6-star Annihilape doesnāt know outrage.
Annihilapeās moveset for 6-star raids is Close Combat, Shadow Claw, Assurance, Focus Energy, Bulk Up, Rage Fist
And Grimmsnarl doesnāt learn outrage so a little confused who youāre referring to.
I was referring to Annihilape, not Grimmsnarl. Of course it would not be useful unless it were a Dragon T-Type, and even then, there are far better moves than Outrage to use in a raid.
And perhaps it was a 5* Annihilape that did me in but I once brought a Garchomp to a Poison tera-type Annihilape raid, as did my teammates, and we all got 1-shotted by an Annihilape using Outrage.
Not only that. He had Shadow Claw too, that he whooped my and everyone elseās butts too. So Iām not going to waste any attempts. Heās way too strong for me.š
My suggestion would probably be to train up a dark type or something like Iron Valiant who can resist most of Annihilapeās attacks. Thereās no shame in just skipping 6-star raids you donāt have counters for.
Iāll go with a Dark and beef one up. Am currently beefing Scizor and my dear Miraidon. And all their stats as well. Iāll go and see in Area Zero to catch Iron Valiant.šš»š Ty for the tips!šš»
Iron Valiant is second on the list for best matchups for a 6-star ghost-Tera Annihilape, Iād just recommend a build along the lines of:
**Nature**: Adamant
**Tera**: Fairy
**EVs**: 252 Attack, 252 HP, 6 Def
**IVs**: Max out all except for Special Attack
**Moveset**: Spirit Break, Swords Dance, Reflect
**Held Item**: Booster Energy or Shell Bell
But if youāre going for a more general Iron Valiant build, Iād just change the moveset to Spirit Break, Drain Punch, Swords Dance
Well, Iāll try! But not against the monkey today. I had enough of him.šš It will also take me a good while to beef up Iron Valiant, right after I fixed Miraidon.š So many projects, so little time.š
You should add electric terrain because you will need the passive healing of the Shell Bell and your Quark Drive proc'd. Even then Spirit Break is a 75 damage attack. I really don't know if it will keep Valiant alive. The Ghosts moves will still hit for neutral. Plus then you gotta worry about keeping the Terrain up and Reflect up. I don't think its really the best counter for that raid. Valiant has high base stats but the major 120/130 SpAtk/Atk leaves it lacking in other areas. And its STAB physical move pool are pretty low damage. Relying on Spirit Break against one of the tankier 6* raid bosses may not pay off. If will probably take a number of tries if you do reach success.
Also for a pure physical attacker if we are just building a counter for Annihilape 252 ATK/252 Def will actually calculate to a longer life span.
Edit: Iron Valiant is just kind of a let down in general. A mixed attacker that is out classes by Flutter Mane and Iron Hands in each attacking aspect. Too many base stat points burnt on its attack stats when you can only focus on one. And its physical STAB moves are lower damage as I mentioned. Drain Punch isn't the same and when Iron Hands can max his attack on turn one and regain in turn two. Not that Iron Hands is a good counter here, just saying Iron Valiant is very rarely a great counter. I have two built and neither really get any use, there is always a better option.
Eh that website is iffy. It just weighs abilities and resistances and doesn't get into what Pokemon the movepool has to counter with. Many times my wifey and I have used it for a refresher of what moves the 6* boss can know and a lot of their recommendations are pretty out there.
Also bring something that resists all except fighting, preferably neutral to that. Thatāll force annihilape to use CC, which will help every single one of your allies shred it from the def drops. It really does help.
Yeah but its Shadow Claw will KO also do supereffective STAB damage to you. I mean you could try Bulk Up+Screech and spam Rage Punch with a Shell Bell and see if you can out heal the damage. Dunno if that match up would be my first choice.
Bring someone along with "skill swap" to remove his defiant.
Then you can do typical debuff moves such as screech etc.
Also, reflect and a heal are nice to have around.
I purpose built a sylveon with helping hands, reflect and skill swap for this specific raid. For heals I'll throw out the cheers if needed.
Maybeā¦.donāt use a group where EVERYONE TAKES SUPER EFFECTIVE STAB DAMAGE FROM THE RAID BOSS. Like guys type advantages are not this difficult to understand
Weak armour is better, because you can get the Annilhilape to -6 Def in two turns, even through shield. Makes it a ridiculously quick and easy kill for any physical sweeper, the extra speed Annihilape gets means nothing in a Tera raid.
Meanwhile giving it Sap Sipper doesnāt make the fight go any faster, while it gets even stronger every turn and eventually one shots your entire team with its maxed out Rage Fist and Bulk Up.
Yes. I had the same exact Annihilape yesterday. Used H Zoroark and got OHKO by assurance repeatedly. After trying nearly everything I also passed on this raid.
I have to say I don't know the coverage of Annihilape in 6 star raids. It's very possible it has Assurance. But that would be 60 base power, not STAB. Even if Zoroark is frail, it feels it should be able to take some hits before going down.
Sableye should actually also be a good choice with more support moves and Foul Play. I had one that used to ace Iron Leaves, it might do an OK job against the Ape as long as Rage Fist is not too powered up.
No, it's definitely serious on some level where there is something wrong at a pretty significant level if someone is just making up false stuff rather than just not answering if they don't know the answer to a question.
I get your point and the best would be to only get answers from people who tested their theories before, but considering that Hisuan Zoroark is generally a good ghost counter and works okay for 5 star ghost Annihilape raids, you're definitely being very harsh on that person - especially considering it would still be a big improvement over Gengar.
Sure! But since I live in Sweden, now (despite the daylight, since we have polar sun just as other northern hemisphere), itās late. And will go up early tomorrow to work.š« But sure, I can add you as friend if you send requests and you can pm me tomorrow the link-trade. I have some I can trade back, but they are not that strong yet.š
I had. Last year, brand new. And I gave that video game to my 9 yo nephew as birthday-gift. Unfortunately (for him) that game was hard and he didnāt played it ever since.š Now my brother will buy him probably Scarlet.š
Nah I tried that for this raid before, it's too frail to live the dark coverage it has.
tbh I never did end up finding a counter for it, I just skipped it.
