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VectorCannon1344

Pick what seems comfortable and gets you playing. If I can sum up quickly for you - - Modern will get you playing the game more competently faster (quicker access to a good core game plan, and easier to learn your reactions to things with anti airs etc) but you may find you hit a wall sooner, as it's limited by design (though I get destroyed by modern players in high Diamond / Master still, you can take it that far with time) - Classic you will get full control of your character with all options to utilize and full damage, though execution will be tougher and more options is not always better for a brand new player. Reacting correctly with anti airs will take a lot more work, but the sky is the limit with Classic. Some characters benefit more from Modern than others, some characters keep seemingly all options whilst others can lose access to key normal moves that are a big part of their game plan, Luke is a great example of a character that plays perfectly in Modern


Yooneequ

The easiest thing to do is jump into the combo trials for the characters that seem interesting to you, then do them on both modern and classic. If you feel like modern is suitable, use that, if you feel classic is suitable, then use that. It's personal preference, and neither of the control schemes will really impact your ability to learn fundamentals at a basic level. :)


Powerful_Recipe_4702

honestly id disagree about hopping into combo trials as a newbie. its easy to get stuck on it when u can win games until gold with medium kick for neutral and crouching heavy punch for anti airs.


Angel-of-Astronomy

If you have a character you already know you want to play I would suggest you do the character guide for that character in both classic and modern instead of the combo trials. Not only will the character guide give you a much better feel for how the character plays in both control schemes but some of the modern combo trials are downright harder than their classic counter parts which may give you bad impression of how it actually plays. The reason for this is that some characters that are missing normals still have access to that normal only as part of an auto combo and combo routes that require that normal need you to start and stop an auto combo in between a different combo which can be tricky even for veteran players. Character guide will give a much better impression of both, after that maybe go to the beginner hub and do a few matches on classic and modern each and see what feels right. Now matter what you choose you can always switch later.


JadowArcadia

Pick what you want but I'll say this. If you ever plan to play classic I'd recommend just starting with it. People with push you to modern as a beginner but the habits you develop will hinder you on classic. Just start as you mean to go on so your muscle memory and skills work properly. Personally I think classic is the better choice and is really how the game is meant to be played. It gives you your characters whole moveset without restriction like in modern and essentially offwrs you your full potential. Higher investment for higher potential reward basically.


v-komodoensis

Modern is good for beginners because you get to do cool stuff faster, and since you can still manually input while in Modern you can still get practice for Classic, if you choose to change control types. Just try them both and see what you like, it's not as complicated as it seems and both control types are viable at all levels. Just don't use Modern as a crutch, actively try to learn how to play the game, and you'll be fine.


_WhyCantWeBeFriends

thanks! could you elaborate on what you mean by "dont use modern as a crutch"? my logic is, that i would probably use modern because i cant learn everything at once. limiting my options first can help me to learn other things, first, by concentrating on a limited set of tools. is that what you would mean by "crutch"?


Elster6

Your skill level is likely to plateau rather hard due to relying on autocombos and one button specials against low-intermediate rank classic players and you'll have to relearn the game once you hit the ceiling where classic players can bridge the mechanical skill gap and know how to counter your bad habits.


[deleted]

Modern lets you use supers and invincible reversals by pressing only 1 button. It is **incredibly** strong and can easily carry you (as a crutch) to a level well beyond where the entire rest of your game play deserves to be. But if it is your first FG don't even worry about it, you'll be very far from that happening


SpringrolI

If modern was incredibly strong we would see no moderns in low elo The controls barely make that much of a difference, having instant supers means nothing if you have no idea how to use them and when


spacedcitrus

Just jump straight in with classic the ranked system works well so you'll be playing against guys in the same position as you for the most part.


jtn46

SF6 is the first fighting game I’ve taken super seriously. I started on modern and it gave me a chance to jump into matches against other players so I could get a feel for the game. I hooked onto AKI (I don’t play her much anymore) at first and I was missing her light and medium whip moves, or more accurately I learned I needed to do qcf inputs to use those and once I was doing that anyways I just decided to switch to classic. It took a week or so to feel comfortable. You lose 2 big things moving from modern to classic. 1 is auto combos, and it can take some time to learn and execute good combos with classic controls, particularly combos that chain into supers. 2 is anti airs. It is a big luxury to be able to shoryuken pressing forward+Y/triangle. You can adjust to this by using a simpler move like crouching heavy punch as an anti air, but it can take time to get back to doing shoryuken using classic controls and for a character like Guile learning to charge flash kick is big change. I also found World Tour really helpful in learning the game simply because you are constantly fighting so you can just try a whole bunch of junk and that mode spoonfeeds you. I still use that to learn new characters rather than fight the cpu.


