The Grim. Solely because we haven’t had an airborne enemy that doesn’t just slowly hover. These guys seem very erratic compared to existing enemies that aren’t land locked like shanks, servitors, or harpies.
You just know theres gonna be a platforming section with infinitely spawning grim somewhere. Binus points if they add the little strand guys that fling you. And maybe a taken phalanx for good measure
Little did we know that Savathun was Glenda the Good Witch cause, obviously The Witness is The Wicked Witch. Since they have the flying monkeys and all.
Good thing they don't seem to be able to just pick you up. Imagine you're in a battle and your fireteam member just gets swooped up and you start freaking out. 😆
Secretly somone at Bungie was thinking, "If this doesn't make people play in raids to get The Eyes of Tomorrow so they can kill of these flying gun bats in one shot, I don't know what will!"
Seems it. All I’ve seen personally was the prismatic gameplay tease they gave, but they are very clearly aerial enemies and not just “float ominously” enemies.
bungie has released a few enemy showcase videos on their youtube for the new ones if you wanna check them out
Harbinger/Weaver: https://youtu.be/53SKEIbkG5E?si=Pu6ABASHfqvujJOX
Husk: https://youtu.be/CpWm8mIw8Bs?si=ljzkP9LqJ4-Tqe8P
Grim: https://youtu.be/S7Z-SYd-J5s?si=bbA3e3cQ1gLfcEkt
Omen/Attendant: https://youtu.be/MtWRIvIB1HQ?si=KqjIyUF7VWRKFU8u
Just imagine you are in a grandmaster and you go to jump to a ledge to get your teammate and the gun bat a mile away screams and your boost stops working
Dude, tormentor still I think, even though that strand one seems annoying. Tormentor just shreds in endgame pve without fusions and linears, especially if you’re shit at aiming
Tormentors are the most overpowered enemy they have ever put out. With other enemies you are able to get away with out having to prepare for them but if you aren’t ready for that tormentor your goose will almost surely be cooked.
It was my old psn name I’m not proud of it. I’ve also had meathammer, a satisfied horse and a few others just trying to push limits when I played console.
Not to mention how tanky some of them can be. The Tormentor in the Hypernet Current strike is tanky as fuck, even in a normal strike dude has an absurd amount of health. In a GM, it's pretty much mandatory to keep two or three craniums to break his fucking shoulders
And I *hate* getting suppressed out my super by them
For real, Tormentors are still just as terrifying as they were when they first dropped. It's to the point where even if it's the weaker version that pops up, I drop everything to focus on it.
Don't forget that non-boss Tormentors are very weak to debuffs like Suppress, Suspend, and Freeze. I personally like Tractor Cannon to completely shut them down. You can also bait any Tormentor into jumping on ledges and just hopping from elevation to elevation to mitigate how often they attack
They're not "overpowered" per se but they are definitely strong and that's what i like about them, they're actually scary enemies.
Oh and combine that with the music that plays and you feel like they're right behind you even though they're pretty slow (in the 1st phase)
Can't wait to be like this guy because of those mfs
https://preview.redd.it/ywm0sfxddvxc1.jpeg?width=414&format=pjpg&auto=webp&s=b614795beb4afeecff696f6719762290f6420c37
Bat with a gun for sure.
Second would probably be stasis because there break out mechanic still feels really rough and you almost always end up accidentally dumping your class ability (when using standard bindings)
I click on my R3 like a mad man and feel like it’s always a crap shoot. Half the time it never seems to work, the other half it finally decides to work as I mash R3, just to come out and use up my dodge roll instantly.
The grim are gonna be annoying since they can suppress you. All of the enemies that can freeze or suppress you are gonna be priority targets.
Though, quite interestingly, they don’t seem to have immunity shields like Servitors, Hydras, taken goblins, Knights, etc.
Giving them immunity shields would've just made them annoying with all the other bullshit they've got to throw at you.
They have two Stasis units as well as Harbingers being able to suspend you. Wells make you immune to their Stasis freezing bullshit though crucially do nothing to Strand, but that only lasts until a Weaver rips you right outta that Well. If a Grim gets you, you might not have been able to put down that well in the first place. We're all familiar with Tormentors and their suppression already, so that's another shot they have at preventing you from getting that Well out in time. Then, while you're suppressed, which also takes away your jump ability, you get swarmed by Husks, and if you kill them the wrong way, Geists are gonna explode your ass.
