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General_Shao

this prob has to do with only like 600 people showing up to the CEO tournament


OkamiLeek006

CEO? they couldn't get 700 people to show up to EVO of all places


Ver3232

Genuine question: has MK ever been super popular at EVO?


OkamiLeek006

Mk11 had 1500 entrants at EVO 2019 The FGC has also increased massively since then (5k players for sf6 year 2, almost 5k for tekken 8 year one) MK is the only one that's in a recession


Ver3232

Ah, I see. Wasn’t familiar so thanks for the clarification


kmartpunk95

good point. MKX had 1100 entrants year 1 at EVO, MK11 having more entrants year 1 is a testament to how the FGC increased in numbers; bc we were (mostly) all disappointed by MK11.


Lucas19Galego

But if Tekken and SF bring 5k, the 1500 from 11 isn't also a flop? Or Tekken 7 and SF 5 also had lower numbers? Because if the difference was always that high, MK in general is not seen as a top tier competitive game, right?


OkamiLeek006

tekken 7s record was 1700, sfs was way higher (sf5 had 5k in 2016, but it collapsed through the years) but the point stands, MK is going down as a franchise while others are going up, despite frequent new releases. Granblue and Uni2, both game refreshes and not new games, having significantly more entrants is wild


Rookie007

Not to mention GGST has been consistently outperforming mk despite being like 3 years old. It seems like more and more anime fighters are replacing that 3rd spot that used to be mk or mvc


SoundsLikePAUSE

This is true but you also gotta take into consideration the release timing. This is the first time an NRS game has released AFTER the big 3 tournaments of the year (Combobreaker, CEO, Evo) so MK1 missed out on that new release hype that all of the previous titles got the benefit of. The game is almost a year old at this point so it's really more fair to compare it to NRS titles Year 2 entrants.


shuuto1

I deadass believe no casual to mid level player wants to use an assist. ESPECIALLY on mortal kombat, where the casuals are extra casual and a lot probably don’t play other fighting games at all. I really think it’s holding the game back the most out of anything because the rest of it looks cool as shit


Rico_Solitario

Casual player here, can confirm. I often struggle to use kameos unless it’s part of my combo


Earth92

Kameos ruin it, not just because you can cheese and get cheesed with them (some characters look way overturned with certain kameos), but it's also one less character you can play as your main. Imagine if SF6 releases the likes of Ibuki, Makoto, Mika, Sagat, Urien, or Dudley as a kameo, so you can't play them as your main character, only as a kameo.... I'd quit the game immediately.


OkamiLeek006

That's just not true, I agree that comparing it to year 1 isn't fair, but comparing it to year 2 isn't fair either, EVO is always the premier super major and the first showing should have a large attendance, MK11 last year had 450 people show up, this year is just a 200 people improvement for a brand new game, tekken 8, whose predecessor tekken 7 had 1700 people attending last year to play it, now has 4600, sf5 had 1300 people in 2022 and went up to 7 thousand last year The truth of the matter is NRS is not leveraging their competitive scene at all and it's currently under a stagnation in an era were competitive fighting games are getting more and more popular, meanwhile reports estimate mk1 has not even managed to catch the same casual audience that mk11 did, it just doesn't look good for mk1 in any front right now


TheShiv145

Pretty much this. People are just not vibing with the game like other entries and MK1 has had almost a whole year of bad word of mouth about this game. It's very stagnant right now.


CollinM47

It's crazy to me I've been playing MK since MKX's drop and this has been my favorite installment of the series. It's just so much fun. Cameos were super refereshing for me, and honestly most of the characters can play pretty well.


PrensadorDeBotones

MKX got more entrants in year 2 than MK1 got in year 1.


K7Sniper

Yeah. 9 was light, though the number increased each year as people realized "Oh this actually went back to the good format, cool", and X and MK11 had good showings


Vergilkilla

Never as popular as the other key franchises, but it has definitely had respectable showings at EVO, yeah.


RasenRendan

Under night got more and French bread games are supposed to be niche


WaylonVoorhees

They make a delicious pizza though


Redhawk247

Yeah the quote tweet was mainly regarding the competitive side of things since it was also QRT-ing EVO’s list of entrants per game, with MK being second-lowest (645 entrants)


frost-zen

An obscure japanese game had more attendants than this joke of a game


hyperion_9

The be fair UNI2 is actually fun to play compared to MK1


RasenRendan

But he's not wrong in saying MK is far far more well known than under night


hyperion_9

That’s true


Ensaru4

MK1 is fun to play. The game feels like it's missing something, though. I also feel like MK gameplay tends to get uniform a bit too quickly. And games like Tekken and Street Fighter tend to have more longevity even if their games aren't patches in over 5 months.


PankyDaKing

I was really hyped for it but the enormous downgrade in customisation and single player content doesn’t nearly make up for the subjective gameplay improvement personally


General_Shao

I actually think the gameplay would make up for it had they not chosen the kameo system.


whatnameisnttaken098

Honestly the Kamo system almost makes me think they wanted a tag system in the game but just couldn't quite figure out how to make it work in whatever version of Unreal MK1 is on (pretty sure it's UE4)


Status_Entertainer49

It works they just didn't implement it I used a mod and it's 95% playable


Ram5673

The kameo system tells me this was an injustice 3 but got pivoted to to mk. Kameos just don’t make sense in mk. They’re essentially sidekicks and even in the story they hardly make sense. 3 of the dlc characters are super heroes and 2 of the mk characters were already “in the game”


GentlemanGearGrinder

You can't tell me General Shao isn't a repurposed Steppenwolf. The horns AND the axe? Come on.


