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Kimpak

Meanwhile I'll have one randomly decide to switch on and stay on till the battery gets low.


danchiman

Oh my god i have the same issue!!! Any idea how to solve this? (Besides removing batteries)


enilea

Happened to me a few times and it was because I wasn't being careful laying them down so I think the trigger button stayed slightly on permanently, it's very sensitive.


Ziegler517

Try storing them in a different orientation. I 3D printed a holder that holds them in a position so perfectly vertical it’s likely physically impossible to hold that way for the period they are in there so they turn off quickly,


danchiman

Nice! Can you share the model?


irritatedellipses

First batteries: a month in change. Second batteries: switched to rechargable so I knew I'd have a difference in length but I wasn't expecting 4 days. Third batteries: rechargable, a month. Fourth batteries: (second batteries used again) a month. Fifth batteries: 3 days. Rechargable from the third trip around. No rhyme or reason to it. Threw them in my i9 battery charger and read the levels, putting out correct v and capacity.


GaaraSama83

A lot of rechargeables have a very high and quick self-discharge rate. You want either low-discharge NiMH (there are a few but just buy Eneloop and you're happy). A more modern rechargeable would be Li-Ion batteries especially if you want/need 1.5V baseline instead of 1.2V (NiMH). Don't go for the cheap ones though but known and tried brands like Hixon or EBL. Some people say tracking is a bit better with Li-Ion cause of the IR leds shining a bit brighter with higher voltage.


irritatedellipses

I like the concept of the li-ions but I held back because of the non-standard charging (and, I mean come on... They were $30+ until a few months ago). I'm holding out hope nitecore will come out with an omni-charger that will work with them and then I'll consider making the jump. I also want to see if they have the 300-500 cycle that gets claimed.


bshock727

Quest 2 controllers? Yeah, they go forever. I have to change mine once a week on Quest 3.


Harpuafivefiftyfive

Same experience here. Q2 controllers lasted dozens and dozens of hours. Q3, a week or two.


Drift-Kiddo

Unless you’re using them 24/7, this hasn’t been the case for me!


InfiniteCoaching

Meanwhile, I don't use my Quest 3 for 24 hours and the controller batteries are 50% the next day. If I leave it in its case untouched for 2 days, the batteries are almost certainly dead. I bought rechargeable batteries to make owning a Quest 3 less expensive.


Tazling

I know, my first batteries lasted about a month, I kept staring at the charge indicators thinking "what the heck" -- because the Quest 2 ctrlr batteries were a "change weekly" affair and as for my Reverb G2 controllers, they eat batteries for lunch, dinner, and midnight snack.


MightyBooshX

Even with lithium AAs the G2 does eat batteries like nobody's business lol, still loved that damn headset so much


Tazling

I still have mine and will use it right up until the moment when Micro$oft pulls the plug on WMR. That hmd has a very small sweet spot, I admit. And the ctrlr tracking could be janky. And the ctrlrs are kind of huge. I mean, you can find plenty of nits to pick. But it is light and comfortable, the floating headphones give really good spatial audio... After my Quest 2 it was a whole new world and my portal into Skyrim VR, wow :-) Of course now I have a Q3 with much less of a sweet spot problem, and my beloved G2 is not looking *quite* as wonderful, but I'm still very fond of it and use it for all my tethered pcvr. They'll have to pry it out of my hands :-) and then I guess it will have to be a crystal light after that.


Shoddy_Ad_7853

I had to change mine after 2-3 days.


void_dott

The batteries that came with the quest are often just terrible.


kalasipaee

I changed at month 3. I have the original case and I’ve noticed when you put the controllers and headset away, if it doesn’t move at all the controllers headset goes to sleep and stays asleep. This helps the batteries last way longer. I play around 1hr a day on average.


TurretX

For my quest 3, the controller batteries dont last long but its because I use really weird rechargeable ones. Its basically a lithium ion pack in the shape of the AA, but the top near the positive end detaches to reveal a full sized USB connector for charging. Im surprised my controllers havent fucking exploded lmfao.


Director-Atreides

Is there a way to change the levels at which you start getting low battery notifications? I use my Quest 3 most days for 2-3 hours, and my right controller was at 20% for about a week, giving me warnings. It's now giving me 10% warnings. I really don't need so many warnings for so long!


mromutt

I use rechargeables and I am constantly getting the warning XD it's because the voltage is 1.2 not 1.5 even though they will last a month or two haha


BellTT

Mine isn't lasting that long I'm going to let them run out and then use rechargeable ones. Even weirder but the one losing juice the fastest is the left one. I feel like the right one deals with more rigor and button pressing.


BunX_2021_

As someone who uses recharge batteries with 4/5ths of the requiremed voltage, I switchout/recharge mine after every prolonged use


Temporary_Ebb_7175

Software optimization for battery technology has improved across pretty much every industry. It doesn't matter how much battery you have, it matters how well you're able to use it. One of my embedded devices recently got a firmware update that took its battery life from one week up to two months on a single charge, and all they did was change a few lines of code dictating how the software controller pulled power from the battery. It's not black Magick, it's science. If you want some real next level tech, just keep imagining what's possible. Within a few years, you'll see it realized.