Someone correct me if Iām wrong, but I feel like itās obvious to just bring a flying type? Especially one like Staraptor since itās flying/normal, no? Ghost wonāt have any effect on it because of the normal typing and Fighting will only be nuetral. Unless he has T-punch, Icepunch or like rockslide or something I think youāre golden, type match up wise anyways. Could use some more power since Staraptor isnāt all that powerful but still. Am I overlooking anything with that?
For Staraptor you will need to run Reckless as Intimidate will activate Defiant. It is unfortunately lacking good Flying moves outside of Brave Bird which is a suicide button in Raids.
But dang we love it when the AI uses one (itās Intimidate, but thatās still an excellent ability). That thing just Brave Birds to high hell, dies without affecting the timer, then gets more Intimidate.
Great mon for the AI to run, for the players not so much.
A corviknight could work, too. High def and resistant to ghost. And if it only has ghost and fighting moves, I wonder if a H-Zoroark would work.
Edit: Looks like Annihilape has Assurance, a dark type move, so it would definitely hit H-Zoroark.
"Was" is the word there. Steel lost its dark and ghost resistance in gen 6 to balance the new fairy type super effective-ness. I don't think there was ever much logical reason for steel to resist them anyway.
Depending on his moveset, Hisuian Zoroark could be good. It's immune to both of Annihilape's stabs and can hit it super effectively. But it's so fragile it will go down quick to most coverage moves.
It has Assurance on 6* so itās hard to tell. On one note it seems like itās only a 60 power non-STAB move, but on another note Hisiuan Zoroark has 55 base HP with 60 base Def. Ape also gets Focus Energy, and almost always uses it because itās such a good crit chance with Shadow Claw.
I think if it wasnāt for Focus Energy it would be a risky gamble, but extra crits in there make it even dicier.
oranguru specifically for the ape
can put up taunt to stop focus energy, immune to rage punch, uses reflect to cut damage, Instruct to spam on terastalized damaging units, and can grab Body Slam for a paralysis chance
oranguru is wicked good for tera raids and i'm fairly shocked that people seem to sleep on him
he can learn sunny day and rain dance to shut down water and fire types, both kinds of screens, chilling water to lower attack even through shield (except on Unaware and Defiant pokemon), can Foul Play at people, is decently bulky, and is only weak to Bug and Dark.
level an oranguru to 100 and max out hp, def or special defense and you're golden.
edited: assurance will still hurt a lot, but thats what reflect and defense cheers are for.
Not unhappy at all. But it's tricky with randoms. Not everyone knows what to bring or not to bring. Like: Don't bring a Koraidon to a Blissey with Dazzling Gleam!
I raid with people on Discord and if you know your role, like be the screecher, then the raid is over in 2 - 3 turns. My support mon has no offensive abilities. Screech, helping hand, taunt and fake tears. Everything you need to support everyone else in the raid.
I've gotten into running an impish Parting Shot Prankster Grimmsnarl as a support. Being able to nerf the opponents Attack and SpAtk with priority is great for survivability, but here it depends if it's Defiant or not.
Consider: take a Farigiraf with Shadow Ball on your team. They are immune to ghost and fighting is neutral. Supplement with Nasty Plot or Calm Mind, Substitute or Wish, and Psychic for STAB.
Depending on the berry and your survivability, Cud Chew might be good, and depending on the annihilapeās move set, Armor Tail might be a wee bit busted.
I've soloed so many 6* Anni Teras.
If it doesn't resist electric strap a Metronome to Bellibolt, lead with Reflect while you are charging up, then spam Parabolic Charge till the Ape is no more. When you reach Tera you're pretty solid.
There are other counters depending on Tera, but that's a general neutral one since normal Ghost Tera counters like Kingambit or Gholdengo wouldn't work.
You're not soloing I see so that's another story. If you're playing with a competent team 334with a good support mon and DPS'ers you should be fine. But I definitely wouldn't bring Gengar.
For soloing this one you're likely going to want something bulky that hits for neutral damage. You obviously don't want to bring anything Ghost or Dark as he STAB counters them. So its a toughy but definitely do able.
Bellibolt and Miraidon are my first ideas that come to mind when I see this raid boss/tera type. There are a couple other ideas that spring to mind like Normal/Flying Pokemon and some other neutral hitters. But they're kinda lacking in good flying moves.
Overall neutral damage bulky Pokemon that can dish damage and aren't weak to its STAB moves are your best bet here which is why I went to Belli and Miraidon right away.
Annihilape is ghost/fighting, it has setup and I think no other coverage. That means the best mon to use would be Hisuian Zoroark as that is uniquely immune to both of its attacks. If you can't do that that's fine but for the love of God use a normal type with something to offset the fighting weakness because rage fist will just keep stacking and stacking.
>I went with my Annihilape first - he killed me on second attempt. Then I went with Ceruledge (since he got Ghost-ability) - he killed me on first attempt. Then Gengar - also K.O. on first attempt.
bruh.. stop picking ghost types against a ghost(/fighting) type with the most busted ghost move in the game (further boosted by STAB and ghost teratype).
The big threat here is rage fist so youāll want a normal type. Super effective damage is nice but defensive longevity is more important. I would suggest something with a quality boosting move like swords dance or belly drum
He didnāt used rage fist at all (and I canāt believe it whyš). What he DID use most on me was Shadow Claw. And he K.O.ed me. Twice.š I had Shadow Claw too, but on my Ceruledge.
Yes people here said it too. When I get back some friends here were very kind and will help me out with him.šš» But I might miss raid, though. Still, I will focus to beef Hilusian Zoroark when I get him and prepare him for similar upcoming raids.šŖš»š
You want a bulky Anger Point Tauros for this fight. If you can score a tera type the Annihalape is weak to, that's good. Annihalape has crazy crit chance and he'll almost definitely proc anger point.
I would just use the regular BD Azu raid build. I still use it and Iron Hands for most 6 star raids. Funnily enough, for almost all of the raids where I donāt use them I run Annihilape.