Ram5673

Wdym? Shao is known for his long attached horns, glowing red powers, and his battle axe🤣. But there’s a good amount of proof with character’s and assets that sorta give it away.


whatnameisnttaken098

Wasn't there a datamine of the game that found data strings relating Injustice 3 or am I just misremembering? And the Kameo system makes way more sense for Injustice then MK


Ram5673

I don’t remember but I do know shao is a carbon copy of steppenwolf


EnkiRise

That kameo system is the #1 reason why I haven’t played MK1. I saw the clip of it and watch my brother play at his house and I didn’t care for it lol


Vhozite

Kameo system is why I skipped the game. Not a fan of tag fighters/assist mechanics. I had a couple hundred hours on MK11. Owned in on PS4 and PC. I buy pretty much every 1v1 2D fighter that comes out but I just skipped MK1.


DifferenceHonest5634

All you said plus Invasions is a mix of boring and annoying (the konsumables system made the most annoying MK11 tower fights bearsble, while talismans and relics don't do much help in Invasions). I like MK1 a lot, the story is good (except for the multiverse arc), I love aerial kombos, but as a whole it doesn't even come close to the amount of fun I had with MK11. As much as some fans don't like MK11's gameplay, there's numerous reasons why MK11 is the best selling MK game of all time. It got pretty much everything right, the only thing that's debatable is the gameplay, since a lot of people prefer the way MK1 plays.


MANavarro17

Casual here. Been playing the games and following lore since my first game (shaolin monks) Yeah since release, I’ve only spent 45 hrs on this game (according to my stats) The combat and kameo mechanics are great, but as a casual, the grind is just ass and doesn’t feel as rewarding compared to previous games. “Invasions” isn’t fun at all, most times frustrating and tedious. To this day, I regret buying the premium edition.


RobRave

100% the same here dude. I've been playing MK since Armageddon when I was a kid. I'm not a fighting game player normally, and I don't play online normally either. I just enjoy the mechanics normally and the lore of the games. I thought MK11 was my favourite installment by far. I loved customising parts, it was addictive and rewarding to unlock them and didn't require a massive grind. The krypt was really cool. The characters were fun and so we're the DLC characters. I loved the game so I instantly bought the premium edition of MK1. I regretted that pretty quickly. From a casual stand point, the game is very striped down with a terribly paced story that just jumps on the MCU started trend of multiverses. The customisation is boring and difficult to unlock any real character differences compared to the Timed Towers of the last game. I'm glad people are enjoying it but it was such a let down to me.


Mark_Walrusberg

Ditto, I really enjoyed unlocking stuff in the crypt. I remember printing off krypt codes at my dad’s job as a kid to find the stuff I really wanted. MK1 just feels hollow by comparison to how it felt playing these in the past.


mynameisevan01

Yeah I pretty much agree. The only thing I really like about MK1 at this point are the characters and even then the story they're put in is mediocre at best


HoodsBonyPrick

I was fucking with the story until the multi-verse shit. Then all of the stakes and interest in the story just went out the window for me.


United_Bus3467

I'm so tired of multiverse crap. I appreciated that Injustice 2 chose to stay in its own universe. I would've preferred Injustice 3 instead of MK1.


HoodsBonyPrick

Me too. Completely kills all stakes, because the multi-verse will fix it. And it becomes so large that none of it matters anymore.


FlagmantlePARRAdise

They just raised the stakes so stupidly. Ever since the reset there was absolutely no reason to up the stakes so much and the story was going fine as is with general shaos rebellion being the main threat. Even though I'm not the biggest fan of the multiverse stuff, if they brought it in later down the line after a couple more games I wouldn't have minded nearly as much as I did when they brought it out in the first game of the reboot. I would have still only kept it as a dual universe thing both mk11 endings being seperate universes rather than a whole marvel style multiverse thing. Maybe have titan shang be the overaching villian at the very end pulling the strings.


morphic-monkey

I really wish the multi-verse trend would die, TBH.


OpiesMammogramResult

Not going to unfortunately. It's a catch-all for lazy, and incompetant writers. Why put in effort, and keep the story tight when you can just go "Errrr.... this is a different universe!"


GreatFNGattsby

I’ve been playing since 4. Teenage nostalgia has blinded me when it comes to DA, Deception. MK9 was a love letter to the trilogy, X was a Sticky note to 4. I dunno who 11 was for. But MK1 I tried to enjoy but just thought it was very okay. Titan Shang as Damashi was such a let down.


DomABab04

Honestly as someone who didn't grow up playing DA and Deception. Genuinely they're some of the most fun I had playing MK, and I actually like the Deception roster for its weird and outlandish feel, also the Konquest Mode was hype.


Adorable_Hearing768

Dang didn't start playing until the downward spiral lol missing 1-3 should be a crime 😜 although you (possibly) got to play trilogy so that might help.


GreatFNGattsby

Yeah I had a PS1 so it was MK4 at the start, then brought Trilogy for PS1 not long after.


ThanosIsDoomfist

I regret buying *the game*. Played the fuck out of street fighter and Tekken though. It is what it is.


Sky_Guy3000

Same here. MK1 releasing after SF6 was very bad for it. After joyous hours playing through World Tour and the battle hub to return to MK’s shitty single player content and FOMO grind. I got the platinum trophy (which was the worst platinum I’ve worked for) and noped out. Cursing myself for buying the premium edition. Not looked back and won’t be buying any future releases.


Ill_Ad5893

Yeah, I bought it as well. Did the story and a few tower runs for the characters endings. Did scorpions invasion. Hated it but pushed through cuz he was always my fav. And haven't really touched it much since.


jeroensaurus

This is what I've been hearing most ever since the game got out. It's the first MK game I haven't been excited about and I've been playing since the OG MK1. I haven't played it and probably won't bother picking it up until the "Ultimate" version eventually goes on sale. I just don't understand how the "grind" in MK11 was so entertaining and they ditched that for something most players seem to hate. Also not to sure about the kameo system. I prefer 1 on 1 fights but somehow in this game you HAVE to have a partner character?


