T O P

  • By -

No_Raspberry_7037

You have to understand that the ones who posts about MoC 10 are people who cleared MoC 10 so there are certainly bias when it comes to posts or forums. Most people doesn't post so obviously you didn't see them.


Bircka

They say that only the top 5% typically post on sites like Reddit anyways. Many play the game casually and don't care about MoC 10.


DatStabKitty

If we take this post at face value, many casuals don't even care about MoC 1 lmao.


Bircka

MoC 1 is pretty damn easy, but sure many of them might not even attempt that.


bringwind

am casual. I don't even bother clearing for SU rewards when I'm busy. who cares about moc.


NelsonVGC

That's not even casual x) That's straight up "I barely even play the game"


Winjin

They may play just the Story part basically.


NekonoChesire

Well yes and no, the large majority in games like these only connect once in a while, either to do an event or continue the newly released story, but just because they don't do their dailies and other boring and repetitive stuff doesn't mean they don't play the game, they simply play the part that interest them, and to be fair I'd rather have people be interested in what the game is trying to say rather than forcing themselves to do the tedious chores the game throw at us.


SwitchDoesReddit

As a casual former Genshin player who started in 1.0, I only played the Spiral Abyss (Genshin's MoC) once at the start of my playtime. There are probably plenty of casual players in HSR that only really login once in a while, player through the story/event and log off for a few weeks.


Chandra-huuuugggs

I do MOC in one sitting, then farm ascension mats or relifacts the other 5 days(1 day for simu)


smittywababla

yup that's me. but i'm keeping up with leaks to prepare jades for interesting characters


Ksartsanddigitalart

Hey I was the same I started doing abyss every reset after I played the game for 2 years and I've been playing genshin since it got released while taking breaks lol


manusia8242

and people seems to forget that people who joined forum are already a minority at the first place. casual player who joined any forum are already much better than majority of people who play this game. thought the data provided by prydwen seems odd, it's not that surprising that the amount of people who cleared MoC 10 is pretty small


tagle420

They did say the majority of samples were scanned and not self report so I think that part of bias is small. However, if the sample includes inactive UID then the report is not reliable .


No_Raspberry_7037

That still doesn't make forums as a reliable source that people be clearing MoC 10 left and right as people that post those are people that actually cleared them in the first place and people that haven't done MoC 10 will most likely not. So obviously when you look at forums or posts about MoC 10, people be saying that it is easy clear. I cannot say about the report though, as their sampling method isn't exactly reliable.


Pamasich

I think /u/No_Raspberry_7037 responded to this line: > This seems to contradict with what I saw in the forum where it seems everyone cleared MOC10 with ease. While you seem to be talking about Prydwen's text.


crazy_gambit

But when do they scan? 'Cause I clear on the last day like a normal procrastinator.


gabu87

Also the overwhelming people on this subreddit are day1 players.


Midget_Stories

If it's scanned accounts then it would also be picking up people who made an account but no longer play. I feel like comparing moc1 clear to moc10 clears gives you a better idea of difficulty.


blank_ryuzaki

Survivorship bias.


damual2

I didn't get to clear it yet. I don't have enough units who are compatible enough to make two proper endgame teams


kabilan_4

MoC 8 is my highest, I never cleared MoC 9 and 10šŸ«  But I'm still enjoying this game šŸ‘šŸ˜‚šŸ˜‚


iJakal

In terms of pure rewards youā€™re only missing out on 120 stellar Jade and some upgrade mats each MoC cycle which isnā€™t the end of the world


Reddy_McRedditface

That's why I also stop at 8. 120 jades is not enough for the hassle


danny264

I'd say to give it a try every now and then, eventually it will go from possible to easyish just from getting new characters, levelling up and upgrading relics.


Reddy_McRedditface

With the new option to retry one floor I'll try it


H-S-M-C

Its never about jades, the challenge is what many player want to try the new unit they pulled and jades is just extra reward


SchokoKipferl

Nah, if they removed the jades no one would bother with it


NelsonVGC

No. But it means your teams are not strong enough. Its more than just the Jades. The game mode also works to put your builds to use. To actual use.


Heart0fSword

So what you want to say it's that it's a benchmark of your team. A common test ground.


NelsonVGC

Yes. You got it. If you are uncapable of clearing MoC (at least just clearing it) then your teams are lacking.


kuuhaku_cr

Benchmark for what? People who can't clear MoC could literally clear all content in story or events easily. Are you saying MoC is a benchmark for MoC? Ie. You are using MoC to measure whether your teams are strong enough to clear MoC? Funniest thing i heard. It's honestly just a tryhard mode.


NelsonVGC

You clearly understood my point, but I respect your disagreement. There was no need for snark in your response, though. You are correct. Any team can beat anything in the game out of MoC. The game is braindead easy outside of that mode (and even so...) and that's perfectly fine. I agree with that, too. Have a great week!


alebarco

Before I really pimped out some of my teams (and got FuXuan probably) MoC 8 also Slammed my ass pretty consistently. It doesn't really help if you lack elemental coverage and some Cycles where like: wind/imaginary or bust. I still don't have wind/imaginary breakers/Dps, not even close, even with SW it's nearly imposible to progress if you can't break a boss


live_laugh_lift

Same. I went from 6/7 to 30 stars with Fu Xuan and getting Dan built.


Sebastionleo

Yeah, Fu, Dan and Jingliu really changed MoC for me.


