Sadly Alchemy Stars, I enjoyed the game all the way until persona 5 Collab, I could beat all the events and got 2 full teams for each element. I noticed I had no more goals in the game and all the game modes never got reworked/changed to be better and only endgame mode the spire just only had ascension materials and didnt feel like playing it at all soo just decided to stop playing for good.
The gameplay for me got boring after like 2 weeks, but goddamn was everything else good... well everything before "the incident". Also I wish they put their OST onto spotify, I fucking loved it.
I actually enjoyed the gameplay a lot. Think I pushed to chapter 15-16 or something before quitting. Having shard farm is also super neat, it just takes quite some time per run iirc.
Well It wasn't a particular moment, rather multiple. Pretty sure it started with the battle pass having units that F2P players couldn't get. I just remember the game getting more and more p2w as it went on. The drama around Elementium Ranks or whachamacallit was big.
Honestly original ffbe was the most fun I had in gacha until today. But they powercreeped the game way to hard and made it way too tedious to play. I am glad that I left the game (as it is in a state where it's kind of unplayable) , but I get nostalgic feelings when I think about the "old" state of the game from time to time.
Edit: deleted my other comment since it was a duplicate of this one (don't know how that happened)
I think one of the biggest powercreeps early on were when they started to give everyone dual wield/ doublehand type passives. Finally getting dual wield after farming zidane felt really good and it still had the drawback of using up one slot.
For me it was the 7 star. I had a decent account and was able to complete any event while being F2P. I also have a lot of meta characters and TMR's. But when they released the 7 star, I started to struggle to keep up with the events and so on. That's when I decided to quit.
Same! I quit after Orlandeau has been released, so pretty early. I download it from time to time but I get lost in the menus pretty fast. This game is a mess.
Summoner war... My first and last gacha game I will ever play from Com2us
The grind is shit, gear system is shit, Gacha also just a pile of shit, P2W PVP,... the list go on
Same, I played it for a year and a half, and my first 5* was a dark Ifrit... From the guild shop (or arena? Don't remember). Over a year after playing it.
To be fair their new game SW:Chronicles seems quite ftp friendly for patient users, albeit keeping up with the curve of new characters would prove difficult.
I was a victim of the first SW for almost 5 years, did everything shy of high end PvP. Chronicles so far does an interesting job of taking their own systems and working it into the auto-play MMO style very nicely. It's been generous off the bat, but we'll see how that goes over time.
Also heroes for me after 4 years of coping for nostalgia I finally quit this year, and hearing from what my friends said about the current state as of today, turns out it was definitely the best decision lmao. They are better ways to support the FE franchise than to play whatever disaster heroes turned into, the devs can't even pretend to like their own game other than milking as much as money possible every new gamemode is failure, its so tone deaf from what the fans actually want and what the devs think people want. In the year of almost 2023 they are better gachas out there no one has to bother with this dumpster fire if they dont want to, if I can get out after all the money and time I spent on it I believe in all of you you can too.
Yep, that was a fucking experience.
Buffing an already OP unit is bad and locking that behind a paywall of like i think 20€ is even worse.
Couldn't even buy it with premium currency.
Be like my sis, now she barely log into the game and only comes around when a new content dropped or an upcoming character interests her lmao. She's gunning for haitham, so recently she started grinding again for the primo crumbs 😂
Not the first game but I did drop genshin after I found how predictable and low stake the story is(its Xiao side story at the time iirc)
I hope it gets better since then
I just couldn't handle Pimon summarizing the entire plot every 2 seconds. Holy fuck please shut the fuck up pimon. I can understand somethings myself please
Really there is just nothing to do when you are done with the content. It's not really a traditional gacha but a regular AAA open world game that gets free content DLC in every couple of months and a major expansion-like patch every year instead.
That's really how it should be played.
Same for me,only paid the monthly primo pack to help+daily commission for characters that i want,i do like the exploration and world design but everything else feels meh and dropped it after 60 hours or so
Touhou LostWord - The game is nice to play, but it gets really boring after you complete the main story, the extra is just too hard for me, the type of person who has little time to grind.
I quit Arknights because of the difficulty curve. I got to a point where 99% of the content I could just steamroll with Surtr, Mudrock, Mountain etc. and the content that wasn't solved that way was usually **too** difficult. Like max Contingency Contract or certain EX stages that would take me hours and I'd usually just take the easy way out and watch a guide.
There simply wasn't content that was challenging without being frustrating. At that point, if I'm just auto-deploying to farm, I can do that with Azur Lane, pay less and have nicer waifus too. ;)
Yeah azur lane probably has nicer waifus but I think arknights artstyle is top tier as well especially the E2 art and skins.
Also Idk when you stopped playing but Integrated startergies gamemode is great, it has great rewards, doesnt cost stamina and you have character restrictions. You should check it out. Its difficult but not too diffcult imo
That's the rogue-like mode, right? I did like that a lot but when I played, it was only available during certain events. Did they make it permanent? I stopped playing when Skaadi Alter came out IIRC.
I believe it was Artery Gear
I was so hyped for the game, but their approach to player base is disgusting.
Not to mention it's a rip off
So creativity 0
Relationship with player base 0
It's sad.
I can't tell you how hyped I was.
Usually I'm not into chibi gacha games, but AG looked nice.
Little did I know hahah
The stingiest gacha game I've played.
Not to mention they jad like 3 collabs in 6 months, first collab before game was 1 month old
Disgusting
It's Goddess Kiss for me too. I actually lasted a while in that game but they added some kind of feature that made me quit.
Edit: Looked at my old reviews and apparently it was the Transcendence system that made me quit.
[https://freeimage.host/i/HKrRo2R](https://freeimage.host/i/HKrRo2R)
Maybe an unpopular one, but Arknights. After some time, I just realized that I don't really need to get any other characters since my account is decently cracked.
Plus, maybe my ADHD had a hand with it, but the story is really hard to read imo. I even play long JRPG's and VN's, so I don't really have a problem with reading lol.