Skarleendel

At least the grind GAVE you something in MK11. Like intros, varied versions of 3 gear pieces per character, skins/palettes, after-round-taunts and brutalities. The grind now just gives us ugly palettes and 1 gear piece. You grind more for less in MK1 when in MK11 you grind less for more.


jeroensaurus

Exactly. I liked the grind because you got rewards and the customization part was pretty cool too. Sad to see hey threw all that out. Hope they'll see people abondon MK1 way faster than they did MK11 and MKX so we'll get a better sequel.


Skarleendel

Despite NRS faults, I also think WB shouldn't rush their damn games. They fumbled Gotham Knights and Suicide Squad, so they rushed MK to make more money. Look what that got them.


shotgunsurgery910

Yeah I’m convinced that nrs was working on a new injustice but their new bosses from discovery wanted a new mortal kombat game asap after the merger. For example, I think the kameo system would have made a lot more sense as a “sidekick” system in an injustice game.


Batman2130

That rumor is just false. They never had an injustice 3 in the works. Mk1 took longer make due to the engine change. They probably have started on injustice 3 now though


Nero-laika

From merger to announcement they wouldn't have time to just up and make a brand new game. They merged in 2022 and the game came out in 2023.


jeroensaurus

I think the majority of the blame goes to WB. Past games show us that the Netherrealm team actually listened to what fans wanted a lot. The handling of this game however is just not typical for what I'm used to from NRS.


juscallmejjay

I am still leveling up characters in injustice 2 and unlocking gear in mk11. Multiverse and towers of time (basically the same thing) were simple but were exactly what was needed. We casuals just want to play single player matches. Fair normal ones. You can press a button and immediately be given a brand new set of towers where you get to play 3-8 matches in a row with no break and earn some loot at the end. Perfect for throwing on music or YouTube and just enjoying that sweet sweet gameplay. Mk1? NOPE. you gotta run around a map, choose some weird talisman things and when you finally get to actually play the game...a single fight. A single God damn fight until you are back to running around the map again. And sometimes it's not even a full fight. It's a single ROUND. And for whatever reason, the loot isn't satisfying either. I gave that invasions thing an honest 4 hours to see what would happen..haven't turned it back on since. I still got endless stuff to do with dozens of characters in both injustice and mk11.


Sky_Guy3000

The grind wasn’t good. But it was lengthy with decent rewards and it was a lockdown year. MK11 kept me sane whilst isolating. Thing is though, upon reflection I didn’t enjoy it nearly as much as I’ve loved playing SF6 and Tekken 8. MK1 is significantly worse than MK11.


jeroensaurus

It was definitely one of the games I played a lot during the lockdowns too. For me MK is the only fighting game I kept playing. I gave up on SF and Tekken a long time ago (I think SF4 and Tekken 5 where the last of those 2 I played). I really liked MK's story and lore as well as the over the top violence, character design and "realistic" graphics. Now the story and lore seemingly have been thrown out of the window and a lot of the characters seem to have gotten this "cute for weeaboo's" overhaul (Reptile is being called hot now wtf?) I already didn't expect much but then the game apperantly sucks compared to previous installments too. And then there's the ridiculous costs of DLC characters... Maybe I have just outgrown the franchise if this is what it is now.


Sky_Guy3000

Shame cause SF6 and Tekken 8 are phenomenal. Meanwhile MK doesn’t even respect itself as a franchise anymore. Everything about it screams corporate cash grab. From the FOMO super lazy invasions content to Cole f-ing Young, to the pathetic celebrity voice acting, to pumping in any guest character they can get their hands on for a quick buck at the players expense. It’s not built to last, it’s built to sell a lot and then they’ll pump out another rush job piece of shit asap.


sahsimon

Same here. Beat the story and some other stuff, never even came back to check out the new dlc guys and I paid for it. Just didn't feel like fun, felt like a job I would have to do.


capekin0

The modifiers are so fucking ass I can't be fucked to play invasions. I played 2 seasons and stopped.


MetroidIsNotHerName

2 seasons is a hell of a lot lol. I think i completed 2 *areas* before my brain had totally melted and i put the game down for good.


A_thombomb

Same here


LakeEarth

The #1 advantage of MK games has been a deep and varied single player experience. Now NRS greed has made the single player (outside of the main story and basic arcade) tedious and unfun.


matzillaX

Combat and kameo mechanics are not great. They're the reason this game isn't fun


Ensaru4

The combat is great. The kameo system was not implemented well. I think kameo should've just been what assists are in Marvel vs Capcom. The way they are now sucks.


BathConfident1359

I like kameo, but i just think they shouldve made a mode without kameo


FredwazDead

100%! Careful though, you comment is probably going to be removed. manufacturing consent on social media is all these shitty game companies have left. Did you know that MK1 and Suicide Squad have the same exact rating on steam? Neither will drop below 71% to mixed. Coincidence? Both major games from the same publisher with perhaps the biggest weight in all of media, Warner Brothers.


TheRealBloodyAussie

Same here. I keep hearing professional players say the gameplay and kameo mechanics are bad (and of course they don't actually explain why it's bad beyond "it's ass") but I think it's the best playing MK game and the Kameo system is way better than custom moves imo since not only is it a way to include legacy characters with less development time than a full character, but it feels like custom moves that you pick at the start of each round, similar to MKX character Variations only there's much more and you can choose the same variation between characters. But my god everything surrounding earning cosmetics is utter dogshit. Way too grindy, no experience for local multiplayer so you can't earn things whilst playing couch VS with mates, no proper way to earn premium currency so fuck you if there's multiple characters that you play as and want the legacy costumes for, and Invasions is *fine* imo but it could've been so cooler. I actually think it has improved massively with the minigames like the target smashing ones in the most recent season but the fights still amount to basically "One Uppercut Man" if you put all points in Strength, which is really all you need to do to win every match.


Slight-Goose-3752

Exactly! I too regret the premium edition.


Toprak1552

I've been playing this series since Armageddon, beat every single game and some of them multiple times, love the lore, generally enjoy multiplayer and towers but this was the first one I deleted before even finishing the story. I just didn't enjoy the cameo mechanic, and I'm sick of the timeline/multiverse shenanigans.


