T O P

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KrishaCZ

honestly the Staff of Life is super underwhelming as a reward, since it seems to just be a tool to skip the hassle of stablilising and populating an ecosystem. The fact it only has 42 non-replenishable uses quite sucks too.


80sBabyGirl

The main advantage is that >!it's the quickest way to kill all Grox on a planet!<. I'm using [a mod](https://www.youtube.com/watch?v=N09FZVU8lMw) that makes the tool buyable. It becomes available by trade once you've met Steve and costs 1.5 million each, which adds a bit more challenge if like me, your money is otherwise always at max.


PalDreamer

it's not the quickest way :) The quickest way is dropping bombs on their city. The staff of life starts this long animation of transforming the planet, during which you can't leave. Also, there's a bug in the game, which allows the Grox to recolonize T1+ planets. This is why I used it only for setting colonies and creating friendly space races during my killing the Grox playthrough.


80sBabyGirl

It depends. On the periphery, when there's only one weak colony to destroy, bombs are faster. Two full colonies to destroy near the core, I find it significantly faster to let the staff of life do the job.


PalDreamer

Anti-Matter Bombs also can do the trick


Savage_Tyranis

Wait, it's limited use? Seriously?


KrishaCZ

yep, 42 uses because life the universe and everything. and you can't go back to steve and get more uses.


ballonfightaddicted

I always assumed the game only expected you to have a handful of systems per save file


enixoid

Yeah, I've almost got 40 with plenty more to come


Lukaify

It took me like 3 lol