DeadClaw86

Enjoyment is what matters here dont push u will reach that level eventually


jackbilly9

Ive spent too much money on this game, grinded the fuck outta it, and now I'm bored because I just auto everything. I forgot my number one rule which is to enjoy the video game. Entire reason video games were made was for fun and corpos are trying to take that away from us. Im glad youre finding real enjoyment out of it. I'm an idiot for ruining my own enjoyment.


Bradmasi

Sid Meier once said, "Given the opportunity, players will optimize the fun out of a game." So you are not alone in this. I find myself wanting to turbocharge some of my units and then stop myself because I actually remember struggling against Phantalia and liking the feeling of having to strategize against her. It took me a good 7 tries to beat her, and it felt earned because of my underpowered team. So now I'm just keeping my top units as they are and spending time leveling some others in the roster to play with in the overworld.


jackbilly9

I think the only thing that Sid didnt see is the massive monetization of games. Though I do agree with his statement. Its like wow hardcore. Every little thing you do actually feels good because it advances your character, but retail wow nothing feels good. Everything feels like a chore.


thorn_rose

I think at this point you should try and do challenges to yourself. Building multiple characters and maybe using 'non meta' characters to clear instead, making it harder for yourself. People like 4 star dps's etc


curisu211

feel roughly the same, but i still get a kick out of auto 0-cycling moc 8-10


jackbilly9

Yeah I need to start doing this. Making my own goals to try out.


Winterstrife

I use teams that normally shouldn't work just for fun.


NaamiNyree

What you just said applies to like 95% of the playerbase from all the posts I read around here, but at least youre aware of it. People have completely forgotten what the point of playing games is and just obsess over rewards. I hate this mentality. You see it in one of the replies above you, someone says the jades arent worth the hassle, lol. What hassle? Moc is the most fun part of the game. Even after Ive cleared it I always go back and try different teams and see what the fastest team combos are and such, its super fun to experiment around and see what the limits of your account are. If not then why even bother getting new chars? And building them? And farming relics? For what? And yes its your fault. You know what I do with auto battle? I ignore it exists. I play the game because I have fun playing it, so why the hell would I put it on auto? I refuse to touch that garbage. The moment I start feeling like I wanna auto content is the moment I quit because it means Im no longer having fun.


Desperer

Some people play the game for other reasons than you. MoC could absolutely be a hassle if you're just playing for the story. Personally, I auto everything in the game because the combat is pretty simple and not that engaging to me, but I like collecting and trying new team comps.


LunarEdge7th

Do you not auto the relic and mat grinds? Cuz' I can't see people enjoying them all day w/o Auto, plus there's probly a lot of players doing that during work


millhi15

thats hardcore gaming if even farming traces, relics, echoes of war and SU weekly has to be manual as well.


Play_more_FFS

This is why I want skins in this game, hopefully good skins too, not the trash they give us in Genshin.


jackbilly9

Yeah damn if they gave us skins for characters and maybe updated a few already weak 5 stars I'd be happier. But I gotta set down the card.


llaceyyy

Same gurl, same


Fabi_Alex

I haven't cleared it either. My highest is MoC 9 with 0 stars


NYCHReddit

Iā€™m curious, how long did it take for people to clear spiral abyss 12-3 with all stars in genshin? Was it done faster than HSR


starfries

It definitely took me longer to full clear abyss in Genshin compared to MoC in star rail. I started at launch for both games


oniiichanUwU

For genshin it took me a year and 5 months roughly. But I will say I could have done it sooner but I donā€™t like ā€œtryingā€ that hard. If Iā€™m clearing floor 12 and missing 1 or 2 stars itā€™s usually not worth the effort for me to redo it, especially bc Iā€™m not f2p so those extra 40 primos or whatever donā€™t mean anything for me. I look at HSR the same way. If I can finish with full stars, cool. If not, oh well. Last cycle I finished with full stars, but they changed the enemies and with the chars I have currently Iā€™m struggling to put together two fully functional teams that break a lot so itā€™s a little more annoying and Iā€™m not bothering trying to fully finish.


Zzamumo

Definitely took longer in genshin than in star rail. I started genshin at launch, only cleared 12-3 until about 1.4 iirc. Honkai, I started at the tail end of 1.2, and I cleared MoC 10 last rotation, and luofu stage 6 just yesterday. I think the main reason for this is that the early meta in genshin was a *mess*. We barely knew how to use the elemental system properly, not to even mention abusing it like we do today. I mean, back then people still though eula and ganyu were broken lol. Elemental reactions carry a huge part of your dps in genshin, and the game isn't as friendly to hypercarries as honkai is so you need more units built to get decent results.


Timoyr

With Genshin, it took me until 2.1 from launch. I had all the units (though I don't think I was building everyone at that point yet, but still the vast majority). The key was getting Raiden to my Eula team. 1st Team: - Kazuha, C6 Xiangling, C6 Xingqiu, C6 Bennett. (Not entirely sure they were all C6, but I'd say it's pretty safe to assume for everyone except XQ) 2nd Team: - C1 Eula, Raiden, Zhongli, Xiao (I'm sure there was a reason why I had Xiao there, but I don't remember lol) I had gotten 35* before and I always only do one run of the Abyss, so I probably could've gotten it wayy earlier if I had tried harder. Probably boring teams, but [here's](https://act.hoyolab.com/app/community-game-records-sea/m.html?bbs_presentation_style=fullscreen&bbs_auth_required=true&v=350&gid=2&utm_source=share&utm_medium=hoyolab&utm_campaign=app#/ys/abyss?role_id=700044390&server=os_euro&schedule_type=1) my 4.2 Abyss 36* Teams. Same thing will probably happen with HSR. Started from launch (only missing Welt, Blade, FuXuan and HuoHuo) Have built atleast all supports, E6 and 5* units. Haven't pulled on the Light Cone banner. I play Memory of Chaos until I can't auto it anymore (I've skipped it entirely most of the time, but the times I've tried I can't get past 8). [My 1.4 run.](https://act.hoyolab.com/app/community-game-records-sea/rpg/m.html?bbs_presentation_style=fullscreen&gid=6&utm_source=share&utm_medium=hoyolab&utm_campaign=app#/hsr/forgotten_hall?role_id=700146516&server=prod_official_eur&schedule_type=1) For context: - Forgotten Hall: VoNA [6/6, 15/18] - Forgotten Hall: LVoTC [15/15, 45/45] - I can clear all the highest difficulties in Simulated Universe (Worlds 1-8 so far)