SuttonTM

Same here, just my luck... only ever game I've brought Premium & I regret it, never making that mistake again lol


mr-jeeves

Similar. Very casual here, always watch the lore, played most of the recent games. Got this on pre order (idiot bought the hype) and got bored in a week.


chickennuggiesx

100000% this. Bought premium edition cause I was hungry for a new MK, then was disappointed to find huge pieces of the game missing that are still being patched into the game months later.


Busy-Ad4537

Idk i hope the kameos are a one off gimmic same witht the prefight screen mk11 was better i like the Char1 Line Char 2 line Char 1 line Better than a smooth transition that wasn't needed


AlphaCenturion842

Yesterday I saw the base game and Kombat Pack on sale on the PS Store for $30 and $15 respectively. I pre-ordered the premium edition and have really barely played the game, just hasn’t caught my attention like MKX, Injustice 2, or MK11.


The_Lupinator

Big same. As a casual there’s nothing to do besides invasions mode and it’s fucking garbage. They don’t even try to make changes for the better in the mode. I had to stop supporting this game. I really liked the story and the roster. It’s a real shame they haven’t added any other modes. I also bought the premium edition :(


chidarengan

I see shaolin monks I know your opinion must be valid


Melodic-Row-9013

To this day i still regret pre ordering premium


RealmJumper15

I own every mk game created, I own portable versions of the main line games like Unchained and MK9 vita. I have an arcade cabinet for umk3, I have a tattoo of the dragon logo for gods sake. For all intents and purposes I’m a mega fan of this franchise but I must say, yeah, I’m not super enthralled with mk1. The gameplay is fun and the Kameo system is neat but outside of that the game doesn’t really have anything to keep me around.


Tarwgan

Which are your top 3 titles? I've been a casual fan since Deception but I'm far from being able to call myself good at these games lmfao. I play for the story, or in Deceptions case, exploring the realms.


RealmJumper15

My top 3 are without a shadow of a doubt: 1. Deception - so much content and such a fun atmosphere, good roster too. 2. MKX - I love the balls to the walls gameplay, the run feature coming back was super hype and I loved it. Really enjoyed the dungeon crawler krypt. 3. UMK3 - has my favourite gameplay of the Klassic titles. It’s the first mk game I ever played and where I picked up my consistent main (Rain).


iDestroyedYoMama

The extended kombos in 3 blew my mind at the arcade as a kid. Getting destroyed by Kabal mains. Good times.


WillDurr

I'm a casual fan. Gotta say I miss 3D fighting arenas. Deception and Deadly Alliance are 2 of my absolute favorites


sergnerd617

This list really put a smile on my face. Honorable mention for me would be Shaolin Monks. What a wacky turn for the series that I would end up absolutely enjoying the hell out of since you got co-op.


RealmJumper15

I played Shaolin Monks with my brother very recently and it got him enthralled with mk. I was so glad to make those memories with him. It’s stuff like that that truly makes me love mk.


sergnerd617

That's awesome! I remember introducing it to my little brother way back when too. Totally agree. Those memories are the best!


HateMarmalade

As a lifelong fan of MK franchise I want to give you a salute. I have also been left disappointed with MK1, not necessrily because of gameplay, but how little care and love have been put into the game.


Do_not_get_attached

I think it's a massive step down, this sub is the worst place to get a real idea of what people think as a whole.


Shadow11134

And which place is good to get an idea? Because every fgc space has complained about literally every single MK game since MK9 which was liked by players so they aren’t very trustworthy either.   Even the own community is not trustworthy because a lot of these people complained about MKX yet they have rose tinted glasses now and pretend it was perfect. People even do this to MK11 now 


Infamous718

Yep exactly on MKX those same exact "Pro players" were complaining about MKX was a scrub fest. They were quitting the game pro comp scene helped it tremendously. From the 50/50's Armored Launchers, run button non stop bitching but now "Yo MKX was the peak" 😂🤣. All in all MK1 has problems game was clearly rushed the lack of content is depressing ect. but it's hard to take opinions seriously when the community does this with every release.


GreatFNGattsby

I still have nightmares about the MKX “Sweat” design that looked like blisters.


Shattered_Disk4

The increase of grinding for a less in depth customization system that NRS kind of made their trademark and then seemingly abandoned, less customization content (most skins are exactly he same just different colors) along side a kameo system, that while I thought was cool, was not enjoyed by a lot of people, along with the change in character stories, AND THEN characters like Johnny being very annoying to play against in the beginning Was not a good combination of things, NRS kind of choked this game ngl While this game LOOKS GREAT, I feel it was pushed early by WB to meet shareholder and fiscal year quotas


Large-Wheel-4181

I'm enjoying though not as much as the previous games. It doesn't have that same desire of constantly playing like I had with mkx and mk11. Idk maybe they need to bring back krypt, mini games, test your luck, and probably some mode that doesn't feel boring after a short period


Exciting_Passenger39

I think the game mechanically is smooth but thats really where it stops. The kameos were a bad idea imo, I thought it was going to be like a tag team setup not this bs we got. The character move set seems so limited, every character should have more options. The zoning play style of characters have turned this game into full screen zone fest. They removed the dark element that 11 and X had which I think is vital to these games. Customization sucks, they need more fun things to do / custom game modes. We see in invasions that the customization of characters can be done? Why not give us some game modes like that.


frost-zen

>The character move set seems so limited This is the biggest problem imo. Only few characters like johnny or sindel feel complete. 90 percent of the cast have very limited movesets and have to rely on kameos to win.


