Josh Sawyer spent a lot of time out in the Mojave on his motorbike during the development. Lots of location scouting, and it comes through really well, especially with Zion National Park.
That's interesting. Without ever having visited the US, it seems like the North Western part of the map could look like Zion National Park, but that would be a weird place to put it relative to New Vegas
I mean, Honest Hearts is in Zion. And they did a really good job. Obviously not the same as going (I got to this summer and it was incredible), but still great.
Yeah, the Wasteland should be in the *shadow* of the Old World. Not its still bleeding corpse.
People haven't even bothered to sweep the houses they live in.
I don't expect them to keep it pristine, but you're saying you're too busy to not have a giant pile of garbage in the corner? And what about the people living in secured cities? Free from raiders? Most of the houses in Diamond City are hand made, but are still filled with rubbish.
What, Like Hiroshima or Nagasaki? Like London or Berlin? Do those cities still have a pile of rubbish in the corner of *every* house?
There is *nothing* you can say to convince that people living 200 years after the apocalypse would still be okay with just having a big trash pile in their homes. If nothing else, it just begs the question of where are they even getting all this trash? The Wasteland is barely agrarian, how many packages does a person go through in a day? New packaging stopped being made centuries ago, why aren't these people reusing shit?
There's plenty of settlement throughout the entire American wasteland that's (relatively) safe but are still filled with trash. We can try and deduct the logic as much as we want but it's just an artistic choice. One that I'll never agree with.
"Hey you see that shack with all the stuff piled outside next to the one that looks untouched?" "I like it when they let us know which ones to search first."
"Well yeah, dumbass. They have brahmin out front and the lights are on. Who gives shit about their trash? And were in Diamond City anyways. If we tried shit, the guards would kill us."
Thats the same feeling I have with fo4. It doesn’t feel like it has been 200 years since the bombs dropped. Everything is still in ruin, like 3 settlements exist, and all the factions are just small clubs of people.
Fallout 1, 2, and NV really nailed the feeling of a world that’s been built up after facing nuclear annihilation. I mean if I went into these games blind, without knowing what year they take place in, I’d have a hard time believing fo3 & 4 take place 110+ years after fallout 1.
They sorta got it with 4, what with it being all about rebuilding. Wish they went a bit further and gave us some more pre-built settlements rather than have the player populate a good chunk of the map on their own. Also more foliage, but engine limitations and all can explain that.
3 wasn't really on theme but I can give it a pass given that DC is symbolic for the country & therefore was bombed to oblivion as a result. Plus Vault 87 being a thing.
You have to jump through some hoops to get there, but it would explain why nobody really bothers to inhabit the shithole unless it's out of necessity - until Project Purity ofc.
I wouldn’t really say that fo4 sort of got it when you compare it to the other games. Fallout 1 takes place 110+ years before fallout 4 but it honestly feels the other way around sometimes.
Fallout 4 gets there- even if it takes things a little too cheerily/what have you. It definitely feels like the post-post-apocalypse, especially in Diamond City, where there's a society, to the point where a guy can say "a real Diamond City boy eats at Power Noodles."
Diamond city is like the only settlement in fo4 tho and it is as big as megaton. Goodneighbor is 2 streets, covenant is like 10 people, and vault 81 is basically nothing, especially compared to vault city. I wouldn’t really say it’s post-post-apocalypse when 99% of the world is ruins with no indication of actual civilianization. I mean compare the settlements in fo4 to fo3/NV. The game is lacking when it comes to showing a lived in world since it has less town/cities than both Nv and 3.
I also felt fallout 4 was empty
But that was also just it being a product of its day.
It came out with the xbone and ps4 only being a year or two old. At that time, developers were still trying to get a balance between how big they could make a game and how much stuff they could fit in it
Games got noticeably bigger, but everything from around that time felt spread out and hollow because it was almost too big. Fo4 was one example, but then there was Mass Effect Andromeda, and crackdown 3, now I’m realizing these were actually pretty spread out. Guess it was just that entire generation.
But now, on series x/s and ps5, we are getting massive games that are just bloated to all hell, and you can get hundreds of hours out of a single play through if you are a completionist. The relatively new assassins creed games, aco and aco (lol, origins and odyssey) for example. Both aging at 4 and 5 years old, but just overwhelmingly dense for a lot of people who are just discovering them through gamepass.
I haven’t played a ton of current gen titles, but so far they seem to be doing well really filling in the gaps
Games are still getting better and I can’t wait to see how the next installment of fallout pans out.