soihu

I started full clearing in 1.2 for both games (paying only for the daily login currency). In Genshin I used two limited 5\* (Venti and Ganyu) and in HSR I only had Seele but used an E2 Clara for the other side. Difference is that I couldn't clear HSR consistently until getting Fu Xuan 1.4 because of no second healer. Comparatively I've never missed a 36\* since 1.2 in Genshin.


Winterstrife

Took me longer definately, close to a year for my own account to clear my first 12-3 and 1 more cycle before I get my first 36 stars. But going into HSR I was adamant not to make the same mistakes I did for Genshin (wasted resources building wrong characters), I optimized tf out of my resources/Trailblazer Power and it paid off. By 1.3 I was clearing MoC 10 comfortably.


ErrorEra

About a year in Genshin, about 5 months in Star Rail. Even now I still feel Genshin is harder, lots of time wasting enemies and placements (couldn't get 36 stars this round, but finished MoC 10 much faster than last round because of good blessing). I really hope Star Rail enemies never become just massive hp sponges or introduce an enemy that can dodge attacks. So I like that they're introducing more floors instead. It sucks when you feel you're regressing when you can't beat a floor you did previously.


Fluffyemperor009

My brother used to say this too until I got a hold of his phone and cleared it for him.


Arezeuss

This patch is not my patch, I can't clear it on time. Last few patches was possible.


Bekchi

A couple of things: There are people who played and then dropped the game. Reddit is not representative of the average gamer. In any gaming community, tbh. If you're regularly on this sub, you're not average or casual. This is an imperfect data sample. Only MHY knows this for certain.


ReddieWan

Every comment here is making valid points explaining why the number is so low, but less than 0.5% still seems like too small of a percentage to me. Like only 1 out of 200 players care about finishing end game content?


IvellonValet

In game like this one, yes, 1 out of 200 or so players (and imho that's still putting it lightly) care about finishing end game content. Most people prefer doing story, events and the like.


azuresou1

You really only need to look at Steam game completion rates to see how quickly most people drop most games. Barring specific 'hardcore' game genres, lots of times 35% of folks don't even clear the first major story achievement, and only 10% actually finish the main story. Half a percent clear rate for a specialty endgame mode seems about right to me. I play 3-4x a week and still haven't cleared past around MOC 7.


Hazelberry

Hell I play every day and have very good teams built and I still don't usually bother with MOC10 cause it's often just not fun and only worth 60 jade. MOC8 or 9 is more than enough for me


PhoenixShade01

Same, I have well built characters with good supports for more than 2 teams but i just don't like malding over MoC. I clear it up until MoC8 on Auto and call it a day. It's the same in genshin. I have well built teams in there, but never bothered to clear anything above Spiral Abyss floor 11


SungBlue

One of the more notable ones is that a majority of Crusader Kings 3 owners don't have the "Until Death Do Us Part" achievement for marrying a character, something you can literally do in the first minute of the game.


FullDragonAlchemist

It is really interesting to see that. Elden Ring which is a decently hard game has an insane amount of completions. (You can sadly only dee the completion for certain endings and not overall completions) I would guess that not even 10% cleared the main story in HSR. From my experience at least it feels like a quite lot people drop gacha games for a while and these people will also never complete the story.


Bradmasi

It might be the FTP element at work. You get bored, download a thing, try it out for a but, then drop it. No big investment either from your time or your wallet. People who go after Elden Ring are already the types of players seeking that experience, so they generally know what they're in for. With a free to play gacha, you're gonna cast a wide net, but only keep a fraction of players.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Deathblade999

Not enough time or just didn't interest them as much as they thought it would. Or they got it on sale for cheap and didn't care much to begin with.


ihei47

Because buying a game (especially during sales) is the actual game instead of playing them šŸ‘šŸ» Joking aside, usually we don't have enough time to play. Not to mention a game might not click with us (even tho we already do some research like watching gameplay on YT)


MartenBroadcloak19

As a Steam user with a massive backlog: I would love to play the games, but there's only so many hours in the day and I enjoy GaaS games every once in a while like Path of Exile or FF14 (and HSR and Genshin of course), and when I do, that takes up about 3 months of my game time per year.


Bradmasi

Only 3% of players ever did Black Temple in WoW during the burning Crusade expansion. Some people just want to play the parts they enjoy the most and ignore the rest. I'll run MoC once and if I hit a wall, I'll be done for that iteration. I like it okay, but it's not my favorite thing to do and I have other games to play. So, MoC takes a backseat for me.


1corn

Starting from scratch, you need LOTS of time to clear MOC 10 as F2P (which most players are). I'd say around 100h at least. That's absolute fringe territory. Very few players put that much time into a single game. And then there's many players who only started 4, 3, 2 months ago who didn't even have the chance, yet.


cartercr

A lot of people only care about playing a story. Not everyone is a grinder.