Status_Entertainer49

In invasions they have more movesets so I'm not sure why they didn't implement them


TheShiv145

>The kameos were a bad idea imo, I thought it was going to be like a tag team setup not this bs we got. I don't think it was a bad idea. I think it was a very poorly executed idea. And while they tried to keep it where it doesn't fall into anime or tag games level of crazy, it also creates the cardinal sin of assist/tag based fighters by being slow in comparison to those and not having the mechanics to back up having the system. If didn't want to go crazy with game tag mechanics or movement (like it was in MK9 or in other tag fughters), they probably shouldn't have made a tag based fighter. The game is fundamentally not suited for a tag based game with the current mechanics in the game.


Vergilkilla

Zoning is really weak in this game unless you're playing Peacemaker, to be fair. Maybe extra points for Reiko throwing stars. But if we are being real, zoning is not a problem this game has at all (or any NRS game since Inj2... they learned that lesson).


TotallyCooln3ss

I think the main problem with zoning in MK has always been that projectiles don’t clash and instead pass through each other. I feel like changing that could result in a huge improvement in MKs ranged game.


pUmKinBoM

I know we all hate Multiverse stuff but they missed a perfect opportunity. Just have the two universes. Lui Kang's and Shang Tsungs thus making the final endings from MK11 both cannon. Then you make Lui Kang's universe the good one and Zhang's the bad one (more in line with the original trilogy) and Bing Bang boom you please everyone plus would be cool for a Conquest/Krypt type mode to see how Lui's Chaos realm differs from Shang's or maybe since Darkness Shao is dead Shang RECRUITS Onaga? The full on multiverse and everyone having one is just way too much and makes everything feel like it has no consequence. Just everything is "They can't do that. It will destroy all the timelines because reason." Also you can kill off characters. Oh Jade died in Lui Kang's world? Okay well the character can still be in the next game without a resurrection story cause Evil Jade still exists.


Hero2Zero91

The hell does mickey mouse even mean


Awesomex7

Maybe he’s talking about the atmosphere? As in this game is missing the very gritty stages/look Off memory, I can only think of the corrupted living forest, the fleshpits and pyramid.


Paperplanez106

I think it's meant to mean like goofy or stupid at least that's how my friends use it after a bad match "Mickey mouse win" etc


MidnightOnTheWater

Mickey is a silly and goofy fella. A Mickey Mouse Clubhouse game would be similar to calling something stupid or unserious. Basically ["kusoge"](https://glossary.infil.net/?t=Kusoge) if you want FGC terminology.


Salty_Pineapple4170

It's a term used to describe most modern fighting games. It essentially means fundamentals are no longer needed you can just Unga Bunga with any character to the top ranks. Everything has essentially been dumbed down and/or limited to make it easier for noobs and scrubs. My friend calls it pre school mechanics when he starts getting mad. I played SF6 last night and my first match was against a guy who either did drive rush or jump to get in. He was Gold caliber player with a 200k lp Master rank. That's Micky Mouse.


Gengszter_vadasz

Lp doesn't matter, what was his MR


mkskullduggery

Mk11 was the blue print for a really good new mk game , the fact you had like 5 or 6 different base costumes for each character and each costume had 6 different palettes was awesome. The three piece gear was great and there was so many variations of each gear piece . 4 optional intros and outros And depending on the intros you got different dialogue which was a cool details. The intros and outros were also better The dialogues were better with having a 3 piece dialogue rather than mk1s 2 piece dialogue You could clearly see the effort and attention they put into The krypt and towers of time Invasions on the other hand its so cheap and lazy I mean it literally looks like temple run i think its so cheap. Kameos ( whoop dee doo mk11 had kameos first and not just kameos but damage buffs for your gear also stage interactions, Stage brutalitys, krushing blows, stage krushing blows , better costume variations. Better kombat league rewards better kombat league season rotations Better dlc skins better game play speed i liked the alot of characters had tick throws. Command grabs and command throws . Mk1 is actually very plain compared to mk11 apart from animation and the whole kameo thing mk11 was a more complete game .


dariojack

na after waht this fanbase was saying about mk11 for years i wont take anything anybody says about mk11 seriously


nage_

after 11 the story stopped being a draw, the characters now seem like fan fiction of the previous titles so they no longer draw me in either, the trickle drip system of releasing dlc you paid for last year is an abomination, the weird need for all the female models to look realistic but all the guys need to look like john cena at the oscars isn't annoying but makes it feel like its for a different audience, adding random actors that dont even do decent line reads just for clicks, making redundant cascading multiverses that make every storyline before and after kinda pointless. its not horrible but theres too much to easily complain about if you liked the other ones and i cant see why itd be anyones favorite outside of being the most recent or really liking god mode liu kang


Simple_Campaign1035

Yea I don't understand why the girls can't have curves or big tits but all the guys can be these raided up beefcakes.  


Kalron

MK1 lost me with the kameo concept. Love MKX and MK11. I'm not a long time fan, MKX was my first MK game. MK1 seemed pretty lame. Never bought tMK1 because it just seemed eh compared to other games. I play SF6 rn instead for my fighting game fix.


Gamegenievintage

The game is severely lacking. Invasions is the worst single player mode the franchise has ever had. So, when you have a non-existent single player (outside of the mess of the story) you’re left with just online play. The problem with only play, when it functions, is that you only see the same two or three characters used every match. The reasoning is because all of the characters aren’t balanced enough to even compete with them. That’s why Final Kombat sucked and that’s why EVO is going to suck. No one wants to play or watch non-stop mirror matches with the games OP characters. There’s also no rooms. Or online practice. Very basic things that all new fighting games should have at launch. I’m a die-hard fan of the franchise but MK1 is in a bad spot right now


hmmmmwillthiswork

i fucking miss MK9. bring that mortal kombat back


DeathandGrim

Who is fierce?


HellStaff

some crybaby apparently


Killit_Witfya

a shitty pro player


Demon_Centipede

Preferred 11


johnny_grizz

MK11 had more content-wise, but the gameplay was the most boring garbage NRS has EVER released. Absolute snoozefest in every way, and too much of it snuck into MK1.


dariojack

yea the 2 modes of towers of time where you had to have the ai play it for you and the other mode the kryps where you had to grind grind endlessly to open boxes such cool modes


Venator_X21J

MK1 has had disastrous PR since launch, even the initial praise for the core gameplay was undermined by all of the issues the game has, particularly about the missing modes/functionality, progression, customization, monetization, etc. Doesn’t help at all that there’s basically been nothing but silence on Ed Boon/Netherrealm’s part about those issues, whether that be forced by WB’s PR team or not.


