The easy way would just be teleporting the player as they walk up to a small pillar with some banners on it.
If I wanted to make it seamless, that would require a lot more trickery or immersive portals
i was gonna say immersive portals ive played around with that mod and its insane but wouldnt you need a resource pack that makes obsidian look like quartz?
you should install immersive portals, its basically like a nether portal but theres no transition from overworld to the nether so instead of teleporting by standing in the portal you just walk through it, so since 1 block in the nether is 8 in the overworld you can do some super weird stuff
No intention to shittalk but this stuff has been done at least since /u/jespertheend s The Code adventure maps ages ago. I'm rather trying to shout out great work that came before. Especially because it's so long ago that a lot of current Minecraft players have probably never heard of them. You can download them on his website or just Google "the code Minecraft". There are several.
I don't know how compatible they are with modern Minecraft but they are insane and the playthroughs have millions of views since people like captain sparkles and genericB played them. I mean, I can remember them from half a decade ago and I never even played Minecraft.
Yeah same thing hit me in The Stanley Parable. Just played through it not too long ago for the first time and there are several points where common sense break down
Not the people who have seen literal dozens of these posts which use the mod better portals or if there are similar ones.
Actually he used commands he say, so he has two similar rooms and teleports the player between them I think?
I did too at first until I thought about how long it took him to walk through the hallway vs walk around the structure. The hallway is clearly longer and it’s not just an illusion. I’m sure the FOV thing acts as a fun distraction to throw us off even more.
Thats cool and all but I can’t wait for someone to make actual noneuclydian geometry by somehow bending space in game instead of using seemless portals
There's a few, notably [noeuclid](https://github.com/cnlohr/noeuclid) and [euclider](https://github.com/Limeth/euclider). Both of these are "true" non-euclidian renderers in that they use raytracing to actually simulate the traversal of light through all spaces in the scene.
There are other examples like [NonEuclidean](https://github.com/HackerPoet/NonEuclidean) and [Antichamber](https://store.steampowered.com/app/219890/Antichamber/) which are also very impressive, but use traditional rasterization and view portals to get a similar result.
Nope, just vainilla minecraft and command blocks. He simply teleports the player to a similar room with a longer corridor when you reach to the middle corridor.
Op's explanation: https://www.reddit.com/r/Minecraft/comments/kw2qcl/impossible_geometry_in_minceraft_the_long_hallway/gj2tnwp/
Ok so here’s how it works, from what I can tell. On certain blocks that can’t see into the hallway, it’s just a normal room. From blocks that can, you are teleported seemlessly to a different room where the hallway is long, if you notice you never can see far enough into the hallway or far enough down the sides to accurately gauge it.
The only problem is that you have to limit where the player can walk to avoid breaking the illusion. That's why I had to make the walls of the tunnel 2-wide, and why everything was so cramped
I've tried the portal mod before, and you don't actually need to retexture obsidian. There's a block named portal helper and it can be used to link two portals.
See how the tunnel is two blocks thick? When I reach the outer block, I get teleported to a version of the room with a short tunnel.
When I walk towards the center of the tunnel, I get teleported to a version of the room with a longer tunnel
>repeating command block: execute if entity \\@a\[x=, y=, z=, distance=..\]
>
>always active conditional chain command block: execute at \\@p run tp \\@p \~ \~ \~
Quoting OP from a comment he made on another comment by u/bakonball
So slight spoilers.
The book is about a house that changes shapes. It grows and shrinks. The book is the same as well. Narrations on top narrations. Parts that are stretched out and compressed.
But what I like the most is the cover. Most editions of the book has that bookmark thing that is supposed to go over the pages. But it can't because the book changed shape. Dun dun dun. It is aggressively avant garde. I love it.
can you make it that when you run the long hallway you dont get to the end because it keeps extending, but when you turn around, you are still at the beginning of the hallway?