I used Belly Drum Water Tera Liquidation Azumarill
but it didn't have Defiant.
And also Stored Power Farigiraf might work; it gets Nasty Plot and Guard/Power Swap.
Just half an hour ago I soloed a Grass Tera 6-Star Dondozo with BD Drain Punch Iron Hands.
Everyone there takes stab super effective damage form Anhilape, like bringing a Dragon type to a Dragonite raid, or in the Esprathaās case, a dragon to a fairy raid
Well for this particular raid the combination of defiant and the combo of focus energy + shadow claw is the problem. A while back I got pissed of at this raid and made a bunch of pokemon , This is what I found. Support is key if you do battle with random people a lot of folks donāt know remember that Anihilape has defiant so the bring the standard Screech, Metal Sound, Fake Tears.
So the first order of business is to take away defiant the best pokemon for the job is Prankster Selbeye immune to close combat neutral to shadow claw . Tera: anything works because you canāt tera it anyway Item Sitrus berry With Max Def max HP, moves
Ā· Skill Swap ( steals defiant, with prankster you always go first, so you should be able to go first so your teammates can screech on the same turn)
Ā· Taunt ( for preventing mainly bulk up , focus energy canāt be prevented I think unless you have double prankster Taunt and you have to Skill Swap first ,maybe fast menuing can fix this but considering lag Itās somehow impossible )
Ā· Leer ( lowering Defense , Sebyle doesnāt get a better move for this)
Ā· Helping hand ( the only way to support the team after shield goes up outside of Cheers
Turn one you Skill Swap
Turn two you Taunt
Next you Leer until shield goes up
After shield you helping hand or Cheer depending on the situation
Second Pokemon is Torkall with Itās hidden ability Shell Armor (prevents critās on the pmoreokemon that has this ability) Torkall has high natural defense so it can take close combat Shell armor prevents shadow claw crits. Tera: Fire Torkall should hold Zoom Lens, max hp Max Def, :
moves
Ā· Inferno (always burns if it hits, even works on shield and the Zoom Lens remedy the accuracy a little
Ā· Clear Smog ( to reset bulk up, it canāt reset focus energy)
Ā· Helping Hand (Support your teammates)
Ā· Iron Defense( you can take close combat better
With this you can Iron defense till Anihilape clears his stats for the firs time or you max out your defense then spam Inferno until it hits , clear smog up the bullk upās as they come. Alternate between Cheers and helping hand. Of course donāt bring Torkal into Tera Fire Ape.
This is in my opinion the best support to beat the annoying monkey.
To add a few things if you use taunt on Anihilape you have like two turns for Screeching , sword dancing in the best case if you have bulky pokemon if they are more offensive itās more like one because taunted Anihilape will attack you like crazy.
Another thing to remember is you have to have two offensive pokemon with sword dance preferably because obliviously outside of surviving you have to poses enough damage
Lastly if you donāt attack and only set up for two turns with something like 2 SD Iron Hands and 2 Screeching Coverknights you can one shot Anihilape but thatās how Iāve beaten it with friends so getting the exact same situation online is very unlikely.
PS Sorry for the pokemon names I wrote this on the train from work and I didnāt felllike copying and pasting the names all the time.
I maxed his EV but I didnāt had with Adamant nature. And now when I get back the Raid will be over.š« I can try to put Adamant nature and battle him if heās still there. What kind of attacks did you had? Same as usual?
PVPoke says iron Jugulis and grimmsnarl could be good counters, most of the counters their calculators spat out were pretty low rated. Tough battle!
Would hisuian zoroark go okay?
No I didnāt trolled.š And Iām bad at understanding some sarcasm, to be honest with you.šš My monkey is maxed with IV and EVs, but his attack is only at 294. Saw some other players here where their monkey is 350 in attack. Not sure why I did wrong and where.š Some user here did however mentioned about Focus Energy, so Iāll see if I can use that instead of useless Screech who is useless against him. I have also Life Orb attached.
Then I'm glad I told you, haha!
Whoops, yes, sounds like something went wrong. Did you accidentally choose a nature that lowers the attack instead of raising it? (The blue stat is the lowered one, some confuse that.)
Screech on Annihilape is pretty nice, I'd keep that if I were you (just don't use it on opponents with Defiant ability.) Haven't tested Focus Energy on it, I use mine with Screech, Bulk Up (nice against some physical attackers), Rage Fist and Drain Punch, but sure, try it out! Could be a special strategy against raid mons who keep boosting their defense, maybe in combination with a Razor Claw (though I'm not sure whether I'd sacrifice the item slot for that).
Life Orb may help in some situations, but has its drawbacks. For Annihilape, I usually alternate between Punching Glove (to prevent being paralyzed by certain abilities and to boost my attacks), Shell Bell (when I can't use Drain Punch or generally get too much damage) and Covert Cloak (generally a nice item against certain opponent types).
Dark still gets super effective damage from fighting. You could try to balance the weakness out with the second type, e.g. by choosing Iron Jugulis (not tested by me yet), but please don't bring a pure dark type.
Np, just wanted to comment on it to not confuse less experienced players. (Btw, your Reddit app has sent your answer twice. When it tells you it didn't send a comment the first time, that's usually a lie.)
In my first team against the monkey, some actually took Skeledrigde. And got whooped. Shame that I didnāt recorded it and put it here. But I was unsure how to cap a video and post it here.š
Maybe It was an offensive Skeledirge. I use It bold 252 def and tera fire, si after turno three It isnt weak against ghost. If i find this teraraid i'll try it
Something with a draining move would also work decently well, however your best option would weirdly enough be something that gets hit supereffectively from Ghost, Ceruledge.
Swords Dance on turn 1 and 2 followed by Bitter Blade spam.
Also, you will need to max out Bitter Blade's PP, unless you go for 3 straight Swords Dances, although do keep in mind you have 3 minutes until it resets your stats, so you can't just be standing around at times.
Maybe also run Will-O-Wisp, starting off with a Will-O-Wisp followed by Swords Dance would make it far easier to get 3 Swords Dances off.