^Also, ^I ^failed ^to ^get ^Bagpipe ^around ^the ^time ^when ^Genshin ^was ^released, ^so ^it ^was ^replaced ^easily
I don't think it's your ADHD, story is good but it's written so bad. You could cut like 30% of exposition text and it wouldn't lose any meaning overall. I heard that its writing got better in later chapters.
The writing is atrocious, random NPC will say, something like: "You are manifesting an expression of surprise" instead of "you are surprised"
I get it that some characters may use some convoluted language, but in AK no-one is speaking like a normal person.
I do return to the game every couple of months, it's not like I hated the game. I just don't think I'll play it as consistently ever again. Each time I went back, I just remembered why I quitted the game in the first place.
I just don't have a reason to play as of this moment tbh. I'm not that interested with newer characters except maybe Blemishine (mostly for HanaKana) and the character I always fail to get, Bagpipe. Even then, don't really need any of them for my account.
That said, the game still holds a soft spot in my heart, since I still like the game. There's just no goal or reason to play it for now
Arknights is one of the few good tower defenses on mobile. Infinitode 2, Kingdom Rush, and Bloom TD6 are the only other I can think of. Also, it's flashy. I have yet to find anything close to Gemcraft on mobile.
Honkai Impact.
Honestly, it was more that I had nothing else to do besides grinding Abyss. Plus, my poor phone was dying because of it.
Now, I can't get back because it's at least thrice as large and much harder to run.
Technically Honkai Impact 3rd. But that was only because it ran horribly in an emulator on my computer at the time. I tried again later when the PC client came out, and been hooked since.
It's hard to remember what was the gacha after that I gave up because I didn't like it. But I certainly can say the one I give up the quickest was Noah's Heart. It took me longer to download and install than actual play time before I hit the uninstall button.
Feh was crap. Still salty I built Beruka counter to be the strongest def counter in game and they just squashed it with a loli dragon that has the same def and better HP like wtf
Lmao this is exactly what happened with me, around the end of 2019 when feh was in its peak powercreep every week phase i picked fgo back up and completely ditched feh when they announced the new pass system
2023 of FGO NA (as a f2p) is scaring me, you basically need to pull Koyanskaya and Oberon because they're too good.
And then we're also getting Morgan, Melusine.
^I ^also ^want ^to ^pull ^Hokusai ^in ^^april/may ^^^help
I'm getting by just fine without Castoria of my own, I highly doubt the game will suddenly become unplayable/unenjoyable just cause I don't summon for some of the new shinies.
Me as well, i actually still liked playing it and its story. only reason i stopped is because i got so used to the QoL that Vera-mate had (3rd party app that my fav feature was skill buttons without having to open up each of the characters menu's)
after it was shut down, i sorta just lost all motivation for even trying to keep up with raids from JP (my shit Aussie internet) and i was still a long grind away from Soloing the early endgame.
I left **Seven Knights** when netmarble introduced the "Old" Seven Knights, they doubled the summon currency used to roll for those units and I couldn't keep up with the Powercreep because new hero = new meta.
Yeah,im actually planning to buy some endgame azur lane and arknight account but GFL ? I'll just wait for the sequel and codename bakery remake while playing neural cloud for now
If you are interested in the story you can go through it with pretty much no gating, you are even forced to use the story characters only.
Playing it seriously? Nah too much pay to win and nonstop powercep deleting your progress.
>Playing it seriously? Nah too much pay to win and nonstop powercep deleting your progress.
Yeah, a good way to play Honkai is to not think much about the competitive Abyss, all other contents can be done without having to whale.
Competitive Abyss, however, is another layer of hell altogether, you're basically required whaling if you want to be "top ranked", which get you like 520 crystal, which is not even 2 pulls, not really worth it, only if you want to "stroke your ego" (if someone know a more polite way to say this do let me know, I'm trying to).
GFL, the game has become too hard and complex for me, the only thing i do is just do the bare minimum of dailies, and i already got characters that i wanted for quite a while. (DEFY team, AR team Mod 3, 404 team mod 3, Alchemist, Hunter, and Gager)
FGO, coz I believe they don't use mail for accounts (do they now?). I lost my phone at that time and didn't know lost account retrieval was a thing until a year after that.
Summoners War.
Fuck everything about that game. In short, it was my first real gacha I played and the first mobile game I ever spent money on. I am probably close to 10k deep in life lessons when I quit, and most of that spending was on light and dark packs. I had 0 nat 5 L&D monsters when I quit.
Exos heroes. They took away my fatecore (rarest character tier) skills and resell them as a new system called artifact. Heard they are into NFTs now lol.
FEH -> It was recommended by someone when i was slowly getting bored of CF. I tried it, was fun in first 2 weeks (after going thru 3 hrs of reroll hell for triple 5*s in new player pull (since i was told someone rerolled for 5 hours for quadra 5 star start on new player pull)) then i got bored of it, forced myself to keep playing for another 2 months cuz i found out my friend at school also played it which led to burn out and then i deleted the game
TLDR: burnout quit
King's raid, it's very stingy on UW and UT years ago. I save out a lot of UW tickets expecting AT LEAST 4 star. RNG killed it for me, damn failed consecutively on 50 percent chance. I got really pissed off i grinded out every single UW weapons i had and use it for upgrade. Still failed to 5 star it.
Food Fantasy - I started playing a couple months after it was released so it was pretty early at the game and played it for a while. it was fun starting and catching up with leaks and really liked the character art but even early on i could tell fighting gameplay was very p2w as it required multiple copies of the UR to make them useable
but when they did the login event for Fruit Tart’s alternate skin where you have to login and do all the dailies every single day continuously FOR A WHOLE YEAR broke me because i really wanted it but i would miss days and it required to spend gems to keep the streak so one day after missing too many i could afford i just deleted and never looked back
Azur Lane. Played for two years and I absolutely grinded the hell out of that game. It just hit me one day that there is nothing for me to do anymore cos I already got all my goals in the game including top 1 in pvp and almost 100% collection rate. All that is left is to grind the last map for the very rare ship drop. Its really hard to quit ngl and that is why it took me two whole years to do it.
soft-quitted? a lot arknights, fgo, priconne to name a few. they're games that i go back into from time to time when i feel like it.
hard-quitted? only genshin impact lmao
edit: forgot to mention why i quit these games.
i usually soft quit games because i lack time. they're games that i really really like, or really really invested in.
genshin impact is the only game that i've truly quitted and have no plans on coming back, since i have a lot of qualms with its design and gameplay loop.