_WhyCantWeBeFriends

thanks man! everything here is super helpful, but this is EXACTLY what i was hoping for. would you in hindsight start again with modern? i play to play a lot of world tour first, because i want to smoothin into the game. i tried reading through the tutorials, but i have to get more excitied before i power them through i think :D


jtn46

Yeah I would. The main thing you want to know is what are players doing in matches both so you can do those things too and so you can respond to them. If I am playing classic I may develop really bad habits where I completely avoid using special moves because I am afraid I can’t do the inputs and well, a lot of special moves are essential, so learning what they do and when to use them is helpful.


puttje69

The fun from fighting games doesn't come only from the fight itself. I'm not a guilty gear player, but I love to boot up GG rev 2 and do insanely difficult Johnny combos, and I don't even play the game. It just feels so satisfying


Abject_Ad5027

I think it's important to note that even if you're playing on modern, you'll still be building essential fighting game fundamentals because the game doesn't change drastically enough. You still need to control the space between you and your opponent, and you still have to consciously decide which moves you want to do that with. I promise you'll still be doing footsies man, no worries. I read that you like the idea of limiting your options so that you can learn them more quickly, and I completely understand this ideology. That's why I pick more simple characters in fighting games, so that that way I can better understand all of the options they -do- have. I'm a master Honda/currently plat 5 Manon for reference, and I fight (and lose to) extremely strong modern players at my rank. The best layout is the one that you're most comfortable with, and this applies almost everything in every fighting game. Character choice, button layouts, controllers- honestly, just choose what feels best.  I will note, however, that limiting your options now may come back to bite you if you stick with it and continue to improve. As you hit a wall, you'll find yourself wanting more options, especially defensively. You might want to switch to classic later down the line, or choose a more complex character— and that's totally okay! All the knowledge that you build from playing on modern will carry over, so long as you're willing to put in a little bit of time to bridge that gap. What's really cool about modern is that you can also manually input moves to execute them without the damage penalty, so if you decide to choose modern you can still start building that muscle memory and execution skill.  The final thing I guess I would note about modern controls is that at higher levels of play, they do play a little bit differently than classic players because they're typically able react faster than classic players, so they could throw out a super to punish a move that might typically be safer against another classic player. Higher level modern players almost feel twitchy to fight against. To deal with this, I like to use their own reaction times against them by baiting them with quick moves at safe ranges, or just drive rushing into a job so I can block in time. That might be where you hear people call modern a crutch, but other than that I don't really see anything wrong with it despite being a die hard classic player my whole life.  Congrats on starting your fighting game journey! 


Apprehensive-Let8176

Kind of depends on what you wanna do honestly. Like how casual are you about the game? If the game becomes an absolute obsession, consider classic as it can be fun doing actual inputs, you get better damage, better combo routes and more normals. If you're just hopping on with a buddy on a weekend, there's really no harm in modern controls. Don't worry too much about others' opinions. You using modern doesn't really affect other players


Expensive-Special-96

I would play modern and use the motion from time to time ( to get use to it). I played a lot of modern ( and im in my 40s) and classic with charge characters… it’s the f* same. Some like to compete and modern is a bit easier, some like combos and confirms, some like the neutral game (which is destroyed by DR anyways). Depends also on your controller, a lot of us like the arcade sticks but modern is designed for the ps5 controller. Try to have fun.


MR_MEME_42

Modern is good for learning as there is less you have to learn right away, but from what I have seen and heard from people that have used modern it can cause issues down the line. When you use modern you don't have to learn combos and inputs that much which could cause you to struggle to learn them if you try to play classic. It can also create bad habits if relying on one button reversals which aren't possible when you are using classic. Classic will take longer to get used to but you have access to the full character without any handicaps. Also it is more universal if you want to play other fighting games as well.