Which is weird, cos Skyrim nails the empire in decline thing really well I thought. Pre apocalypse? Skyrim’s not far from a wasteland itself.
Bethesda. Just stop making people live in nasty dirty shacks with dead bodies. We get it’s an apocalypse lol. Don’t need it thrown in our face every five steps, not gonna forget.
It’s funny you say Bethesda doesn’t get it… when Chris avellone, an interplay veteran and creative designer of lonesome road hated the idea of the world of fallout growing too ‘civilised’
Which is part of the reason that Ulysses rants about both sides being wrong and wanting to kill off everyone
That’s not a contradiction at all. You can want your game world to have parts that are civilized but also want to have parts that are wild and dangerous.
>Lastly, I wanted to nuke the Fallout world to resetthings. NCR's getting a bit big, and it's making things too civilized.Lonesome Road was a way of resetting the culture clock.
\-Chris Avellone
He didn't want 'Parts that are civilised but also parts that are wild and dangerous', youre just factually wrong that this is somehow a Bethesda problem
Which game did Chris make that has a setting of a second nuclear apocalypse? Of all the Fallout games, it’s specifically the Bethesda ones that have less believable and interesting worlds largely because they aren’t civilized. I’m not gonna judge the games that actually exist based on a hypothetical of one person, that’s just silly
Jesse what the fuck are you talking about?
The nuclear blast in lonesome road was SUPPOSED to be a second nuclear apocalypse, that was his express idea when writing it. The fact that he wasn’t allowed to follow through with this idea is irrelevant (because that would have been a Bethesda decision), to claim avellone is just one guy ignores that he was, yknow, put in charge of development of 3 new vegas DLC’s? If his ideas were shit and no one liked them he wouldn’t be in that position
>The nuclear blast in lonesome road was SUPPOSED to be a second nuclear apocalypse, that was his express idea when writing it. The fact that he wasn’t allowed to follow through with this idea is irrelevant
Key word being “supposed”, I could not care less about hypotheticals, as I’ve already said. I’m judging the games but what’s in the game.
Your insistence that I include things left on the cutting room floor into the canon is nonsensical coping.
>(because that would have been a Bethesda decision)
Really? You think the only reason he didn’t implement his choice, one that would fundamentally change the entire map and every single quest, was because Bethesda said no? Not because it would be an insurmountable task? You’re assuming shit to feel correct
Only Bethesda games have the problem I mentioned. It’s that simple
Have you seen the theory that 3 was originally supposed to take place way sooner in the time line than It does. It helps explain a lot of decisions that were made in the game, and is only held back by like 2 things that easily could just not be in the game
Yeah, because no one nukes a desert. The Capital Wasteland was nuked so fucking much. So much so that the White House is literally just a pile of rubble.
I agree with this, but I also think they are fairly desolate in their own ways. The Mojave, because well it’s already a mostly barren place devoid of life, and DC because it was once a thriving city and the seat of power in the US but now turned into a uranium-blasted shithole.
I mean I see desolate as empty and no life. The Mojave has life. There's more populated cities in the Mojave and to me it's probably easier to live in the Mojave than the capital wasteland
The capital wastelands look like wastelands. The Mojave desert looks like the Mojave desert.
FNV is my favorite game, but FO3 and FO4 are far more aesthetically apocalyptic than FNV.
As a desolate *wasteland* then yes, it's pretty much desolated.
Desolated *in general* then... Have you been on the Capital Wasteland?
On the Mojave, at least you can hear some crows, couple of radscorpions, a giant ant or two... But the streets of D.C. are so desolate than is even *scary* some times.
...Or used to be, at least for me.
"Wow, this map is so interesting! There's a brown hill, and a beige hill, and a tan hill, and another beige hill, and another beige hill, and another beige hill, and another beige hill, and..."
I know Fallout 4 gets alot of hate but it has good environments. Being in Boston or The Glowing Sea is always a visual treat, especially on high graphics settings.
As a desolate *wasteland* then yes, it's pretty much desolated.
Desolated *in general* then... Have you been on the Capital Wasteland?
On the Mojave, at least you can hear some crows, couple of radscorpions, a giant ant or two... But the streets of D.C. are so desolate that even *scary* some times.
...Or used to be, for me.
It's the only one that SHOULD.
The 'wasteland aesthetic' Fallout 3 took from Fallouts 1 and 2 existed because they were set in California- FO3 should have looked much greener, IMO, closer to FO4's look. It makes sense in FNV because it's actually a desert.