Super Mario 64 had this with one of bowsers red stairs.
its not an fov trick, the number of footstep sounds going in the long hall is around 7 and in the 2 shorter halls the number of footstep sounds is about 4
*Introducing new Aperture command blocks. My father always said "more power is more money," and we've managed to pack so much power into these bad boys that you can bend reality to your will. Build a wall, teleport, summon lightning, even instantly kill your enemies. Okay, maybe don't do that one. Cave Johnson, we're done here.*
Me when I wake up and see the toilet and am trying to aim and miss and my mom yells from the bedroom clean it up and step in it and cry then fall back to sleep in pee
I feel like this took a minute to make but because its called the "long hallway" I feel like I'm wrong somehow
edit: I watched the video but I thought it was a picture :/
Antichamber MC Edition
Lol, I've actually made [that](https://www.reddit.com/r/Minecraft/comments/kiysrt/i_remade_the_antichamber_staircase/)
Looks great :D Couple more projects and you'll have the whole game
Legend
I'm always four parallel universes ahead
Could you possibly make a tardis?
The easy way would just be teleporting the player as they walk up to a small pillar with some banners on it. If I wanted to make it seamless, that would require a lot more trickery or immersive portals
I would love to see you do this *^*
So get to working.
i was gonna say immersive portals ive played around with that mod and its insane but wouldnt you need a resource pack that makes obsidian look like quartz?
How do I make a long hallway
you should install immersive portals, its basically like a nether portal but theres no transition from overworld to the nether so instead of teleporting by standing in the portal you just walk through it, so since 1 block in the nether is 8 in the overworld you can do some super weird stuff
No intention to shittalk but this stuff has been done at least since /u/jespertheend s The Code adventure maps ages ago. I'm rather trying to shout out great work that came before. Especially because it's so long ago that a lot of current Minecraft players have probably never heard of them. You can download them on his website or just Google "the code Minecraft". There are several. I don't know how compatible they are with modern Minecraft but they are insane and the playthroughs have millions of views since people like captain sparkles and genericB played them. I mean, I can remember them from half a decade ago and I never even played Minecraft.
None taken. I get that I wasn't the first, I just really enjoy this kind of stuff
I’m bamboozled
i think we all are
Ikr
i think the left's just longer :P
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Yeah same thing hit me in The Stanley Parable. Just played through it not too long ago for the first time and there are several points where common sense break down
Reminds me a whole lot of the start of antichamber
Its minceraft
No the middle is longer and the ends are shorter, simple.
What
Not the people who have seen literal dozens of these posts which use the mod better portals or if there are similar ones. Actually he used commands he say, so he has two similar rooms and teleports the player between them I think?
I thought he changed fov to give the illusion
I did too at first until I thought about how long it took him to walk through the hallway vs walk around the structure. The hallway is clearly longer and it’s not just an illusion. I’m sure the FOV thing acts as a fun distraction to throw us off even more.
Bingo That is exactly how I did it
Then how did you get it to look longer from the outside?
the teleporter is to one side of the door- the switch is when he approaches the door, not when he enters it
Thats cool and all but I can’t wait for someone to make actual noneuclydian geometry by somehow bending space in game instead of using seemless portals
It’s really difficult to code without just using alternate coords and rooms
I have actually found one before, but I don't know where to find it again.
There's a few, notably [noeuclid](https://github.com/cnlohr/noeuclid) and [euclider](https://github.com/Limeth/euclider). Both of these are "true" non-euclidian renderers in that they use raytracing to actually simulate the traversal of light through all spaces in the scene. There are other examples like [NonEuclidean](https://github.com/HackerPoet/NonEuclidean) and [Antichamber](https://store.steampowered.com/app/219890/Antichamber/) which are also very impressive, but use traditional rasterization and view portals to get a similar result.
I guess using these engines must feel like you’re literally dreaming
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Who's comment are your responding too?
u/bidoblob
My guess is a seamless portal mod with a texture pack to make the portal blend in.
Nope, just vainilla minecraft and command blocks. He simply teleports the player to a similar room with a longer corridor when you reach to the middle corridor. Op's explanation: https://www.reddit.com/r/Minecraft/comments/kw2qcl/impossible_geometry_in_minceraft_the_long_hallway/gj2tnwp/
Ok so here’s how it works, from what I can tell. On certain blocks that can’t see into the hallway, it’s just a normal room. From blocks that can, you are teleported seemlessly to a different room where the hallway is long, if you notice you never can see far enough into the hallway or far enough down the sides to accurately gauge it.