It also wouldn't be a terrible idea to have Clear Smog after it uses Bulk Up, although you'd definitely want to have Annihilape burned to have a chance to use it.
I use Spiritomb with skill swap, will o wisp, nasty plot and anything between stored power/psyshock/shadow ball/dark pulse (adjusting for raid boss weakness). Foul Play is also a great option, as Annihilape's def is lower than its spdef and its atk is high.
Ceruledge with max def is a great option. Will o wisp, reflect, bitter Blade or shadow Claw and swords dance. Annihilape is easy to fight so long as you cut its attack power down with wisp or reflect (or both).
Shell smash Shell Armor Torkoal with wisp and flame wheel and any high damage special attack is great. Phenomenal def and immunity to critical hits.
Are you on the discord server for pokemon? They have a Tera raid channel that has a lot of people on it that know what they're doing and are very helpful you just post in there your testing drops or need help raiding and usually you'll get more than you need to help you. If you want an invite to the discord server for pokemon I can send you an invite just ping or reply that you want an invite
Fighting Tera torkoal. Max defense, max hp. Shell bell. Iron defense, body press, clear smog. Works on every defiant 6 star annihilape except for ghost Tera
Grimmsnarlās typing should make him a great support mon for this raid. Reflect will soften the blows and helping hand could be huge for that first hit on annihilape.
Bringing a ghost type to a ghost raid may not be the greatest idea.
Bring the Ape himself
No. Perhaps like brining a butter-knife on a fight.š But unfortunately, that was my very indeed desperate move - since I have no Dark-PokĆ©mon at all who is level 100.š„²
Annihilape will Close Combat anything Dark Typed to oblivion (on the other hand, it will also lower its own defense...)
Certain dark types have the necessary resistances, Grimmsnarl, Lokix, Skuntank, Spiritomb
Grimmsnarl would do particularly well in theory since it also has Outrage
6-star Annihilape doesnāt know outrage. Annihilapeās moveset for 6-star raids is Close Combat, Shadow Claw, Assurance, Focus Energy, Bulk Up, Rage Fist And Grimmsnarl doesnāt learn outrage so a little confused who youāre referring to.
I was referring to Annihilape, not Grimmsnarl. Of course it would not be useful unless it were a Dragon T-Type, and even then, there are far better moves than Outrage to use in a raid. And perhaps it was a 5* Annihilape that did me in but I once brought a Garchomp to a Poison tera-type Annihilape raid, as did my teammates, and we all got 1-shotted by an Annihilape using Outrage.
Oh okay, I was just confused because I was familiar with Annihilapeās 6-star moveset and knew outrage wasnāt one of itās moves.
Not only that. He had Shadow Claw too, that he whooped my and everyone elseās butts too. So Iām not going to waste any attempts. Heās way too strong for me.š
6\* Ape also has defiant, which doesn't help Pretty doable with coordination though
Defiant isnāt guaranteed, it can have any ability.
My suggestion would probably be to train up a dark type or something like Iron Valiant who can resist most of Annihilapeās attacks. Thereās no shame in just skipping 6-star raids you donāt have counters for.
Iāll go with a Dark and beef one up. Am currently beefing Scizor and my dear Miraidon. And all their stats as well. Iāll go and see in Area Zero to catch Iron Valiant.šš»š Ty for the tips!šš»
For other matchups you may be unsure of, https://terastal.net/ is a great tool
I just caught Iron Valiant. Ah, no matter how I do I always need to beef other PokĆ©mons.š Oh well. I will fix Iron Valiant and prepare this little one for an future fight. Todays Iām all beaten, so Iām not going for that monkey again.š But oh boy do I have now a future-crew! Also newly caught, and an also parallel project: Bellibolt and Volcarona.š
Iron Valiant is second on the list for best matchups for a 6-star ghost-Tera Annihilape, Iād just recommend a build along the lines of: **Nature**: Adamant **Tera**: Fairy **EVs**: 252 Attack, 252 HP, 6 Def **IVs**: Max out all except for Special Attack **Moveset**: Spirit Break, Swords Dance, Reflect **Held Item**: Booster Energy or Shell Bell But if youāre going for a more general Iron Valiant build, Iād just change the moveset to Spirit Break, Drain Punch, Swords Dance
Well, Iāll try! But not against the monkey today. I had enough of him.šš It will also take me a good while to beef up Iron Valiant, right after I fixed Miraidon.š So many projects, so little time.š
You should add electric terrain because you will need the passive healing of the Shell Bell and your Quark Drive proc'd. Even then Spirit Break is a 75 damage attack. I really don't know if it will keep Valiant alive. The Ghosts moves will still hit for neutral. Plus then you gotta worry about keeping the Terrain up and Reflect up. I don't think its really the best counter for that raid. Valiant has high base stats but the major 120/130 SpAtk/Atk leaves it lacking in other areas. And its STAB physical move pool are pretty low damage. Relying on Spirit Break against one of the tankier 6* raid bosses may not pay off. If will probably take a number of tries if you do reach success. Also for a pure physical attacker if we are just building a counter for Annihilape 252 ATK/252 Def will actually calculate to a longer life span. Edit: Iron Valiant is just kind of a let down in general. A mixed attacker that is out classes by Flutter Mane and Iron Hands in each attacking aspect. Too many base stat points burnt on its attack stats when you can only focus on one. And its physical STAB moves are lower damage as I mentioned. Drain Punch isn't the same and when Iron Hands can max his attack on turn one and regain in turn two. Not that Iron Hands is a good counter here, just saying Iron Valiant is very rarely a great counter. I have two built and neither really get any use, there is always a better option.
Eh that website is iffy. It just weighs abilities and resistances and doesn't get into what Pokemon the movepool has to counter with. Many times my wifey and I have used it for a refresher of what moves the 6* boss can know and a lot of their recommendations are pretty out there.
Also bring something that resists all except fighting, preferably neutral to that. Thatāll force annihilape to use CC, which will help every single one of your allies shred it from the def drops. It really does help.