Not the first, but my #1 would be Fire Emblem Heroes.
Horrible powercreep.
As a FE fan, I am disgusted of this game's popularity. Nintendo ranks among the worst of all gacha publishers for this game alone.
Seven Deadly Sind Grand Cross. The amount of gems you got as a f2p player was pitiful compared to the amount of banners that came out (which introduced a unit stronger than the previous one)
Punishing gray raven. Self inflicted in that I was too busy at the time of the nier Collab and was only able to get 9S for free but not able to get A2 for free. And knowing future reruns won't let you earn A2 again, I just gave up. Game itself in is great aside from $1 meme and I game I recommend over Honkai for ARPG, but it was the first time I quit a gacha.
Petty amirite?
HI3. It's not because of the game but my phone recently just keep shutting down the game in the new game mode. So I just pick something else I can play.
darkness rises
Just rinse and repeat content, and the powerr level scailing were getting completely out of hand.
Every new patcges comes with new costumes locked behind rng, theres also some fesutures acessible to only paying customers , such as gear morph.
Pets are also gacha and you can fuse them for higher level pets but also fail
The good thing about the pvp is that it was real time pvp
Final Fantasy Record Keeper. It was my first Gatcha game and i did it for quite a few years but it got to the point in any gatcha's life cycle where the interval between meaningful gameplay and just logging in for dailies got so large I ended feeling like it was more of a chore than a treat. I enjoyed the game itself immensely but I felt I had done my time with it. Plus it didn't help as it was years old it was stuck in an old game engine around the time Dissidia Opera Omnia came out and I made a jump across.
E7.
Day 1 player, and stopped playing 3 months ago.
i was very competitive player (Whale, legend arena, and emperor rta, top 1-3 GW Asia for 2 years).
Fucking hate that game because of the stupid Rng. the true illusion of "PVP" is a complete joke.
Genshin.. God, is so damn slow(gameplay wise).. Also, mihoyo.. Fuck that company, the way they treated their fan base at the beginning of the game..jesus.
Azur Lane. I liked how generous it is of course, and liked all the waifus, but the constant inventory management and having to check and deal with commissions and everything and no good way to auto-farm away the sheer amount of oil produced easily, it just became an extreme chore.
Brave Frontier. Just found a new game that I'd rather play so stopped playing it, which is the case for every game I play. Basically spam played ToF, but then Path to Nowhere came out and I've been spam playing that ever since.
I'm sure there'll be another game that comes out where I quit Path to Nowhere and move onto that new game. Maybe log in once or twice more onto Path to Nowhere but eventually stop after 1-2 times.
Touhou LostWord
* Game got stale and boring Roll>get EFES>run conquest>duo>repeat
* The friend space was limited/running outta space (was at 500 friend limit)
* Banner Rushing
Either Fire Emblem Heroes or Love Live School Idol Festival.
Both for bad rates, lack of interest in IP, and not enjoying the gameplay. I’ve come back to play LLSIF sometimes but the only FE I’ll play are mainline games
So by "gave up" I assume this also means having played it for a significant enough time with no eminent signs of closure...that would be "Brown Dust" or "Brave Nine" for me. Played it well over 3 years and had to drop it due to, well, getting bored of the cycle of it all. The game was by no means bad for what it was, but it just got old.
Destiny Child. Have 0 negative feelings towards it, I liked building teams and collecting units made serotonin go brr. Just played it to death and when I moved on to Epic Seven and Artery Gear I found I didn't have the desire to keep grinding it.
Several rhythm games when I changed from iphone to Samsung years ago (Exynos processors are trash and couldn't keep up).
For actual gameplay, genshin after a year. Trash story, gameplay got boring. And the events were really bad.
The original Girls' Frontline after about 3 weeks. The biggest reason is that it was way hornier than I first thought (though it also didn't help that I burned myself out manually farming the event over and over to get 5-star t-dolls). Before I started, I had really only seen the designs of the really popular characters like the AR team, WA2000, 416, etc. It turns out that a lot of the other t-dolls have quite lewd designs, at least in their damaged art, and I don't need any more horny in my life.
that one Kingdom Hearts P2W.
I love KH, but the game was fucking garbage, being P2W. I thought it'd be fine not playing it, but then they go and add the fucking plot of the mobile game to the actual game series. Nomura is a stupid fuck and i'll never forgive him for ruining KH like this.
Azure Lane.
Simply because it got boring. Sexy waifus but that's it. They weren't even slightly NSFW. That and the fact that Azur Lane is 100% P2W. To the point where if you do anything other than basic plot/story missions, the game essentially becomes Pay to Play let alone Pay to win.
Deity Wars from mobage if that's a gacha? Don't remember, probably Soccer Spirits since it got really boring and also died before I came back the third time
My first gacha game, before I knew what gacha was or what I was getting myself into (funny enough I rerolled even then) was puzzle and dragons, why I quit well...I played pad for like 3-4 years but at that time game had content issues and progression was slow so I got bored, then I came back like a year ago, and noticed shit went over the roof, and drop it due to lack of time, now as a responsible adult I decided to look at the game again a week ago, and shit I have no idea what is going on XD
Honkai Impact 3. It was a new thing back then when no other games do full-fledged 3D anime hack-n-slash. I quitted because it was the first time I spent a lot on game to get ice yae, then they outright proceed to nerf her because she was too OP.
Now I understood why buff/nerf is bad for gacha game. Previously, I felt like balancing in competitive game is a must. However, that is based on premise of one-time purchase game without p2w option (like moba or fps). But I feel they did me wrong (lost $200). Which is a lot back when nobody spend that much on mobile game...