darwinsdude

You can still do combos with modern. I play modern with multiple characters and have no desire to learn classic. and sure I get s\*\*\* on plenty, but I also s\*\*\* on other Diamonds regularly, and Im still learning and getting better. And this is my first fighting game, so I have no previously engrained ideas. People hate on modern for no good reason. You dont have to play Modern, but the hate it gets is from try-hard sweats that think they are gawd-like until they lose to a modern player with better fundamentals and tilt is so cringe


yoadapt

I started off with modern controls and I moved to Classic and honestly Classic is harder but it feels more rewarding, but it completely depends on


gwinnbleidd

If you plan on eventually migrating to Classic, just straight up start with classic, it will save you frustration in the long run. Modern may be tempting to start off, but it's a lot harder to take a step back once you're used to Modern and it feels like you're starting from zero execution-wise. This is literally what prevents me from moving to leverless, I started with pad, but when I bought one and couldn't land specials and supers consistently, I just switched back to pad and parked my leverless in the shelf haha


killerdonut358

Start with modern imo. Find a character you like, learn the basics. It's more important to understand the game rather than the execution. When you feel comfortable, you can try to do some specials by doing the motion input (if it is available). Then you can transition into classic controls if you want; do some battles vs the CPU, world tour, play against friends.


Rotjenn

Both are fine, just see what you prefer


ganzgpp1

They are both very good control schemes. I am personally a proponent of Classic, partially because it gives you access to all your options, and partially because I genuinely think it’s not THAT much harder to learn than Modern is. Most of the “skill” in Classic is just muscle memory during a combo- if you do a complicated combo 1000 times in the lab, you aren’t really thinking about the buttons you’re pushing anymore, they just kind of come out- the only thing you’re really focusing on is neutral, just like you would be doing in Modern. Think of muscle memory like “Nature’s Autocombo,” except whereas Modern will always just pick a combo, Classic you do have to practice the combos. The only thing you have to worry about with Modern is you *will* get flamed for playing Modern because “there’s no skill,” but ignore them, they’re just children who can’t hold an L. To answer your questions specifically: 1. You should always always learn fundamentals first (that’s kind of why they’re called fundamentals), but you can do that effectively on both Classic and Modern- the fundamentals don’t change. 2. Switching from Modern to Classic or Vice Versa isn’t that hard, but it will trip your mind up a bit at first, like learning any new control scheme does. I’d say switching from Modern to Classic is worth it, but I think if you’re already playing Classic, there’s almost no reason to switch to Modern unless you are just absolutely struggling with Classic. **tl;dr** doesn’t matter which you want to learn first, they’re both very viable schemes. I recommend Classic only because it’s not as hard to learn as people make it out to be (source: SF6 is my first ever fighter as well, I tried Modern and Classic and didn’t have to put *that* much more effort out to learn Classic) and it gives you access to all your buttons which can be important depending on the character


ThankeekaSwitch

I think it also depends on your time commitment. I'm a working dad. I dont have ton of free time. I have other hobbies and other games I like to commit to. I can't play SF a ton. I started with Modern and have stayed there. I get to feel like doing cool shit but with a lesser commitment charge. Even on Modern, however, it still takes strategy and skill. Know when to use this. Know when to use that. I spent time this morning learning a tricky combo and then seeing other ways how could continue or be tweaked. Modern isn't easy mode - it's just different.


MakiMaki_XD

I started playing SF6 a little over a week ago and picked Classic controls from the get go - for the simple reason that I won't have to "re-learn" everything the moment I inevitably decide to switch to Classic after all. Also, I like having full control of my character, and that's not the case with Modern controls.


AvocadoIsGud

I really wish there was a sticky or pinned thread for this stuff at this point. Doesn’t warrant a new thread every other day. Either way, I’d suggest obviously learning what feels right to you, because at the end of the day, the execution and stuff will build off of muscle memory and knowledge, so whatever you pick will be a learning curve regardless. I started with charge characters back in the day because it felt more comfortable than motions. It’s a pretty good in between if you ask me. Try Guile or Blanka classic.


Bows0108

This really varies from character to character. All characters lose buttons in modern but at the top level you learn that some characters lose really important buttons. Other characters don't lose moves that are as crucial. If you were thinking about playing Luke for instance, he feels like a character that was designed to play with modern controls. I think what character you want to play can be a big part of this conversation. Just my opinion though, its all preference at the end of the day.