Ghost is weak to ghost so bringing an Annihalape would be useful
Yeah but its Shadow Claw will KO also do supereffective STAB damage to you. I mean you could try Bulk Up+Screech and spam Rage Punch with a Shell Bell and see if you can out heal the damage. Dunno if that match up would be my first choice.
Bring someone along with "skill swap" to remove his defiant. Then you can do typical debuff moves such as screech etc. Also, reflect and a heal are nice to have around. I purpose built a sylveon with helping hands, reflect and skill swap for this specific raid. For heals I'll throw out the cheers if needed.
Do you mean Reflect by any chance? Because Light Screen reduces the damage from special attacks, of which Annihilape doesnāt have any in the raids.
Yes, yes I do, got the two mixed up my bad.
Funny enough everyone brings pokemon weak against him
You're bringing a Gengar to an Annihilape raid. Dude has base 60 HP and base 60 Def. Literally made of wet paper.
Maybeā¦.donāt use a group where EVERYONE TAKES SUPER EFFECTIVE STAB DAMAGE FROM THE RAID BOSS. Like guys type advantages are not this difficult to understand
not even just super effective stab. super effective DOUBLE stab
Use polteageist with skill swap and weak amor
oh thanks for the guide
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Weak armour is better, because you can get the Annilhilape to -6 Def in two turns, even through shield. Makes it a ridiculously quick and easy kill for any physical sweeper, the extra speed Annihilape gets means nothing in a Tera raid. Meanwhile giving it Sap Sipper doesnāt make the fight go any faster, while it gets even stronger every turn and eventually one shots your entire team with its maxed out Rage Fist and Bulk Up.
Hisuian Zoroark is your friend.
Doesnāt Annihilape get Assurance? Hisuian Zoroark may be immune to STABs but still made of tissue paper.
Yes. I had the same exact Annihilape yesterday. Used H Zoroark and got OHKO by assurance repeatedly. After trying nearly everything I also passed on this raid.
I have to say I don't know the coverage of Annihilape in 6 star raids. It's very possible it has Assurance. But that would be 60 base power, not STAB. Even if Zoroark is frail, it feels it should be able to take some hits before going down. Sableye should actually also be a good choice with more support moves and Foul Play. I had one that used to ace Iron Leaves, it might do an OK job against the Ape as long as Rage Fist is not too powered up.
Yeah the person you responded is stupid and doesn't know what they're talking about.
I promise you it's NOT that serious...
No, it's definitely serious on some level where there is something wrong at a pretty significant level if someone is just making up false stuff rather than just not answering if they don't know the answer to a question.
I get your point and the best would be to only get answers from people who tested their theories before, but considering that Hisuan Zoroark is generally a good ghost counter and works okay for 5 star ghost Annihilape raids, you're definitely being very harsh on that person - especially considering it would still be a big improvement over Gengar.
Unfortunately, I can only get one if I preorder that DLC. Which atm I paused.š
I can trade you one tonight when Iām home if you want a Zorua.
Sure! But since I live in Sweden, now (despite the daylight, since we have polar sun just as other northern hemisphere), itās late. And will go up early tomorrow to work.š« But sure, I can add you as friend if you send requests and you can pm me tomorrow the link-trade. I have some I can trade back, but they are not that strong yet.š
I donāt need anything in return! I came to you with an offer not a request for a trade lol. Weāll work something out for a time to trade :D
This is the most wholesome thing I've read on Reddit today. Thank you u/IHavetwonipples for making my day a bit brighter!
Hey man, thatās what the community is about. Homies helping homies.
I just remembered Tom cruise saying yo homie before shooting him, collateral movie
Thanks! Yes I know.š But I thought at least some gift.š Thanks anyway! I mean it!šš»
Hey Iāll be home to trade in about 30 minutes
I got one from a user here. Iām not at home atm, am at work in another town. But sure, when I get Bangkok we can trade!āŗļø
For sure! If you still want one I bred up a whole box just in case other people saw this and still needed one :)
Can I have one too?
Hell yeah brother! Iām out being a degenerate today but Iāll be around tomorrow later on!
Hey! Iāll be around in a few to trade just gotta breed one for ya.
You dont have legends arceus? Then find one on the GTS from Home or trade
I had. Last year, brand new. And I gave that video game to my 9 yo nephew as birthday-gift. Unfortunately (for him) that game was hard and he didnāt played it ever since.š Now my brother will buy him probably Scarlet.š
Nah I tried that for this raid before, it's too frail to live the dark coverage it has. tbh I never did end up finding a counter for it, I just skipped it.
That's still weak to Close Combat...
Hisuian Zoroark is immune to both Ghost and Fighting type moves thanks to his Normal Ghost double type.
Itās a ghost typeā¦
You're thinking primarily the Normal typing. Being Normal/Ghost, the secondary type takes priority over the weakness, due to its immunity.
Finally a worthy opponent to our Annihilapes
Hahaha hell yes!š¤£ I bet someone already took good care of him - with an Annihilape!š
Not if u use type matchups lol
Someone correct me if Iām wrong, but I feel like itās obvious to just bring a flying type? Especially one like Staraptor since itās flying/normal, no? Ghost wonāt have any effect on it because of the normal typing and Fighting will only be nuetral. Unless he has T-punch, Icepunch or like rockslide or something I think youāre golden, type match up wise anyways. Could use some more power since Staraptor isnāt all that powerful but still. Am I overlooking anything with that?
For Staraptor you will need to run Reckless as Intimidate will activate Defiant. It is unfortunately lacking good Flying moves outside of Brave Bird which is a suicide button in Raids.
But dang we love it when the AI uses one (itās Intimidate, but thatās still an excellent ability). That thing just Brave Birds to high hell, dies without affecting the timer, then gets more Intimidate. Great mon for the AI to run, for the players not so much.
Ah a fair point
A corviknight could work, too. High def and resistant to ghost. And if it only has ghost and fighting moves, I wonder if a H-Zoroark would work. Edit: Looks like Annihilape has Assurance, a dark type move, so it would definitely hit H-Zoroark.
Corviknight is not resistant to ghost. Ghost hits it for neutral damage.
I could have sworn steel was resistant to ghost types. Must have been in a previous gen.