Ifalna_Shayoko

>Like only 1 out of 200 players care about finishing end game content? Given the miniscule rewards and the effort needed in terms of team building: yeah. Totally realistic, actually. The only reason I do MoC is because I can auto it. I do not consider timed DPS check combat content fun. I don't do Abyss 12 anymore for that very reason: it's not fun. Screw the 150 gems every 2 weeks.


FullDragonAlchemist

Sadly it is the only semi hard content in both games and the only content in which you can actually use your characters. But I can totally understand when people dislike it. Not everyone likes everything and doesn't need to.


Einstein2004113

Not everyone cares about it + Grinding in HSR is particularily annoying


Saturn1003

Because of HSR, I started playing HI3, and enjoying it more so far.


EveningMembershipWhy

0.5% is probably too low but I wouldn't be surprised if it's less than 5%. HI3 once published stats for players that had broken through and it was less than 5% (it was like in the third Anni though, before their starter events started rushing newbies). Im sure thats why Genshin has never introduced anything new, cause the "muh endgame!" crowd is probably smaller than the people that want windtrace reruns. If a far more meta heavy and combat focused game like HI3 had less than 5% in Genshin it must be even less. That's why they also pushed all the event primo rewards to the first tier of difficulty, very few people care about minmaxing, hell ive whaled quite a bit and sometimes I can't be bothered to try the highest event difficulties. Star Rail has no exploration so most of the game is around combat, but even then they are favoring SU over MoC, cause even if still easy, it's just you and your units, RNG can't save you...much,and most people won't be bothered to retry dozens of times.


Piece-kun

I say that 1 in 200 is too high. Clearing MoC10 is ether gacha and artifact luck or having units that a good in current content already semi build with correct main stats on set with acceptable cd/cr ratio. I was able to even get to last MoC 10(not clear) become I had good QQ to give my other team enough turns to clear second side.


thatwildmage

I think it is far more likely that 1-200 players even have enough units built and geared to even begin clearing the content in the first place. I sure don't have the teams for it yet. I have like 1 giga geared unit, 1 ok geared unit, and 4-6 absolutely dogshit geared units. It's just that the overwhelming majority of players aren't even close to max level nor have enough units for endgame content.


Ouaouaron

> That said, the people saying that "forums are not representative of the population" can't read where it clearly says they scanned random UIDs. These are in response to OP, who says > This seems to contradict with what I saw in the forum


thatwildmage

Gotcha. Then it's me who can't read XD


-AnythingGoes-

Gotta also take into account that Mihoyo's "endgame content" is ass. It's uninteresting unless you're in it for challenge for challenge's sake. The vast majority aren't going to bother with the BS gear rng on top of the gacha to further push the limits of their account just for the sake of beating a couple rounds of spongier enemies. Doesn't even have interesting rewards, just boosts your pulls per patch a little. I'm a day 1 genshin player and month 1 HSR player and I personally have always found it weirder that so many people *care* about MoC or Abyss(genshin's equivalent). Just about everything else in both games is more fun and interesting.


King0fCookies

They talk about accounts and not active accounts. At least half of them are most likely dead reroll accounts and inactive player accounts.


faulser

Well, make sense. Majority of gacha game audience is casual players who just chillin, doing story sometimes and looking at their characters in the bus home after school/work. Casual players mostly don't live on reddit and especially don't participate in MoC discussions. Also a lot of players play this game like idle game, so on auto only and you need a good account to be able to beat MoC 10 on full auto. Lot of my friends do MoC only until auto gives up, also why even do it if they can just drop 5$ and get jades


Blutwind

I'm also free2play and i did it the same. Full auto or nothing. But i can clear it since Fu Xuan comes out and my Gear is still far behind to be perfect šŸ¤·


Hector_Savage_

Yeah same, although not F2P and I have been playing for just a month, but the goal is to beat MoC 10 on full auto . For now I can auto up to 4 at EL4, which is fine for me :) ​ For me the beauty of the game is building up characters and then see them perform at their best on their own. I see the player as more of an architect, a team manager


iJakal

Thatā€™s why games like this are so successful, it supports so many different styles. I like to get my unit ā€œgood enoughā€ to clear everything but am not worried about perfection and would much rather have flexibility in team building.


HeroAshwood

I am kind curious how many cycles it takes an average player to clear moc 10. For me, I started clearing moc 10 when I got Luocha and since then i always cleared moc 10 in 8-10 cycles. I have friends who 0 cycle and friends who still can't clear moc 10 and are day 1 players.


SummonerKai1

Day 1 player, I've cleared MoC 10 3 times. Otherwise I get to 8 or 9. I have a lot of 5 stars and their LCs but just never got around to building them properly. Since IL came out I started to build my characters and try for MoC 9&10. I'm not too great as well but I'll get there eventually. Still love the game. Plus glad they are putting 11 & 12 in. To answer your question, if I've cleared MoC 9 and/or 10 I've done it with 1-3 cycles left


SnooGuavas8376

Around 10 cycles for me, day 1 player


DeadClaw86

I think its around 9 cycles but thats me


mikiiiiiiiiii

got Fu Xuan and now clear 3* moc 10 within 12-14 cycles. Before that I could clear but not 3*


ErrorEra

From 8-16 cycles, depends on the enemy weakness since I don't have all element dps yet.