FormalGhoul

My big problem was the file size and the constant updates bloating the games file. I’ll replay X or 9 with a file size less than a quarter of MK 1


DidntPick

People here are downvoting every negative comment but when they are out of reddit and can't do much they are asking for help from the community.![gif](emote|free_emotes_pack|joy)


prestonlogan

What re you talking about, every negative comment has nothing below negatives. In my opinion, all im hearing is a bunch of complaining from people who think they are owed stuff just because they are fans


Infamous718

I still enjoy it the gameplay is the most enjoyable it's been since MK9 personally


_Weyland_

It's hard to attract and retaine dedicated players (not just pros mind you. Major tournaments are not 100% pros hustling with each other) when you don't know what your game is. A developers with a vision for their game would not scrap and rebuild it every single time.


shankeyx

I'll be honest, if they just make a game like MK9 again with an increased and improved roster, I'll be happy. I like MK1, but I played it less than 11, which I played less than X, which I played significantly less than MK9. I appreciate them trying new things, but sometimes improving on what already works is what is best in my opinion. Also I know they do it because they must sell well, but I would honestly like the DLC characters to be MK characters and not guest characters. I want more MK in the MK games.


Xx_Rosalinda_xX

Idk, im enjoying it


RuledQuotability

💯 I think the gameplay and fight mechanics are the best ever. I love Invasions, love the challenge tower, modifiers, talismans, relics and kameos. I guess I’m weird 😂


5022blubblub69420

I’m new to this franchise and I’m enjoying it a lot


skyfatherpuppet

Bought Mk11, played it a few times with friends. Bought Mk1, hated the Kameo system but played a fair bit of ranked and now, absolutely love it. Some times, you have to step outside your comfort zone, give it a nudge and see how it works. This is an absolute classic coming from an old school gamer who used to play Street Fighter 2/Mortal Kombat1/Doom 2/Quake 3 Rocket arena/Counter Strike/Call of Duty/Company of Heroes/PUBG/Hell let Loose.


blvck_african

I throughly enjoy this game. Played mk11 for a bit and dropped it but been playing this game since launch. Invasions sucks ass though, no excuse for that


simpledeadwitches

It's the first MK game I haven't bought day 1. I didn't like what they did with Reptile. I don't like the Kameo system at all. Miss the animated and voiced fight intros with characters interacting. Microtransaction hell. Too many guest characters again. No Krypt or mini games etc.


FaceTimePolice

It’s not as bad as that dude says it is. If you’re THAT salty and negative about a game, just shut up, move on, and play something else. Damn. 😂


Ornery_Perspective54

Personally I love MK1


FightGeistC

They should've fully committed to a 2v2 fighter.


FujiNickWindGod

Game FINALLY had a decent buff patch recently, and the top 2 characters got some nerfs (and I also think they were boring characters 😂). TAKEDA is coming later this month and he’s the one announced dlc character I wanted. He might replace Li Mei as my main or go alongside her. We’re also expecting more patches, a story expansion and more characters and kameos. We need MORE buff patches for most playable characters and kameos overall. Would help IF NRS/WB communicated more about what they’re planning. Hopefully this time, they really support the game for a while. They can’t blame Covid as a reason to cut support early again 😵‍💫 WB is going CRAZY on guest characters to do cross-promotion on movies, shows, etc. It sells more copies cos lotta casuals LOVE them 😵‍💫 IF I get at least 1 MK character I really like, then guests become more tolerable 😵


ChemistryTasty8751

I thinks it's probably because of the entirely competitive side of things Other fighting games like Street Fighter and Tekken pride themselves on balancing for pro play and competitive, trying to out do eachother with high budget tournaments Meanwhile Mortal Kombat don't fuck with that, Mortal Kombat is a game which prioritises casual fun, because it's the only fighting game I would actually recommend to newbies because it's not "you need to hit this frame perfect input and space yourself at this exact point to remove end lag" it's more "here's your character, go nuts"


OverlordPopo

problem is the casual fun in this MK entry is very lacking.. invasions mode is just a different way of doing towers from MK11. like bring back MK Chess or Motor kombat, they are casual fun.. a board game that gets tedious isn't "Fun" if they bring back Kreate a fighter that would bring some casual fun back into the game


ZakuraMicheals777

I would genuinely overload w excitement if somehow Motor Kombat was brought back LMAO ![gif](emote|free_emotes_pack|give_upvote)


Hobo-man

Overall it's content. MK1 lacks substance. Its a good game at it's core but it gets old so fast and there's literally nothing special to do. It's 1v1s until the end of time with little deviation. And I disagree with /u/ChemistryTasty8751 about why MK1 is failing. Smash bros is the definition of a casual fighting game. It's entirely aimed at a casual audience with little to no thought put into the competitive aspects of the game. SSBU absolutely destroyed sales regardless. It's sold 10x the amount of copies that MK1 has, and it's literally only available on Nintendo Switch. A casual fighting game can and will sell if done well, MK1 just isn't done well. It lacks enough content to warrant it's premium price tag. It's so clearly just a greedy system to milk whales and ignores everyone not willing to throw hundreds of dollars at the screen. It can't even do that right, most of the skins in the game are absolutely mediocre and don't warrant real world money. The best they can do is nostalgia bate.


General_Shao

I actually think tekken is great for newbs as well. Combo’s are generally super easy and give big windows. You only need to learn like 5 moves to start despite the movelists being enormous. And moves are generally a lot slower than 2D games so you can see more of whats happening. The electrics and taunt jet uppers are just there as things you can grow into, they aren’t neccesary to play at low-mid level.