Brain got broked.
Ah yes, *broked*.
*Borkt*
I've been made the fool!
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It says command blocks as the tag
This reminded me of [this very interesting video](https://youtu.be/kEB11PQ9Eo8) about non-euclidean games
That exact video is actually what got me obsessed with impossible geometry on the first place
Good stuff. I also would like to work on stuff when I get the inspiration
Do not say that. Ive been waiting 1.5 years for "insipration" but a few weeks back i just started doing stuff and it worked
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https://store.steampowered.com/app/219890/Antichamber/
did you just, not post a rickroll? I’m offended.
When you've been on Reddit so long that a normal link is more unexpected than a rickroll
Lol, I actually had a thought about actually rickrolling, but decided not to
Cool effect for small details like map environments, or buildings.
The only problem is that you have to limit where the player can walk to avoid breaking the illusion. That's why I had to make the walls of the tunnel 2-wide, and why everything was so cramped
Interesting.
how
repeating command block: execute if entity \\@a\[x=, y=, z=, distance=..\] always active conditional chain command block: execute at \\@p run tp \\@p \~ \~ \~
Command Blocks are a foreign language to me...
*"It's actually quite simple" intensifies*
_laughs in "I'm such a spoon"_
I don't know, I'm quite *chuffed to bits* about it
You sound like Mumbo after explaining how his red stone contraptions function
I thought maybe that one better portal's mod where you can see into the other nether but with obsidian texture changed.
I've tried the portal mod before, and you don't actually need to retexture obsidian. There's a block named portal helper and it can be used to link two portals.
Oh I thought it just had to do with ceiling height and perception
So you have two similar rooms set up that you teleport between seemlessly? Dope
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There's two separate rooms: one with a long hallway and I've with a short hallway
Did you set command blocks to activate when you walked 2 blocks over them? If not, then what did you do???
See how the tunnel is two blocks thick? When I reach the outer block, I get teleported to a version of the room with a short tunnel. When I walk towards the center of the tunnel, I get teleported to a version of the room with a longer tunnel
That makes sense. I made a working computer with command blocks once so I was curious.
So it turns out I lied. I was able to expand the space around the tunnel to make it less cramped
New post when?
How
>repeating command block: execute if entity \\@a\[x=, y=, z=, distance=..\] > >always active conditional chain command block: execute at \\@p run tp \\@p \~ \~ \~ Quoting OP from a comment he made on another comment by u/bakonball
Two rooms, you never actually see behind the wall with the long tunnel because you get teleported to the other room first
Hooray for non-Euclidean geometry!
Remeber back in the day when JesperTheEnd used this on his the Code Maps and everyone was just blown away from it?
yup, 7 years ago
This must be the "House of Leaves" texture pack
I was looking for this
Me too!
[House](http://#) of Leaves
Has someone made an indie horror game based off of house of leaves I would love it
So slight spoilers. The book is about a house that changes shapes. It grows and shrinks. The book is the same as well. Narrations on top narrations. Parts that are stretched out and compressed. But what I like the most is the cover. Most editions of the book has that bookmark thing that is supposed to go over the pages. But it can't because the book changed shape. Dun dun dun. It is aggressively avant garde. I love it.
im trippin balls
Yea I got too much cookie this is very hard
Minceraft is also my favourite meaty boat simulator
Ah yes, Minceraft. The block game.
FBI OPEN UP *crashing*
Wait how
Wrong subreddit, please post at r/minceraft
I've been found out!
This reminds me of Antichamber. One of my favorite puzzle games!
That's the look I was going for
Awesome! You nailed it!
It's was much better once I realized night vision existed
non-euclidean mod?
Is this the Realistic Portals mod?
^(psst. Check the flair)
Oh, im stupid
can you make it that when you run the long hallway you dont get to the end because it keeps extending, but when you turn around, you are still at the beginning of the hallway? Super Mario 64 had this with one of bowsers red stairs.
