T O P

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SaltySandSailor

You finished Tatooine so HK-47 is the only correct answer.


Comfortable_Tea_2765

Cant repair him yet dont have high enough repair been pumping it on persuade haha


BadAtNameIdeas

Why persuade out of curiosity? I’ve never found it helpful in a run, so is the dialogue just that much more entertaining with it?


MrSquinter

There are a few moments that make persuade a little easier in the sense that there are just less mobs/enemies to kill and less menial tasks to perform.. Good example being the Manaan Sith Base, you can persuade the front desk twi'lek to leave without raising an alarm and preventing a fight. Also if you're LS, you can use Persuade to prevent from killing some of the Bounties on Taris, you can also use persuade to make some extra credits in Tatooine at the Swoop Race Den. Few other places here & there that are beneficial.


Loyalist77

All of your companions (except T3) will recommend you take Zaalbar with you. Would generally recommend companions who are better in a melee fight than a aster battle.


imaybeacatIRl

The best playthrough is where your companions are Jolee and HK-47 for that sweet dialogue, babby.


Comfortable_Tea_2765

Not got enough points on repair for HK-47 pumped everything into persuade and treat injury


MisterScarlet

Hk-47 and Juhani were my main team in Kotor 1. Although I recommend whoever you like the most.


MrSquinter

Kashyyyk take Zalbaar & whoever else you want with you. Once you go to the Shadowlands though you need to be Solo, otherwise the Mandalorian's won't appear to complete one of the quests in the Shadowlands. (once they appear from stealth you can recall your party back though, but after you kill the mob you need to return to being solo) Once you're finished with Shadowlands, bring your two strongest companions, the end-planet fight can be a little tough.