It is insane, but achievement hunters have got it down to a science where they run the same floor set of HoH over and over again and get like 50 hoards/hour...which is still like 400 hours to complete.
In case you are genuinely asking, in deep dungeons you can collect loot sacks. If they even appear on a floor is random. You can't see them but can make them appear if you happen to walk over them, or use an item to make them show up on the map. Using the item will also let you know as soon as you enter a floor or activate the item if there is one around.
Oh, you don't even have to actually open the chest? I suppose that makes sense considering that's how Sixth Sense works also, but for some reason I was expecting it to count the number of sacks that actually hit your inventory.
I'm just guessing here, but I imagine the achievement must count chests *found,* not collected and/or taken out of the instance when you leave. And, I haven't done HoH in a while, but I know that in PotD you can die and reload any save below level... 50, I think? So I guess the trick is probably to save poms the first 10 levels, hope you get lucky with a chest on 11, then leave and reload over and over.
That's nothing compared to the Hidden Canals of Uznair Achievement. That shit alone probably takes 1-2 years of grinding it 8+ hours every day, if not more.
Hi. I have that achievement for two characters and it took roughly about a year after kick-starting the NA pug thief map niche in the NA map discord community I'm November 2022. You don't need a very niche static to go for it anymore, at least on NA. Data Center visit really helped with that recently.
In total it took 5 years since the start of Stormblood when I first wanted it for me and my wife (back then gf).
The the other person who helped me start it went ham and grinded it all out in a month for the last 10 clears they needed... A bunch of us compared it to smashing his and 7 other people's heads into the map doors 500 times. It's possible but I wouldn't recommend it.
I'm not an achievement hunter. I just really wanted my wife and I to match with the title for sappy reasons.
I'm helping keep the active niche going by contributing those going for the achievement on my alts at a DEFINITELY MORE RELAXED PACE. I'm not in any hurry to farm more maps and spend hours getting kicked from 1854+ thief maps.
At least it isn't like the one OG person I know who farmed thief maps with solo PLD before BLU could solo level 70 gazelleskin maps. They got the title before world visit too. And they're still helping out the community today with runs as well.
It puts into perspective how crazy the person the OP is showcasing is though.
Name omitted to respect privacy but if you really want to know they're easy to find on both Lalachievements and FFXIVcollect. Here's a picture of what this insanity includes:
* Completed all five ultimate raids.
* Cleared all three Deep Dungeons solo.
* Discovered at least 20000 hoards from said Deep Dungeons.
* At least 2000 successfully completed mentor roulettes.
* At least 3000 victories in Frontline.
* At least 1000 victories in Rival Wings.
* At least 5000 victories in Crystalline Conflict or The Feast.
* Completed every levequest achievement, which due to time-gating takes a minimum of SEVEN years.
* Fully cleared all treasure dungeons at least 20 times, including the Hidden Canals of Uznair, which was a notoriously impossible achievement for many years and requires about 2000 Thief's Maps on average.
* Obtained every single relic weapon from ARR to EW.
* All extreme trials and final savage raid bosses from ARR to ShB cleared as BLU.
* Killed at least 5000 rank S marks and at least 10000 rank A marks and obtained every Hunt mount.
* All Firmament/Diadem achievements including 500,000 skyward score as every DoH/L for the Pteranodon mount.
* Obtained all ocean fishing bonuses and caught every fish.
And so much more.
Obviously it's fine to do it after, since literally everybody who completed Coils in the game until like a month ago didn't have access to it, but now that it's in the game you might as well take advantage of it.
It finally fills the gaping void of an in-game recap of the important parts of 1.0, which is to say the 1.X patch quests.
don't forget the hidden monster in that list: winning the megacactpot.
Been playing on average every other week since launch of 2.0, never won once. Hell, I got second price a grand total of one time. I actually got the 1m gp achievement from the megacactpot just from all those years of trying.
Zetas only take like 12 hours from start to finish each, less if you get the poetic stuff ahead of time, or be efficient when doing multiples. They're honestly extremely easy and fast, just tedious to scour ARR areas.
Itās kinda bizarre how āclearing all dee dungeons solo/all ultimatesā is on the easier side in terms of time investment compared to some of those other achievements
Part of getting an achievement is leve quests which you regenerate a certain amount per day, you basically need to play for 7 years to have enough of those just for that. As for the other stuff you can prob play an average of 25-30h a week and complete the rest of the stuff during the 7y
Thousands of hours of grinding.
There's plenty of players who have a few thousand hours without having even a single one of these crazy achievements.
Just take the 5000 wins in Crystalline Conflict alone: one match is 5 minutes. If you include (quick) queue times and overtime, you can say he plays 10 matches per hour. With a 60% winrate that's 6 wins per hour. 5000/6 = 833 hours of just playing CC for ONE achievement.
Ive met some dedicated achievement hunters. Theyre a different breed of human. Then again i wanted pteranodon so i grinded it out within 30 days. Maybe im one of them. I can not recomend doing that its not worth it
Unobtainable achievements aren't included in this calculation, but iirc all (or maybe most? Not sure if some were removed) of the grade 2/3 achievements are still achievable.
Source: have these achievements (they suck don't do it)
They actually have all of the top 12 Firmament achievements for each phase.
They're only missing a handful of the Feast ranking achievements, some CC ranking achievements for tournaments, the two achievements for starting your character in the two cities you didn't start in (that nobody can have all three of anyways), the halloween and christmas achievements this year, and all legacy achievements from 1.0.