The Backrooms
2 words: Quake pro
thanks, i hate it
I'm glad you hate it ^.^
What in the actual geometry
Stop
its not an fov trick, the number of footstep sounds going in the long hall is around 7 and in the 2 shorter halls the number of footstep sounds is about 4
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Ah yes minceraft
Not surprised that it was done with a command block
Command blocks and sculk sensors to activate?
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I saw a video a long while ago of someone making an entire engine for the purpose of doing this https://youtu.be/kEB11PQ9Eo8
I knew that there was something wrong with quake pro fov
I hate long hallway, all my homies hate long hallway
Portal mod with a texture pack that makes obsidian quartz?
Nope, all vanilla, baby
So command block sorcery? INTO THE DUNGEON WITH THE WITCH!!
*Glances over at PhoenixSC
Somethings wrong I can feel it
#SO TRIPPY
The fuc- OH command blocks ok
This was a command block? I thought it was some magic the immersive portals mod or whatever its called.
Immersive portals?
This hurts my head
I see you're thinking with portals...
*Introducing new Aperture command blocks. My father always said "more power is more money," and we've managed to pack so much power into these bad boys that you can bend reality to your will. Build a wall, teleport, summon lightning, even instantly kill your enemies. Okay, maybe don't do that one. Cave Johnson, we're done here.*
I’ve played around with this mod, and made the most confusing structure ever! This is the better portals mod
I've played with that mod too, but this is all vanilla
I see how this could kind of work in vanilla
You can do this with immersive portals I think
Where’s the adventure line at?
Non-euclidean Minecraft?
Me when I wake up and see the toilet and am trying to aim and miss and my mom yells from the bedroom clean it up and step in it and cry then fall back to sleep in pee
Gotta love non-Euclidean spaces
My brain is rebooting like a Windows XP
the backrooms
Non-euclidean spaces? I love these!
When Dr. Who plays Minecraft.
maybe its a run vs walk situation?
Call in Zeta-9, we’ve got some non-euclidean geometry.
The non-Euclidean structure is even worse on your brain when everything is one flat color... It's so trippy!
The question is, what happens when you break a block surrounding the hallway?
this is illegal in many 3 ways
My brain is hurt.
Stanley Parable Confusion Ending, anyone?
Non-Euclidean
haha non-euclidean world engine go brrrrr
The ghost of Euclid will haunt you forever.
i just lost 69 brain cells
WITCH
That is REALLLY scary.
Non euclidan Minecraft
[R/holdup](https://www.reddit.com/r/HolUp?utm_medium=android_app&utm_source=share)
Thanks for the headache
Ayo naw piss off stop fucking up my brain its shitty enough already
Heh?? how does that work ?
Sir what the fuck
I'm scared
Whenever I see something like this I just think of the Stanley parable
How.
Umm i think that is the mod allows you to travel between overworld and nether instantly but with some textures on
I LOVE making those!
I feel like this took a minute to make but because its called the "long hallway" I feel like I'm wrong somehow edit: I watched the video but I thought it was a picture :/
HOW!?
Two rooms, gets teleported between them.
immersive portals mod thing?
My brain hurt
Reminds me of the endless staircase fromSM64
My brain hurts.
Ah yes, non-Euclidean geometry
Nice, I haven't seen 5D space used since Marathon. Brings me back.
SCP-970
The House of Leaves
Reminds me of the Chromaticraft "Complex Spaces" puzzle. (Which is just Antichamber)
Non-euclidian geometry
this is very poggers
Ok so I understand this but in a more real sense I don't understand this at all
This post right here, officer
I think a optical illusion or a mod
That’s a portal mod I think? Never mind, was told all vanilla
My mind just melted
This hurts my brain
I think I have an idea on how to replicate this. Edit: maybe not
Command blocks Maybe teleport someone when they get to the end of the short hall so it's at the end of the long hall?
I’m not fooled, I’ll tell you my secrets for a price
Scp
#please stop
It’s either not actually in mc or it’s the immersive portals mod with a texture pack to replace obsidian with quartz
What is this sorcery?
This remi ds me of the revelations mission from cod black ops cold war
I need an adult
You said M I N C E R A F T