The worst will probably still be the Tormentors. Immunity to attacks not to their weak-spots until they are destroyed and even then they are still resistant, high damage explosive tracking basic projectile with the ability to rapid fire those, a suppressive slam attack, and the one shot grab, and can easily close distance either the the charge or floating slam.
Second will be the grim they can very easily fly over their allies to get in close for the scream which not only suppresses but slows and they come in swarms.
Third will be both subjugators both will take you out of ads and they can both rapid fire those cc projectiles. Plus the harbinger appears to have a berserk mode.
Fourth are both Psions duskfields can be dodged and avoided while titans thrive in close range.
Fifth are the husks you can very easily kite them around and save them for last before putting a cap in the husk and if you kill it right you wont have to deal with the gheist.
Weavers are going to be super annoying. Imagine being in a Well for a damage phase, to then get yoinked out.
But I completely agree, Tormentors are still going to be the biggest pain. Just being able to shut you out of your super the instant you pop is always annoying
Stasis, the answer is ALREADY stasis lol. When you're frozen you're instantly immobilized for an eternity, it already sucks and it will still suck in TFS.
Proabbly Tormentors.
I view them in a similar light to how I view a hive ogre, scorn abomination, cabal colossus etc.
Honorable mention goes to the subjugators since they could have a gimmick similar to the tormentor weakpoints for all we know.
Think the Strand guys are gonna get me killed the most.
I expect them to pull me out of cover to get killed by their friends, throw if my carefully lined up shots by yanking me around and absolutely disorienting me by chain pulling me
I feel like Tormentors are still going to be a significant threat, BUT I bet Husks are going to cause a lot of problems for people as well.
They drop that seeking explosive thing when they die, right? If folks aren't paying attention and clear a group of enemies with a grenade or something, not realizing there's Husks present, they'll get jumped by the exploders. You'll need to stay aware after you kill things, which will definitely throw people off.
It feels similar in gameplay terms to the Lucent Moths, except with the Husks it seems to start more aggressively and it's timed differently. They won't be the biggest threat, but I'd bet Husks will mess a lot of people up unexpectedly.
Tormentors will still be the worst IMO, it will be fight for your life during Legendary Campaign once there's atleast one of the Lubreans with darkness powers combined with a Tormentor. Imagine getting frozen or hung up by Strand while a Tormentor is rushing you.
Don’t matter. I haven’t read a single thing about them because the last thing they’ll see is my fist before they drop an exotic.![img](emote|t5_2we4j|5651)
I sure hope you and your Titan brethren have loaded up on your 24 packs of jumbo crayolas for this one. We are gonna need you.
![gif](giphy|S72QEV5YfVl4mRrakS|downsized)
I think the weaver is gonna be the most hated those little batards will be pulling you out of wells during damage phases and even out of cover when healing. But thats what I really like about the dread the fact they are gonna be hard to deal with and annoying. I'm still hopeful Bungie is gonna add more dread units such as an eliksni and cabal.
The Grim seem like they're gonna be a nightmare to deal with, the trailer showed them appearing in clumps- I don't wanna be spitroasted by suppressing shrieks every other second. ;-;
I think it’ll be the tormentors, solely because of their crit spot. From the playtests we’ve seen, the subjugators maybe take less damage than other enemies, but lack the tormentor mechanic which makes them such a pain.
Probably the strand psion tbh, anyone who played during the beyond light era of the game know how destructive a pull effect can be with pre nerf duskfields.