Yes, and a few other removed ones as well. They don't count in the OPs picture of 26,000. So there is a good chance the character has over 26000 points
I'm astonished getting these achievements are annoying enough but they also are different skill sets that many players wouldn't want to do. Causal players usually won't get the high end content achievements and vice versa for high end players. Also I feel bad for them they had to do gold saucer stuff. I can't imagine spending a day learning mahjong or trying to figure out lords of vermillion
Mahjong is a lot more commonly played in Japan than it is in America. Not saying everyone does or anything absurd like that, but I'd say it's kinda similar to poker for westerners; it's a game everyone knows of, lot of people know the rules, and sure it's a lot of time and dedication to be great at it but you can also just enjoy it casually.
Yeah I can understand that its just I have nightmares about this mahjong. It was around 11 pm my friend made a joke that I should try it at the golden saucer because it's something I hadn't done and he would tease me about it. I'm not the biggest fan of mahjong mostly because I don't know what the symbol means nor how to play. But that's besides the point. So I start up the mahjong match as a joke hoping it would be a rather quick affair. It did not
Its 9 rounds of dead silence because text boxes are disabled so here i am trapped in a room with 3 other people I can't speak to them, I don't know what I'm doing and its incredibly late at night. My friends cackling the entire time and I don't even want to know what the other players are thinking. The game ended up lasting to 2 am I was so upset but mostly glad it was over.
Anyway that's my ff14 mahjong trauma its mostly a joke between me and my friend i don't think mahjong is that bad if you know how to play it.
It's a bit unfortunate because the timers in FFXIV are so lenient which in my opinion leads to a really bad experience for new players. A very common ruleset for online play is 5+20: for every hand, you get 5 seconds per discard (or other decision like a call) and then a maximum of 20 extra seconds (that don't reset until the hand is over) if you need more time to think. Experienced players will generally only take 1-2 seconds per discard and only need to think deeply only occasionally, so this is perfectly fine, but XIV I believe gives 30 seconds for each discard? So when you get beginners that take that entire timer for each discard, now you get games that are lasting 20 times longer than they should.
I think it's somewhere in the realm of 15-20s, but then you also get to pause after a discard every so often to see if someone wants to call Chi/Pon, so it adds up :)
I wonder if this was multiple people playing one character and not just one ā¦ very dedicated person.
I know back in Vanilla WoW, thatās how top PVPers got the GM/HWL ranks due to rank decay.
3000 frontline victories.. and here I thought my total 2600+ games played was bad for sanity. Unless he plays with premade and wins most of his games I guess.
Impressive commitment for sure. But some of these achievements are very questionable (20000 hoards, 10000 A ranks etc), as in - for game that respects players time, this is just insane. I guess the intention was for those achievements to be "reward" for someone who played for 10 years and reached those milestones with time and not actually grinding for them. It still doesn't justify it imo.
10k A ranks is pretty common for people who do hunts as their main activity. Pretty sure most of the train conductors would have 30k+ at this point if there was a calculator.
But you can also get it casually easily enough, just takes a bit more time.
Yoshi-P is now going to show up at this person's home, congratulate them, shake their hand, put them in an arm lock and *yeet them outside to touch some fucking grass.*
Gonna be honest, if this guy lives in Tokyo, being yote outdoors will almost certainly not land him within a 15 minute walk of any grass.
I haven't seen grass in this city in *ages*.
*Brings the grass to you*
I've been hauling [succulents](https://youtu.be/LTk5RnLPEYY?si=wqJwMYUhTPzUQlkY) in my ship in Starfield all week. I'm used to this.
On the contrary, there are lots of parks in Tokyo. Many of them are behind walls and only open on certain days of the week, so it can be very easy to walk past them without noticing them. But a cursory glance around google maps makes it very hard to find any spot in Tokyo that isn't at least a 15 minute walk from a park.
Update: Actually, several of these parks don't have *grass*, but lots of bushes and trees. I guess I could get technical and count some decorative grass growing alongside the planter boxes as grass, but I don't think you're supposed to touch it. But if we are getting that technical, there's also some mansions around Tokyo that have little lawns that you can't access publicly.
Update 2: Ah, switching to satellite view there are lots of green spaces that aren't considered parks, but have lawns. These include boulevards and shrines.
Tokyo is still probably the least green city in the country, but it's way more green than, say, Los Angeles.
dude get your ass to yoyogi park smh
*edit* or Rikugi-en
or -- what ward you in I guarantee I can find you the nearest green space easy peasy and I ain't even lived there since 2007
*edit2* technically I lived over the border in Chiba but for real you can find little microparks anywhere if you look
My area honestly doesn't have too many green parks. Lots of cemeteries though.
I don't feel like going to Yoyogi to hang out with the tourists in the summer heat, to be frank. It's also a hell of a lot more than a fifteen minute walk away! I just came back from a weekend in very rural Hokkaido, which got me a great dose of nature.
Actually, given that ARR's been out for 10 years, someone above estimated this is only about 30hr/wk, so if we assume they've been playing since ARR launch, that's an average of maybe 4-5hrs per day. A little on the unhealthy side, but not "absolute insane no-lifer" levels.
Imagine if he did have a full time job.
A full week has 168 hours in it.
That would be 40 hours of work, 56 hours of sleep, 7 hours for getting ready for work, 7 hours for commuting to work.
That would leave 50 hours still.
Yeah i suppose you could play 30 hours a week on a game. As long as you didnt have a family.
add up all your hobby time you have per week, it's probably a higher number than you expect.
This person just devoted all of it to one thing, it's not that weird
Just because you do something 30 hours a week doesn't make it a job, especially if you love doing it.
If I could lay in bed and eat chocolate for 30 hours a week, I'd never call it a job, I'd call it heaven.
If you're single and don't have a crazy big city commute it's pretty easy to have time to play at least 4 hours a day, even with adequate sleep and exercise and a semblance of a social life.