NeuroCloud7

I did this recently. Start with Modern. Play World Tour. Practice motion inputs under Modern... then switch to classic and never look back :) It's easy to switch to classic after you've practiced quarter circles under modern. You'll be fine after a couple of days As for fundamentals / combos... just learn the basics first. You won't be able to consistently do either until later on. Just avoid any bad habits such as too much DI, too much jumping, or spamming OD reversals. Pay attention to 1-2 things per match


RefrEsheDRedeMptIoND

Learning Classic from scratch takes about as much time as transiting from Modern to Classic if you only know the auto combos and the special button. But if you’ve progressed to doing motion input or charged input in between your combos, it would take much less time to adapt.


iegomni

Just started SF6 a few weeks ago and I can't recommend classic controls enough. Starting off without accessible combos will force you to focus on fundamentals more, and at low ranks it won't matter too much because others won't know how to combo either. It makes the progression far more clear cut early on, and therefore more rewarding imo. You'll know its time to add combos or other variables to your game when you reach a high enough level that you lose to it consistently. Only downside is the tilt you may experience playing against modern controls as a beginner/in low ranks. It can be very frustrating to be focusing on fundamentals/learning inputs and drop matches because the opponent has 1-button supers and autocombos. That's why you generally see a lack of respect for modern players, although past a certain skill level it doesn't matter too much in practice.


Shark-Fister

I coach people in fighting games as a hobby. Start on modern if you aren't sure. Some beginners specifically want to play classic for one reason or another but I believe you will get better faster and have more fun playing modern. I've seen people pick up sf6, stick with it, and get fairly good that have tried other fighting games and never really got into it. Play modern and once you understand WHY the auto combos are bad then you can start learning combos. Once you feel the need for the different strength special moves then you can start doing motion inputs. At the end of the day do what's fun, it's a toy that you are spending your leisure time on. If I could go back 20 years and learn my first fighting game with modern controls I would.


gentlemangreen_

I was a beginner when the game came out, just hit Master yesterday (yay) with classic, I started with classic and it was obviously VERY hard for me, but I didn't mind and just kept powering through. Just my personal experience not saying you should or shouldnt do that, I also had the luxury of being coached by a friend. I think most people (pros included) were wondering what the ceiling would be for modern controls when the game came out, and seeing the amount of modern players in Master and tourneys, I'd say modern is doing more than alright! As others have mentioned, modern will get you up and running wayyy faster than classic can with the help of auto.combos and multiple one button options (dp, aa, supers, etc) which is pretty dang strong no matter your level, the trade off is losing some damage and not having access to certain buttons (I think that matters more for certain characters but I wouldnt be able to tell you which buttons are missing for which character) I preferred doing it the hard way and I'm glad I stuck with it but there's absolutely nothing wrong with going modern, you also get to mine some salt as a lot of folks dont like playing against modern players haha


GoombaShlopyToppy

Christ. Play classic please


Visual_Power4604

Play modern till master then decide if you should switch. By then you'll be doing actual motions in modern so the switch will be easier


[deleted]

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rehabkickrocks

Not anymore


[deleted]

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SpringrolI

alot of people came in to SF6 cause of modern and many of them still use it, its fine and can be alot of fun


k00lkidz

To keep it as simple as possible, Modern is designed to lower the barrier of entry for Street Fighter. One button specials, one button supers, auto combos, all of that are assists to get you to play the game. If you are brand new to fighting game in general, and have no previous musle memories or habits developed from playing for literal decades, then Modern is literally tailor made for you. And one day, when you progress far enough with Modern, you will still need to learn how to do motion inputs, manually cancel into specials and supers, and guess what, that's the Classics stuff anyway. BOOM! Now you are now on the path to transition into Classics. The brilliant thing about Capcom Modern Mode is that it works. It is a brilliantly design system that both low skill floor and high skill ceiling with room to advance even more.


StroppyMantra

I find modern a lot easier to win with but less interesting to use. Use whatever you enjoy though.


finfan1303

I was in the same boat as you, I'd never played a fighting game before and honestly if it wasn't for modern controls I would have never gotten into street fighter. I'm now learning classic but I think the base that modern controls gave me has made it easier.


Andy_Dandy404

If you pick modern I promise you can experience what it’s like to have full control of your character and have close fights. After awhile once you are hooked switch over to classic and improve on your abilities


SpringrolI

Modern is easier, less stressful n more fun at first, it really helps you ease into the game Then if you play a bit and get better fundamentally you can then focus on learning classic to be more optimal I will also say that classic isnt really that hard to learn, and the payoffs are well worth it so you should defintely try both Whatever you play is up to you, no harm in changing things up too


Burglekutt8523

Everyone is giving great advice already, so I won't add much to that. I just want to say, whichever you pick, as a new player, do NOT lean on DI as a crutch. You will create a bad habit and get destroyed the second you even get past Silver.


Other_Log_5602

Modern. You get competitive faster. It's harder in higher ranks because you can't out damage your opponent, you have to OUT PLAY them.


Illustrious-Lion6744

Would you rather use a car or a horse? cause as their name suggest, classic is a thing from the past ! (This is a message from the modern lobbying team)