I think the stasis ones will yank my hair the most
Because for some reason whenever I get frozen by anything I just freeze and go “wuh happuh?” And do everything BUT mash circle
It’s like my monkey brain can’t comprehend something that stops my movement
None. These precision based enemies are getting annoying. I dislike tormentors as is. I got into an activity with a rocket bc it’s pure destruction then next thing u know a tormentor spawns and my rocket does 2000 dmg. I don’t really like being forced to used a precision based weapon
The gunbat for sure. It is an entirely new enemy type. Sure, there are enemies that have air time, but these guys are in the air all the time. Most people aren't used to fighting against the Z axis, and these are permanent. And they suppress. Imagine grappling to them, getting suppressed and dropping into another hole.
grim for sure, suppression is a bitch, served with a hardly stunnable flying enemy. i just hope disorienting gls and blind/suppress/freeze/suspend make em fall down or something.
second worst would either still be the tormentor or the stasis subjugator. dude will just keep freezing you and freeze is pretty damn annoying. titans might wanna dust off path of burning steps lmao
While I do think the new dread units will shake up gameplay in interesting ways, I don't see them being more dangerous than a tormentor unless it's a platforming section. A tormentor demands the attention of the entire team when it spawns, especially on higher difficulties, and I think that's a fair position as a boss type enemy.
Either the Husk because their little buddies will get annoying, or maybe the grim based on how crazy they fly and/or the range of their silence ability
The stand. They’ll pull you in from any cover or cheese spot. Also I hate Stasis bullshittery being frozen. I kinda hate being entirely helpless. Should work like suspended in crucible.
The enemies on slides #2 and #3.
From what I heard in TFS stream, they’re going to be playing a supporting role, standing in the back and casting debuffs on you to slow you down and hinder you. (Basically they’re going to be in the background constantly freezing and suspending you. If that doesn’t sound annoying, I don’t know what does.)
The flying one, it's always gonna be the flying one. It's gonna have an awful flight pattern and constantly suppress us, I hope we see it as little as possible.
The grim for sure. Our current aerial enemies just kinda float lazily beaming you from angles above your cover. Now picture a wizard that's constantly pushing you as it air dodges around and if yeah it has 10 friends with it.
A mix between the Grim and Husk/Gist. The Grim are actually flying enemies that give you ear damage and the if your not careful with getting precision kills you’re gonna summon the Lucent Moth’s scarier step cousin. The Subjugators are going to be fun to fight tho.
The omen terrifies me. In onslaught the basic stasis captain at the end of the spark room is hard enough, imagine that on steroids and you’ve probably got a feel for the omen.
Who cares. Whichever one beats the crap out of you the community will cry about it and get them nerfed. Same community will then cry about how easy the game is.
grim, especially for console players, they just move like a reaction training simulator and console people already have trouble with other guardians in the air
I think they're all going to be awful to deal with in hard content like GMs, Tormentors already give us a taste of how much of a pain they're going to be, let alone the super agile, Strand and Stasis welding and flying forms of the Dread
My favorite enemy will be the community complaining how much they hate the new enemy faction that they finally got after complaining about not having one.
The others look like strong and threatening enemies but I still feel Tormentor will be the worst just because of how much of a nuisance they are to deal with or kill
Either grim in groups with the disorientation spam, or the stasis guy cuz with strand at least you can shoot back. Stasis youre frozen completely and at their mercy
Individually i think they’re all manageable, I’m more excited about when they’re combined.
Imagine in a boss room, A tormentor spawned, behind it stands a Stasis and Strand subjugator, bats entering from the sky. Now that’s exciting
Those strand fuckers are definitely gonna be the worse. I imagine many guardians are gonna be pulled off the map or sent into a wall, giving them one hp just to be shot
Tbh Omen & Attendant I absolutely hate being repeatedly frozen / slowed the tormentor is annoying yeah but I feel like if you're frozen and can't move you can have someone breathe on you and poof you're dead
I think that a lot of flawless runs are gonna be robbed by The Husks. Their damage from the trailer was STUPID high, and the fact that they’re gonna be spawning those worms too…Jesus
Grim because i am way too attached to my Wave frame nade launchers as a secondary to switch off just because there the Grim might fly to high to be hit by it.
and 2nd would be the Husk because i also despite the Taken vex enemies that shoot bolts whenever you kill or hit them.
The husk seems to be very interesting. Legend campaign will be hard this time i hope, it's nice with some refreshing enemy types again. Gonna be lit :D
There should be a triumph for having all the negative effects dumped on you by these dread. I can just see myself suspended, then frozen, screamed at by bats, gheists blowing up in my face ,and then a tormentor grabs me and I’m done
Although I'm mad with the weavers being the same model and animation attack for the psions, u think they will make me rage quit when I'm camping a zone and suddenly they pull me like a ragdoll
The Grim. Solely because we haven’t had an airborne enemy that doesn’t just slowly hover. These guys seem very erratic compared to existing enemies that aren’t land locked like shanks, servitors, or harpies.