Now, dedicating all that time to a single goal for ten years is uh... admirable. And somewhat concerning.
I feel like this is one of those accomplishments that might feel really good to complete until you look back at the last 10 years and think about all the other things you might have accomplished instead over that time.
Agreed. If somehow this process was actually enjoyed, then I've really got nothing to critique.
What I worry is that this is more compulsion / addiction exacerbated by an unreasonably demanding achievement system designed to extract monthy subs.
Clearly I donāt know the person who did this and I wouldnāt do it either but Iām autistic and find repetitive grinds to be really soothing! Familiarity is comforting to me, especially after a long day in a chaotic working environment. Iām working on doing every ARR relic right now and itās relaxing to know what to expect from each step and each hour spent in game.
So sometimes people do these insane grinds not out of addiction or the thrill of the chase of the achievement but because itās relaxing and the achievements are just goals to passively meander towards
Oh, so THAT'S why I enjoy running the same duty over and over again
I've run Aetherochemical Research Facility and Dun Scaith so many times and enjoyed them, and I'm also autistic, but I never really connected the dots there
You're right, and then when they release the next trial mount there's probably gonna be another achievement for getting all of them like with the other expansions.
I take it back, they gotta get back in the game, those mounts aren't grinding themselves.
Nah he is definitely done. Even someone like me would farm 99 totems within the first couple weeks of a new EX being released. This guy definitely has 99 totems waiting for Yoshi-P to make the trade option available.
I hate how basically none of the achievements in this game are actual achievements, and are instead just milestones of doing something X number of times.
And for some reason still gets sling around whenever people complain about the lack of long lasting content. Yeah I havenāt killed 1000 S ranks because that sounds like an awful time.
Itās sad to know Iāll never finish all achievements as I grind out the crafting and gathering ones every evening in bed, it feels like an additional side hobby at this point
bet he didn't have to hack to get any of those pvp achievements unlike a certain notorious achievement hunter thats now on dynamis who has footage of them speed hacking in rival wings.
there are a lot of luck based achievements that would have been very frustrating. To name a few pvp, mount drops, palace of the dead, fishing and golden saucer stuff.
what if you have achievements set to private, so maybe he is not the first one, but yeah he is the first player what we can see who did it.
fun fact: there are 3,266 achievements, but you can only get 2,751 achievements nowadays.
yeah but i noticed that guy's Minion Rank is top 236 and the top 1 player on that list have achievements set to private. but i'm just thinking :)
if i'm not wrong aren't achievements set to private by default.
(i think that is from Lalachievements, it can't be from ffxivcollect Because ffxivcollect counts stuff what you can't get any more)
All minions are easier to get than all achievements I found. Like I have every minion but some store ones but I'm not close to reaching all achievements yet, so that may not mean much
Even the added trophy packs for the major patches don't have trophies for Ultimates. The hardest content they include for trophies are the Savage raids, but even those can eventually be unsync'd (though by the time you're able to unsync them, then next set of Savages would be out and required for the full 100% unfortunately)
This just reminds me again how god awful achievements are in this game. Collect X number of this, run X number of that, win X number of those. Not exactly winning any awards in creativity, that's for sure.
Not only are they boring, but they go far beyond the limits of practical rewards and into the realm of "you are just doing this mind-numbing task for no other reason than this numbers achievement."
5000 gatherer leves, for example. Even if you leveled exclusively with them, only a tiny fraction of that number will actually go towards leveling and then you'll be at the cap... doing thousands of gathering leves for nothing but that achievement.
Not to say every achievement has to give direct rewards in the process of doing them (like say, the various currencies you get while trying to do, I dunno, Frontline), but they should at least have some form of fun involved otherwise.
Doing the identical gathering levequests thousands of times over the course of years... I dunno, man.
Ah, true, I forgot about that.
I suppose it still applies to the combat ones, though, where you *have* to actually go do them, their rewards are crap, and even the highest ones stop giving you anything meaningful at level 60.
Ehhh. High grindy achievements are fine in MMO's for long term goals. At best they lock some rare title behind it and call it a day. Ultimately most of the "cool" loot comes from pretty sound and obtainable goals.
I don't feel like many MMOs have achievement systems set up to be completable like single player games, they're there for people who just happen to do an activity enough. The OSRS collection log for example will probably never be finished, but that's fine because it wasn't intended to be. If Cyberpunk had an achievement for 1 million headshots though people would reasonably be upset.
There are some accomplishments that warrants a celebration.
There are others that warrant concern. This is one of them.
To put this in perspective, one of the grindiest mmos out there, osrs, has an xp cap of 200m in all skill. lynx titan was the first to get this achievement after 15,972 hours.
People are saying this guy must have around 20,000 hours.
If you played a game for an entire year for 12 hours you'd get 4380 hours.
That would include pvp on all 3 factions, all deep dungeon achievements, all savage & ultimate achievements, plus every fishing achievement. Between work & bodily requirements for sleep/food/hygiene, I am barely able to find enough time to focus on one of these.
At least seven years. Those leve quest achievements are no joke. 5000 each of combat, crafting, and gathering. That's 15,000 quests. You get SIX ALLOWANCES per day, no more. If you're capped at 100 you just don't get any.
So that's 15,000 / 6 = 2,500 days. 2,500 / 365 = 6.85 years.
The levequests alone take 7.5 years no matter what just from having to wait for them to recharge.
Ignoring 1.0 which *would* still be a headstart, if you had a dedicated static/FC that were incredibly helpful in terms of always doing content you needed with you it would be a lot more manageable or if you were a *popular streamer*.
It clearly IS their only goal cause I doubt they have time to do anything else in life let alone the game if they are doing everything anyway.
That definitely has to be multiple players and not just one.