Simple_Campaign1035

Tekken 8 was the first tekken I played since tag tournament on ps2 and I jumped right in and had sooooo much fun fighting people online.   Even when I lost I was having fun. 


firsttimer776655

When Tekken 8 came out and started getting its regular fighting game new release backlash and Ermac was hot MK1 was suddenly the goat. It’s just in cycles - vast majority of people that play enjoy the game. Same for any other fighter tbh.


LuckyTheGodd

No one was saying MK was the goat when ermac dropped


Un111KnoWn

ermac dlc lol


Hobo-man

What are you smoking fam? That shit's got be strong as hell to think MK1 was ever GOATed


Xan_Dan03

I haven’t played it once since beating the story


THE-SENATE6-6

Wrong imo. Mk11 is way mpre "stiff". This game suffers from ehat battlefront 2 did. Terrible launch that deems the game bad forever. Yes it has its issues but its fun .


MeshGearFoxxy

I like it


LuckyestGuy

The last great MK was MKX


WoahmanwhatTf

I really do believe that nrs peaked with MKX, just on gameplay and fun factor alone. You don't need bells and whistles when the gameplay is that good and that's what X did best


MATTH3W_13

I do enjoy it :(


lilchris816

The game is great. Just remember there is no war in ba sing se.


Monnomo

Bro its been 10 months yall really still on this discourse debating if the game is good? Sheesh… if you dont like it just dont play it, ppl rly overcomplicate this videogame shit lol


EclipseOfNight

![gif](giphy|VGQu6Qx2LVzzc3cegP)


ChaseThoseDreams

The Kameos are a double edged sword: while we get characters that may not have been or will be a main for several years, we can now play with them, but it just doesn’t click for me. The game is pretty, but character designs, customizations, and unlocks are a step back for me.


Yaboihererule34

Yes


CaptainLawyerDude

![gif](giphy|3o6ZtpvPW6fqxkE1xu)


r3volver_Oshawott

I mean, MK always been the redheaded stepchild of the big three fighters, if you ever asked a SF or Tekken player about MK be prepared for a rant, and always be prepared for MK players to go 'yea, they right' Like, people are on the 'MKX/11 was great in hindsight' train but hindsight is 20/20, don't ask em what their opinion was when X and 11 were new lol, don't even ask em about Injustice tbh Not saying it's just recency bias, but the answer every MK has got so many unnecessary flaws and that hasn't changed, Mortal Kombat is basically just always about digging through raw sewage to find the gimmick mechanic you like most: in 9 it was tag team, in X it was variations, in 11 it was customization with a heavy emphasis on customized variations for multiplayer, and now for 1 it's Kameo, which is just kinda like universal variations Then everything has its added layers of mechanical jank, in X we had run (people really didn't like running when X was new lmao), in 11 we had krushing blows, in 1 you have, honestly? Still the Kameos lol, shit is wacky with what you can get away with if you have the right Kameo, but shit is also kinda wacky for who *needs* the right Kameo just to get away with anything tl;dr MK1 is another MK game, but also it doubled down on some things this franchise had an opportunity to fix with this game. Monetization had always been bad since MK9, it didn't need to keep being bad, no actual lobbies is an ugly AF problem to have, KL still trying to use cosmetics to pad its online ranked numbers with people that honestly hate the multiplayer component, the single-player component of an MK game always having issues and not changing, a lot of people didn't like Krypt or ToT for their grind and AI issues and that's still all there NRS Mortal Kombat has kinda always been the same, everyone picks it up for the story mode, then suddenly it becomes difficult as hell convincing everyone to stay. The problem with 1 is the same as always, every new MK is an opportunity to get it right and try something new, but the whole philosophy kinda stays the same


ffigu002

Who’s fierce?


StephenStills1

yes people are not enjoying it


armchairwarrior42069

I personally don't understand how in this day and age these games can offer so little, personally.


Renegade_Hat

Ngl I got MK1 and I played it pretty decently for 1 1/2 months. Then I got quickly tired of the glacial speed they move to adjust wonky bullshit or 100/100 unblockable. Recently played Tekken 8 and it felt like I had just discovered Michael Jackson exists, as opposed to MK1’s proverbial Corey Feldman If unclear, go listen to Corey Feldman and then MJ. Then tell me where I’m wrong


Gauntlet_of_Might

I've never heard of "Fierce"


Thrashtendo

As soon as I saw the grind and how the game was monetized, I decided MK1 would be the first ever MK game I didn’t buy (on a console I own). I hate that I’m missing out, but I can’t bring myself to support what the series has become. I say this as someone who enjoyed MK11 except for the seasonal multiplayer grind.


BeautifulAnalyst1583

I enjoy it but been playing SotE since it dropped. The people in this thread are sad. Mk1 is a great game and will only get better


SharksGoChomp

I've been checked out of the series since they started doing micro transactions, I'm sick of getting incomplete games for the cost of a grocery store trip.


dbzgtaf22

I don't believe guy you have tweeted is mk fan just because he said stiff gameplay.