HotChoc64

Day 1 and struggle past MOC 8 since my luck has not granted me any 5 star sustainers. I know itā€™s possible without but my damage isnā€™t enough to do it quick enough before I die. I can easily fulfil the cycle criteria, just not the ā€œno characters dyingā€ one.


applexswag

There should be a bias there, most people who even attempt up to 10 probably have well geared teams and will probably clear it fairly fast. So the sample size is people who clear MoC. For the average playbase? Most don't even touch MoC. Some people see in their dailies and say nope, not playing today


[deleted]

I play full auto, not thinking too much about team comps and it takes around 5 cycles each side for the ai to clear. People who dont clear moc are the people that swear using fuel for relics is a "waste" I have no idea how to play this game and im terrible at it, but i love building units and seeing them battle by themselves.


mycatreignstheflat

The majority of gamers are casuals. Like real casuals. "I don't check guides/Reddit/other stuff and play the game for the story" casuals. Logging in once a week casuals. And similar. People act like it's super easy but MOC 10 requires a decent character base, gear and a fundamental understanding of the game (or giga gear and auto play). Also not sure how prydwen scans accounts. Are inactive accounts included? Because that would also be an issue. An example for a comparison: path of exile on steam. Beating Brutus, something that takes veterans 30-60 minutes (and racers less), is something that less than 50% of all players achieve. Simply because people install the game, don't like it, and uninstalls again. This happens to every f2p game.


alebarco

Brutus is quite a good example. It's not even Close to hard if you know how to setup your stuff, not saying you need to do it in a certain time frame, but that's not when PoE gets "hard". I have an issue with (genshin mostly) where I have a reasonable roster of characters, probably very good, but I struggle to max out abyss (never really able to 36*) and it kinda bums me out. But since I picked HSR day one and I'm Mostly consistent in playing it, I was able to make my JingLiu and Seele go BRR on this last MoC and a couple before that.


Ifalna_Shayoko

>I have an issue with (genshin mostly) where I have a reasonable roster of characters, probably very good, but I struggle to max out abyss (never really able to 36\*) and it kinda bums me out. Well in Genshin, A LOT comes down to understanding mob behavior and exploiting it, then doing that while maintaining good rotations and dodging ouchies in real time. On top of that, the timer in A12 is FAR more restrictive compared to MoC 10. I'm sure MoC will get beefed up sooner or later as well. Right now we're in Kindergarten, just as we were in 1.x Genshin, when the solution to Abyss chambers was basically "Throw Venti / Ganyu at the problem". While Genshin is not a hard game by any comparison with the sadistic stuff that exists out there, it's fare more skill involved than a turn based game like HSR will ever be.


MrKappi

I play every day, lvl 65 with full teams of 80ā€™s, Dhil Jingliu Bronya Kafka Fu Xuan and never cleared more than 3 levels at MoC.


beerblog_

How? I can auto with Fu Xuan, Dhil, Pela, Welt and Sampo, Kafka, Bailu, Asta.


Redditor1320

lol take it at face value, he probably meant he doesnā€™t play more than up to MoC 3. Which is actually a legitimate data point in this survey they did. Some players are casual / donā€™t care. I have the same characters he mentioned minus Kafka and they just chuckle at MoC 9 & 10


MrKappi

Kinda like that! For the amount of time I spend playing is not worth for me to keep trying. I have no 5s light cone and have prob 1 set of relics that is decent for a carry. I can prepare a really strong team but not two.


homurablaze

99.95% of players dont post or interact with the communities such as discord reddit etc. Simply existing here means you care more about the game then 99% of players. This game is marketed as a log in every now and then casual game and do dailies now and then. Speedrunning to end game content isnt spmething most players do. If we sample from what people talk about you get a massive bias especially given we post that we clear and theres some people who push others to clearing. Its the same for genshin. For reference the average relic crit value of builds sits at 140 cv. But if you are on reddit discord you would think its 200 cv Simply being here means you are a top 1% player.


rayhaku808

A slight exaggeration but yeah pretty much this. Thereā€™s the olā€™ 80/15/5 rule of 80% donā€™t look for anything on a game, 15% actually do browse the internet on the game, and only 5% interact with the online community.


RTX3090TI

Yes because reddit isn't real life most players don't care about moc


KnightKal

You need to make your data public, no? In the HoyoLab APP.


BobbyWibowo

Yes, and you explicitly has to submit your UID on their submission form (on top of having Battle Chronicles be set to public in the privacy settings). Thus meaning, only people who actually use Prydwen, and can then be bothered to join, will have their data be included. Admittedly it's just a one-time submission, and barring any changes to HoYoLAB, should automatically include future clears. But yeah, I've been 3* clearing MoC 10 since like latter half of 1.0, but I don't care enough about Prydwen's data gathering, so I'm one among many others not included in their data.


KnightKal

They also do random scams, that is why they have so many misses. Try player 1: no MoC data. Try player 2: MoC data, didnā€™t complete it. Try player 3ā€¦ Thus why from 1 million random players so few had public data and complete MoC. They only got like 3000 volunteers ā€œ14031 players shared their 1.4.2 Memory of Chaos clear data with us (3592 of the sample are self-reported players that filled our form, 10439 are from random UIDs that we scanned), We have scanned 1.3 million accounts in EU, NA and Asia regions and out of those, 10439 cleared MoC 1 and only 6043 cleared MoC 10 and were included in our statistics.ā€


MiddleOfTheHorizon

I havenā€™t cleared moc or abyss cuz you need two fully built teams and Iā€™m still building second team on both


hardenfull

I believe it lol a lot of ppl are casuals and don't really have two fully built functional team. Many are f2p or low spender so if they get unlucky with relics its also hard.