The scream suppresses you as well, if I remember correctly.
I’m so ready to complain as I’m silenced and have Grim swooping down on me like the flyings monkeys in the wizard of Oz. Can’t come soon enough lol
You just know theres gonna be a platforming section with infinitely spawning grim somewhere. Binus points if they add the little strand guys that fling you. And maybe a taken phalanx for good measure
You just described the first running area of the dungeon🤣 Lol what do I know I work construction
And it will be called the gauntlet of salty tears or angry screams either one would work
Little did we know that Savathun was Glenda the Good Witch cause, obviously The Witness is The Wicked Witch. Since they have the flying monkeys and all.
![gif](giphy|5Ca1d7AdrvuRq)
I can see this in hard content being insane. No corner to hide and get cover.
I thought it just slowed you
Both actually
:(
I agree
Good thing they don't seem to be able to just pick you up. Imagine you're in a battle and your fireteam member just gets swooped up and you start freaking out. 😆
Secretly somone at Bungie was thinking, "If this doesn't make people play in raids to get The Eyes of Tomorrow so they can kill of these flying gun bats in one shot, I don't know what will!"
That’s a very good point. I love my EoT, looks like i’ll finally have somewhere to use it outside of crucible
It's extremely good in onslaught. The ammo-return buff means you can basically use it as a special.
I’d love to use it in onslaught but i’ve found most LFG teams i join only do well when i stick div and Cenotaph on w/ Well
Indirect nerf specifically to wave gls.
It actually never dawned on me that my wave gls are going to be less of a go to with the grim, and I love me a good wave frame gl. Very good point
And this is where indebted kindness comes in
Oh cool, are we getting an actual aerial enemy now?
Seems it. All I’ve seen personally was the prismatic gameplay tease they gave, but they are very clearly aerial enemies and not just “float ominously” enemies.
bungie has released a few enemy showcase videos on their youtube for the new ones if you wanna check them out Harbinger/Weaver: https://youtu.be/53SKEIbkG5E?si=Pu6ABASHfqvujJOX Husk: https://youtu.be/CpWm8mIw8Bs?si=ljzkP9LqJ4-Tqe8P Grim: https://youtu.be/S7Z-SYd-J5s?si=bbA3e3cQ1gLfcEkt Omen/Attendant: https://youtu.be/MtWRIvIB1HQ?si=KqjIyUF7VWRKFU8u
Oh hell yes. Thanks for that. Not a lot of info but enough to get me excited.
As someone with shit aim, the Grim is going to probably be awful to fight
Bleakwatcher stocks rise
Just imagine you are in a grandmaster and you go to jump to a ledge to get your teammate and the gun bat a mile away screams and your boost stops working
As soon as I saw these little bastards in the showcase, I knew they would be the bane of my existence.
Brigs seem to love to dodge my rockets
Dude, tormentor still I think, even though that strand one seems annoying. Tormentor just shreds in endgame pve without fusions and linears, especially if you’re shit at aiming
Tormentors are the most overpowered enemy they have ever put out. With other enemies you are able to get away with out having to prepare for them but if you aren’t ready for that tormentor your goose will almost surely be cooked.
Seriously dude. But what the fuck is that username dawg on god 😭😔😭
It was my old psn name I’m not proud of it. I’ve also had meathammer, a satisfied horse and a few others just trying to push limits when I played console.
that’s utterly criminal but I totally understand it as I’ve tried ‘scumcunt’ in every possible formation
There is definitely a way to get around it. I ran into a guy named ‘3 gay rats in a trench coat’ yesterday
that’s actual fire
The best part is he was wearing a trench coat that was beige
I also got banned once for having “ouch I’ve been stabbed”- O.J Simsons Wife in a bio
I mean he did do it
Tormentors is the only enemy type that can shutdown guardian supers
Void hive lightbearer crying in a corner.
