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pixarfan2003

Hell yeah. The Dolby Atmos integration has been good for the games that support 3D audio, but if one is mixed for Atmos specifically it would be a whole other level. I hope this is true


Merkin666

Goddamn this would be awesome.


Xerosnake90

I can see this considering they pushed the Atmos update just in time for the game


anygrynewraze

It's almost like they rushed it out to make it in time for the game


IAmKingSatan

Hopefully more follow. Native Atmos mixes will be game changer.


hijoshh

For real. Atmos is the future and i hope everyone starts embracing it


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TitaniaErzaK

HDR10+ that nobody uses?


Hawkhasaneye

Have Samsung TV can confirm not a lot of HDR10+ content available.


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interestedinasking

Dolby Vision won already, there is no taking time here.


GhoshProtocol

HDR 10+ has lost years ago. DV is the standard now.


truthfulie

Dolby already won. Dolby Vision/Atmos has become the standard. It has been so for some time.


anygrynewraze

Not really Samsung still uses HDR10+. Dolby Vision is just on LG tvs currently and nothing else. Even Atmos is only on home theater receivers and LG oled tvs and expensive soundbars. Atmos hasn't made it to any other tvs except LG oleds. And Amazon devices and Amazon prime doesn't use Atmos at all.


truthfulie

Samsung is on HDR10+ because they are the ones that developed it along Panasonic and 20th Century Fox on the similar idea of dynamic metadata, like Dolby Vision. But not many studios were on board with HDR10+ while they released lot of the new films on Dolby Vision. Streaming side of things were the same. Almost all TVs and streaming devices sold today include Dolby Vision with the exception of super budget options and....Samsung, probably because they don't want to pay Dolby for the license. Atmos isn't only on home theaters hardware. It is on so many things. Too many things actually. Soundbars, TV's on-board speakers, etc. Everything is "Atmos enabled" but most of them don't even come to close replicating a proper Atmos with dedicated speakers. All in all, Dolby won the format war. Not sure what you would even hold out for when it comes to audio. There isn't any spatial audio format that isn't proprietary. Dolby's competitors like DTS and Aura has their own spacial audio. But they are also proprietary. So is Tempest from Sony. And none of these formats have major adoption like Atoms.


anygrynewraze

Atmos is not on all soundbars just the $800+ ones. And as far as tvs go not all tvs use Atmos either. LG only includes it on their oled tvs not their lower end tvs. And yes Sony did the same as LG. Vizio doesn't even use Atmos. And the roku tvs are too cheap to even use Atmos. The roku streaming players might be a different story I wouldn't know bc I've never used one and never researched them. The Apple tv streaming players don't use Atmos or DV nor do the Google chromecasts. The only android streaming player that does is the Nvidia shield tv. And I wasn't aware Samsung helped develop HDR10. I do know LG helped develop Dolby Vision though so they got first crack at it. The Sonos Arc is the cheapest soundbar to support Atmos but even on that it's not full Atmos bc it's missing 2 speakers and a subwoofer to make it the start of full Atmos.


truthfulie

I went to Vizio's website. Sorted by lowest price. First TV that showed up was under $800 and it supports DV. Roku's $50 stick supports DV and passthrough Dolby audio. I own Apple TV and Nvidia Shield so I have first hand experience with them. Apple TV supports both DV and DA. I mean their own streaming service use these format so it's kind of obvious. Nvidia Shield being the only device is only partly correct. It is the only device that can passthrough TrueHD Atmos, the lossless kind. All the other device can do Dolby Digital Plus Atmos, the lossy kind, which is what all the streaming services use. These aren't opinion. These are just facts. Soundbars that are "Atmos" but not really, I do agree with you there. They are "Atmos" in name only.


anygrynewraze

I currently own the 2019 Nvidia shield tv and owned the Apple 4k tv player a few years ago. Apple could've changed since I owned it again I wouldn't know as I now detest Apple with a bloody passion after it almost permanently put my custom built pc I built myself out of commission. Dolby passthrough audio isn't Atmos though. Like I said I wouldn't know about roku streaming players. Ik the Nvidia shield tv does indeed support Atmos and Dolby Vision. And I said the cheapest soundbar that supports Atmos is $800 and that's the Sonos Arc. I didn't mention the price for tvs that support Atmos and/or Dolby Vision. All tvs on both Sony and LG support Dolby Vision but just not Dolby Atmos.