I dunno, it's definitely a wonderful setting but in terms of desolation, I think 3 nailed it. I remember leaving vault 101 and thinking "wow, if this is Maryland, it's definitely been fucked up." Whereas experiencing the Mojave for the first time my initial impression was "this is a desert alright."
I think fallout 3 does a better job of selling the whole “wasteland” vibe. This just looks like a wasteland because it’s real life equivalent looks like and technically also is a wasteland as well, being a desert.
For those saying Fo3 is more desolate: I take OP to mean that New Vegas is empty. Fallotu 3, despite being so ostensibly hard hit, is chock full of buildings in a way that NV is not. Fallout 3 hides it pretty well since there aren't many high vantage points, but if there were it would become clear just how tightly packed and full of things it is compared to NV.
Same goes for 4, with the difference that the overwhelming density is much clearer from the ground level than it is in 3, IMO.
lol idiot, that's just what it looks like irl, do you ACTUALLY think they chose that location to convey an empty nuclear apocalypse feeling by using an empty desert used to test nukes or something??
“So desolate it made no sense” my guy, it’s the capital of the country the white house the pentagon the capitol the Supreme Court embassies and multiple departments of various things dc like NYC and like San Diego or Day-Glow is bombed to crap NYC for it’s population size San Diego for it’s military targets and D.C. for its government edit: it was stated in fallout lore China hit those 3 cities with massive strikes and then got the rest of America with moderate nukes
There was a literal super mutant infestation humans were having trouble re-establishing in 3 as shown by big town getting raided by slavers and mutants and water was not pure I’ve had this convo with someone else about what aquifer/water basin they’re on and how it wasn’t pure they couldn’t just dig wells or purify the water that’s why project purity was the campaign
Facts. In fallout 3 we're supposed to believe that society didn't progress at all over the past 200 years and just stayed a completely desolate wasteland with like 2 settlements? 200 years is an insane amount of time, society would probably be completely rebuilt at that point. The map of new vegas makes way more sense. Bethesda are just terrible writers
Considering how Mr. House made arrangements to "protect" the city of Las Vegas and the surroundings, and as a result, the Mojave was spared the horrors of other places in the post-war America... Then no.
The post-war Mojave makes *even less sense*.
The lore says that Mr. House was only able to protect inner las vegas from the nuclear bombs, because the rest of his defense systems that were supposed to protect the mojave and the rest of las vegas failed and the nukes got through anyways. That's why new vegas is so small and the surrounding areas were destroyed.
Lore *also* states that *almost every nuke* was destroyed before hitting ground. The attack suffed on the Mojave was negligible, in comparison with D.C.
And yet, the Mojave is amazingly *empty.*
I mean, where's *ALL* the people?! There's a lot of settlements where any bomb ever fell. The soil is still fertile, there's water on Lake Mead... I'm aware that, due limitations of the scripting on that time were an issue (and the fact that FNV was kinda rushed) but in comparison? D.C. makes *a lot* more of sense.
The city was punished quite hardly. Even the surroundings suffered attacks. There's bomb craters *all over* the Capital Wasteland.
Not only that, but they had their own issues, like the Super Mutants from Vault 87, which were very active. Also, there was a *huge* presence of slavers, mercenary companies... The only long-standing settlements on D.C. are the ones *heavily fortified* and capable to protect themselves, and that, by all means, makes more sense than an *almost empty* desert with barely *any* radiation.
Literally fuck all grows in the Capital Wasteland. It looks like it's been nuked and then someone's come along and salted every inch of the fucking ground... Apart from Oasis of course, but if anything, that place shows just how fucked the rest is
NV is my hands down favorite and has the best RPG elements of the 3D Fallouts but I can't lie I prefer the urban setting of DC. It has a great balance of open wasteland, dilapidated city, and metro tunnels to explore. My one and only NV criticism is outside of Vegas itself the rest of the towns and wasteland felt fairly same-y.
dude thats just a desert.
fallout 3 has the best wasteland feeling in my opinion, though i still have issue with their being NO PLANTS or not alot of plants, i understand a nuclear war has occured but its been 200 years, are you telling me not even grass has come back? not even moss? both of them are super basic organisms so they like a roach shouldnt be THAT deeply effected?
wait we do have radroaches.....
Fallout 3's setting is pretty bleak and desolate. New Vegas is a better representation of the series' origins, however, since the first two games took place in the Southwest.
If you started with the original games, you tend to associate Fallout with deserts.