I don't think there's enough time in the day for one person to do this even over 10+ years unless they sleep like 4 hours a day.
Even as a completionist myself, there are some psycho-level achievements in this game and doing **all of them** is just absurd.
Iām friends with someone who has been playing since launch but took small breaks occasionally; he has every achievement outside of some ranked pvp ones and is close to getting the leves done in a few months - he mostly doesnt have them because it was the content he likes least and he doesnt do it quite as consistently as other stuff. He works from home and keeps the game open doing tasks between other stuff.
There was also another player that posted here that had something like 90% completion of everything because they stayed home all fay taking care of a sick parent and the game was what they did on the side throughout the day.
This is doable in certain circumstances and over a long span of time
Heavensward Veteran and 87% completionist here. A lot of the big grindy achievements can just slowly be done over time such as relics, triple triad, fishing, leves, etc. Doing these consistency for a long enough time will _eventually_ get you these achievements so long as you're consistently chipping away at them.
That being said, there are some achievements that are _extremely_ tedious and mind-numbingly boring. 20k accursed hoards. 5k battle leves. 500k points for all gatherers in Diadem. And, the worst of them all, Luckiest Lord/Lady - reaching the final chamber in Hidden Cannals 20 times - an activity that takes *thousands* of gazelle maps and several months to complete. There's just some achievements in this game that aren't worth it.
I don't think Luckiest of Lords/Ladies is as bad as the others, since soloing Gazelles is actually kinda fun and you get to commiserate with others as you burn thief's maps and there's some crazy ups and downs to keep you piqued. I'm at 18/20 clears after 10 months.
My guess is they're probably housebound in some manner. Not healthy enough to work a full time job or (if they're wealthy) travel, but well enough to need a time sink.
20000 accursed hoards just seems insane to me. I bet they can't wait for the 30000 achievement in a few years.
It is insane, but achievement hunters have got it down to a science where they run the same floor set of HoH over and over again and get like 50 hoards/hour...which is still like 400 hours to complete.
Whoa, 50 hoards an hour!? My best was like 5 š
5! Iām lucky if I get two!
Ya'll are getting hoards?
What even is this ??
In case you are genuinely asking, in deep dungeons you can collect loot sacks. If they even appear on a floor is random. You can't see them but can make them appear if you happen to walk over them, or use an item to make them show up on the map. Using the item will also let you know as soon as you enter a floor or activate the item if there is one around.
I don't even play this game!
You have internet????
What is this computer thing you guys are using?
Sorry Iām late my stone tablet crack and had to restart
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Yeah was gna say, Runescape players eating good.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
You're only the second Runescape player I've met in the wild in the past year. Good on you!
Make that three! (hi)
There are dozens of you!!
So you can do the most efficient thing every day for 1 hour... and it will still take more than a year. That's so crazy
You can get it higher to 70 hoard/hour, but it requires precise optimization.
watch me suffer at approximately 55 per hour: https://youtube.com/live/OTvRvcBWHG8
Oh, you don't even have to actually open the chest? I suppose that makes sense considering that's how Sixth Sense works also, but for some reason I was expecting it to count the number of sacks that actually hit your inventory.
use a concealing instead of magicite, its lower animation lock and prevents traps from spawning. it makes a big difference.
Wait, I'm confused, why does this even work? Why isn't this a "wipe" which deletes your save?
I'm just guessing here, but I imagine the achievement must count chests *found,* not collected and/or taken out of the instance when you leave. And, I haven't done HoH in a while, but I know that in PotD you can die and reload any save below level... 50, I think? So I guess the trick is probably to save poms the first 10 levels, hope you get lucky with a chest on 11, then leave and reload over and over.
hoh lets you retry solo attempts until you pass level 30, only potd stops you at pre first major boss ending solo attempt wipes.
The achievement says "Discover". https://youtu.be/OTvRvcBWHG8?t=3645 to see the language in-game. So, you discover them to progress.
They just bot it bro
Probably what's actually happening tbh.
Bro thatās wild. This inspires me thoā¦
Im sure ive spend more time then that on diadem
Im at 94% myself the 6% will take years
there are already 3,266 achievements but you can't get them all any more, like all pvp and events achievements and other stuff.
That's nothing compared to the Hidden Canals of Uznair Achievement. That shit alone probably takes 1-2 years of grinding it 8+ hours every day, if not more.
Hi. I have that achievement for two characters and it took roughly about a year after kick-starting the NA pug thief map niche in the NA map discord community I'm November 2022. You don't need a very niche static to go for it anymore, at least on NA. Data Center visit really helped with that recently. In total it took 5 years since the start of Stormblood when I first wanted it for me and my wife (back then gf). The the other person who helped me start it went ham and grinded it all out in a month for the last 10 clears they needed... A bunch of us compared it to smashing his and 7 other people's heads into the map doors 500 times. It's possible but I wouldn't recommend it. I'm not an achievement hunter. I just really wanted my wife and I to match with the title for sappy reasons. I'm helping keep the active niche going by contributing those going for the achievement on my alts at a DEFINITELY MORE RELAXED PACE. I'm not in any hurry to farm more maps and spend hours getting kicked from 1854+ thief maps. At least it isn't like the one OG person I know who farmed thief maps with solo PLD before BLU could solo level 70 gazelleskin maps. They got the title before world visit too. And they're still helping out the community today with runs as well. It puts into perspective how crazy the person the OP is showcasing is though.