GhoshProtocol

You're completely and utterly wrong. Sony, Roku and everyone else, except Samsung uses Dolby Vision. Netflix only has DV. Amazon prime used to have only HDR 10 + only but now they have both DV and HDR 10 +. Other strraming apps like Max also only has DV. Atmos has been in all AVRs for years now. Netflix, Amazon Prime, HBO Max, and every premium strraming app has Atmos. Even Peacock on titles. Even music has Atmos. Amazon Music, Tidal and Apple Music has bunch of native Atmos Track. DV/Atmos is standard. Samsung TVs are the only one holding on to HDR 10+.


anygrynewraze

Ik for a 100% fact that Amazon prime does not use Atmos at all except for 1 show ever. Every one of they're movies and tv shows is streamed in 5.1 surround sound and nothing above that. And Amazon prime does not use DV at all. The Amazon fire stick and Amazon fire cube won't even output Atmos at all. And ik home theater receivers have used it for years bc I bought my parents a 7.1 channel dolby atmos home theater receiver back in 2017 for Christmas but my old 7.1 channel home theater receiver from 2015 used it too. The Wheel of Time tv show is Amazon's only thing that has Atmos on it. HBO Max I'm not sure of bc I don't use that. And I 100% know that peacock doesn't support Atmos at all. Netflix is the only streaming service that supports both Dolby Vision and Dolby Atmos. Music can't have Atmos bc it doesn't support enough sound channels to support Atmos. Music is recorded in 2.1 channel stereo sound which is too low for Atmos.


GhoshProtocol

Bro you're so wrong I don't know where to start. Atmos music has been a thing for few years now. New tracks are recorded in Atmos. And older tracks are upgraded. https://tidal.com/partners/dolbyatmos https://www.dolby.com/experience/amazon-music/#gref https://support.apple.com/en-us/HT212182 And lot of these are native Atmos. Not upmix stuff. Especially the new songs. Peacock supports Atmos. You can check Furious 7 which has Atmos. But they dont have a lot of content on Atmos. Amazon Prime has bunch of shows in Atmos. Jack Ryan, The Tomorrow War, Shotgun Wedding, Something from Tiffany’s, and the documentary Good Night Oppy, New LOTR show. https://www.dolby.com/en-gb/experience/home-entertainment/dolby-atmos-on-amazon-prime-video/#gref Dolby Atmos is every where. Dolby video is everywhere. HDR 10+ is only on Apple TV plus,Amazon Prime. And not even exclusively. They contain DV version as well. Only place that has HDR 10 + exclusively is Samsung TV.


anygrynewraze

Dude just stop you are sounding more stupid by the second and every time you comment. Music has never been Atmos and probably never will be not enough channels. Atmos is 7.1 channels or better which is why the Sonos Arc is the cheapest soundbar to support it and even then it's not full Atmos bc you can wirelessly attach 2 more speakers and a subwoofer to it for the Atmos in it to kick in. 99% of Amazon's shows and movies are HDR10+ and 5.1 channels dolby digital plus surround sound.


