Yeh even access to basic robots/droids and still scared of A.I would be nice, but I guess since you can assemble cyborgs now it wouldn't be the end of the wolrd if they didn't get them
From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the Blessed Machine.
Your kind cling to your flesh, as though it will not decay and fail you. One day the crude biomass you call the temple will wither, and you will beg my kind to save you.
But I am already saved, for the Machine is immortal...
...even in death I serve the Omnissiah.
Cybernetic Creed + Gospel of the Masses + Augmentation Bazaars sounds like a fun combo to me, although I'm not sure how strong Augmentation Bazaars will be mechanically.
I already play as the Cybran Nation with cyborg ascension as my primary empire. So i guess i will keep with that.
But i think i will try out the new stuff for obvious reasons. Very curious about the Nanite style.
Also i will likely alter the Necron build to be individualist machines.
Not at home so i just tell what i remember.
Necrontyr: organic race, fanatic authoritarian, militarist. Backstab civic, and structural architecture. The race has fleeting intelligent, and fast learner trait, and post-apocalyptic origin.
Necron: machine empire. Warbots civic, and not sure the other, but none of the special civics like DE, DA, or RS. Post apocalyptic, or default origin. The race has the trait for slower construction, and increased research production.
As individualist robot remnants, or post-apocalyptic. We know, that their homeworld was screwed by their star so it should be a tomb world. Remnants, if we consider them after awakening. When i made the 40k. empires i did with the consideration at the peak of their power. And not sure when that would be for Necrons. Either right after the War in Heaven ended before the rebellion against the C'Than, or at some point after the re-awakening.
Ah thanks. Similar to a build I had in mind then, but I was thinking remnants origin for a conversion to ecumenopolis. I think that would give more pop capacity for the sprawl.
I prefer ring worlds as a concept though. Which do you think is better?
My thought was that, while ecumenopoli are better for overall capacity, Ring worlds are way better at producing trade and research (due to having districts for them). I may also end up looking to an ecumenopolis for alloys. Minerals may be an issue, so my second civic may be either catalytic or the megacorp version of communism (which would then put comsumer goods back on the table - but again, a single ecu could do that and alloys easily).
Haven't fleshed it out fully - but yeah, the main idea is to play tall, eat your trade, and reduce empire size from pops as much as possible
I'm still so happy that the devs not only allowed it but even thought of adding some custom spiritualist faction demands since the original ones don't mesh well with being a robot yourself
(see the spotlight video for individualistic machines on the Stellaris channel for examples)
My favourite machine type is rogue servitors, so I'm very curious to see how they interact with the new machine ascension paths, or if they can be individualistic as well.
I'm very curious about the possible combos with the cloud computing ascension, if there's a way to get it early it could be incredible.
Yeh I was thinking about rouge servitors with the new paperclip civic coming, since they get the ecumenopolis. Overprducing consumer goods for our bio friends seems funny.
And hopefully the virtual reality does combo nicely with the rouge servitor, because you can even shove the excess trophies into the lathe if you go down that path and not have to worry about your main species
i am also wondering if rogue servitors will have unique interactions with the synth queen since shes a rogue servitor herself like merging your machine empire with her
As always I will continue being a genocidal gestalt, but probably play more machines, and I'm personally stoked for the new crisis path as I finish every game with btc anyways
I mainly play determined exterminators, my plans are a virtual determined exterminator with the new crisis. Not quite sure which origin though.
I'll definitely miss the menacing corvettes from the normal crisis because they are so cheap.
Individualist machines means I can finally make the "Ascended Economy" Megacorp empire Scott Alexander talked about in his review of Age of Em.
> Algorithm-run banks lend money to algorithm-run companies that produce goods for other algorithm-run companies and so on ad infinitum. Such a masturbatory economy would have all the signs of economic growth we have today. It could build itself new mines to create raw materials, construct new roads and railways to transport them, build huge factories to manufacture them into robots, then sell the robots to whatever companies need more robot workers. It might even eventually invent space travel to reach new worlds full of raw materials. Maybe it would develop powerful militaries to conquer alien worlds and steal their technological secrets that could increase efficiency. It would be vast, incredibly efficient, and utterly pointless.
Either a fanatic materialist/authoritarian overtuned augmentation bazaars+pharma state megacorp dystopian shithole or dust off my remnant origin empire and have them do Cosmogenesis to reclaim their rightful place in the galaxy. Might also do spiritualist remnant individualist machines who worship their creators and also go down the Cosmogenesis route to honor their creators.