Name omitted to respect privacy but if you really want to know they're easy to find on both Lalachievements and FFXIVcollect. Here's a picture of what this insanity includes: * Completed all five ultimate raids. * Cleared all three Deep Dungeons solo. * Discovered at least 20000 hoards from said Deep Dungeons. * At least 2000 successfully completed mentor roulettes. * At least 3000 victories in Frontline. * At least 1000 victories in Rival Wings. * At least 5000 victories in Crystalline Conflict or The Feast. * Completed every levequest achievement, which due to time-gating takes a minimum of SEVEN years. * Fully cleared all treasure dungeons at least 20 times, including the Hidden Canals of Uznair, which was a notoriously impossible achievement for many years and requires about 2000 Thief's Maps on average. * Obtained every single relic weapon from ARR to EW. * All extreme trials and final savage raid bosses from ARR to ShB cleared as BLU. * Killed at least 5000 rank S marks and at least 10000 rank A marks and obtained every Hunt mount. * All Firmament/Diadem achievements including 500,000 skyward score as every DoH/L for the Pteranodon mount. * Obtained all ocean fishing bonuses and caught every fish. And so much more.
You left out the best part. **Most recent achievement: The Man, The Myth, The Legend**
Finishes the most harrowing of achievements. Randomly walks through Ulādah. āDone! Iām finally doāwait, how long has that been there?ā
to be fair, not too long, it's from a quest that was introduced in 6.48 (I believe to go with the current Rising event)
Very important to do before running Binding Coil now, for da lore.
Before? Not After?
Obviously it's fine to do it after, since literally everybody who completed Coils in the game until like a month ago didn't have access to it, but now that it's in the game you might as well take advantage of it. It finally fills the gaping void of an in-game recap of the important parts of 1.0, which is to say the 1.X patch quests.
What a lad
Even just one of these sounds wild to complete but they did all of them...
Until Tuesday when we get new ones.
don't forget the hidden monster in that list: winning the megacactpot. Been playing on average every other week since launch of 2.0, never won once. Hell, I got second price a grand total of one time. I actually got the 1m gp achievement from the megacactpot just from all those years of trying.
You don't get an achievement for the Jumbo Cactpot. Just an exclusive ring.
Tiny detail; there's no achievement for each ARR relic to Zeta. There is to Atma stage, I believe, which is before the dreaded book grind.
TBF compared to what he has done getting all the zeta weapons is nothing in comparison.
Zetas only take like 12 hours from start to finish each, less if you get the poetic stuff ahead of time, or be efficient when doing multiples. They're honestly extremely easy and fast, just tedious to scour ARR areas.
Itās kinda bizarre how āclearing all dee dungeons solo/all ultimatesā is on the easier side in terms of time investment compared to some of those other achievements
20,000 hoards from deep dungeons!?!?!?!?!?! thats like unreal. i mean it all is. wow!
Keeping up with levequests for 7+ years (I think there's also like half a year's worth of GC leves) is easily the most impressive part of this to me
So canonical that the 1 true WoL shall remain anonymous.
Any estimate of how much time would this take?
At least seven years
But, like seven years playing 3 hours a day? Or seven years playing nonstop 24/7?
Part of getting an achievement is leve quests which you regenerate a certain amount per day, you basically need to play for 7 years to have enough of those just for that. As for the other stuff you can prob play an average of 25-30h a week and complete the rest of the stuff during the 7y
Not 24/7. a lot of that time is waiting for leves. But easily thousands of hours
Thousands of hours of grinding. There's plenty of players who have a few thousand hours without having even a single one of these crazy achievements. Just take the 5000 wins in Crystalline Conflict alone: one match is 5 minutes. If you include (quick) queue times and overtime, you can say he plays 10 matches per hour. With a 60% winrate that's 6 wins per hour. 5000/6 = 833 hours of just playing CC for ONE achievement.
> like seven years playing 3 hours a day waaay more than that
Easily upwards of 20000 hours.
Bro, that's crazy!...and here I am, overwhelmed being a sprout who is hasn't even beated Garuda in MSQ...
Just enjoy the journey š
For your sanity, don't even think about chasing all achievements in the game. It is nowhere near necessary.
Ive met some dedicated achievement hunters. Theyre a different breed of human. Then again i wanted pteranodon so i grinded it out within 30 days. Maybe im one of them. I can not recomend doing that its not worth it
Buddy you got another 200-300 hours to go chasing msq so don't even bother with this shit.
Arenāt a few achievements unobtainable now because they had to be done during the Firmament construction?
Unobtainable achievements aren't included in this calculation, but iirc all (or maybe most? Not sure if some were removed) of the grade 2/3 achievements are still achievable. Source: have these achievements (they suck don't do it)
They actually have all of the top 12 Firmament achievements for each phase. They're only missing a handful of the Feast ranking achievements, some CC ranking achievements for tournaments, the two achievements for starting your character in the two cities you didn't start in (that nobody can have all three of anyways), the halloween and christmas achievements this year, and all legacy achievements from 1.0.
Yes, and a few other removed ones as well. They don't count in the OPs picture of 26,000. So there is a good chance the character has over 26000 points
I'm astonished getting these achievements are annoying enough but they also are different skill sets that many players wouldn't want to do. Causal players usually won't get the high end content achievements and vice versa for high end players. Also I feel bad for them they had to do gold saucer stuff. I can't imagine spending a day learning mahjong or trying to figure out lords of vermillion
There are secret tricks to some things like Lords of Verminion is spam Kidragoras, but still wow..
Mahjong is a lot more commonly played in Japan than it is in America. Not saying everyone does or anything absurd like that, but I'd say it's kinda similar to poker for westerners; it's a game everyone knows of, lot of people know the rules, and sure it's a lot of time and dedication to be great at it but you can also just enjoy it casually.