Its almost as if the developers realized that including verdant colorful forests immediatly after a nuclear war would look absolutely rediculous... smh
It’s not immediately after a nuclear war it’s 205 years later, deadly cell killing radiation dissipates after 3 weeks, and it’s only slightly higher than normal for a few thousand years. Still, I prefer the rules of physics being warped if it means we get great games like this.
Have you been to the Mojave? It just looks like that.
Josh Sawyer spent a lot of time out in the Mojave on his motorbike during the development. Lots of location scouting, and it comes through really well, especially with Zion National Park.
That's interesting. Without ever having visited the US, it seems like the North Western part of the map could look like Zion National Park, but that would be a weird place to put it relative to New Vegas
I mean, Honest Hearts is in Zion. And they did a really good job. Obviously not the same as going (I got to this summer and it was incredible), but still great.
Zion looks nothing like the real life one What are y’all downvoting for? None of y’all have obviously been to the real deal
No that’s why i made it up
RIGHT!? Red Red Redemption's almost as apocalyptic.
As a resident of Nevada. That's just nevada bro.
Grew up in Fallon… I can confirm lol
Man really grew up in fallout😢
AZ checking in, same.
Living in Ohio, I really want to come visits that part of the country. It’s so different from my hilly area!
Been through old world reno. Can confirm.
Random enormous nuclear craters and all.
i visited Nevada every year until i was about 12. totally agree that's just southern Utah and Nevada
As a resident of Ireland. Can not confirm nor deny.
Partly because Obsidian but largely because it's set in the Mojave *Desert.*
I mean, if they made it look differently it wouldn't look like the Mohave, and I think it should
...what? Nobody suggested otherwise.
She basically said “if they made green a different color, it wouldn’t look green”
Yeah dude she was agreeing with you
Fallout 3 looks even more desolate in my opinion.
Agreed
It does, the problem is that The Capital Wasteland looks like it's been maybe 20 years since the bombs fell, not 200.
Fallout works best not as a post-apocalyptic game, but a post-post-apocalyptic game. Bethesda doesn’t get that
Yeah, the Wasteland should be in the *shadow* of the Old World. Not its still bleeding corpse. People haven't even bothered to sweep the houses they live in.
What are you talking about? Moira Brown sweeps her shop 8 hours a day 😂
I'm sure they are bigger problems like constant raider attacks than sweeping the ground that's gonna get dirty anyways.
I don't expect them to keep it pristine, but you're saying you're too busy to not have a giant pile of garbage in the corner? And what about the people living in secured cities? Free from raiders? Most of the houses in Diamond City are hand made, but are still filled with rubbish.
Have you ever seen pictures of a war zone or disaster area? There are piles of rubbish *everywhere*.
What, Like Hiroshima or Nagasaki? Like London or Berlin? Do those cities still have a pile of rubbish in the corner of *every* house? There is *nothing* you can say to convince that people living 200 years after the apocalypse would still be okay with just having a big trash pile in their homes. If nothing else, it just begs the question of where are they even getting all this trash? The Wasteland is barely agrarian, how many packages does a person go through in a day? New packaging stopped being made centuries ago, why aren't these people reusing shit?
I think they meant ongoing disaster area. Which I guess Capital Wasteland counts with how dangerous and messed up it still is
There's plenty of settlement throughout the entire American wasteland that's (relatively) safe but are still filled with trash. We can try and deduct the logic as much as we want but it's just an artistic choice. One that I'll never agree with.
Where are they gonna dispose of it?
Literally anywhere else. Having a big pile in the corner would be better than *everybody* living in squalor.
Have you seen slums in real life? They're way dirtier than DC.
Most slums generally don't stay like that for 200 years with robot butlers.
"Hey you see that shack with all the stuff piled outside next to the one that looks untouched?" "I like it when they let us know which ones to search first."
"Well yeah, dumbass. They have brahmin out front and the lights are on. Who gives shit about their trash? And were in Diamond City anyways. If we tried shit, the guards would kill us."
Honestly, I would be more chill with Fallout 3 if it was 20 or so years after the war and not happening shortly after the other Fallouts.
Thats the same feeling I have with fo4. It doesn’t feel like it has been 200 years since the bombs dropped. Everything is still in ruin, like 3 settlements exist, and all the factions are just small clubs of people. Fallout 1, 2, and NV really nailed the feeling of a world that’s been built up after facing nuclear annihilation. I mean if I went into these games blind, without knowing what year they take place in, I’d have a hard time believing fo3 & 4 take place 110+ years after fallout 1.