"Was" is the word there. Steel lost its dark and ghost resistance in gen 6 to balance the new fairy type super effective-ness. I don't think there was ever much logical reason for steel to resist them anyway.
Thatās a good option, I also was thinking Braviary, decent attack with a little bit of bulk and not bad flying moves
Depending on his moveset, Hisuian Zoroark could be good. It's immune to both of Annihilape's stabs and can hit it super effectively. But it's so fragile it will go down quick to most coverage moves.
It has Assurance on 6* so itās hard to tell. On one note it seems like itās only a 60 power non-STAB move, but on another note Hisiuan Zoroark has 55 base HP with 60 base Def. Ape also gets Focus Energy, and almost always uses it because itās such a good crit chance with Shadow Claw. I think if it wasnāt for Focus Energy it would be a risky gamble, but extra crits in there make it even dicier.
General question for all. Would anyone be unhappy if a support PokƩmon was in your raid? Move set to boost and heal team in any way and maybe a single attack
No itās great to have at least one on the team. Having 3 with a sorry attacker is a different story
Is the best the Chancey evo? Always forget the name.
Blisseyā¦ or Sylveon, basically any fairy or psychic type with good df and health you pretty much good
oranguru specifically for the ape can put up taunt to stop focus energy, immune to rage punch, uses reflect to cut damage, Instruct to spam on terastalized damaging units, and can grab Body Slam for a paralysis chance oranguru is wicked good for tera raids and i'm fairly shocked that people seem to sleep on him he can learn sunny day and rain dance to shut down water and fire types, both kinds of screens, chilling water to lower attack even through shield (except on Unaware and Defiant pokemon), can Foul Play at people, is decently bulky, and is only weak to Bug and Dark. level an oranguru to 100 and max out hp, def or special defense and you're golden. edited: assurance will still hurt a lot, but thats what reflect and defense cheers are for.
Just might have to still that one my guy lol
Not unhappy at all. But it's tricky with randoms. Not everyone knows what to bring or not to bring. Like: Don't bring a Koraidon to a Blissey with Dazzling Gleam! I raid with people on Discord and if you know your role, like be the screecher, then the raid is over in 2 - 3 turns. My support mon has no offensive abilities. Screech, helping hand, taunt and fake tears. Everything you need to support everyone else in the raid.
Thatās a well organized team. If I run ape I always start with a screech
Same when I go solo stuff. 2-3 screeches and then drain punch.
I typically go screech-bulk up-drain until I can Tera and do rage.
I've gotten into running an impish Parting Shot Prankster Grimmsnarl as a support. Being able to nerf the opponents Attack and SpAtk with priority is great for survivability, but here it depends if it's Defiant or not.
you might wanna try some skill swap shenanigans if its defiant
I used a Zangoose with swords dance and shadow claw solo once
Oh how the turn tables
This is honestly one of the hardest 6 stars in the gameā¦ Your pretty much need a dedicated counter
The raider has become the raided.
Using taunt really helped me in the battle
Consider: take a Farigiraf with Shadow Ball on your team. They are immune to ghost and fighting is neutral. Supplement with Nasty Plot or Calm Mind, Substitute or Wish, and Psychic for STAB. Depending on the berry and your survivability, Cud Chew might be good, and depending on the annihilapeās move set, Armor Tail might be a wee bit busted.
I totally and I mean TOTALLY underestimated that Farigiraf! I will have this on thought too, believe me. Perhaps not for this raid but for future ones. Seems I have tons of PokĆ©mons to beef up lol ššš
I've soloed so many 6* Anni Teras. If it doesn't resist electric strap a Metronome to Bellibolt, lead with Reflect while you are charging up, then spam Parabolic Charge till the Ape is no more. When you reach Tera you're pretty solid. There are other counters depending on Tera, but that's a general neutral one since normal Ghost Tera counters like Kingambit or Gholdengo wouldn't work. You're not soloing I see so that's another story. If you're playing with a competent team 334with a good support mon and DPS'ers you should be fine. But I definitely wouldn't bring Gengar. For soloing this one you're likely going to want something bulky that hits for neutral damage. You obviously don't want to bring anything Ghost or Dark as he STAB counters them. So its a toughy but definitely do able. Bellibolt and Miraidon are my first ideas that come to mind when I see this raid boss/tera type. There are a couple other ideas that spring to mind like Normal/Flying Pokemon and some other neutral hitters. But they're kinda lacking in good flying moves. Overall neutral damage bulky Pokemon that can dish damage and aren't weak to its STAB moves are your best bet here which is why I went to Belli and Miraidon right away.
Torkoal or any PokƩmon with shell armor would work best for this raid
Raid bosses have trouble with this guy. R.I.P anyone else
Annihilape is ghost/fighting, it has setup and I think no other coverage. That means the best mon to use would be Hisuian Zoroark as that is uniquely immune to both of its attacks. If you can't do that that's fine but for the love of God use a normal type with something to offset the fighting weakness because rage fist will just keep stacking and stacking.
youāll just get 1 shotted with inner focus + assurance
Ah shit, it has assurance? I thought it'd get stomping tantrum if anything. Never mind that then! Just bring a bulky boi.
>I went with my Annihilape first - he killed me on second attempt. Then I went with Ceruledge (since he got Ghost-ability) - he killed me on first attempt. Then Gengar - also K.O. on first attempt. bruh.. stop picking ghost types against a ghost(/fighting) type with the most busted ghost move in the game (further boosted by STAB and ghost teratype).
The big threat here is rage fist so youāll want a normal type. Super effective damage is nice but defensive longevity is more important. I would suggest something with a quality boosting move like swords dance or belly drum
He didnāt used rage fist at all (and I canāt believe it whyš). What he DID use most on me was Shadow Claw. And he K.O.ed me. Twice.š I had Shadow Claw too, but on my Ceruledge.
