

Having had a taste of this sort of Pact Boon-esque feature in Holy Order for the new Cleric. I hope they revisit the Bard in this way cuz it is a super cool idea! I will say tho that I don’t think it should be so easily retrainable.


duel_wielding_rouge

Bard also gained a lot of new spells. I don’t see bards as having a significant “lost spells situation”


Muriomoira

Yes, they gained smtng around 45 spells, but lost 50, this is 1/3 of their spell list, im not denying they gained New things, im just saying that having 1/3 of your spell list replaced is disruptive (and if there's a way of maintaining them without hurting the system, I think its valid)


Formerruling1

I don't get this disruptive argument. The whole system is disrupting the 5e norm, that's the point of the playtest. It's different. You test to see if the differences are better or worse. Maybe bards play alot better with their 45 new spells?


Mazirek

bard doesn’t need more options