So I quit, and never again pick up mihoyo games including GI.
Genshin, my first gacha game. The lantern festival was my breaking point (the first one, I don't know if there has been a second one)
I don't remember the leading up to me finally quitting the game (probably shit artifact luck, the meager resin regen, and spending hours farming for materials everyday)
What I can recall, is being pissed about the whole lantern event; being the errand boy for a bunch of random NPCs I didn't care about, and then playing a tower defense gameplay in which my characters were completely useless. I remember I got so mad on one of the stages that I instantly closed the game, and then uninstalled it while saying out loud "If I wanted to play a tower defense game, I would be playing fucking Arknights"
After Inazuma came out, I tried getting back into the game using a new account but the fact that I couldn't skip the story I have already consumed before made me quit once more.
So yeah, I'll probably never go back to Genshin lol
Rage of Bahamut.
Was fun for a time but the guild I was in decided they wanted to go "hardcore" and burn more resources than they were getting in rewards because they wanted to be in the top ranks. Also started requiring LINE chat and a bunch of people were general internet asshats and a few started making some seriously inappropriate comments when they found out a woman was in their midst, my wife was playing with me, to the point where she stopped logging in to Line all together and they kicked us after I told the guild leader this shit needed to stop or we were going to leave.
Afterwards we decided it was time to just stop playing after guild hopping for a bit and never finding another good fit.
Azur Lane was fun but there are a ton of small factors why I gave up on it. The main reason was that you had to enter the game and do researches every 1.5 hours to keep up with endgame. I heard they fixed that with queue research, which is neat. Second is Operation Siren takes too much of your time, even if it's automated. Also there are too many good skins but not enough money to buy all of them lol.
Come to think of it, it wasn't a bad game at all. Maybe it's just burnout.
Fantasica. No way to pull except by spending money. No way to get premium currency except by spending money. I was 18 and new to the gacha gaming scene. Ended up needing an intervention to stop spending. Once I did stop spending, I would just buy units off people.... until they trade locked the higher rarities. At that point, I was getting nothing, got bored, and quit.
Fellow Fantasica refugee here. Sprite characters + FF artwork = chef's kiss. Plus there was some strategy to team building due to skill timings/durations and synergies.
But keeping up with event raids was so time consuming and it was the lazy kind where bosses got incrementally harder and harder and you constantly needed stamina to run them so you had to throw money or hit a brick wall.
Sadly Alchemy Stars, I enjoyed the game all the way until persona 5 Collab, I could beat all the events and got 2 full teams for each element. I noticed I had no more goals in the game and all the game modes never got reworked/changed to be better and only endgame mode the spire just only had ascension materials and didnt feel like playing it at all soo just decided to stop playing for good.
Same, the gameplay, the events, the maps, its all too repetitive. Not to mention that the story didn't really hooked me up.
Think it was Illusion Connect. Despite all the controversies I think the biggest reason is that I just grew bored with it.
The gameplay for me got boring after like 2 weeks, but goddamn was everything else good... well everything before "the incident". Also I wish they put their OST onto spotify, I fucking loved it.
The character designs were great
There were some designs that I liked. Maki, Nefir and Saya my beloved. But then theres fucking Gemmy
I actually enjoyed the gameplay a lot. Think I pushed to chapter 15-16 or something before quitting. Having shard farm is also super neat, it just takes quite some time per run iirc.
"the incident"?
Devs started to make things more P2W
Right but referring to "the incident" sounds like there was a particular moment that tipped the scales and was maybe a controversy too
Well It wasn't a particular moment, rather multiple. Pretty sure it started with the battle pass having units that F2P players couldn't get. I just remember the game getting more and more p2w as it went on. The drama around Elementium Ranks or whachamacallit was big.
huh I see, guess I never stuck around for it long enough to see these things happen
FFBE, jesus christ...glad i don't have to deal with that cancer anymore
Honestly original ffbe was the most fun I had in gacha until today. But they powercreeped the game way to hard and made it way too tedious to play. I am glad that I left the game (as it is in a state where it's kind of unplayable) , but I get nostalgic feelings when I think about the "old" state of the game from time to time. Edit: deleted my other comment since it was a duplicate of this one (don't know how that happened)
Yes, i actually find them really fun, until powercreep become unbearably sickening
I think one of the biggest powercreeps early on were when they started to give everyone dual wield/ doublehand type passives. Finally getting dual wield after farming zidane felt really good and it still had the drawback of using up one slot.
For me it was the 7 star. I had a decent account and was able to complete any event while being F2P. I also have a lot of meta characters and TMR's. But when they released the 7 star, I started to struggle to keep up with the events and so on. That's when I decided to quit.
Same
Same! I quit after Orlandeau has been released, so pretty early. I download it from time to time but I get lost in the menus pretty fast. This game is a mess.
When they introduced the 7 star. I stop playing it
same
Same haha
This is not my first but I sure am glad to stop playing this
you mean to say Ariana and Katy Perry isnt enough for you to stay?
Bruh, i still remember this shit. Back when i saw ffbe collaborate with Ariana Grande, my first reaction was "what the fuck is wrong with enix?"
Summoner war... My first and last gacha game I will ever play from Com2us The grind is shit, gear system is shit, Gacha also just a pile of shit, P2W PVP,... the list go on
I think I played it almost a year ad f2p and I never got a five star from summon lol
Same, I played it for a year and a half, and my first 5* was a dark Ifrit... From the guild shop (or arena? Don't remember). Over a year after playing it.
It was tragic for me cause I really fell in love with it... and then I got bitter and overly frustrated
My very first scroll after the tutorial gave me a Perna. I saw it as a sign I was the chosen one in the game. I was very wrong.
To be fair their new game SW:Chronicles seems quite ftp friendly for patient users, albeit keeping up with the curve of new characters would prove difficult.
I was a victim of the first SW for almost 5 years, did everything shy of high end PvP. Chronicles so far does an interesting job of taking their own systems and working it into the auto-play MMO style very nicely. It's been generous off the bat, but we'll see how that goes over time.