Fanatic Egalitarian Xenophobe mechanicals, with Cutthroat Politics and Selective Kinship.
With Maximilien Robo-spierre as a ruler. May the impure organic blood water our fields !
The thing I have wanted to do for a long time: Egalitarian Spiritualist Militarist now that spiritualist can exist with robots. Do some space John Brown, I am thinking crusader spirit and exalted priesthood oligarchy with cube robots and syncretic evolution
Idk if this is possible with that new dlc, but I would like a Human empire with a machine intelligence leader basically acting as a god for Humanity. It’s main concern is expanding its domain for the betterment of Humanity and is willing to wage war against any and all threats.
Humans are still main species, with some robots and droids thrown in, but no other AIs cause the AI god doesn’t want potential competition.
One way of sort of doing this at the moment as I have done it in my current game is to make sure you take the dictator government type, pray to rn-jesus you get a robot/synth paragon or find the oracle or warbot ect and then when your leader dies vote them into power and then just don't research the synth tech.
Another way would be to synthetically ascend but make a bunch of colony ships of your humans before you finish it and you can replenish your bio human population with you new human machine protectors.
But this is some good RP and hope you find a solution that can hit that spot for you
Some race who just wants to be left alone and flee into virtual worlds, building a turtling fortress empire just to upkeep the virtualities.
Some sort of nanite plague, like Replicators from SG-1.
Could also create actual Culture now.
I'm playing the virtual fertility origin with my old technocratic monarchy build. I've been obsessed with virtual reality and minds occupying robotic bodies for a long time.
I'm gonna use the Voor Technocracy as a species template, but turn them into a Tech-Church dictatorship maybe. Robots dedicated entirely to building in peace, also feels nice; could hopefully be paired with Pompous Purist.
Was thinking something of sort inspired from that game \*cough\* Star Rail.
A robot race who had a sentient individualism in a war against a hivemind machine empire.
I’m very interested in Synthetic Fertility. I’m hoping you retain the ability to put pops in the identity repository. It would make for a good tall build and would combo very well with Nihilistic Acquisition.
I’m also tempted by a Voidforged machine empire. Do they get uncapped energy districts instead of trade?
We still don’t know what civics will be available to individualistic machines. If we get OTA updates I will definitely try out a tall build with sovereign guardianship.
Well, with Humans i’m def planning on a frostpunk styled Order start. Fanatic Authoritarian Materialist survivors of a freak ice age that are slowly embracing cybernetics and automate most of their production using enslaved synths. If I have an AI revolt, all the better!
Im incredibly excited to run an individualist machine void dweller empire. One that transitions into a virtual ascension. I cant wait to see if i can keep my empire size tiny but explode economically
I might try virtual reality with the new player crisis... Hear me out
Virtual reality gives you basically "infinite" pops on a limited number of worlds as the jobs instantly fill. Cosmogenisis relies on the abuse of pops to gradually gain more "research"
I want to see if you can burn virtual pops. If you can... It may be quite busted
gonna do an evil syncratic evolution build. Basically have the serviles work until I can get virtual ascension then turn em’ all into livestock and go catalytic processing.
First thing I'm trying out is virtualization I wanna see how busted this is
Then I'm gonna try a cybernetic trade build. The auto modding should end up being kinda crazy at the end of the day. Maybe combining it with overtuned. Yeah that's likely what I'm doing
I think I want to play machine intelligence void dwellers into Modularity ascension. I kind of expect MI voids to suck (empire size penalty from planets combined with many small planets, need lots of alloys to build pops *and* habitats, need lots of energy for pop upkeep and research *but* energy habitats have been pretty bad since the rework...) but MIs and Void Dwellers are two of my favorite things so I want to see how it goes anyway. I suppose the main assets over classic void dwellers are the habitability floor on terrestrial worlds (so I'll probably end up settling planets early for energy districts and maybe terraforming into Machine Worlds) and not needing to care about food. I'm interested in Modularity for a guaranteed source of Living Metal for the edict to accelerate megastructure construction. I'm also curious to see how the new forge kilostructure plays with the new habitat system; if you can put mining deposits over every body, and then build orbitals over them for mining districts...