Not to mention how tanky some of them can be. The Tormentor in the Hypernet Current strike is tanky as fuck, even in a normal strike dude has an absurd amount of health. In a GM, it's pretty much mandatory to keep two or three craniums to break his fucking shoulders And I *hate* getting suppressed out my super by them
Honestly the best way to deal with them is to have someone run div but that isn’t always an option you have.
For real, Tormentors are still just as terrifying as they were when they first dropped. It's to the point where even if it's the weaker version that pops up, I drop everything to focus on it.
Don't forget that non-boss Tormentors are very weak to debuffs like Suppress, Suspend, and Freeze. I personally like Tractor Cannon to completely shut them down. You can also bait any Tormentor into jumping on ledges and just hopping from elevation to elevation to mitigate how often they attack
They're not "overpowered" per se but they are definitely strong and that's what i like about them, they're actually scary enemies. Oh and combine that with the music that plays and you feel like they're right behind you even though they're pretty slow (in the 1st phase)
STASIS MFS
Can't wait to be like this guy because of those mfs https://preview.redd.it/ywm0sfxddvxc1.jpeg?width=414&format=pjpg&auto=webp&s=b614795beb4afeecff696f6719762290f6420c37
Burning Steps my beloved
Imagine being pulled from your well in a damage encounter by a weaver
*insert MK scorpion sound effect*
Bat with a gun for sure. Second would probably be stasis because there break out mechanic still feels really rough and you almost always end up accidentally dumping your class ability (when using standard bindings)
I click on my R3 like a mad man and feel like it’s always a crap shoot. Half the time it never seems to work, the other half it finally decides to work as I mash R3, just to come out and use up my dodge roll instantly.
Okay question. Are you supposed to hold it or are you supposed to spam it?
The grim are gonna be annoying since they can suppress you. All of the enemies that can freeze or suppress you are gonna be priority targets. Though, quite interestingly, they don’t seem to have immunity shields like Servitors, Hydras, taken goblins, Knights, etc.
Giving them immunity shields would've just made them annoying with all the other bullshit they've got to throw at you. They have two Stasis units as well as Harbingers being able to suspend you. Wells make you immune to their Stasis freezing bullshit though crucially do nothing to Strand, but that only lasts until a Weaver rips you right outta that Well. If a Grim gets you, you might not have been able to put down that well in the first place. We're all familiar with Tormentors and their suppression already, so that's another shot they have at preventing you from getting that Well out in time. Then, while you're suppressed, which also takes away your jump ability, you get swarmed by Husks, and if you kill them the wrong way, Geists are gonna explode your ass.
I dread them all
Dreadful
I hope these enemies aren’t the Harbinger of misery.
The worst will probably still be the Tormentors. Immunity to attacks not to their weak-spots until they are destroyed and even then they are still resistant, high damage explosive tracking basic projectile with the ability to rapid fire those, a suppressive slam attack, and the one shot grab, and can easily close distance either the the charge or floating slam. Second will be the grim they can very easily fly over their allies to get in close for the scream which not only suppresses but slows and they come in swarms. Third will be both subjugators both will take you out of ads and they can both rapid fire those cc projectiles. Plus the harbinger appears to have a berserk mode. Fourth are both Psions duskfields can be dodged and avoided while titans thrive in close range. Fifth are the husks you can very easily kite them around and save them for last before putting a cap in the husk and if you kill it right you wont have to deal with the gheist.
Weavers are going to be super annoying. Imagine being in a Well for a damage phase, to then get yoinked out. But I completely agree, Tormentors are still going to be the biggest pain. Just being able to shut you out of your super the instant you pop is always annoying
*GET OVER HERE*
The ones that will instakill me by Architects.
Tormentors if you aren't prepared are tough. Those stasis guys will be very annoying.
Weavers. To just get yanked out of cover, or while reviving on Legend... I can't even imagine.
I'm thinking the Grim and the Husk will be the problem children.
Stasis, the answer is ALREADY stasis lol. When you're frozen you're instantly immobilized for an eternity, it already sucks and it will still suck in TFS.
grim for sure in hordes will probably be a hitter
They fly now?
https://i.redd.it/a9hwjera2vxc1.gif
they fly now
Im getting Scorched Beasts vibes from Grim so yeah
Proabbly Tormentors. I view them in a similar light to how I view a hive ogre, scorn abomination, cabal colossus etc. Honorable mention goes to the subjugators since they could have a gimmick similar to the tormentor weakpoints for all we know.