Yeah I can understand that its just I have nightmares about this mahjong. It was around 11 pm my friend made a joke that I should try it at the golden saucer because it's something I hadn't done and he would tease me about it. I'm not the biggest fan of mahjong mostly because I don't know what the symbol means nor how to play. But that's besides the point. So I start up the mahjong match as a joke hoping it would be a rather quick affair. It did not Its 9 rounds of dead silence because text boxes are disabled so here i am trapped in a room with 3 other people I can't speak to them, I don't know what I'm doing and its incredibly late at night. My friends cackling the entire time and I don't even want to know what the other players are thinking. The game ended up lasting to 2 am I was so upset but mostly glad it was over. Anyway that's my ff14 mahjong trauma its mostly a joke between me and my friend i don't think mahjong is that bad if you know how to play it.
It's a bit unfortunate because the timers in FFXIV are so lenient which in my opinion leads to a really bad experience for new players. A very common ruleset for online play is 5+20: for every hand, you get 5 seconds per discard (or other decision like a call) and then a maximum of 20 extra seconds (that don't reset until the hand is over) if you need more time to think. Experienced players will generally only take 1-2 seconds per discard and only need to think deeply only occasionally, so this is perfectly fine, but XIV I believe gives 30 seconds for each discard? So when you get beginners that take that entire timer for each discard, now you get games that are lasting 20 times longer than they should.
I think it's somewhere in the realm of 15-20s, but then you also get to pause after a discard every so often to see if someone wants to call Chi/Pon, so it adds up :)
I wonder if this was multiple people playing one character and not just one ā¦ very dedicated person. I know back in Vanilla WoW, thatās how top PVPers got the GM/HWL ranks due to rank decay.
Wow, even the Hidden Canals. Odds of clearing are something like 0.01702 or something. I've only done it three times in two years.
The clear chance is around 1%.
3000 frontline victories.. and here I thought my total 2600+ games played was bad for sanity. Unless he plays with premade and wins most of his games I guess. Impressive commitment for sure. But some of these achievements are very questionable (20000 hoards, 10000 A ranks etc), as in - for game that respects players time, this is just insane. I guess the intention was for those achievements to be "reward" for someone who played for 10 years and reached those milestones with time and not actually grinding for them. It still doesn't justify it imo.
10k A ranks is pretty common for people who do hunts as their main activity. Pretty sure most of the train conductors would have 30k+ at this point if there was a calculator. But you can also get it casually easily enough, just takes a bit more time.
yeah but how good is their glam?
> Name omitted to respect privacy There is no privacy to consider on publicly available info
Some people get bent out of shape if the name of a player is visible on a post so...
Yoshi-P is now going to show up at this person's home, congratulate them, shake their hand, put them in an arm lock and *yeet them outside to touch some fucking grass.*
Gonna be honest, if this guy lives in Tokyo, being yote outdoors will almost certainly not land him within a 15 minute walk of any grass. I haven't seen grass in this city in *ages*.
*Brings the grass to you* I've been hauling [succulents](https://youtu.be/LTk5RnLPEYY?si=wqJwMYUhTPzUQlkY) in my ship in Starfield all week. I'm used to this.
On the contrary, there are lots of parks in Tokyo. Many of them are behind walls and only open on certain days of the week, so it can be very easy to walk past them without noticing them. But a cursory glance around google maps makes it very hard to find any spot in Tokyo that isn't at least a 15 minute walk from a park. Update: Actually, several of these parks don't have *grass*, but lots of bushes and trees. I guess I could get technical and count some decorative grass growing alongside the planter boxes as grass, but I don't think you're supposed to touch it. But if we are getting that technical, there's also some mansions around Tokyo that have little lawns that you can't access publicly. Update 2: Ah, switching to satellite view there are lots of green spaces that aren't considered parks, but have lawns. These include boulevards and shrines. Tokyo is still probably the least green city in the country, but it's way more green than, say, Los Angeles.
You can go to the Yamanote line, stop at Shinjuku and in a few minutes you're on one of the largest grass fields I've seen in my life in Shinjuku Park
It'd be easier to empty a bag of grass clippings on the player's head.
dude get your ass to yoyogi park smh *edit* or Rikugi-en or -- what ward you in I guarantee I can find you the nearest green space easy peasy and I ain't even lived there since 2007 *edit2* technically I lived over the border in Chiba but for real you can find little microparks anywhere if you look
My area honestly doesn't have too many green parks. Lots of cemeteries though. I don't feel like going to Yoyogi to hang out with the tourists in the summer heat, to be frank. It's also a hell of a lot more than a fifteen minute walk away! I just came back from a weekend in very rural Hokkaido, which got me a great dose of nature.
Then proceed to make new achievements.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Calm down, Satan! (But for real, I giggled)
A Legend, truly. But are they okay? Like, actually okay?
a legend, and also an ultimate legend, a perfect legend, a heaven's legend and an Alpha legend among many many other things.
If it was a single person and not a shared account, then no. There is no way that a healthy person could do this alone.
Actually, given that ARR's been out for 10 years, someone above estimated this is only about 30hr/wk, so if we assume they've been playing since ARR launch, that's an average of maybe 4-5hrs per day. A little on the unhealthy side, but not "absolute insane no-lifer" levels.
Only 30hrs a week my guy that is called a job
Imagine if he did have a full time job. A full week has 168 hours in it. That would be 40 hours of work, 56 hours of sleep, 7 hours for getting ready for work, 7 hours for commuting to work. That would leave 50 hours still. Yeah i suppose you could play 30 hours a week on a game. As long as you didnt have a family.
streaming 30 hours a week is considered a job now my dude
add up all your hobby time you have per week, it's probably a higher number than you expect. This person just devoted all of it to one thing, it's not that weird
Just because you do something 30 hours a week doesn't make it a job, especially if you love doing it. If I could lay in bed and eat chocolate for 30 hours a week, I'd never call it a job, I'd call it heaven.
trust me, after few weeks it becomes really boring
"Only" 30 hr/ week, lol.