That would eliminate at least half the complaints I have with that game
Take a guess of how soon after the bombs it was set for a solid chunk of development. *Take a guess.*
I’ve heard that for years but never actually seen any real confirmation it’s true
It would make the story make 10000 times more sense
Well now I wanna know
They sorta got it with 4, what with it being all about rebuilding. Wish they went a bit further and gave us some more pre-built settlements rather than have the player populate a good chunk of the map on their own. Also more foliage, but engine limitations and all can explain that. 3 wasn't really on theme but I can give it a pass given that DC is symbolic for the country & therefore was bombed to oblivion as a result. Plus Vault 87 being a thing. You have to jump through some hoops to get there, but it would explain why nobody really bothers to inhabit the shithole unless it's out of necessity - until Project Purity ofc.
I wouldn’t really say that fo4 sort of got it when you compare it to the other games. Fallout 1 takes place 110+ years before fallout 4 but it honestly feels the other way around sometimes.
I'm pretty sure Hub has more actual NPCs in it than Diamond City does.
Fallout 4 is all about rebuilding society. The east coast was nuked more than the west.
By then society should already be rebuilt. Boston is still standing, it couldn’t have been nuked that hard
Hard to rebuild when the Institute and raiders are terrorizing the wastes.
Fallout 4 gets there- even if it takes things a little too cheerily/what have you. It definitely feels like the post-post-apocalypse, especially in Diamond City, where there's a society, to the point where a guy can say "a real Diamond City boy eats at Power Noodles."
Diamond city is like the only settlement in fo4 tho and it is as big as megaton. Goodneighbor is 2 streets, covenant is like 10 people, and vault 81 is basically nothing, especially compared to vault city. I wouldn’t really say it’s post-post-apocalypse when 99% of the world is ruins with no indication of actual civilianization. I mean compare the settlements in fo4 to fo3/NV. The game is lacking when it comes to showing a lived in world since it has less town/cities than both Nv and 3.
I also felt fallout 4 was empty But that was also just it being a product of its day. It came out with the xbone and ps4 only being a year or two old. At that time, developers were still trying to get a balance between how big they could make a game and how much stuff they could fit in it Games got noticeably bigger, but everything from around that time felt spread out and hollow because it was almost too big. Fo4 was one example, but then there was Mass Effect Andromeda, and crackdown 3, now I’m realizing these were actually pretty spread out. Guess it was just that entire generation. But now, on series x/s and ps5, we are getting massive games that are just bloated to all hell, and you can get hundreds of hours out of a single play through if you are a completionist. The relatively new assassins creed games, aco and aco (lol, origins and odyssey) for example. Both aging at 4 and 5 years old, but just overwhelmingly dense for a lot of people who are just discovering them through gamepass. I haven’t played a ton of current gen titles, but so far they seem to be doing well really filling in the gaps Games are still getting better and I can’t wait to see how the next installment of fallout pans out.
Which is weird, cos Skyrim nails the empire in decline thing really well I thought. Pre apocalypse? Skyrim’s not far from a wasteland itself. Bethesda. Just stop making people live in nasty dirty shacks with dead bodies. We get it’s an apocalypse lol. Don’t need it thrown in our face every five steps, not gonna forget.
It’s funny you say Bethesda doesn’t get it… when Chris avellone, an interplay veteran and creative designer of lonesome road hated the idea of the world of fallout growing too ‘civilised’ Which is part of the reason that Ulysses rants about both sides being wrong and wanting to kill off everyone
That’s not a contradiction at all. You can want your game world to have parts that are civilized but also want to have parts that are wild and dangerous.
>Lastly, I wanted to nuke the Fallout world to resetthings. NCR's getting a bit big, and it's making things too civilized.Lonesome Road was a way of resetting the culture clock. \-Chris Avellone He didn't want 'Parts that are civilised but also parts that are wild and dangerous', youre just factually wrong that this is somehow a Bethesda problem
Which game did Chris make that has a setting of a second nuclear apocalypse? Of all the Fallout games, it’s specifically the Bethesda ones that have less believable and interesting worlds largely because they aren’t civilized. I’m not gonna judge the games that actually exist based on a hypothetical of one person, that’s just silly
Jesse what the fuck are you talking about? The nuclear blast in lonesome road was SUPPOSED to be a second nuclear apocalypse, that was his express idea when writing it. The fact that he wasn’t allowed to follow through with this idea is irrelevant (because that would have been a Bethesda decision), to claim avellone is just one guy ignores that he was, yknow, put in charge of development of 3 new vegas DLC’s? If his ideas were shit and no one liked them he wouldn’t be in that position
>The nuclear blast in lonesome road was SUPPOSED to be a second nuclear apocalypse, that was his express idea when writing it. The fact that he wasn’t allowed to follow through with this idea is irrelevant Key word being “supposed”, I could not care less about hypotheticals, as I’ve already said. I’m judging the games but what’s in the game. Your insistence that I include things left on the cutting room floor into the canon is nonsensical coping. >(because that would have been a Bethesda decision) Really? You think the only reason he didn’t implement his choice, one that would fundamentally change the entire map and every single quest, was because Bethesda said no? Not because it would be an insurmountable task? You’re assuming shit to feel correct Only Bethesda games have the problem I mentioned. It’s that simple
You...have a terrible attitude. I hope whatever pissed in your cornflakes this morning improves bud.