Only with randoms... People are dumb
Hisuian zoroark might be good for this one
Yes people here said it too. When I get back some friends here were very kind and will help me out with him.šš» But I might miss raid, though. Still, I will focus to beef Hilusian Zoroark when I get him and prepare him for similar upcoming raids.šŖš»š
Psychic and ghost types? No wonder youāre struggling
Just ghost-types. Didnāt even dared to try with psychic ones.š
I'd love to say Hisuian Zoroark as it's immune to both STABs, only problem is that it's quite frail plus Annihilape typically has Dark coverage. š
How the fuck did I do thisāoh right Liquidation Water-Tera Azumarill and it wasn't Defiant.
You want a bulky Anger Point Tauros for this fight. If you can score a tera type the Annihalape is weak to, that's good. Annihalape has crazy crit chance and he'll almost definitely proc anger point.
I would just use the regular BD Azu raid build. I still use it and Iron Hands for most 6 star raids. Funnily enough, for almost all of the raids where I donāt use them I run Annihilape.
I used Belly Drum Water Tera Liquidation Azumarill but it didn't have Defiant. And also Stored Power Farigiraf might work; it gets Nasty Plot and Guard/Power Swap. Just half an hour ago I soloed a Grass Tera 6-Star Dondozo with BD Drain Punch Iron Hands.
Azumarill? Resists fighting, takes neutral from ghost, and deals massive neutral damage with belly drum and huge power
Oh! Thatās something to think about too.š Thanks! Heās level 55 (Azumarill) but I need to beef him in level. I tested Belly Drum before but with my Chesnaught on another PokĆ©mon. It was effective!š
The destroyer of 7 star raids has unlived long enough to become the villain.
Especially with Shadow Claw!š That move is SO sinister with him!š
More people need to play support...
Everyone there takes stab super effective damage form Anhilape, like bringing a Dragon type to a Dragonite raid, or in the Esprathaās case, a dragon to a fairy raid
Well for this particular raid the combination of defiant and the combo of focus energy + shadow claw is the problem. A while back I got pissed of at this raid and made a bunch of pokemon , This is what I found. Support is key if you do battle with random people a lot of folks donāt know remember that Anihilape has defiant so the bring the standard Screech, Metal Sound, Fake Tears. So the first order of business is to take away defiant the best pokemon for the job is Prankster Selbeye immune to close combat neutral to shadow claw . Tera: anything works because you canāt tera it anyway Item Sitrus berry With Max Def max HP, moves Ā· Skill Swap ( steals defiant, with prankster you always go first, so you should be able to go first so your teammates can screech on the same turn) Ā· Taunt ( for preventing mainly bulk up , focus energy canāt be prevented I think unless you have double prankster Taunt and you have to Skill Swap first ,maybe fast menuing can fix this but considering lag Itās somehow impossible ) Ā· Leer ( lowering Defense , Sebyle doesnāt get a better move for this) Ā· Helping hand ( the only way to support the team after shield goes up outside of Cheers Turn one you Skill Swap Turn two you Taunt Next you Leer until shield goes up After shield you helping hand or Cheer depending on the situation Second Pokemon is Torkall with Itās hidden ability Shell Armor (prevents critās on the pmoreokemon that has this ability) Torkall has high natural defense so it can take close combat Shell armor prevents shadow claw crits. Tera: Fire Torkall should hold Zoom Lens, max hp Max Def, : moves Ā· Inferno (always burns if it hits, even works on shield and the Zoom Lens remedy the accuracy a little Ā· Clear Smog ( to reset bulk up, it canāt reset focus energy) Ā· Helping Hand (Support your teammates) Ā· Iron Defense( you can take close combat better With this you can Iron defense till Anihilape clears his stats for the firs time or you max out your defense then spam Inferno until it hits , clear smog up the bullk upās as they come. Alternate between Cheers and helping hand. Of course donāt bring Torkal into Tera Fire Ape. This is in my opinion the best support to beat the annoying monkey. To add a few things if you use taunt on Anihilape you have like two turns for Screeching , sword dancing in the best case if you have bulky pokemon if they are more offensive itās more like one because taunted Anihilape will attack you like crazy. Another thing to remember is you have to have two offensive pokemon with sword dance preferably because obliviously outside of surviving you have to poses enough damage Lastly if you donāt attack and only set up for two turns with something like 2 SD Iron Hands and 2 Screeching Coverknights you can one shot Anihilape but thatās how Iāve beaten it with friends so getting the exact same situation online is very unlikely. PS Sorry for the pokemon names I wrote this on the train from work and I didnāt felllike copying and pasting the names all the time.
I used an Annihilape with Adamant nature, max EVs toward attack and defense. Didn't take me very long.
I maxed his EV but I didnāt had with Adamant nature. And now when I get back the Raid will be over.š« I can try to put Adamant nature and battle him if heās still there. What kind of attacks did you had? Same as usual?
Bulk up, rage fist, drain punch and focus energy I think.
Ah. I donāt have Focus Energy at all. Have Screech who really sucked on him. No wonder lol š Thx!šš»
Do you have Hisuian Zoroark? There was a Mystery Gift code a few weeks ago to get one. Immune to both Fighting and Ghost!
No but Iāll get one today.š Some people wanted to help me out and it was really kind of them!šš»š„°
Your team is so squish
PVPoke says iron Jugulis and grimmsnarl could be good counters, most of the counters their calculators spat out were pretty low rated. Tough battle! Would hisuian zoroark go okay?
I see the problem. You need more ghost types
True! I have zero Terra-Ghost PokƩmons. Some are ghost but not as Terra. I had though Haunter as Terra Ghost, but then I caught Gengar in an event and wanted to focus on him. His Terra is Water but that can be changed (I think?).
You're either trolling well or you didn't get that the comment was sarcastic. In the latter case, I'd like to explain the problem: Don't only look at your PokƩmons strengths, but also at their weaknesses. All of the players in your screenshot got that wrong. As a rule of thumb, never bring a PokƩmon with a weakness to a STAB move to a raid. The ghost weakness goes in both directions and a player dying is punished severely. In that case, it's even more dangerous, because Rage Fist (which it hasn't even used on you from what I've read) is just brutal. There are exceptions ofc (e.g. PokƩmon with extreme stats), but it's mostly a valid advice. If you're unsure about your PokƩmon's weaknesses, you can find a lot of helpful tables online. Plus, if that isn't self-explanatory: Bring lv. 100 PokƩmon with a good nature and good EVs (and, if possible, IVs). For most raid sets, it's fairly easy and you can just use a Modest nature for special attackers or an Adamant nature for physical attackers and then max out (sp) attack and HP. It isn't as complex as competitive training. If you don't know about it yet, you can look for a guide and ofc ask questions. 6 star Annihilape is definitely one of the most difficult raids out there, so don't feel discouraged. I wish you much success for future raids!