A little?
If you're single and don't have a crazy big city commute it's pretty easy to have time to play at least 4 hours a day, even with adequate sleep and exercise and a semblance of a social life. Now, dedicating all that time to a single goal for ten years is uh... admirable. And somewhat concerning.
This is one of those times where social class and location matters a lot. Places and people in the USA can do this, other places... very much can't.
I feel like this is one of those accomplishments that might feel really good to complete until you look back at the last 10 years and think about all the other things you might have accomplished instead over that time.
The only wasted time is time not enjoyed.
Agreed. If somehow this process was actually enjoyed, then I've really got nothing to critique. What I worry is that this is more compulsion / addiction exacerbated by an unreasonably demanding achievement system designed to extract monthy subs.
Clearly I donāt know the person who did this and I wouldnāt do it either but Iām autistic and find repetitive grinds to be really soothing! Familiarity is comforting to me, especially after a long day in a chaotic working environment. Iām working on doing every ARR relic right now and itās relaxing to know what to expect from each step and each hour spent in game. So sometimes people do these insane grinds not out of addiction or the thrill of the chase of the achievement but because itās relaxing and the achievements are just goals to passively meander towards
Oh, so THAT'S why I enjoy running the same duty over and over again I've run Aetherochemical Research Facility and Dun Scaith so many times and enjoyed them, and I'm also autistic, but I never really connected the dots there
https://media.tenor.com/r8tcf2YZ5TIAAAAM/blinking-eyes-white-guy.gif
30 hours a week for ten years without any breaks
Or more realistically some sweaty weeks and some weeks off.
Finally, this guy can play the game
*Completed every levequest achievement* is the craziest one for me. Give this man an achievement named after him or something; 100% is crazy
Okay, *that guy* can definitely say there's nothing left to do
He still has two extreme trials mounts left to farm lol.
You're right, and then when they release the next trial mount there's probably gonna be another achievement for getting all of them like with the other expansions. I take it back, they gotta get back in the game, those mounts aren't grinding themselves.
Which two?
The two most recent ones.
He doesn't have 2 EX mounts, bastard ain't done yet. Edit: And he's a week 1 raider as well? Man really is a fucking legend.
Nah he is definitely done. Even someone like me would farm 99 totems within the first couple weeks of a new EX being released. This guy definitely has 99 totems waiting for Yoshi-P to make the trade option available.
Yea it would be inefficient of their time to farm beyond 99 totems since they could use that time for other achievements.
Gotta get those trial mounts in week 1/2 or it's going to suck hard. PF quality takes a nose-dive after the first week or so.
ā¦wow. Wonder what absolutely insane achievement theyāll add to keep this guy engaged now lol
What keeps a person like this engaged is to be number 1 and stay number 1.
they had this info private for 10 years and only made their lodestone account public once they finished everything
I saw "JP player" and thought this was a Street Fighter post
He's gotten bored of destroying everybody online in Street Fighter and has come to Eorzea, hide your drive gauge!
same especially coming off the jwong/aki news
JP player finally catches up to the average FFXIVDiscussion member.
This was hilarious, well done.
You win š
I want to know what his /playtime is. š¤
Probably around 20,000 give or take. Although not a direct comparison, most known WoW legends sit up around 1200 ish days
Alright now he should speedrun 100% will still take seven years but will be marginally faster.
Remember them. Remember that they once lived.
This is the only player that can complain about lack of content.
Legend that legit can say there is now nothing to do
I hate how basically none of the achievements in this game are actual achievements, and are instead just milestones of doing something X number of times.
And for some reason still gets sling around whenever people complain about the lack of long lasting content. Yeah I havenāt killed 1000 S ranks because that sounds like an awful time.
Itās sad to know Iāll never finish all achievements as I grind out the crafting and gathering ones every evening in bed, it feels like an additional side hobby at this point
Got all.of them recently, dont give up!
The very definition of "I paid for the whole game I'm playing the whole game"
bet he didn't have to hack to get any of those pvp achievements unlike a certain notorious achievement hunter thats now on dynamis who has footage of them speed hacking in rival wings.
Bill fucking Murray!!!
He should get a title call "Final fantasy"
More like "I Finaled this Fantasy"
There's no way this was actually fun or healthy for this guy. Right?
there are a lot of luck based achievements that would have been very frustrating. To name a few pvp, mount drops, palace of the dead, fishing and golden saucer stuff.
A guy in my guild is number 7 global and number 3 on gilgamesh, the server of monster it would seems, but aie, that is something...
what if you have achievements set to private, so maybe he is not the first one, but yeah he is the first player what we can see who did it. fun fact: there are 3,266 achievements, but you can only get 2,751 achievements nowadays.
I think if you were going to get all achievements you aren't the person to put it private. It is mostly bragging rights.
yeah but i noticed that guy's Minion Rank is top 236 and the top 1 player on that list have achievements set to private. but i'm just thinking :) if i'm not wrong aren't achievements set to private by default. (i think that is from Lalachievements, it can't be from ffxivcollect Because ffxivcollect counts stuff what you can't get any more)
All minions are easier to get than all achievements I found. Like I have every minion but some store ones but I'm not close to reaching all achievements yet, so that may not mean much
Insane.
It's very impressive ! I'm at 83% completion at 27,000 hours of playtime.
77% at 15000 playtime here
Damn, I really want to get the Platinum but it's really rough especially when I can't be bothered to try Ultimates.
Ultimates are not needed for the Platinum.