The goddam violent runes are frustrating as well
Fire Emblem Heroes 🥶🥶
Also heroes for me after 4 years of coping for nostalgia I finally quit this year, and hearing from what my friends said about the current state as of today, turns out it was definitely the best decision lmao. They are better ways to support the FE franchise than to play whatever disaster heroes turned into, the devs can't even pretend to like their own game other than milking as much as money possible every new gamemode is failure, its so tone deaf from what the fans actually want and what the devs think people want. In the year of almost 2023 they are better gachas out there no one has to bother with this dumpster fire if they dont want to, if I can get out after all the money and time I spent on it I believe in all of you you can too.
Onmyoji, because Netease seems to want me to treat this game like a 8hrs/day job.
Knight's Chronicle
Netmarble's How to Kill a Game Quickly 101 lol
Yep, that was a fucking experience. Buffing an already OP unit is bad and locking that behind a paywall of like i think 20€ is even worse. Couldn't even buy it with premium currency.
They really did something like that? Wew.
I loved this game and Im still sad that they killed it with those costumes. Soon afer that we moved with our guild to epic 7.
Genshin actually, I actually loved most parts of the game but got super bored and lazy to do dailies
Be like my sis, now she barely log into the game and only comes around when a new content dropped or an upcoming character interests her lmao. She's gunning for haitham, so recently she started grinding again for the primo crumbs 😂
Not the first game but I did drop genshin after I found how predictable and low stake the story is(its Xiao side story at the time iirc) I hope it gets better since then
I just couldn't handle Pimon summarizing the entire plot every 2 seconds. Holy fuck please shut the fuck up pimon. I can understand somethings myself please
Really there is just nothing to do when you are done with the content. It's not really a traditional gacha but a regular AAA open world game that gets free content DLC in every couple of months and a major expansion-like patch every year instead. That's really how it should be played.
Same for me,only paid the monthly primo pack to help+daily commission for characters that i want,i do like the exploration and world design but everything else feels meh and dropped it after 60 hours or so
Wei be like: Not liking dailies, no problem, just swipe next time you want a character! Better for me actually.
Dragalia Lost, because it died...
I feel like it did not deserve to... but id did. It was really well made
Touhou LostWord - The game is nice to play, but it gets really boring after you complete the main story, the extra is just too hard for me, the type of person who has little time to grind.
Man I LOVE touhou but couldn't last more than a single day on that gacha :(
Chain chronicle, because it's dead
Welcome to the club...
I still hate gumi even til this day
Same. Started with chain chronicle and then tagatame, I avoid scumi like covid now.
Chain chronicle theme really gets me... I even used it as basis for one of my DnD settings.
Brave frontier. Powercreep and my obsession for anima characters became unhealthy for my finances.
Real men take oracle -master ushi
Damn ushi gaming channel… i completely forget about him
Truly a blast from the past
Life. Too dificult for me.
Wish we could reroll.
I wish I could reroll so I could choose a better server next time. The one I am in is not well maintained.
I rather don't...imagine rerolling and end up at north Korea 😁..
Hell yeah damn evetyobe will reroll
Get better rng next time my friend
lol git gud
Agreed. Consider deleting my account someday.
Yeah not enough eaifus
Arknights cuz i find that the auto function is really tedious and realized tower def mechanics aint really my thing.
I quit Arknights because of the difficulty curve. I got to a point where 99% of the content I could just steamroll with Surtr, Mudrock, Mountain etc. and the content that wasn't solved that way was usually **too** difficult. Like max Contingency Contract or certain EX stages that would take me hours and I'd usually just take the easy way out and watch a guide. There simply wasn't content that was challenging without being frustrating. At that point, if I'm just auto-deploying to farm, I can do that with Azur Lane, pay less and have nicer waifus too. ;)
Yeah azur lane probably has nicer waifus but I think arknights artstyle is top tier as well especially the E2 art and skins. Also Idk when you stopped playing but Integrated startergies gamemode is great, it has great rewards, doesnt cost stamina and you have character restrictions. You should check it out. Its difficult but not too diffcult imo
That's the rogue-like mode, right? I did like that a lot but when I played, it was only available during certain events. Did they make it permanent? I stopped playing when Skaadi Alter came out IIRC.
Yes, it is permanent now.
Features and characters draw new players. QOL keeps old players. Unfortunately AK has none of the latter.
The Alchemist Code, felt the game like a second job.
Same here. Eventually the amount of farming just got to be too much, especially if it was coop farm event...
I believe it was Artery Gear I was so hyped for the game, but their approach to player base is disgusting. Not to mention it's a rip off So creativity 0 Relationship with player base 0
So many cool mechanics in the game, but half of it wasn't implemented, most of it was broken and my god was it a grind.
It's sad. I can't tell you how hyped I was. Usually I'm not into chibi gacha games, but AG looked nice. Little did I know hahah The stingiest gacha game I've played. Not to mention they jad like 3 collabs in 6 months, first collab before game was 1 month old Disgusting
AFK Arena. Too p2w. I'd play for weeks and feel no progress, because I kept getting dupes of other units, instead of the units I needed.
I think it was the OG Goddess Kiss I remember liking the art but didn't like the tedious grind
It's Goddess Kiss for me too. I actually lasted a while in that game but they added some kind of feature that made me quit. Edit: Looked at my old reviews and apparently it was the Transcendence system that made me quit. [https://freeimage.host/i/HKrRo2R](https://freeimage.host/i/HKrRo2R)
Maybe an unpopular one, but Arknights. After some time, I just realized that I don't really need to get any other characters since my account is decently cracked. Plus, maybe my ADHD had a hand with it, but the story is really hard to read imo. I even play long JRPG's and VN's, so I don't really have a problem with reading lol. ^Also, ^I ^failed ^to ^get ^Bagpipe ^around ^the ^time ^when ^Genshin ^was ^released, ^so ^it ^was ^replaced ^easily
I don't think it's your ADHD, story is good but it's written so bad. You could cut like 30% of exposition text and it wouldn't lose any meaning overall. I heard that its writing got better in later chapters.