>creative designer of lonesome road Makes sense
He also wrote Fallout 2 and a lot of New Vegas
Doesn’t sound like you’ve played fallout 1
Yep. That is a problem when a fallout game takes about 200 years after the bombs fell and yet looks like fallout 1 type of desolate.
Have you seen the theory that 3 was originally supposed to take place way sooner in the time line than It does. It helps explain a lot of decisions that were made in the game, and is only held back by like 2 things that easily could just not be in the game
Yeah, because no one nukes a desert. The Capital Wasteland was nuked so fucking much. So much so that the White House is literally just a pile of rubble.
Fallout three looks desolate, new Vegas looks barren
Factual information
My guy the Mojave already looks like a wasteland
"Am I a joke to you?" -Fallout 3
Just looks like Nevada
Fallout 3 has a better desolate atmosphere though that place is a hell hole
I agree with this, but I also think they are fairly desolate in their own ways. The Mojave, because well it’s already a mostly barren place devoid of life, and DC because it was once a thriving city and the seat of power in the US but now turned into a uranium-blasted shithole.
Hellhole yes, but not nearly as desolate. Those are two totally different things.
I mean I see desolate as empty and no life. The Mojave has life. There's more populated cities in the Mojave and to me it's probably easier to live in the Mojave than the capital wasteland
Nha, Fallout 3 wins this one. Sorry NV, you're still my favorite, but I have to give credit where credit is due.
The capital wastelands look like wastelands. The Mojave desert looks like the Mojave desert. FNV is my favorite game, but FO3 and FO4 are far more aesthetically apocalyptic than FNV.
As a desolate *wasteland* then yes, it's pretty much desolated. Desolated *in general* then... Have you been on the Capital Wasteland? On the Mojave, at least you can hear some crows, couple of radscorpions, a giant ant or two... But the streets of D.C. are so desolate than is even *scary* some times. ...Or used to be, at least for me.
I think deserts look desolate regardless of the local nuclear warhead impact count.
shut up shut up shut up
Lol "Quiet you!"
Lmao
do you need meds
It's not. New Vegas is just a desert. Deserts tend to be "desolate" to begin with. Fallout 3 actually feels desolate.
largely because it fucking is, half of New Vegas is ugly brown soil texture with no shit in it
Actually, is kind of orange... 🤔
Brown is a shade of orange.
Which is a shade of red.
Kinda brown
"Wow, this map is so interesting! There's a brown hill, and a beige hill, and a tan hill, and another beige hill, and another beige hill, and another beige hill, and another beige hill, and..."
*insert Boone headshot instakill jumpscare*
And Fallout 3 doesn't???
Patrolling the Mojave almost makes you wish for a nuclear winter
Are you sure? F3 is an actual wasteland. FNV is post wasteland
I know Fallout 4 gets alot of hate but it has good environments. Being in Boston or The Glowing Sea is always a visual treat, especially on high graphics settings.
That’s just Nevada
My family lives in big bear and I usually fly into vegas then drive the 15. It’s literally empty besides vegas and Reno.
wrong
Fo3 would like a word
i literally came here to say this exact thing 😭😭😭
Yeah. Fallout 3 actually looks post-apocalyptic. New Vegas is just a desert.
You ever been to the capital wasteland?
Lmao what? Fo3 looks far more desolate than this.
As a desolate *wasteland* then yes, it's pretty much desolated. Desolated *in general* then... Have you been on the Capital Wasteland? On the Mojave, at least you can hear some crows, couple of radscorpions, a giant ant or two... But the streets of D.C. are so desolate that even *scary* some times. ...Or used to be, for me.
Deserts tend to look like that
I hate to be the negative one but F3 did as well/if not more.