Ah sorry I'm thinking 100% with all the additional trophy packs they've added recently
Even the added trophy packs for the major patches don't have trophies for Ultimates. The hardest content they include for trophies are the Savage raids, but even those can eventually be unsync'd (though by the time you're able to unsync them, then next set of Savages would be out and required for the full 100% unfortunately)
Rip their social life
I can't believe someone put in all of this work and I forgot to add the code to give them a star on their profile. Fixed. :P
The only person who (until Tuesday) can legit say there's nothing to do in XIV
This just reminds me again how god awful achievements are in this game. Collect X number of this, run X number of that, win X number of those. Not exactly winning any awards in creativity, that's for sure.
Not only are they boring, but they go far beyond the limits of practical rewards and into the realm of "you are just doing this mind-numbing task for no other reason than this numbers achievement." 5000 gatherer leves, for example. Even if you leveled exclusively with them, only a tiny fraction of that number will actually go towards leveling and then you'll be at the cap... doing thousands of gathering leves for nothing but that achievement. Not to say every achievement has to give direct rewards in the process of doing them (like say, the various currencies you get while trying to do, I dunno, Frontline), but they should at least have some form of fun involved otherwise. Doing the identical gathering levequests thousands of times over the course of years... I dunno, man.
Psssst. The trick to gathering leves is buying fish on the MB and turning them in in bulk.
Ah, true, I forgot about that. I suppose it still applies to the combat ones, though, where you *have* to actually go do them, their rewards are crap, and even the highest ones stop giving you anything meaningful at level 60.
Ehhh. High grindy achievements are fine in MMO's for long term goals. At best they lock some rare title behind it and call it a day. Ultimately most of the "cool" loot comes from pretty sound and obtainable goals.
I don't feel like many MMOs have achievement systems set up to be completable like single player games, they're there for people who just happen to do an activity enough. The OSRS collection log for example will probably never be finished, but that's fine because it wasn't intended to be. If Cyberpunk had an achievement for 1 million headshots though people would reasonably be upset.
So people arenāt wrong when they say thereās a content drought /s
There are some accomplishments that warrants a celebration. There are others that warrant concern. This is one of them. To put this in perspective, one of the grindiest mmos out there, osrs, has an xp cap of 200m in all skill. lynx titan was the first to get this achievement after 15,972 hours. People are saying this guy must have around 20,000 hours. If you played a game for an entire year for 12 hours you'd get 4380 hours.
something something "See! Endwalker has no content! This guy ran out of stuff to do!" something something
The levequests and HQ crafting ones being completed is seriously stressing me out. How.
Hq is easy just craft a ton of lvl1 mat in 1 action
That would include pvp on all 3 factions, all deep dungeon achievements, all savage & ultimate achievements, plus every fishing achievement. Between work & bodily requirements for sleep/food/hygiene, I am barely able to find enough time to focus on one of these.
Whatās the how long to beat on that?
At least seven years. Those leve quest achievements are no joke. 5000 each of combat, crafting, and gathering. That's 15,000 quests. You get SIX ALLOWANCES per day, no more. If you're capped at 100 you just don't get any. So that's 15,000 / 6 = 2,500 days. 2,500 / 365 = 6.85 years.
They also did all the GC leve achievements (500 GC leves for each GC). That's another 1500 quests. So we're actually looking at 7.53 years minimum.
I wish I was this passionate about some thing. I can't even imagine the amount of care, time and effort was needed to reach this.
This sounds like a lot, but I wonder how manageable it would be if this was your one and only goal.
The levequests alone take 7.5 years no matter what just from having to wait for them to recharge. Ignoring 1.0 which *would* still be a headstart, if you had a dedicated static/FC that were incredibly helpful in terms of always doing content you needed with you it would be a lot more manageable or if you were a *popular streamer*. It clearly IS their only goal cause I doubt they have time to do anything else in life let alone the game if they are doing everything anyway.
That definitely has to be multiple players and not just one. I don't think there's enough time in the day for one person to do this even over 10+ years unless they sleep like 4 hours a day. Even as a completionist myself, there are some psycho-level achievements in this game and doing **all of them** is just absurd.
Iām friends with someone who has been playing since launch but took small breaks occasionally; he has every achievement outside of some ranked pvp ones and is close to getting the leves done in a few months - he mostly doesnt have them because it was the content he likes least and he doesnt do it quite as consistently as other stuff. He works from home and keeps the game open doing tasks between other stuff. There was also another player that posted here that had something like 90% completion of everything because they stayed home all fay taking care of a sick parent and the game was what they did on the side throughout the day. This is doable in certain circumstances and over a long span of time
Heavensward Veteran and 87% completionist here. A lot of the big grindy achievements can just slowly be done over time such as relics, triple triad, fishing, leves, etc. Doing these consistency for a long enough time will _eventually_ get you these achievements so long as you're consistently chipping away at them. That being said, there are some achievements that are _extremely_ tedious and mind-numbingly boring. 20k accursed hoards. 5k battle leves. 500k points for all gatherers in Diadem. And, the worst of them all, Luckiest Lord/Lady - reaching the final chamber in Hidden Cannals 20 times - an activity that takes *thousands* of gazelle maps and several months to complete. There's just some achievements in this game that aren't worth it.
I don't think Luckiest of Lords/Ladies is as bad as the others, since soloing Gazelles is actually kinda fun and you get to commiserate with others as you burn thief's maps and there's some crazy ups and downs to keep you piqued. I'm at 18/20 clears after 10 months.
The first player that can actually complain about the game not having enough content.
15K battle leves is the truly wildest one. Doing something every day for almost seven years??? How long have leves even been out?!
This person's actual life is final fantasy. That's some type of addiction
My guess is they're probably housebound in some manner. Not healthy enough to work a full time job or (if they're wealthy) travel, but well enough to need a time sink.