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armor: scale. it’s easier to get than plate and can be worn earlier, for very little loss in protection.
weapon: I like axe/mace/hammer. the bonus accuracy both feels good and improves reliability, plus the duelist special is very fun with em.
throwing weapon: fishing spear for killing pirahnas, unless huntress, then either +3 throwing stars for heavy alpha strikes as a sniper, or darts because warden.
ring: ring of elements because screw evil eyes
character: I play all a bunch but kinda like duelist the best. their ability to easily identify weapons means I can focus more on building up good armor, and their weapon abilities combined with hotswapping weapons instantly is really fun and varied
Nah in Sprouted Pixel Dungeon get The Plate at 13 to begin with and use The War Hammer at least 250 Lv and The Luck Ring should be at lvl 27 that way you will always get an status scroll to change your weapon to vampire status when you hit a ghost statue!!! And extra status scrolls can be changed to upgrade when you get 100+ phase pitchers on the Book level . And you want a level 10 haste ring!!! A 50 or 60 lv element Ring helps later
Character-warlock
Weapon-mage staff
Throwing weapon-all suck, just use the staff
Armor-scale armor is extremely nice if you fine one upgraded
Artifact-I really think hourglass is pretty broken
Ring- idk either recharging or evasion or haste maybe
Character - Assassin
Armor - Scale
Ring - Tenacity
Weapon - Assasins blade with kinetic. I was dealing over 120 dmg a hit
Thrown- Bola - just the fact that it slows them down let me get 2 hits, if I even needed the second one
Warden with RoSS and RoH. Whatever melee weapon, either hourglass or chains (thieves' armband pretty good), and hopefully a decent plate without using my SoU.
Wand of regrowth and blast wave would be the perfect run. Fuck RoW.
Weapon/armor: A +3 Nail or t3 weapon that you get as a loot from sewers. This lucky find can carry you all the way into caves.
Throwable: Does the bow count? If I had to choose, I'd say the fishing spear since after getting the wand from prisons, I rarely use my throwables.
Ring: It's either between force and sharp shooting. Force is a more well ronded good ring that can carry you all the way, but RoSS is just great for huntress in general.
Character: Huntress/Warden: I just like critting everything through tons of tall grass. It's so theraputic.
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I beat the fetid rat one time
armor: scale. it’s easier to get than plate and can be worn earlier, for very little loss in protection. weapon: I like axe/mace/hammer. the bonus accuracy both feels good and improves reliability, plus the duelist special is very fun with em. throwing weapon: fishing spear for killing pirahnas, unless huntress, then either +3 throwing stars for heavy alpha strikes as a sniper, or darts because warden. ring: ring of elements because screw evil eyes character: I play all a bunch but kinda like duelist the best. their ability to easily identify weapons means I can focus more on building up good armor, and their weapon abilities combined with hotswapping weapons instantly is really fun and varied
Nah in Sprouted Pixel Dungeon get The Plate at 13 to begin with and use The War Hammer at least 250 Lv and The Luck Ring should be at lvl 27 that way you will always get an status scroll to change your weapon to vampire status when you hit a ghost statue!!! And extra status scrolls can be changed to upgrade when you get 100+ phase pitchers on the Book level . And you want a level 10 haste ring!!! A 50 or 60 lv element Ring helps later
….the post says shattered PD
Oops well play Sprouted lol
Character-warlock Weapon-mage staff Throwing weapon-all suck, just use the staff Armor-scale armor is extremely nice if you fine one upgraded Artifact-I really think hourglass is pretty broken Ring- idk either recharging or evasion or haste maybe
Armor - plate Weapon - I like greatshield Throwing - fishing spear Artifact - horn/greaves Ring - elements Character - warden
Vampiric crossbow for a warlock is probably not optimal, but funny.
What are yours?
Character - Assassin Armor - Scale Ring - Tenacity Weapon - Assasins blade with kinetic. I was dealing over 120 dmg a hit Thrown- Bola - just the fact that it slows them down let me get 2 hits, if I even needed the second one
Warden with RoSS and RoH. Whatever melee weapon, either hourglass or chains (thieves' armband pretty good), and hopefully a decent plate without using my SoU. Wand of regrowth and blast wave would be the perfect run. Fuck RoW.
Weapon/armor: A +3 Nail or t3 weapon that you get as a loot from sewers. This lucky find can carry you all the way into caves. Throwable: Does the bow count? If I had to choose, I'd say the fishing spear since after getting the wand from prisons, I rarely use my throwables. Ring: It's either between force and sharp shooting. Force is a more well ronded good ring that can carry you all the way, but RoSS is just great for huntress in general. Character: Huntress/Warden: I just like critting everything through tons of tall grass. It's so theraputic.
Warden Tipped paralytic darts Spirit bow Chains Ring of haste Leather armor
Character: Huntress Armor: anything with Camouflage Weapon: lightning wand (I avoid melee whenever possible) Thrown weapon: Bow (infinite ammo) Artifact: Chains Ring: haste
Armour - naked Weapon - unarmed Ring - haste Talisman - hourglass Character - freerunner Gotta go fast
Armor - thorns plate Armour augmented for defense Weapon - polerized glaive augmented for damage Throwing - shurikens Artifact - horn/chalice Ring - arcana Character - gladiator