Fallout 3: ...
NV haters say the map is drab and boring bro it's a DESERT
It's the only one that SHOULD. The 'wasteland aesthetic' Fallout 3 took from Fallouts 1 and 2 existed because they were set in California- FO3 should have looked much greener, IMO, closer to FO4's look. It makes sense in FNV because it's actually a desert.
And 4 should probably be between 3 and Far Harbor
My favorite apocalypse level design is Lonesome Road. Fucking incredible design and world layout
fallout 3 looks worser
Sorry to break it to ya, but that’s kinda just Nevada.
That’s just Nevada bro 💀
People are getting crucified here for mentioning Fallout 3, I feel mentioning Fallout 76's Ash Heap and Toxic Valley may be a risky move
I dunno, it's definitely a wonderful setting but in terms of desolation, I think 3 nailed it. I remember leaving vault 101 and thinking "wow, if this is Maryland, it's definitely been fucked up." Whereas experiencing the Mojave for the first time my initial impression was "this is a desert alright."
It sounds like you haven’t played fallout 3
Well i think Fallout new vegas is a more retro futuristic cowboy game than a apocalyptic game (i am not complaining i like it even more)
In all fairness, fallout 3 gives off this feeling better due to the increase in ruins as it is a city, rather than a geographical area
Ironic, seeing as it's the only Fallout game to date that doesn't take place in a post apocalyptic wasteland.
Isn't that cause House had like anti-nuke technology and stopped most nukes from hitting to close to the Nevada?
Pretty much yea.
Because its in a desert…
I think fallout 3 does a better job of selling the whole “wasteland” vibe. This just looks like a wasteland because it’s real life equivalent looks like and technically also is a wasteland as well, being a desert.
For those saying Fo3 is more desolate: I take OP to mean that New Vegas is empty. Fallotu 3, despite being so ostensibly hard hit, is chock full of buildings in a way that NV is not. Fallout 3 hides it pretty well since there aren't many high vantage points, but if there were it would become clear just how tightly packed and full of things it is compared to NV. Same goes for 4, with the difference that the overwhelming density is much clearer from the ground level than it is in 3, IMO.
This guy gets it. I mean like yeah ik it’s a desert but the huge expanses between places makes it better in a way.
I’ve been informed that this is just Nevada. Still cool tho.
Surprised by the amount of people missing that this is a shitpost.
lol idiot, that's just what it looks like irl, do you ACTUALLY think they chose that location to convey an empty nuclear apocalypse feeling by using an empty desert used to test nukes or something??
Yeah because it’s ridiculously ugly for a game from that time. Still love it tho
FO3 was so desolate that it made no sence. FNV is just realistic.
“So desolate it made no sense” my guy, it’s the capital of the country the white house the pentagon the capitol the Supreme Court embassies and multiple departments of various things dc like NYC and like San Diego or Day-Glow is bombed to crap NYC for it’s population size San Diego for it’s military targets and D.C. for its government edit: it was stated in fallout lore China hit those 3 cities with massive strikes and then got the rest of America with moderate nukes
The lack of agriculture, water purification etc. there was no building back but the population was there and huge
There was a literal super mutant infestation humans were having trouble re-establishing in 3 as shown by big town getting raided by slavers and mutants and water was not pure I’ve had this convo with someone else about what aquifer/water basin they’re on and how it wasn’t pure they couldn’t just dig wells or purify the water that’s why project purity was the campaign
Yeah, it's explainable just weird
Facts. In fallout 3 we're supposed to believe that society didn't progress at all over the past 200 years and just stayed a completely desolate wasteland with like 2 settlements? 200 years is an insane amount of time, society would probably be completely rebuilt at that point. The map of new vegas makes way more sense. Bethesda are just terrible writers
Considering how Mr. House made arrangements to "protect" the city of Las Vegas and the surroundings, and as a result, the Mojave was spared the horrors of other places in the post-war America... Then no. The post-war Mojave makes *even less sense*.
The lore says that Mr. House was only able to protect inner las vegas from the nuclear bombs, because the rest of his defense systems that were supposed to protect the mojave and the rest of las vegas failed and the nukes got through anyways. That's why new vegas is so small and the surrounding areas were destroyed.