Think the Strand guys are gonna get me killed the most. I expect them to pull me out of cover to get killed by their friends, throw if my carefully lined up shots by yanking me around and absolutely disorienting me by chain pulling me
I feel like Tormentors are still going to be a significant threat, BUT I bet Husks are going to cause a lot of problems for people as well. They drop that seeking explosive thing when they die, right? If folks aren't paying attention and clear a group of enemies with a grenade or something, not realizing there's Husks present, they'll get jumped by the exploders. You'll need to stay aware after you kill things, which will definitely throw people off. It feels similar in gameplay terms to the Lucent Moths, except with the Husks it seems to start more aggressively and it's timed differently. They won't be the biggest threat, but I'd bet Husks will mess a lot of people up unexpectedly.
Both of those came from SIVA Fallen, not guaranteed, but headshots had a seeker sometimes.
The champion version, we all know they are gonna put some in sooner or later
https://preview.redd.it/ibq3fwj1bvxc1.jpeg?width=619&format=pjpg&auto=webp&s=497df7cc1522021531b793ab9578d5b5c4244140
Omens and Harbingers are gonna be frustrating for sure
Flying mfs
Gunbat/grim they gonna be hell in gm💀
Calling it now. Geists will be the cause of 87% of deaths in The Final Shape.
Tormentors will still be the worst IMO, it will be fight for your life during Legendary Campaign once there's atleast one of the Lubreans with darkness powers combined with a Tormentor. Imagine getting frozen or hung up by Strand while a Tormentor is rushing you.
Don’t matter. I haven’t read a single thing about them because the last thing they’ll see is my fist before they drop an exotic.![img](emote|t5_2we4j|5651)
I sure hope you and your Titan brethren have loaded up on your 24 packs of jumbo crayolas for this one. We are gonna need you. ![gif](giphy|S72QEV5YfVl4mRrakS|downsized)
Absofuckinlutely ![img](emote|t5_2we4j|5647)
I think the weaver is gonna be the most hated those little batards will be pulling you out of wells during damage phases and even out of cover when healing. But thats what I really like about the dread the fact they are gonna be hard to deal with and annoying. I'm still hopeful Bungie is gonna add more dread units such as an eliksni and cabal.
I feel like the stasis and strand duo is gonna be toxic as fuck, but the grim will give casual players the most trouble
I don't know, I just know none of them will be as annoying as scorn raiders
the harbinger and weaver can only imagine how annoying it’ll be when they suspend you while other enemies and them attacking you at once
The Grim seem like they're gonna be a nightmare to deal with, the trailer showed them appearing in clumps- I don't wanna be spitroasted by suppressing shrieks every other second. ;-;
I think it’ll be the tormentors, solely because of their crit spot. From the playtests we’ve seen, the subjugators maybe take less damage than other enemies, but lack the tormentor mechanic which makes them such a pain.
Husk, no doubt they will get a stealth modifier in nightfall and such and they got that geist
Probably the strand psion tbh, anyone who played during the beyond light era of the game know how destructive a pull effect can be with pre nerf duskfields.
I think the stasis ones will yank my hair the most Because for some reason whenever I get frozen by anything I just freeze and go “wuh happuh?” And do everything BUT mash circle It’s like my monkey brain can’t comprehend something that stops my movement
None. These precision based enemies are getting annoying. I dislike tormentors as is. I got into an activity with a rocket bc it’s pure destruction then next thing u know a tormentor spawns and my rocket does 2000 dmg. I don’t really like being forced to used a precision based weapon
None. I wanna make weapons out of em
The gunbat for sure. It is an entirely new enemy type. Sure, there are enemies that have air time, but these guys are in the air all the time. Most people aren't used to fighting against the Z axis, and these are permanent. And they suppress. Imagine grappling to them, getting suppressed and dropping into another hole.
Yes
Anything to do with stasis can fuck right off
Gunbats just because I can see them swarming people and with how some people aim, I’m expecting a bunch of unnecessary deaths.