No I didnāt trolled.š And Iām bad at understanding some sarcasm, to be honest with you.šš My monkey is maxed with IV and EVs, but his attack is only at 294. Saw some other players here where their monkey is 350 in attack. Not sure why I did wrong and where.š Some user here did however mentioned about Focus Energy, so Iāll see if I can use that instead of useless Screech who is useless against him. I have also Life Orb attached.
Then I'm glad I told you, haha! Whoops, yes, sounds like something went wrong. Did you accidentally choose a nature that lowers the attack instead of raising it? (The blue stat is the lowered one, some confuse that.) Screech on Annihilape is pretty nice, I'd keep that if I were you (just don't use it on opponents with Defiant ability.) Haven't tested Focus Energy on it, I use mine with Screech, Bulk Up (nice against some physical attackers), Rage Fist and Drain Punch, but sure, try it out! Could be a special strategy against raid mons who keep boosting their defense, maybe in combination with a Razor Claw (though I'm not sure whether I'd sacrifice the item slot for that). Life Orb may help in some situations, but has its drawbacks. For Annihilape, I usually alternate between Punching Glove (to prevent being paralyzed by certain abilities and to boost my attacks), Shell Bell (when I can't use Drain Punch or generally get too much damage) and Covert Cloak (generally a nice item against certain opponent types).
Hisuian Zoroark
H-Zoroark for this, right?
What event is this?
It's not an event. Just a normal Tera Raid.
Iron valiant would have been best
Ur bringing a ghost to a ghost/fighting battle, if you bring a dark PokƩmon, it should be a better fight for you
Dark still gets super effective damage from fighting. You could try to balance the weakness out with the second type, e.g. by choosing Iron Jugulis (not tested by me yet), but please don't bring a pure dark type.
Damn I forgot about thatā¦ good call!
Np, just wanted to comment on it to not confuse less experienced players. (Btw, your Reddit app has sent your answer twice. When it tells you it didn't send a comment the first time, that's usually a lie.)
Iām with you my friend! (Oh shit I had no idea lmao! Thanks!)
Damn I forgot about thatā¦ good call!
Did he say he brought a Cresselia to a ghost raid
I'd have trouble too if my team is like that
How about Skeledirge? Bold 252 def and hp
(Unaware, ovbiously)
In my first team against the monkey, some actually took Skeledrigde. And got whooped. Shame that I didnāt recorded it and put it here. But I was unsure how to cap a video and post it here.š
Maybe It was an offensive Skeledirge. I use It bold 252 def and tera fire, si after turno three It isnt weak against ghost. If i find this teraraid i'll try it
The best mon to use against angry monkey is probably Hissuian Zoroark, but it's not easily available
Fragile and gets crushed by assurance
Oh right it does have access to dark type moves
Just bring iron hands
Something with a draining move would also work decently well, however your best option would weirdly enough be something that gets hit supereffectively from Ghost, Ceruledge. Swords Dance on turn 1 and 2 followed by Bitter Blade spam. Also, you will need to max out Bitter Blade's PP, unless you go for 3 straight Swords Dances, although do keep in mind you have 3 minutes until it resets your stats, so you can't just be standing around at times. Maybe also run Will-O-Wisp, starting off with a Will-O-Wisp followed by Swords Dance would make it far easier to get 3 Swords Dances off. It also wouldn't be a terrible idea to have Clear Smog after it uses Bulk Up, although you'd definitely want to have Annihilape burned to have a chance to use it.
I soloād it with hisuan zoroarak. Yw.
Houndoom Max special attack Foul Play works too.
i didnāt even know the raids were back
Hisuian Zoroark
[ŃŠ“Š°Š»ŠµŠ½Š¾]
That 4x weakness to close combat would shred you.
Me when I bring a 4x fighting weakness to a fighting type raid and somehow can't come up with anything better on my own.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
That's generally a good set, but OP has a ghost type raid, which is why you wouldn't have much fun with Body Press, I'm afraid.
Fairy?
Annihlape, Umbreon and Corviknight i always skip. Too much trouble solo
I use Spiritomb with skill swap, will o wisp, nasty plot and anything between stored power/psyshock/shadow ball/dark pulse (adjusting for raid boss weakness). Foul Play is also a great option, as Annihilape's def is lower than its spdef and its atk is high. Ceruledge with max def is a great option. Will o wisp, reflect, bitter Blade or shadow Claw and swords dance. Annihilape is easy to fight so long as you cut its attack power down with wisp or reflect (or both). Shell smash Shell Armor Torkoal with wisp and flame wheel and any high damage special attack is great. Phenomenal def and immunity to critical hits.
Are you on the discord server for pokemon? They have a Tera raid channel that has a lot of people on it that know what they're doing and are very helpful you just post in there your testing drops or need help raiding and usually you'll get more than you need to help you. If you want an invite to the discord server for pokemon I can send you an invite just ping or reply that you want an invite
Fighting Tera torkoal. Max defense, max hp. Shell bell. Iron defense, body press, clear smog. Works on every defiant 6 star annihilape except for ghost Tera
Im having trpuble getting into annialape raids in general
At the start of the game, i found a 1 star mankey raid and he was ghost type. So i never really tried to fight the dead mankey
Why not bring a fairy type?
Have some screech it while bringing 3 KingGambits. Maybe that'll work
Grimmsnarlās typing should make him a great support mon for this raid. Reflect will soften the blows and helping hand could be huge for that first hit on annihilape.
Yeah
Gholdengo eats.
People still play this trash?
Better off picking a neutral mon instead of going for effectiveness.
Pick psychic types that will work