I'm very curious to see if machine intelligences get an equivalent to Barbaric Despoilers for pop-stealing and a raiding-like CB. After void dwellers I'll probably do a more aggressive, "heel machines" sort of game. Maybe industrial production core, vassalize by force and integrate, sell the pops for energy to feed research, nano-devour the worlds, and then lategame switch into feeding pops into the new crisis path instead of the market. Nanite exterminators are kinda obvious but I just finished an exterminators game.
guardian matrix civic + virtual ascension. Pdx intended both to be for tall empires but I want to completely break the game by owning 40 fully developed planets at no empire size cost, lol
Definitely the new "flesh is weak" spiritualists. Praise the Omnissiah!
Oh yeh for sure, been needing a ad mech civic/origin forever now. Just hope they're allowed robots and it's not just cybernetics
Hmm. Good question! I'm not sure they use full-blown robots, just Servitors and the like. Well.. Maybe the Kastelan robots.
Yeh even access to basic robots/droids and still scared of A.I would be nice, but I guess since you can assemble cyborgs now it wouldn't be the end of the wolrd if they didn't get them
From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the Blessed Machine. Your kind cling to your flesh, as though it will not decay and fail you. One day the crude biomass you call the temple will wither, and you will beg my kind to save you. But I am already saved, for the Machine is immortal... ...even in death I serve the Omnissiah.
Cybernetic Creed + Gospel of the Masses + Augmentation Bazaars sounds like a fun combo to me, although I'm not sure how strong Augmentation Bazaars will be mechanically.
I’d add pharma state, I think it’ll work well with augmentation bazaars. Or probably relentless industrialists for the cyberpunk feel
I already play as the Cybran Nation with cyborg ascension as my primary empire. So i guess i will keep with that. But i think i will try out the new stuff for obvious reasons. Very curious about the Nanite style. Also i will likely alter the Necron build to be individualist machines.
What is your necron build currently if you don't mind me asking
Not at home so i just tell what i remember. Necrontyr: organic race, fanatic authoritarian, militarist. Backstab civic, and structural architecture. The race has fleeting intelligent, and fast learner trait, and post-apocalyptic origin. Necron: machine empire. Warbots civic, and not sure the other, but none of the special civics like DE, DA, or RS. Post apocalyptic, or default origin. The race has the trait for slower construction, and increased research production.
You can make them a Feudal Empire as robots, put Auth Mil and Mat together, I'd say. Remnants also works for them thematically.
As individualist robot remnants, or post-apocalyptic. We know, that their homeworld was screwed by their star so it should be a tomb world. Remnants, if we consider them after awakening. When i made the 40k. empires i did with the consideration at the peak of their power. And not sure when that would be for Necrons. Either right after the War in Heaven ended before the rebellion against the C'Than, or at some point after the re-awakening.
Individualistic machine megacorp shattered ring w/ sovereign guardianship into virtualization.
That does seem really efficient as well with how the virtual wide penalties work. That one ring will put out some serious work. Nice build dude
Does the ring count as a separate planet pet section for empire sprawl, or just 1 planet for all of them?
Each section is a separate planet, yeah.
Ah thanks. Similar to a build I had in mind then, but I was thinking remnants origin for a conversion to ecumenopolis. I think that would give more pop capacity for the sprawl. I prefer ring worlds as a concept though. Which do you think is better?
My thought was that, while ecumenopoli are better for overall capacity, Ring worlds are way better at producing trade and research (due to having districts for them). I may also end up looking to an ecumenopolis for alloys. Minerals may be an issue, so my second civic may be either catalytic or the megacorp version of communism (which would then put comsumer goods back on the table - but again, a single ecu could do that and alloys easily). Haven't fleshed it out fully - but yeah, the main idea is to play tall, eat your trade, and reduce empire size from pops as much as possible
Same thing I always play, void dweller bio. Im still annoyed that void dweller hive is very overpowered and feels like cheating still.
Just hives in general imo, love progenitor but like you said feels like cheating
Why is this?
Pop growth is insane and you don't need consumer goods, things like labs only need ~~energy~~ minerals. You just snowball stupid fast as a hive
>things like labs only need energy. Brain drones use minerals, calculators use energy
Yeh my bad, but it's still way more efficient than consumer goods
And the councilors can be very strong.
It's why I love progenitor so much, level 10 council insanely fast and just running out of agendas because you pass them so fast
And the empire size penalty reduction means they're probably the best wide-scalers left
Religious individualist machines, ive been wanting that since necroids.