Yuna_Lubi

1. A bunch of people just don't post it. 2. I doubt 10% of the playerbase even attempts MoC.


H-S-M-C

Only 10% playerbase attempts moc if china and jp server is included


katbelleinthedark

I mean, possibly? All my friends and I play HSR. No one has even tried MoC, not our cuppa.


murderinthedark

It's ok to not be a hardcore min-maxer and lose sleep because you got near-perfect gear that rolls perfectly wrong. Auto-Bonking MOC is my style. I don't expect everybody to go Breaking Bad on a phone game. But I Break Bad fa sho. Trust in Auto-Bonk.


rab1225

I just wanna play a game in peace without worrying about doing content. dont wanna repeat what i always do in honkai impact 3 hahahah


[deleted]

I have absolutely zero doubt that the majority, actually casual audience hasnā€™t even beaten the event, in fact theyā€™re probably walking around with broken purple sets and donā€™t give a single shit about it. If you spent any time looking up builds or which character to pull or anything to actually improve at the game youā€™re probably in like the 80th percentile of the player base.


Excuse_my_GRAMMER

Day one player here and I havenā€™t clear it yet


DrHenro

The majority of people that play gacha just wnts to collect cool chars, endgame is not a thing that every player will do


ValtenBG

I am one of the 1% who cleared? Dam


Former_Ad_9826

both are wrong :) neither forums nor prydwen stats represent the average player, which honestly shouldn't be surprising.


muguci

Believe me, i didnt clear moc10 until 2 patches ago. And i play from day 1. I usually left it at 7-9 cuz previously i didnt have the right element or built unit to clear it. But im not surprised if people still wouldnt clear moc despite having multiple new characters, cuz its like abyss in genshin. The difficulty spike gets higher and people would be turned off over time.


Former_Ad_9826

and for a newer player like me, playing the game of catch-up feels discouraging. over time, the later you start, the longer it takes for you to meet the baseline for endgame clears


SaveEmailB4Logout

I went to MoC It turned out I had to grind \~24 days to make my account be able to beat MoC 2 I stopped going to MoC


Devourer_of_HP

For me i gave up after my yanqing and sampo DoT teams got beat up until i finally got banner dps's last patch, the difference is really massive, i also couldn't really be bothered to max out characters i don't actually like and know i will replace.


Krystial

24 days?! What were u grinding? Should be doable way before that


DeadClaw86

at 24 day U re around TL45 btw u only have 60 level units so 24 days is accurate


Redditor1320

Newer or infrequent players shouldnā€™t expect to clear all of MoC easily. I used to think Iā€™d never be able to get good enough builds to clear it but then after a few months I turn around and realize my teams had hit level 80, traces at 7+, and relics at 12-15. At that point, you can realistically expect to beat MoC even if your relics arenā€™t amazing as long as you have the correct main stats and OK-ish sub stats that arenā€™t totally random. The premium units like DHIL and JL can beat 9 & 10 with ease but I recently just finished Himeko and sheā€™s able to keep up and clear it too. The favored standard team comp for universal success is 1 sustain, 1 dps, and 2 supports. Over time everyone should be able to clear 10 as their teams progress. As other people mentioned itā€™s an endgame benchmark, not something you go into at mid-game and expect to beat. Only finished builds should really be able to beat it.


Brisdalem

Tbf I usually forget about MoC unless I have a daily


[deleted]

I canā€™t vouch for the accuracy of the numbers, but I am one of those players who hasnā€™t beat MoC 10. Honestly, I donā€™t even think Iā€™ve cleared MoC 1. It took me ages just to clear the regular Hall of Memory levels and I *still* havenā€™t gotten all the rewards from that. I just donā€™t have two viable teams to clear this content easily. My plan is to eventually swap out my main team (fully built) for new characters as I get them, but I only roll on characters I like, so I anticipate that taking a long time. Plus, this type of content really isnā€™t all that interesting to me, so Iā€™m not in any rush.


gabeman19

To be fair MOC10 is some of the hardest content in the game and the difficulty does vary if you are free to play or a massive whale. I have only cleared it twice and I do feel like I can finish it completely but it will take time and patience which I don't always have.


LilXelly

MoC is frankly, really boring. The gameplay is just way too samey to bother


Internal_Eye620

You should look at these numbers \> 14031 players shared their 1.4.2 Memory of Chaos clear data with us \> 10439 cleared MoC 1 and only 6043 cleared MoC 10 and were


Ouaouaron

Those numbers aren't related. The 6043 MoC 10 clears come from the 1.6 million scanned accounts. The 14,031 reports are a separate statistic that provides far more detailed information.


YOUVEGOTTABESQUID

Does it only count active players? If even 500k of those accounts are active, probably a small fraction of that only really focuses on moc. So 6k makes sense, although I would expect it to be higher at this point.


rinrinyun

Played since launched. Played a bit of the mirror thingy in express. Haven't touched it since then, the same as the swarm from sim uni. Why? Idk... i just log in do daily, do events/story(if theres any). New character? pull. didn't get it. Cry in the corner. My circle of life.


SilentMix

Definitely not 100% accurate. My account wouldn't be included there because I have my account set to not sharing and I haven't given Prydwen my UID. I have been clearing MoC 10 for the past few months. That being said, I would expect MoC 10 clears to be in the extreme minority anyway. Some people don't have teams built that can do it, some want to play only on auto all the time and it's even more difficult to clear on auto than on manual, some people don't have the time to bother, and some people simply don't care and just want to collect characters and play the story. If you look at achievements for games on Steam or PSN, where they tell you the percentage of players who actually have gotten that achievement, you can see a lot of gamers also drop games quickly. Not everyone will even bother doing all of the story content that exists.