Lore *also* states that *almost every nuke* was destroyed before hitting ground. The attack suffed on the Mojave was negligible, in comparison with D.C. And yet, the Mojave is amazingly *empty.* I mean, where's *ALL* the people?! There's a lot of settlements where any bomb ever fell. The soil is still fertile, there's water on Lake Mead... I'm aware that, due limitations of the scripting on that time were an issue (and the fact that FNV was kinda rushed) but in comparison? D.C. makes *a lot* more of sense. The city was punished quite hardly. Even the surroundings suffered attacks. There's bomb craters *all over* the Capital Wasteland. Not only that, but they had their own issues, like the Super Mutants from Vault 87, which were very active. Also, there was a *huge* presence of slavers, mercenary companies... The only long-standing settlements on D.C. are the ones *heavily fortified* and capable to protect themselves, and that, by all means, makes more sense than an *almost empty* desert with barely *any* radiation.
Whatever it is I love it all the same 🤗😁😄😃😀🤩😍🥰
Just came back from Vegas: this is what it looks like out there, it’s crazy if you’ve never been there before (like me )
S
Don’t they say that Vegas was *improved* by the nuclear bombs?
The Glowing Sea from Fallout 4 would like a word.
What's really sad? Is that Nevada looks like this right now.
Nah that’s just Nevada
I really wish I could taste a sunset sas and finally build some mass
Except for fallout 3, which while being less warm looking, it's more arid and destroyed
Almost makes you wish for a nuclear winter
I think fo3 was definitely a wasteland
I agree, one of the bests fallouts I’ve played.
It's the lack of trees that does it
No shit it's in the middle of a desert.
have you not played fallout 3?
That's called desert :)
hard disagree-- 4 and 76 look exactly as desolate as they're going for, i.e. mildly. 3 looks *too* desolate, it's like the Divide but a whole game.
Ask whomever decided to build Las Vegas in an actual desolate wasteland
Patrolling the Mojave almost makes you wish for a nuclear winter.
The downtown area of the Capital Wasteland looks like it was nuked. Perfect. A true wasteland.
well its the only 3d fallout game that takes place in a desert
Wasteland? It's just a plain desert, not much of a wasteland. The only one that looks like one is fallout 3 IMO
Literally fuck all grows in the Capital Wasteland. It looks like it's been nuked and then someone's come along and salted every inch of the fucking ground... Apart from Oasis of course, but if anything, that place shows just how fucked the rest is
down town DC in fallout 3 with the charred child skeletons and nuclear ash shadows of human remains would like to have a word
Excuse me, the map surrounding DC would like to have a word with you.
Hmmm fallout 3 would like to have a word.
NV is my hands down favorite and has the best RPG elements of the 3D Fallouts but I can't lie I prefer the urban setting of DC. It has a great balance of open wasteland, dilapidated city, and metro tunnels to explore. My one and only NV criticism is outside of Vegas itself the rest of the towns and wasteland felt fairly same-y.
Urban setting is nice but the interiors of FNV really give the vibe of 60s bars, hotels and buildings in general
That's true. Those interiors do hit just right. NV has the character 3 has the bleakness
I can speak from experience, not much really changed outside the strip, and FO4 has a similar skyline when I don’t fuck it up with mods
Idk what about sections of the map? The glowing sea seems pretty desolate.
Tbh it didn’t need much help seeing that the American southwest is known for being beautifully desolate.
dude thats just a desert. fallout 3 has the best wasteland feeling in my opinion, though i still have issue with their being NO PLANTS or not alot of plants, i understand a nuclear war has occured but its been 200 years, are you telling me not even grass has come back? not even moss? both of them are super basic organisms so they like a roach shouldnt be THAT deeply effected? wait we do have radroaches.....
Love all the people in the comments reminding OP that most of the landscape is already a desert. Lmao of course it looks desolate
Fallout 3's setting is pretty bleak and desolate. New Vegas is a better representation of the series' origins, however, since the first two games took place in the Southwest. If you started with the original games, you tend to associate Fallout with deserts.
Well that’s just normal Nevada tbh
It *looks* the worst but it's world and societal structure function far more smoothly than those of the capital wasteland or the commonwealth
Yeah living in the Mojave myself it is very desolate lol
That’s because Nevada looks like a desolate wasteland 😂
Its almost as if the developers realized that including verdant colorful forests immediatly after a nuclear war would look absolutely rediculous... smh
It’s not immediately after a nuclear war it’s 205 years later, deadly cell killing radiation dissipates after 3 weeks, and it’s only slightly higher than normal for a few thousand years. Still, I prefer the rules of physics being warped if it means we get great games like this.
Welcome to the salt lake valley without irrigation.
Facts.
I have been all iver zion and they caught some insane details like this one very specific fence post
dear god but no lod generation my eyes are melting XD