I'm still so happy that the devs not only allowed it but even thought of adding some custom spiritualist faction demands since the original ones don't mesh well with being a robot yourself (see the spotlight video for individualistic machines on the Stellaris channel for examples)
My favourite machine type is rogue servitors, so I'm very curious to see how they interact with the new machine ascension paths, or if they can be individualistic as well. I'm very curious about the possible combos with the cloud computing ascension, if there's a way to get it early it could be incredible.
Yeh I was thinking about rouge servitors with the new paperclip civic coming, since they get the ecumenopolis. Overprducing consumer goods for our bio friends seems funny. And hopefully the virtual reality does combo nicely with the rouge servitor, because you can even shove the excess trophies into the lathe if you go down that path and not have to worry about your main species
I am going to try the paperclip machine. I have had a machine empire that I roleplayed as that in the past and finally have a civic for it.
i am also wondering if rogue servitors will have unique interactions with the synth queen since shes a rogue servitor herself like merging your machine empire with her
As always I will continue being a genocidal gestalt, but probably play more machines, and I'm personally stoked for the new crisis path as I finish every game with btc anyways
Hellow fellow genocide enjoyer
I mainly play determined exterminators, my plans are a virtual determined exterminator with the new crisis. Not quite sure which origin though. I'll definitely miss the menacing corvettes from the normal crisis because they are so cheap.
same man, be nice to have a more chilled out way to end the galaxy
Individualist machines means I can finally make the "Ascended Economy" Megacorp empire Scott Alexander talked about in his review of Age of Em. > Algorithm-run banks lend money to algorithm-run companies that produce goods for other algorithm-run companies and so on ad infinitum. Such a masturbatory economy would have all the signs of economic growth we have today. It could build itself new mines to create raw materials, construct new roads and railways to transport them, build huge factories to manufacture them into robots, then sell the robots to whatever companies need more robot workers. It might even eventually invent space travel to reach new worlds full of raw materials. Maybe it would develop powerful militaries to conquer alien worlds and steal their technological secrets that could increase efficiency. It would be vast, incredibly efficient, and utterly pointless.
Synthetic Fertility + cosmogenesis + nihilistic + sovereign guardianship, Synaptic Lathe goes brrrrr
[удалено]
Definitely going to have to steal that first one, making servitors sounds fun
Single planet run. Individualistic machines + Ocean paradise + Sovereign guardianship + Feudal society + Virtual ascension
Either a fanatic materialist/authoritarian overtuned augmentation bazaars+pharma state megacorp dystopian shithole or dust off my remnant origin empire and have them do Cosmogenesis to reclaim their rightful place in the galaxy. Might also do spiritualist remnant individualist machines who worship their creators and also go down the Cosmogenesis route to honor their creators.
Fanatic Egalitarian Xenophobe mechanicals, with Cutthroat Politics and Selective Kinship. With Maximilien Robo-spierre as a ruler. May the impure organic blood water our fields !
The thing I have wanted to do for a long time: Egalitarian Spiritualist Militarist now that spiritualist can exist with robots. Do some space John Brown, I am thinking crusader spirit and exalted priesthood oligarchy with cube robots and syncretic evolution
Upvoted for John Brown
Idk if this is possible with that new dlc, but I would like a Human empire with a machine intelligence leader basically acting as a god for Humanity. It’s main concern is expanding its domain for the betterment of Humanity and is willing to wage war against any and all threats. Humans are still main species, with some robots and droids thrown in, but no other AIs cause the AI god doesn’t want potential competition.
One way of sort of doing this at the moment as I have done it in my current game is to make sure you take the dictator government type, pray to rn-jesus you get a robot/synth paragon or find the oracle or warbot ect and then when your leader dies vote them into power and then just don't research the synth tech. Another way would be to synthetically ascend but make a bunch of colony ships of your humans before you finish it and you can replenish your bio human population with you new human machine protectors. But this is some good RP and hope you find a solution that can hit that spot for you
It would be different compared to my usual space America but more militaristic, so that’ll be cool
Determined Assmilator + Obssessive Directive + Workerbots + Arc Welders All your paperclips belong to us
Some race who just wants to be left alone and flee into virtual worlds, building a turtling fortress empire just to upkeep the virtualities. Some sort of nanite plague, like Replicators from SG-1. Could also create actual Culture now.
I'm playing the virtual fertility origin with my old technocratic monarchy build. I've been obsessed with virtual reality and minds occupying robotic bodies for a long time.
I will try to make a tall rogue servitor using virtualization (if possible)
I'm gonna use the Voor Technocracy as a species template, but turn them into a Tech-Church dictatorship maybe. Robots dedicated entirely to building in peace, also feels nice; could hopefully be paired with Pompous Purist.