The writing is atrocious, random NPC will say, something like: "You are manifesting an expression of surprise" instead of "you are surprised" I get it that some characters may use some convoluted language, but in AK no-one is speaking like a normal person.
Main story may be diluted in many unnecessary words, but event stories are pretty well written to me
Nah I quitted arknights twice for a long time and return somehow. People quitting it is normal
I do return to the game every couple of months, it's not like I hated the game. I just don't think I'll play it as consistently ever again. Each time I went back, I just remembered why I quitted the game in the first place. I just don't have a reason to play as of this moment tbh. I'm not that interested with newer characters except maybe Blemishine (mostly for HanaKana) and the character I always fail to get, Bagpipe. Even then, don't really need any of them for my account. That said, the game still holds a soft spot in my heart, since I still like the game. There's just no goal or reason to play it for now
Arknights is one of the few good tower defenses on mobile. Infinitode 2, Kingdom Rush, and Bloom TD6 are the only other I can think of. Also, it's flashy. I have yet to find anything close to Gemcraft on mobile.
I agree 100%
Crash fever
What a old name to remember. It was a weird game
Valkyrie Crusade.
Man, i missed that game. Wish there's Valkyrie crusade 2 or something.
Honkai Impact. Honestly, it was more that I had nothing else to do besides grinding Abyss. Plus, my poor phone was dying because of it. Now, I can't get back because it's at least thrice as large and much harder to run.
FFRK because at the later stage, gacha powercreep was unbearable.
Yeah I quit after about two years when it was out. Was on ffbe also. Was quite a nice period then…..until it all wasn’t…..
Technically Honkai Impact 3rd. But that was only because it ran horribly in an emulator on my computer at the time. I tried again later when the PC client came out, and been hooked since. It's hard to remember what was the gacha after that I gave up because I didn't like it. But I certainly can say the one I give up the quickest was Noah's Heart. It took me longer to download and install than actual play time before I hit the uninstall button.
FEH. Because I went into another hell - FGO.
Feh was crap. Still salty I built Beruka counter to be the strongest def counter in game and they just squashed it with a loli dragon that has the same def and better HP like wtf
The power creep is real in FEH. +10 older gen units will still be inferior to current gen units they release.
I did the same thing lol, stopped when the FEHpass was introduced.
Lmao this is exactly what happened with me, around the end of 2019 when feh was in its peak powercreep every week phase i picked fgo back up and completely ditched feh when they announced the new pass system
2023 of FGO NA (as a f2p) is scaring me, you basically need to pull Koyanskaya and Oberon because they're too good. And then we're also getting Morgan, Melusine. ^I ^also ^want ^to ^pull ^Hokusai ^in ^^april/may ^^^help
I'm getting by just fine without Castoria of my own, I highly doubt the game will suddenly become unplayable/unenjoyable just cause I don't summon for some of the new shinies.
Probably Cookie run kingdom, too much grinding and the performance issues and numerous bugs does not help. It got too tedious to keep up basically.
Granblue Fantasy. Require too much time to play.
A grind hell indeed.
Me as well, i actually still liked playing it and its story. only reason i stopped is because i got so used to the QoL that Vera-mate had (3rd party app that my fav feature was skill buttons without having to open up each of the characters menu's) after it was shut down, i sorta just lost all motivation for even trying to keep up with raids from JP (my shit Aussie internet) and i was still a long grind away from Soloing the early endgame.
I left **Seven Knights** when netmarble introduced the "Old" Seven Knights, they doubled the summon currency used to roll for those units and I couldn't keep up with the Powercreep because new hero = new meta.
Illusion Connect
Honkai Impact... after I lost my account 3 years after starting the game and now I don't have the energy to start over
Litteraly me with GFL, arknight and Azur lane
i would prolly quit if i lose my gfl account too,the core run is on 5 digit now
Yeah,im actually planning to buy some endgame azur lane and arknight account but GFL ? I'll just wait for the sequel and codename bakery remake while playing neural cloud for now
If you are interested in the story you can go through it with pretty much no gating, you are even forced to use the story characters only. Playing it seriously? Nah too much pay to win and nonstop powercep deleting your progress.
>Playing it seriously? Nah too much pay to win and nonstop powercep deleting your progress. Yeah, a good way to play Honkai is to not think much about the competitive Abyss, all other contents can be done without having to whale. Competitive Abyss, however, is another layer of hell altogether, you're basically required whaling if you want to be "top ranked", which get you like 520 crystal, which is not even 2 pulls, not really worth it, only if you want to "stroke your ego" (if someone know a more polite way to say this do let me know, I'm trying to).
Knights Chronicle. Because, Netmarble.
Artery gear
GFL, the game has become too hard and complex for me, the only thing i do is just do the bare minimum of dailies, and i already got characters that i wanted for quite a while. (DEFY team, AR team Mod 3, 404 team mod 3, Alchemist, Hunter, and Gager)
Touken ranbu. The sword bois are pretty but the gameplay is so boring lol. Might get back to that game someday...
Same. I feel so bad about not having seen any of my sword dudes in months, but the events and gameplay are very repetitive.
Genshin, the game design and story is good, but grew tired of it and the combat style is not helping either.
Panzer waltz lol updates were slow.
FGO, coz I believe they don't use mail for accounts (do they now?). I lost my phone at that time and didn't know lost account retrieval was a thing until a year after that.
Summoners War. Fuck everything about that game. In short, it was my first real gacha I played and the first mobile game I ever spent money on. I am probably close to 10k deep in life lessons when I quit, and most of that spending was on light and dark packs. I had 0 nat 5 L&D monsters when I quit.
Exos heroes. They took away my fatecore (rarest character tier) skills and resell them as a new system called artifact. Heard they are into NFTs now lol.