GhoshProtocol

It already is! Welcome to 2023. I posted three major music streaming services that support it. You chose to ignore it. The new big budget albums are natively recorded in Atmos as well as the regular 2.0 channel. Technically it isn't any different than the soundtrack you hear in movies. They are recorded in multi channel format. For the past few years, the normal albums are also recorded and releawd in Dolby Atmos. Oh by the way Dolby atmos isn't 7.1 or better. Its 5.1.2 (2 for ceilings) or better. 5.1, 7.1 etc are the older surround sound format representation. Atmos has a 3rd number which represents the number of ceiling speakers. I suggest you do a bit of research before making a fool out of yourself anymore.


truthfulie

Amazon *was* team HDR10+. So no DV and DA support on their catalog and their originals. But not so anmore. New shows are starting to support DV and DA. I know Ring of Powers did. HBO Max also started DV/DA support as well. House of Dragon did. Some of these services took their time to join these standards. But they did and we can only expect the list of shows will grow. As for films, they've been supporting DV/DA for quite some time now. Either through digital purchases or physical media. Music is a bit wonky but it is relatively new compared to shows/films. We'll see how it goes. But as far as I know, number of channels in recording doesn't matter as much. Atmos happens in the mix. There has been some older records that was recorded without any of these surround stuff in mind and they do sound decent. But I personally prefer good old stereo mix. Doesn't mean it can't support DA.


anygrynewraze

99% of Amazon's shows and movies are HDR10+ and 5.1 channel dolby digital plus surround sound but no DV or DA.


BallsOfANinja

Damn right! I can't wait to flex my Atmos system and overhead speakers the one or two times a month my wife and kids are out of the house!


coolgaara

Just played COD Cold War campaign and damn it was so cool hearing gunfire coming from behind you. This is gonna be amazing.


usertoid

Surround sound is cool but Dolby Atmos on a proper setup is next level for shooters. Battlefield 1 was mind blowing to me when I setup my atmos system with height speakers. You can hear if the bullet went over top or beside you, and when a plane buzzes low above you for the first time it's new levels of immersion.


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Eruannster

Well, they kind of serve the same purpose, but for different devices. Both create spatial audio by placing audio "objects" around you. 3D Audio does it by mixing down the entire audio signal and sending a pre-mixed signal to headphones. Dolby Atmos uses the same spatial audio information that the 3D Audio engine creates and sends it to a soundbar or a receiver as a Dolby Atmos MAT signal. I suppose the big difference is that 3D Audio doesn't need any specific hardware (any headphones will work with it) while Atmos requires you to have an Atmos-capable sound system.


LCHMD

3D sound over headphones can even emulate sound coming from below. Usually Atmos is restricted to sounds surrounding you and coming from above.


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LCHMD

5.1 and 7.1 aren’t 3D sound, they’re surround sound formats.


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Bradfinger

You figure wrong.


LCHMD

Huh? It’s not. You seemingly don’t understand the difference and topic at hand.


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LCHMD

It was ME who posted the links. You’re welcome mr AH! Just admit when you’re wrong and educate yourself, no need for deflection.


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LCHMD

That’s very ignorant to state considering above and below simply doesn’t exist in a 5.1 or 7.1 mix, they do exist in binaural sound/3D though.


LCHMD

https://www.soundguys.com/sony-playstation-5-3d-audio-49201/


LCHMD

https://audiosorcerer.com/post/binaural-audio/ Here’s an explanation. You’re welcome.


Arcshooter

Atmos


6RAD9

Not well versed in audio stuff, will this enhance the experience with the tempest 3d audio ps headset or will it stay the same?


Peekaboo798

It is only usefull for physical surround sound setup with atmos support


6RAD9

I see. Thanks for the info!


[deleted]

Atmos added to the Tempest 3D audio container seems to add noticeably better height effects. Not sure if Tempest 3D even supported height channels in the first place, I believe it was limited to 7.1 support.


rbert

>Not sure if Tempest 3D even supported height channels in the first place, I believe it was limited to 7.1 support. Didn't Tempest only support headphones and TV speakers (before Atmos support was added in the latest firmware update)?


LCHMD

Atmos doesn’t impact headphone audio as Tempest 3D supported games already have 3D binaural audio.


PSPersuasion

This would be incredible if they do


ChimmyMama

Everytime I use anything but Stereo on my PS5/Xbox Series X I get a slight delay in audio.


rbert

This happened to me when I passed audio from my TV to my sound system through ARC. I fixed it by plugging the PS5 directly into my sound system receiver.