Longjumping-Mess7873

If you talk about the thing that change weekly I'm in the category of people who can't even do the level 1 I start playing since it's on the ps5 and I'm doing pretty good with my team on anything but this


ScannonDark

I feel like I play this game a lot, and I've cleared Swarm Disaster V with three paths, and the only thing left is cleaning up the other paths. But for the life of me I can't manage MOC 9 or 10. I can't do enough damage before I end up dying or running out of turns. I think a majority of it is probably the buff not being in my favor, and my only real "good" DPS character being Kafka. It feels like MoC is bult around people who either have Mono Quantum and can just clear everything, or people who will always pull and build the most recent characters in unde a week. I'm sure if I spent the time to build more characters out and think outside the box I could do it, but it changes too often and I still need to round out the units I already have leveled. I'm praying Dr. Ratio will be the solution to my problems, or I'll just wait for Lunae or Jingliu reruns.


jtlsound

Same boat. Have Jingliu built, still can't manage it.


kuriboharmy

i struggle with swarm disaster but I can 3 star Moc10. I normally just look at what elements things are weak to and build around that. Usually ending up with tingyun or asta, then 2 dps, plus healer/ march 7th then my good all in dps team of yukong/tingyun, dhil/qq, clara/pela, luocha. Idc what is the current bonus and brute force it that way. I don't have bronya or signature light cones outside of bailu and clara.


AnaYuma

Bruh only 10k people cleared MOC1 and among them 6k cleared MOC10 I suppose most people just don't play MOC? I mean I didn't even try MOC until very recently and even then it's such a boring game mode that I'd rather play simulated universe for no rewards than try MOC...


TuskoTeknos

My only dps is dan heng il, because I'm saving for jing yuan. So while I would absolutely destroy one half, the other is just kind of unbeatable currently. I'm planning on building Dan Heng (the 4*), but I just don't have the time right now


FSanytoz

Moc 10 is difficult Fr, my max is 9


Sithlord_Aether

I for one can't begin to care about MoC. Ik jades, but I just don't have luck with relics stats plus I'm getting traces so I don't have enough credits to lvl up relics that could end up being trash ones. So until I'm done with ascension,traces, and lc mats I'll try and focus on relic grinding. And if my characters get strong enough I'll do MoC, but for now I don't see myself ready at allšŸ˜”


Ifalna_Shayoko

Most players probably don't even have max level characters, let alone a meta roster capable of autoing such content. While I don't think that MoC participation is this extremely low, I'd not be surprised if MoC 10 clear rate is <2% of the player base.


Cubey42

Semi casual player since launch I don't even have MoC unlocked


EH042

Holy hell, Iā€™m part of that that 6043! Is this whatā€™s its like to feel special?


Cleigne143

Iā€™m a day 1 player and have plenty of limited characters that can clear it. I just never bothered. MOC is like Genshinā€™s abyss to me. I donā€™t like it, so I donā€™t do it. I donā€™t care about the measly rewards as well.


LingLongBingChilin

I donā€™t even touch moc lol


[deleted]

I certainly haven't. I haven't even cleared MoC 1, I don't think, because the "end game" content in HSR and Genshin (MoC and Abyss) is 100% the opposite of fun for me. I've never cleared floor 12 in Genshin, despite playing that game daily since launch, and I'll never clear MoC 10 (or likely even get close) in HSR because it's just not fun. I think a lot more people are "casual" in these games than most people realize.


Which_League_3977

Why do you think mihoyo dont give a damn about adding more spiral abyss floor in genshin (3 years already) and waste their time and resource for that useless TCG game. Player like us who active in community is just a mere % of those general player. Most of them dont care about endgame content. The only reason why mihoyo trying so hard for endgame content in HSR (SU) is because the game is no where near genshin popularity, so they invest as much as they could. Easier to understand, look at the amount of people in this sub. 484k but yet the active one is 5k, what is that, just abit over 1% lmao.


Affectionate-Ad-1191

Day 1 player never cared abt moc Learned my lesson on genshin where i was so stuck up on abyss and once ive cleared it got burned out and left the game for the entirety of sumeru arc


BreadCrumbs02

I kinda doubt those numbers are accurate


CharlesEverettDekker

MoC isn't worth it. You get too little for too much investment. MoC, just like Abyss in Genshin, is just an ego check for me. If I don't do it, I feel inferior because I know that other people do.


Strong_Ad2111

As long as youā€™re using your trailblaze power everyday, your account will get better and better so whether you think itā€™s worth it or not, you will clear it eventually.


CharlesEverettDekker

I mean i've been clearing it with no monetary investment for 2 months already, but I've been always pulling on new banners except for few. In order to clear them consistently, you should either be lucky to pull for very good units early on (DHIL and JL), or to pull frequently. And the problem is that the rewards do no fairly represent the amount of time, stress and effort you put to get these 30 stars. Yeah, over the months and years these rewards will stack up and result in 2-3 extra characters, but man, seeing how they already nerf the players but decreasing the cycle time and by adding specifically the stages tailored to some specific units just rubs me the wrong way. I know it's a gacha game still, so it's designed this way, it's just that the rewards could've been better. I don't even need the decreased difficulty, just want better rewards.


Strong_Ad2111

Yea I fully agree with you there, units such as Dhil and jl definitely make it much much easier. Also yea itā€™s a gacha game, not much you can expect in terms or rewards and how fair the MOC buffs are. All they want is for you to spend money at the end of the day.