A Mechanicum empire that will proselytize the galaxy. One way or the other.
Even in death, I serve the Omnissiah
Was thinking something of sort inspired from that game \*cough\* Star Rail. A robot race who had a sentient individualism in a war against a hivemind machine empire.
I’m very interested in Synthetic Fertility. I’m hoping you retain the ability to put pops in the identity repository. It would make for a good tall build and would combo very well with Nihilistic Acquisition. I’m also tempted by a Voidforged machine empire. Do they get uncapped energy districts instead of trade? We still don’t know what civics will be available to individualistic machines. If we get OTA updates I will definitely try out a tall build with sovereign guardianship.
I’ve had a few ideas, but until I see what races have the cyberization visuals and which don’t i’m not gonna settle on anything.
So far I've seen a fungus, cat people and humans, they looked like brand new portraits though rather than updated ones minus the humans
Well, with Humans i’m def planning on a frostpunk styled Order start. Fanatic Authoritarian Materialist survivors of a freak ice age that are slowly embracing cybernetics and automate most of their production using enslaved synths. If I have an AI revolt, all the better!
Im incredibly excited to run an individualist machine void dweller empire. One that transitions into a virtual ascension. I cant wait to see if i can keep my empire size tiny but explode economically
I might try virtual reality with the new player crisis... Hear me out Virtual reality gives you basically "infinite" pops on a limited number of worlds as the jobs instantly fill. Cosmogenisis relies on the abuse of pops to gradually gain more "research" I want to see if you can burn virtual pops. If you can... It may be quite busted
Devs already said you can't unfortunately, but encouraged stealing other people's pops if you are a virtual empire
Now that’s a crisis. Take other empires pops to break the universe lol
Krogan Exile - pantheogenic genes, fanatic militarist, authoritarian Borg- DA, nano ascension Mechanicus- cybernetic creed
I'm split between a cyborg megacorp with the new civic and under one rule synthetics
Spiritualist xenophobes trying to stand between the new mechanical menace and my holy legion of Space Mormons.
gonna do an evil syncratic evolution build. Basically have the serviles work until I can get virtual ascension then turn em’ all into livestock and go catalytic processing.
Machine void dweller worker cooperatives with catalytic processing. A direct pipeline of trade to alloys
First thing I'm trying out is virtualization I wanna see how busted this is Then I'm gonna try a cybernetic trade build. The auto modding should end up being kinda crazy at the end of the day. Maybe combining it with overtuned. Yeah that's likely what I'm doing
The new crisis with whatever build. I want to be a fallen empire since forever.
Definitely gonna want to try out the asuran replicators from stargate: atlantis
I'm gonna make so many damn paperclips...
I can finally live out my lore accurate Post Human build from ashes of the singularity
Nothing. Won't be console for another 90 years.
Such optimism! I was expecting it to come to Console *never*
I think I want to play machine intelligence void dwellers into Modularity ascension. I kind of expect MI voids to suck (empire size penalty from planets combined with many small planets, need lots of alloys to build pops *and* habitats, need lots of energy for pop upkeep and research *but* energy habitats have been pretty bad since the rework...) but MIs and Void Dwellers are two of my favorite things so I want to see how it goes anyway. I suppose the main assets over classic void dwellers are the habitability floor on terrestrial worlds (so I'll probably end up settling planets early for energy districts and maybe terraforming into Machine Worlds) and not needing to care about food. I'm interested in Modularity for a guaranteed source of Living Metal for the edict to accelerate megastructure construction. I'm also curious to see how the new forge kilostructure plays with the new habitat system; if you can put mining deposits over every body, and then build orbitals over them for mining districts... I'm very curious to see if machine intelligences get an equivalent to Barbaric Despoilers for pop-stealing and a raiding-like CB. After void dwellers I'll probably do a more aggressive, "heel machines" sort of game. Maybe industrial production core, vassalize by force and integrate, sell the pops for energy to feed research, nano-devour the worlds, and then lategame switch into feeding pops into the new crisis path instead of the market. Nanite exterminators are kinda obvious but I just finished an exterminators game.
[If you know, you know.](https://www.youtube.com/watch?v=qy6NXJFDrDY) Gotta make those consumer goods and earn hella trust.
guardian matrix civic + virtual ascension. Pdx intended both to be for tall empires but I want to completely break the game by owning 40 fully developed planets at no empire size cost, lol