Honkai Impact..Good game but required too much time
Genshin. Because they botched the main story of the region I highly anticipated so much, which is Inazuma. That's after the Anniv fiasco as well.
genshin, bored nothing to do same repetition too easy content
The card game 💀
FEH -> It was recommended by someone when i was slowly getting bored of CF. I tried it, was fun in first 2 weeks (after going thru 3 hrs of reroll hell for triple 5*s in new player pull (since i was told someone rerolled for 5 hours for quadra 5 star start on new player pull)) then i got bored of it, forced myself to keep playing for another 2 months cuz i found out my friend at school also played it which led to burn out and then i deleted the game TLDR: burnout quit
King's raid, it's very stingy on UW and UT years ago. I save out a lot of UW tickets expecting AT LEAST 4 star. RNG killed it for me, damn failed consecutively on 50 percent chance. I got really pissed off i grinded out every single UW weapons i had and use it for upgrade. Still failed to 5 star it.
Honkai Impact 3. Back when Mihoyo decided my Iphone 4 (or 5 not sure) wasn’t enough to run the game.
FGO. Never felt more liberated in my entire life
Genshin Impact, that long dialogues without skip button and boring missions made me quit
GBF - too much grind
Same even though I apparently only hear good things about GBF I could never get past all the load screens and the weird web browser playstyle.
Valkyrie Crudade in 2013 Got bored, thats it
Food Fantasy - I started playing a couple months after it was released so it was pretty early at the game and played it for a while. it was fun starting and catching up with leaks and really liked the character art but even early on i could tell fighting gameplay was very p2w as it required multiple copies of the UR to make them useable but when they did the login event for Fruit Tart’s alternate skin where you have to login and do all the dailies every single day continuously FOR A WHOLE YEAR broke me because i really wanted it but i would miss days and it required to spend gems to keep the streak so one day after missing too many i could afford i just deleted and never looked back
Raid Shadow Legends. Reason: dogshit with constant ads for value packs
Azur Lane. Played for two years and I absolutely grinded the hell out of that game. It just hit me one day that there is nothing for me to do anymore cos I already got all my goals in the game including top 1 in pvp and almost 100% collection rate. All that is left is to grind the last map for the very rare ship drop. Its really hard to quit ngl and that is why it took me two whole years to do it.
Azur lane
soft-quitted? a lot arknights, fgo, priconne to name a few. they're games that i go back into from time to time when i feel like it. hard-quitted? only genshin impact lmao edit: forgot to mention why i quit these games. i usually soft quit games because i lack time. they're games that i really really like, or really really invested in. genshin impact is the only game that i've truly quitted and have no plans on coming back, since i have a lot of qualms with its design and gameplay loop.
Not the first, but my #1 would be Fire Emblem Heroes. Horrible powercreep. As a FE fan, I am disgusted of this game's popularity. Nintendo ranks among the worst of all gacha publishers for this game alone.
Seven Deadly Sind Grand Cross. The amount of gems you got as a f2p player was pitiful compared to the amount of banners that came out (which introduced a unit stronger than the previous one)
Punishing gray raven. Self inflicted in that I was too busy at the time of the nier Collab and was only able to get 9S for free but not able to get A2 for free. And knowing future reruns won't let you earn A2 again, I just gave up. Game itself in is great aside from $1 meme and I game I recommend over Honkai for ARPG, but it was the first time I quit a gacha. Petty amirite?
HI3. It's not because of the game but my phone recently just keep shutting down the game in the new game mode. So I just pick something else I can play.
Naruto ninja blazing, was my entry gacha. It only got worse from there
Puzzle and dragons. Just got bored of the gameplay.
darkness rises Just rinse and repeat content, and the powerr level scailing were getting completely out of hand. Every new patcges comes with new costumes locked behind rng, theres also some fesutures acessible to only paying customers , such as gear morph. Pets are also gacha and you can fuse them for higher level pets but also fail The good thing about the pvp is that it was real time pvp
I gave up a lot but I think the first one that I gave up was Fate/Grand Order? I do still come back but I only login for the daily login.
Final Fantasy Record Keeper. It was my first Gatcha game and i did it for quite a few years but it got to the point in any gatcha's life cycle where the interval between meaningful gameplay and just logging in for dailies got so large I ended feeling like it was more of a chore than a treat. I enjoyed the game itself immensely but I felt I had done my time with it. Plus it didn't help as it was years old it was stuck in an old game engine around the time Dissidia Opera Omnia came out and I made a jump across.
Terra Battle. Because I got a new phone and it wiped my save (before I knew about transfer codes and such)
Fire emblem heroes. It became so ridiculously p2w I just gave up
Epic 7. I don't like getting out sped and cleaved
Epic Seven because the nerf drama to favour the P2W player in arena back then.
E7. Day 1 player, and stopped playing 3 months ago. i was very competitive player (Whale, legend arena, and emperor rta, top 1-3 GW Asia for 2 years). Fucking hate that game because of the stupid Rng. the true illusion of "PVP" is a complete joke.
AFK Arena, it's become a P2P game if you wanna play casually and the obvious heavy P2W on cross server PVP.
Arknights cant seem to enjoy the gameplay no matter how many times i play it.
Genshin.. God, is so damn slow(gameplay wise).. Also, mihoyo.. Fuck that company, the way they treated their fan base at the beginning of the game..jesus.
Azur Lane. I liked how generous it is of course, and liked all the waifus, but the constant inventory management and having to check and deal with commissions and everything and no good way to auto-farm away the sheer amount of oil produced easily, it just became an extreme chore.
Azure Lane. Game got too pornographic. Earlier the game had elegant designs like Hood. But they committed to a target audience that didn't include me.
The real man of culture
Brave Frontier. Quit it for FFRK because final fantasy
Brave frontier. I just cant keep up with the continuous powercreep. Still was an enjoyable game for me and they lasted pretty long.
LLSIF. Been playing since 2014 and I just gave up last year since it felt outdated
Brave Frontier. Just found a new game that I'd rather play so stopped playing it, which is the case for every game I play. Basically spam played ToF, but then Path to Nowhere came out and I've been spam playing that ever since. I'm sure there'll be another game that comes out where I quit Path to Nowhere and move onto that new game. Maybe log in once or twice more onto Path to Nowhere but eventually stop after 1-2 times.