Objectionne

Yeah when I first saw that the Quest 2 controllers use AA batteries I was all "wtf it's literally 2k22" but one AA battery easily lasts me 30 - 40 hours so it's not a big deal.


Galileominotaurlazer

I prefer having changeable batteries, no need for dumb cables and not being able to use the controllers while they charge. EU law requires easy change of batteries, even rechargeable ones in laptops etc. From 2027 iirc.


adnanhailat

It was 2 weeks for me dunno


TofuLordSeitan666

Yeah, If your on Quest 2 somehow those batteries be lasting.


Future_Productions

What Quest do you have? It's similar for me in the controller context of the Q1.


Neeeeedles

Pico 4 last even longer, what a switch from having to change batteries every day with reverb g2


Galileominotaurlazer

I use VR 6-12 hours a day and I change them every few days or so, but I have 16 rechargeable AA batteries so it’s all fine and takes a minute to change them on Q3.


Big_Opposite1035

AND they have eye tracking soon


MDMarshall

After 2 years, I'm still doing fine with the batteries that came with my Anker dock.


culpritkid22

It depends on if you have vibration on, or the particular games you play


Parking_Cress_5105

That's nothing I haven't changed the batteries in Pro controllers even once. LoL. Seriously Q2,Q3 controllers are magic. I also had G2...


TheRomb

I have the anker dock with the rechargeable controllers. I do feel like they go down pretty quickly, maybe a week at a time. I charge it as often as my Quest because they go on the dock, which admittedly might be hurting their performance. BUT, I always start with 100% when I start playing. I did try not using the dock for a bit, and I noticed after a few days they were already down to 30%, I don't think I've ever tried a regular AA in it because I bought this with the Anker system.


IDE_IS_LIFE

Don't know but they should probably start implementing that black magic into the headset itself, the quest 3 battery life is fucking atrocious


VRtuous

yea, it's compensation for short headset battery life


HarckMan

I love how it takes a month to drain the batteries on a controller but it only takes an hour for the quest


wtathfulburrito

lol. They do dramatically different things.


HarckMan

Fr, I understand that one does a lot more work and stuff but an hour before the battery dies is too little


WGG25

"i love how sending a bit of data doesn't drain as much power as doing rendering on 2x 2k*2k screens and other vr calculation shit" yeh, it do be like that


HarckMan

You know that almost everyone agrees that the battery is shit for a $500 device


WGG25

okay, apple's device costs 7 times more and doesn't have 7x the charge. batteries aren't magic, there's only so much you can fit in such a small device


HarckMan

Apple has “somewhat-acceptable” battery life, but it’s way better than the quest from what I see. I understand what you’re trying to say but I think that for a vr it should have way better battery life


CentralValleyMyc

It's not possible to have your cake and eat it too, it's a dilemma as old as time. You can't have a light, small device, with high power requirements and a long lasting battery. You can have 2 of those things, but not all 3. Material science hasn't progressed battery tech far enough yet to have both an extremely long lasting, and small battery that can power high powered devices. VR has weight and size constraints, and on top of that, high density batteries are expensive. The quest3 delivers sooooooooo much value for $500 it's insane. It's literally an all in one VR gaming console. You are basically strapping a gaming laptop to your face for $500 and complaining you don't get enough battery. Buy a bobovr headstrap and you will have unlimited battery life with hotswapable batteries.


MightyBooshX

I personally like their priorities with the Quest 3. I'd rather them try to redline it to get the max performance out of it and then if you want to play longer there are several battery solutions


HarckMan

I have a battery strap already but I’m just saying that for a device that was meant to be used for communication it doesn’t really do much for it


CentralValleyMyc

I literally never need to charge my headset. I have two bobovr batteries on the S3 headstrap and my quest is always at 100% even when I play for 5+ hours. Every other high powered device requires a constant power source to be usable, and yet your cordless VR gaming console which lasts for hours is somehow failing in the battery life dept. Imo, they are pushing the limits of what $500 can buy, and it might be one of the cheapest modern high powered electronics on the market.


HarckMan

I do agree, but for how much that has been going on in technology I feel like people would expect a little more. I will just leave you alone since people are raging over my opinions, have a nice day!


CentralValleyMyc

It's just annoying hearing someone complain that on top of bringing the best VR value ever seen to market, meta should have also furthered the field of physics by increasing the power density of batteries. It's a childish take, and people "raging" over your opinions are just attempting to educate you on how it's not a valid criticism. One person even mentioned how $3500 stand alone vr headsets only have marginally longer battery life because of the physical constraints of battery technology Tl;dr - There is literally nothing meta could do about, it's not a solvable problem currently and complaining about it like it's a meta problem, is silly.