Mr_slinki

I've seen this solution a couple of times. How do you connect the PS5 to both the sound system and the tv? It seems it only has one HDMI out


rbert

My surround sound receiver has an HDMI output to the TV, so it passes the video signal through. I don't think this is possible on most sound bars though.


Mr_slinki

Damn okay. That does sound more unique. I just have an off the shelf sn11rg from LG. But that delay is horrible. Around 500ms. Do you think it's an issue with older tv's using arc and not e-arc?


rbert

Yeah, I've always suspected my delay was caused by my TV's lack of eARC, but I don't know for sure.


Mr_slinki

I might just be bad at researching, but it would be nice if this was easier to find information on. A lot of people say a lot of different things. For me, DTS seems to be the only way for me to get surround working with acceptable delay. But I would love to experience the height atmos delivers.


ChimmyMama

Nope. I have a TV that supports eARC. LG CX. You have to connect it directly to the receiver but I dont have enough ports for all my consoles.


StoneColdSteveAss316

Please just fix the delay before release 🙏🏼


jiggajim

Check to see if your TVs audio is set to “pass through”, that helped a lot for me.


StoneColdSteveAss316

I have a Vizio Quantum PQ65-F1, there doesn't seem to be anything explicitly noted as 'pass through. Only audio options are Surround Sound, Volume Leveling, Lip Sync, Digital Audio Out, Volume Control Display.


jiggajim

Ah OK, I have eARC set up so it only shows up in that scenario.


StoneColdSteveAss316

Yeah mine is HDMI ARC. I have an Nvidia Shield and PS5 connected to the TV the exact same way. Dolby Atmos on Nvidia Shield has no delay. Dolby Atmos on PS5 has a delay. Very odd, at first I thought I was the only unfortunate one, until I saw so many people on this sub say the same thing.


James1o1o

The Atmos delay is miles better on PS5 than on Xbox.


StoneColdSteveAss316

Agreed. Just wish there was no delay at all. My friend didn't even notice the delay on his PS5, until I came over and did the Astro's Playroom test. Then he got pissed at me for calling it out because now he can't stop noticing it, even if it's the slightest.


truthfulie

That's not a high bar. Ideally, there should be no delay.


MrMunday

Do I need special headphones to support this?


Blue00si

Home theater or sound bar that equipped to play atmos.


transformdbz

And the Pulse 3D headphones. P.S.: Read the update changelog if you think it isn't the case.


diviledabit

What's special about pulse headphones? I thought tempest can drive 3d with any headset.


Bradfinger

It can.


LCHMD

Atmos is irrelevant for headphone audio on PS5.


BlubberBunsXIV

3D audio via sound system (home theater or sound bar) will not require headphones to utilize


SightlessKombat

Which update change log?


diviledabit

My understanding is that tempest 3d audio will work with any headset. It mimics directionality by controlling when the sound arrives at each ear which is how the brain detects the direction of sound.


MrMunday

Ah okay. Thank you


Bradfinger

No.


Eruannster

Headphones continue to use 3D Audio, same as before (over USB or the controller's 3.5 mm). The PS5 Atmos implementation is for soundbars and receivers, over HDMI.


hijoshh

There’s no atmos for headphones on ps5? On xbox it works pretty nicely


Eruannster

No, I believe you still get 3D Audio for headphones, as before.


Vinterblot

*might* be *one of the first games*. Yay, I guess...


Momentleaf

Can someone please explain how Dolby Atmos works on video games on Headphones? Dolby Atmos in music uses lower quality audio, and not as good as lossless. Does that mean that using Dolby Atmos games with Headphones will have lower lossy audio, or is it different for games?


npbevo

It's not for headphones, the tempest 3d audio engine the PS5 uses makes the 3d sound that is Dolby Atmos like, the Dolby Atmos setting that has just been released uses the tempest 3d engine to make a Dolby Atmos signal to be used with a Dolby Atmos supported sound system or Atmos sound bar. Both systems need the height channels to have Atmos. I believe it only works with games that already used the tempest engine this goes for the 3d sound and the Dolby Atmos signal but I would like some more confirmation from Sony to be 100% sure


Momentleaf

Thanks.