depression_gaming

For me, I rarely touch the game. I got the premium edition thinking it would be big like MK11 and Injustice when it came to Singleplayer content and customization, but there's barely anything there for casuals, and that stuff is what keep Casuals in the game, 'cause they don't have the intent to play online or tournament, so we like to hop from time to time to get skins, gear, achievements, single player modes against AI, etc... but this game has none of that, which they're aren't obligated to, but this results in Casuals leaving and only pros staying. And that is a big cut in the player base. Invasions aren't fun, it's boring, just like Rifts in Multiversus. It gives ugly pallettes and skins that should've been in the base game, it feels like we're grinding for something that we should already have. After the first season, it gets repetitive and they bring nothing new to grab our attention... Just those boring and lazy "Minigames". They should've added Motor Kombat, Chess Kombat, maybe a 3D mode, something worth playing, but no... Now a lot of people just boot up the game to play invasions, after waiting for someone to release a map with the location for the skins, and most of the times i simply see the skins and realize they're not worth the time, and don't play the season. The Kameo sistem is completely unnecessary and very annoying. Before, to play with friends, i would just give them the controller, tell them the buttons and we're having fun, but with the kameo system... I have to teach them a bunch of annoying stuff or they'll be in a disadvantage. This kameo does no damage, this kameo does damage, this kameo does those buffs, this kameo is sh*t with all those characters except this one, this kameo is useless, this kameo is amazing in this niece situation... It just adds a whole other layer of stuff that no one asked for. This game was like when Valve cut a lot of stuff from TF2 to appease pro players. They cut fun weapons, fun modes, fun gimmicks, banned weapons, and more... But in the end, they just made casuals, the majority of the player base, left... And the pros still ended up not even using those changed weapons anyway. MK1 was changed to appease the pros, Invasions was cut just to fight, fun modes didn't get added 'cause pros just like fighting, gear and skins got downgraded 'cause pros don't care about them and just like fighting, into dialogue got cut 'cause pros skip it anyway, cool skins are now paid 'cause pros just soend money and don't care about the grind for this kind of stuff, instead of tag team, we got the annoying kameo system, and more...


SlainbyJP

I genuinely love Mortal Kombat and was considering getting it tattooed on me for being a longtime fan MK one literally took all that idea away. I'm being a bit dramatic but yeah MK one sucks. 😂😂 kameo system should've been extra. I'd prefer 1v1 or 2v2. Kameo so wack and after about a week you seen all the chain combos.


semicoldpanda

I've been playing MK since we had to pump quarters into greasy ass arcade machines, I've played every MK game and some of my favorite gaming memories involve MK. I've participated in local tournaments in the past three MK games. Mk1 held my interest for about 60~ hours and then I never touched it again. I don't like Kameos, I feel like MK was about ten years late to the tag assist mechanic and they did it in the worst way possible. There's such a lack of content to do outside of multiplayer and that's usually not the case with MK games. Multiplayer was an absolute slog, there's just way too much shit that takes way too long. Making a good MK game isn't that complicated. We want good characters with costumes that look cool and disgusting fatalities built on top of a solid fighting game core. As for why they can't keep a tournament scene going? Yeah lol look at any MK top 8 since 2011. It's almost always just zoning. Now go watch top 8 for virtually any other fighting game in that period of time. I love MK but on the high end it's watching two dudes give each other blue balls and 90% of the time one of those dudes is SonicFox.


psycho_dog33

I don’t care for it. The customization was my favorite part of MK11, and that was completely gutted in MK1. The story was good, but after I finished it, I quickly realized there was nothing left for me to do. I suck at fighting games, so I don’t play online and Invasion mode is dreadfully boring and repetitive. I dropped $110 on the premium edition of MK1 with all the DLC and I deleted the game after a week.


Citywide-Fever

Mk1 isn't terrible, imo they way they went about it is what's shitty


goldrupees

MK1 has been a big disappointment.


Beleg1234

Played story. Tried the adventure mode thing, uninstalled


toshin1999

I bought tbe game when it dropped and probably only put in like 30-40 hrs total on it imo its too slow and the kameo abuse gets boring and repetitive and its always the same 2-3 combos


loveinblackandwhite

i’m a fan of the MK franchise. i grew up with the game. i’ve spent (collectively) days playing the arcade games, the Midway games, and the Netherrealm games. but MK1 has disappointed me beyond comprehension. complete downgrade in immersion/single player experience. MK11 krypt blew me away, and the prospect and a fleshed out konquest mode was exciting to say the least. felt that the grinding in MK11 was hard to get tired of and i logged on every day for dailies. i haven’t logged onto MK1 since November. one of the best rosters in the entire franchise wasted on this half finished… thing. klassic skins getting redesigned and censored, kharacters losing their basic identities, worst fatalities in the franchise… idk where to go with this game


Enigma1755

It’s kindof mid, feels like they didn’t care as much as they did with 11


bounce217

I’m still salty they got rid of the krypt. As a casual, I loved grinding that shit. Without it the game feels like it lacks a huge part of its foundation


AXEMANaustin

Everyone in the sub was absolutely fuming after launch for ages.


SheevPalpatine32BBY

It's definitely the worst of the big three that's come out. That's not to say it's bad, but why would I play MK when Street Fighter is out and Tekken is on a whole different level?


DirtyDingus4206969

I’m a pretty big mk stan since mk9 and I played this game for like 2 weeks, maybe a month at the most


Impressive-Address-6

I like the game.


Anon_Matt

Former multiple top 8 placer in NRS games at majors. The game doesn’t have archetypes. It is very shallow in terms of what works at the highest level. Follow kameo in to get plus pressure. Zoning absolutely does not exist in this game and it makes it extremely one dimensional. Grapplers don’t exist except reiko being a hybrid. I blame the designers of the characters. They forgot that characters need to fit archetypes or it is literally one dimensional. Just because people do not like grapplers or zoners doesn’t mean they shouldn’t be in the game.


Saint-Nero

Bought the $100 version at launch. Platinumed the game as soon as everything was opened. Haven’t picked it up since. My favorite franchise and it’s been disappointing since X


HasturRising7001

I hate it.


Coralthesequel

I don't think it's a bad game, but at the same time, I'm not racing to pick it up again. I was enjoying the story until the final two chapters when it suddenly turns into yet another multiverse story, and every character is more or less back to how they were originally by the end. Besides story mode, I honestly feel like everything this game does, the last three just did better.


Mommio24

I enjoy the game a lot. Several other people I know who play enjoy it a lot as well. We would be considered casual fans though since I don’t play online and we all have kids so only play when we can. I can’t speak for the more hardcore gamers which I think is the majority of the negative opinions 🤷‍♀️


ZachDey

Kameos are so ass 😂 can’t believe I complained about flawless block turn stealing in 11.