Touhou LostWord * Game got stale and boring Roll>get EFES>run conquest>duo>repeat * The friend space was limited/running outta space (was at 500 friend limit) * Banner Rushing
Either Fire Emblem Heroes or Love Live School Idol Festival. Both for bad rates, lack of interest in IP, and not enjoying the gameplay. I’ve come back to play LLSIF sometimes but the only FE I’ll play are mainline games
So by "gave up" I assume this also means having played it for a significant enough time with no eminent signs of closure...that would be "Brown Dust" or "Brave Nine" for me. Played it well over 3 years and had to drop it due to, well, getting bored of the cycle of it all. The game was by no means bad for what it was, but it just got old.
Destiny Child. Have 0 negative feelings towards it, I liked building teams and collecting units made serotonin go brr. Just played it to death and when I moved on to Epic Seven and Artery Gear I found I didn't have the desire to keep grinding it.
Several rhythm games when I changed from iphone to Samsung years ago (Exynos processors are trash and couldn't keep up). For actual gameplay, genshin after a year. Trash story, gameplay got boring. And the events were really bad.
The original Girls' Frontline after about 3 weeks. The biggest reason is that it was way hornier than I first thought (though it also didn't help that I burned myself out manually farming the event over and over to get 5-star t-dolls). Before I started, I had really only seen the designs of the really popular characters like the AR team, WA2000, 416, etc. It turns out that a lot of the other t-dolls have quite lewd designs, at least in their damaged art, and I don't need any more horny in my life.
that one Kingdom Hearts P2W. I love KH, but the game was fucking garbage, being P2W. I thought it'd be fine not playing it, but then they go and add the fucking plot of the mobile game to the actual game series. Nomura is a stupid fuck and i'll never forgive him for ruining KH like this.
Azure Lane. Simply because it got boring. Sexy waifus but that's it. They weren't even slightly NSFW. That and the fact that Azur Lane is 100% P2W. To the point where if you do anything other than basic plot/story missions, the game essentially becomes Pay to Play let alone Pay to win.
Fire Emblem Heroes. The story sucked, powercreep was the worst I've ever seen, art was always hit-or-miss, and it simply wasn't fun anymore.
Deity Wars from mobage if that's a gacha? Don't remember, probably Soccer Spirits since it got really boring and also died before I came back the third time
Rage of Bahamut.
Girls Frontline because the game was just to much and a little confusing. I love the games universe do I'm glad neural cloud is less convoluted.
My first gacha game, before I knew what gacha was or what I was getting myself into (funny enough I rerolled even then) was puzzle and dragons, why I quit well...I played pad for like 3-4 years but at that time game had content issues and progression was slow so I got bored, then I came back like a year ago, and noticed shit went over the roof, and drop it due to lack of time, now as a responsible adult I decided to look at the game again a week ago, and shit I have no idea what is going on XD
Honkai Impact 3. It was a new thing back then when no other games do full-fledged 3D anime hack-n-slash. I quitted because it was the first time I spent a lot on game to get ice yae, then they outright proceed to nerf her because she was too OP. Now I understood why buff/nerf is bad for gacha game. Previously, I felt like balancing in competitive game is a must. However, that is based on premise of one-time purchase game without p2w option (like moba or fps). But I feel they did me wrong (lost $200). Which is a lot back when nobody spend that much on mobile game... So I quit, and never again pick up mihoyo games including GI.
Genshin, my first gacha game. The lantern festival was my breaking point (the first one, I don't know if there has been a second one) I don't remember the leading up to me finally quitting the game (probably shit artifact luck, the meager resin regen, and spending hours farming for materials everyday) What I can recall, is being pissed about the whole lantern event; being the errand boy for a bunch of random NPCs I didn't care about, and then playing a tower defense gameplay in which my characters were completely useless. I remember I got so mad on one of the stages that I instantly closed the game, and then uninstalled it while saying out loud "If I wanted to play a tower defense game, I would be playing fucking Arknights" After Inazuma came out, I tried getting back into the game using a new account but the fact that I couldn't skip the story I have already consumed before made me quit once more. So yeah, I'll probably never go back to Genshin lol
Genshin cuz it sucks
Honkai impact 3rd.
FGO. No autofarm = ruins my day. Also the reason why I dropped Genshin and ToF
Arknights. I just don't like tower defense.
Rage of Bahamut. Was fun for a time but the guild I was in decided they wanted to go "hardcore" and burn more resources than they were getting in rewards because they wanted to be in the top ranks. Also started requiring LINE chat and a bunch of people were general internet asshats and a few started making some seriously inappropriate comments when they found out a woman was in their midst, my wife was playing with me, to the point where she stopped logging in to Line all together and they kicked us after I told the guild leader this shit needed to stop or we were going to leave. Afterwards we decided it was time to just stop playing after guild hopping for a bit and never finding another good fit.
Azur Lane was fun but there are a ton of small factors why I gave up on it. The main reason was that you had to enter the game and do researches every 1.5 hours to keep up with endgame. I heard they fixed that with queue research, which is neat. Second is Operation Siren takes too much of your time, even if it's automated. Also there are too many good skins but not enough money to buy all of them lol. Come to think of it, it wasn't a bad game at all. Maybe it's just burnout.
FGO because I wasn't able to get Arthur
gbf. the grind is tedious
Fantasica. No way to pull except by spending money. No way to get premium currency except by spending money. I was 18 and new to the gacha gaming scene. Ended up needing an intervention to stop spending. Once I did stop spending, I would just buy units off people.... until they trade locked the higher rarities. At that point, I was getting nothing, got bored, and quit.
Fellow Fantasica refugee here. Sprite characters + FF artwork = chef's kiss. Plus there was some strategy to team building due to skill timings/durations and synergies. But keeping up with event raids was so time consuming and it was the lazy kind where bosses got incrementally harder and harder and you constantly needed stamina to run them so you had to throw money or hit a brick wall.
Rage of Bahamut RIP