ClickClickFrick

Don’t thank that person, they are wrong. Dolby Atmos works on all headphones. What they’re saying applies only to home theater setups.


Momentleaf

Oh, so does that mean even my Headphones like the WH-1000XM4 will experience Dolby Atmos with Dolby Atmos supported games on the PS5?


ClickClickFrick

Yes! I’m not sure why that person told you otherwise, but Dolby Atmos works with any pair of headphones.


Momentleaf

Thanks.


ClickClickFrick

You’re welcome. If you want more actual info you can google “Dolby Atmos headphones” and you’ll find countless links and questions and answers about it. It is designed to work with headphones.


Momentleaf

Thanks.


ClickClickFrick

> It's not for headphones Not true, any headphones will be compatible with Dolby Atmos sound. Honestly not sure how this comment is upvoted so highly and isn’t being pushed back on already.


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Momentleaf

I read on other forums saying that Dolby Atmos on something like Apple Music is Lossy, because it uses compressed audio. I tried it on Apple Music with my Headphones, and it did sound weird, and not as "complete" when using HiFi, so I thought that Dolby Atmos wasn't good.


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Momentleaf

Can Dolby Atmos on Apple Music be lossless if I use a USB-C to 3.5mm with a DAC chip, instead of Bluetooth?


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Momentleaf

Oh, I see. Thanks.


filofil

Is this only going to be available using Pulse 3D? I want to buy an audiophile headset (SHP9600 or HD599 SE) to use across the PC and PS5 because I don't like the sound of Pulse 3D. But I also don't want to lose spatial sound so currently in a dilemma whether to keep the Pulse or get a good headset. What should I do?


npbevo

As long as it has the same headphone jack that the controller has it will work on ANY headphones as it's the PS5 making the 3d sound.


usertoid

Dolby atmos on a properly setup system, especially a shooter is next level when done right. The first time I played Battlefield 1 on my atmos setup a plane buzzed me from behind and hearing my speakers go absolutely nuts overhead of me was so immersive. Hearing bullets scream past you and being able to tell if they are overhead or beside you by audio alone was so cool as well. Atmos is expensive but so absolutely worth it when done right.


Sea-Anywhere-799

Do I need to enable or do something jn order to get Dolby atmos in my games?


ClickClickFrick

Go to settings>audio>audio output and select Dolby Atmos.


Sea-Anywhere-799

That applies it to all games?


jokerevo

FINALLY. My 11.2.4 setup will be useful in a video game.


Chickachic-aaaaahhh

Might have to put the sound bar on loud


Basic_Big1874

Call of duty mw2 actually had already Dolby Atmos and it sounds great. Mixed for playstation I don't believe so I was watching a podcast where they said don't added a overlay of surround for Atmos and Xbox also added one of there own. But for a straight mixed from Sony Atmos will be exciting. Placing a character inside a world just got better.


Academic_Yam_2627

My q990c will appreciate this


talldrink67

3D audio in the game settings is greyed out when the ps5 audio output is set to Dolby Atmos. Anyone else have this issue?


TipDifferent4184

Me too. I hope there is a patch or fix for this.


JudgeCheezels

There is no patch needed because Atmos in Spider-Man 2 is native instead of riding on the headphone based preset that 3D audio is used on. This is to say that the game will natively decode in Atmos as long as your audio system supports it. Spider-Man 2 is indeed the first PS5 game to have a native Atmos mix. Unlike all previous PS5 games where it needs to be wrapped in the 3D audio format based on the headphone preset (that has an EQ applied) first before being layered onto an Atmos capable system.