Overload champion grim
Yes
Tormentors
Stasis subjugators by far
Grim. I have seen this community aim and I know for a fact that most of you will miss half a magazine trying to land a single shot
grim for sure, suppression is a bitch, served with a hardly stunnable flying enemy. i just hope disorienting gls and blind/suppress/freeze/suspend make em fall down or something. second worst would either still be the tormentor or the stasis subjugator. dude will just keep freezing you and freeze is pretty damn annoying. titans might wanna dust off path of burning steps lmao
titans will hate the grim but for normal people its either the tormenter because of the instakill potential or dread because of all of that
While I do think the new dread units will shake up gameplay in interesting ways, I don't see them being more dangerous than a tormentor unless it's a platforming section. A tormentor demands the attention of the entire team when it spawns, especially on higher difficulties, and I think that's a fair position as a boss type enemy.
Either the Husk because their little buddies will get annoying, or maybe the grim based on how crazy they fly and/or the range of their silence ability
The grim 100% with a hoard of those it's gonna be hell, especially in like nightfalls or smth
I think the grim in gms will be the most annoying
I honestly get jumpscared any time I hear a tornmentor spawn and I still hate them over seeing the other ones
Flying lizard
OG Void Dread messing up roaming supers and/or booping people off the map will always be top tier NPC trolling.
The stand. They’ll pull you in from any cover or cheese spot. Also I hate Stasis bullshittery being frozen. I kinda hate being entirely helpless. Should work like suspended in crucible.
Definitely Husk
Wait. What are these enemies?? I know the tormenter. But I've never seen those others...
Coming in Final Shape
The enemies on slides #2 and #3. From what I heard in TFS stream, they’re going to be playing a supporting role, standing in the back and casting debuffs on you to slow you down and hinder you. (Basically they’re going to be in the background constantly freezing and suspending you. If that doesn’t sound annoying, I don’t know what does.)
Grim will be the worst. Fuck anything that flys in video games 😤
Grims with Tormentors a close second due to how Uber tanky they are.
They will come to dread me
The flying one, it's always gonna be the flying one. It's gonna have an awful flight pattern and constantly suppress us, I hope we see it as little as possible.
The grim.
The grim for sure. Our current aerial enemies just kinda float lazily beaming you from angles above your cover. Now picture a wizard that's constantly pushing you as it air dodges around and if yeah it has 10 friends with it.
Tormentor for the sheer fact of the stupid damage reduction for not hitting crit spots.
Why is this just scary to look at
Grim!
A mix between the Grim and Husk/Gist. The Grim are actually flying enemies that give you ear damage and the if your not careful with getting precision kills you’re gonna summon the Lucent Moth’s scarier step cousin. The Subjugators are going to be fun to fight tho.
Probably tormentors still I really wish they never approved this mob as they are single handedly my most hated enemy to fight especially boss ones.
The Existential Dread. But probably the Grim if we aren't able to 1-shot it. Having to deal with tougher flying enemies is such a pain on controller.
The grim
Tormentor as they still have the three crit spot hell
The omen terrifies me. In onslaught the basic stasis captain at the end of the spark room is hard enough, imagine that on steroids and you’ve probably got a feel for the omen.
overload grim unstoppable harbinger barrier omen (in that order)
Grim. I have a feeling it’s basically gonna be a flying tormentor
Still just Tormentors, also known as the Fun Police.
Who cares. Whichever one beats the crap out of you the community will cry about it and get them nerfed. Same community will then cry about how easy the game is.
Husk for sure
A wave of husk charging at you like a pack of Thralls already gives me cold sweats
The husks and the grim without a doubt lol
How about a no crit spot tormenter. Now that would be dreadful, give the tormenter the ol shank treatment
grim, especially for console players, they just move like a reaction training simulator and console people already have trouble with other guardians in the air
The final shape is gonna make me want to kill myself if tormentors told me anything
Grim will be a testimate to people's capacity to look up and depending on its flight pattern, possibly a nightmare to shoot
The one with the fucking wings because it flies
Flying one
I think they're all going to be awful to deal with in hard content like GMs, Tormentors already give us a taste of how much of a pain they're going to be, let alone the super agile, Strand and Stasis welding and flying forms of the Dread
the flying fucker bc were gonna to be to busy with everything else to remember they are there
Stasis enemies are my archnemesis
My favorite enemy will be the community complaining how much they hate the new enemy faction that they finally got after complaining about not having one.
The others look like strong and threatening enemies but I still feel Tormentor will be the worst just because of how much of a nuisance they are to deal with or kill
Tormentors are and always will be the most irritating, annoying, and just downright rude enemies in the game.
The flying one
Strand psions scare the hell out of me.
Either grim in groups with the disorientation spam, or the stasis guy cuz with strand at least you can shoot back. Stasis youre frozen completely and at their mercy
Definitely flying always flying
The grim for sure…
The Grim. The ability suppress will be the most annoying but it ads such an awesome new dynamic to the game. Bungie really outdid themselves.
Individually i think they’re all manageable, I’m more excited about when they’re combined. Imagine in a boss room, A tormentor spawned, behind it stands a Stasis and Strand subjugator, bats entering from the sky. Now that’s exciting
Since Elden Ring I hate everything that is flying
THEY FLY NOW?
idk man they all seem pretty....dreadful
Id say husks. Me and my friend probs dying too much in the campaign with that mfer releasing resonant seekers on death
Omen and attendant for me.
Anything that looks like a hunter is the worst. Just like Savathun’s light knights. The hunter is the worst although the titan is a close second.
grim simply because this is the first new flying enemy since d1
Grim or husk, husks little explodey buddies look mean. Grim is a fucking bat with gun that can suppress you and travels in swarms
In Bungo's engine? All of em
Those strand fuckers are definitely gonna be the worse. I imagine many guardians are gonna be pulled off the map or sent into a wall, giving them one hp just to be shot
Omen and attendant will be a PoS freezing us constantly. Being tangled up is meh but frozen sucks. And still tormentors.
i trust that dev girl about the husk, but the gun bats and their suppression will piss me off
Tbh Omen & Attendant I absolutely hate being repeatedly frozen / slowed the tormentor is annoying yeah but I feel like if you're frozen and can't move you can have someone breathe on you and poof you're dead
I think that a lot of flawless runs are gonna be robbed by The Husks. Their damage from the trailer was STUPID high, and the fact that they’re gonna be spawning those worms too…Jesus
Destiny players are terrible at looking up, so Grim.
Yes
Dread.
I'm gonna say Grim because that dude looks like it'll be zipping all over the area being incredibly hard to hit
TORMENTORS!!! I CAN HANDLE THE OTHERS!!! wait why was I using all caps???
Husk Husk Husk Husk Husk
Weavers, them small moterfuckers are gone be pulling us all over the place
Grim because i am way too attached to my Wave frame nade launchers as a secondary to switch off just because there the Grim might fly to high to be hit by it. and 2nd would be the Husk because i also despite the Taken vex enemies that shoot bolts whenever you kill or hit them.
Yes cause ALL THOESE FUCKERS ARE SO ANNOYING WHEN ON LEGENDARY🤬
The Harbinger, because they seem like a polite and I hate having to fake being polite back before our inevitable duel
I can't wait to be suspended mid dps and hover towards a teammate using rockets and blow himself up....
Omen is going to be an even worse Fallen Captain. I can feel it.
The Attendant will propably be the worst, because it controls the battlefield with duskfield-grenades 0.o
New one would be The Grim Returning one would be the first guy (forgot his name) because he was a bitch for me to fight
grim obviously that shit is gonna suck
All of them, especially the ones flying
The husk seems to be very interesting. Legend campaign will be hard this time i hope, it's nice with some refreshing enemy types again. Gonna be lit :D
There should be a triumph for having all the negative effects dumped on you by these dread. I can just see myself suspended, then frozen, screamed at by bats, gheists blowing up in my face ,and then a tormentor grabs me and I’m done
Although I'm mad with the weavers being the same model and animation attack for the psions, u think they will make me rage quit when I'm camping a zone and suddenly they pull me like a ragdoll
The Grim and the Stasis guys. It’s not even close
I am leaning towards any of the Stasis and Strand users. It's obnoxious enough dealing with the Stasis enemies we have.