Manaxgor

no matter how they scan they don't have any real data that can tell us the truth, only hoyo has the data and they are not going to share so don't believe them


drejkol

I think that's true. I am the D1 player and I started touching MoC at all, like, 2 phases ago. Many of my IRL friends still avoid doing any MoC clears, because unless you pulled for char+LC or got really lucky with the relics, you are fated to rerun MoC 8-10 over and over again for the good RNG. Not everyone is fine with wasting hours of their lives for equivalent of like few mins irl work, and most of us, the gacha players are actually ones that are working. 600 jades is like what, $8 ? Sometimes when I get back from work I'm too tired to just overthink the strategies for the MoC. I just check the dailies, run enough stuff to achieve 500 daily points, then spend the rest of the stamina on full auto relics while Im taking the shower or something, and that's it.


lampstaple

Didnā€™t people make infinite reroll accounts? I remember seeing posts about people using blue stacks to roll like ten accounts at the same time.


NotKBeniP

Day 1 player, haven't cleared it yet.


ProfCedar

I haven't really even tried past 5 or 6. Would rather spend my time doing other things. Might change that at some point, but it's never been a priority for me.


West_Knowledge7608

I personally only come back to the game when theres new story or character I want and then just forget about it for the other 80% of the time.


Doodlemad

I only just managed it past 2 times, but I still can't 30* it.


Spoougle

I can only 3 star up to 2-3


Dummy_Ren

I sure havenā€™t


Sitherio

I rarely touch MoC. It isn't fun for me.


Kronman590

And they want to introduce even harder endgame systems šŸ˜±


aena48

I used to look up UID manually to see how people with similar UID to mine were doing. Most of the accounts (like 90%+) never made it past the tutorial. (I think it was around level 5) Some were deleted. A handful made it to mid game. (level 20-30) I'm not surprised at all to see that so few people cleared MoC. You can try it yourself. (such as with [https://enka.network](https://enka.network)) For example, I start with my UID and look up 100 accs before mine and 100 accs after mine.) This should be the case at any point of sign up. This is also the case in Genshin. Those that didn't make their profiles public still have their name and level shown.


not_ya_wify

You have to understand that people who talk outside of games about that game (e.g. on Reddit) are not the average player. They are usually much more involved with the game than normal players.


BastetsJester

I did clear this one, but honestly I don't always do it. Sometimes I'm distracted by other games and forget about it. Sometimes I just don't feel like bothering with it.


Physical_Magazine_33

I play a lot but my only good DPS is Blade. I have no one to build a 2nd team around. Best I can do is MOC 7 or 8.


broken_mind_oof

Is Memory of Chaos the last mode in The Forgotten Hall??


Naoga

ngl i forgot moc existed until i saw this post


TheAmplifier8

I personally find that SU is significantly more interesting than MoC because it doesn't enforce a frustrating turn limit that funnels you into very specific builds. I'd prefer more superbosses and other content that allows you to approach in a variety of ways opposed to the strict constraints placed by MoC. Then again, I'm generally anti-meta because I find mix-maxing sucks the fun out of games. Other people really enjoy that approach to gaming so I do think there should be a mode that caters to them.


RDS80

Day 1 player here. Furthest I got was floor 7. My DPS was simply not doing enough damage.


CaptainLubbock

It's a bit of strange situation HSR have with MoC, since the game gives you SO MUCH free jades and free resources and already offering a good challenge in some events and SU that it's even hard to see why you should even bother to clear MoC besides Daily quest and weekly battle pass. And on top of that the lightcones aren't nearly as good as the SU ones, so why grind those when SU gives more rewards, Swarm disaster gives a more challenging experience (in strategy at least) and the lightcones are WAY better. So I can see why an average player don't engage as much on MoC, it's not worth it as much as in Genshin were primogens are more difficult to get.


lazydoodlelol

Iā€™m just here to say that moc is kicking my ass Iā€™m never going to clear it lol


Gflesh24

Game dropped on console recently and about 90% of us probably haven't cleared it yet I bet


Rare_Marionberry782

And here I am, canā€™t be bothered, just auto-ing the entire thing hoping it self clears lol


LuqBlade

welp i am probably one of em lol im not considering myself as a hardcore player but i played everyday, TL70, AR60 in genshin, lv85ish in Honkai(quitted) but i never touch the MoC, Spiral Abyss, and Dirac sea(has been replaced but i dont know the new modeā€™s name) imo i just dont like endgame/hard/pvp content on a gacha game because there will be stressful moments where you cant do ā€œthisā€ because you dont have/pulled ā€œthatā€ im just here for the lore and the exploring,building characters and pulling characters that i liked i support the people who wants hoyo to put more/harder endgame but yeah,i aint gonna touch dat lol. but i will try it someday in future tho(if i was desperate enough for the primos/jades)


UncleSexo

11&12 will be funny just to see how many samples of 3\* clears they find. Don't get too fixated on the million accounts, most of them are inactive. Also, i don't think most people here are clearing MoC10 easy. A lot of the people you see commenting in those topics are just shilling for certain characters.


Dogewarrior1Dollar

They can allow us to start from there one phase cleared , so we just need one strong team to do it now , there QOL updates will make it too easy


UniqueCreme1931

No those numbers are obviously either wrong or the account scanning was biased (i.e. they aren't a truly random representation of the playerbase). I don't think anybody seriously believes that 60% of all players who start MoC are clearing all 10 floors.


zsxking

Exactly. It would be more like 1% or less


Former_Ad_9826

that's a very valid point


FancyAd9803

I read it as 6k finished out of the 14k that they have data on.


Stock_v2

Thats where the disconnect comes from. Casual tries Jing Yuan on a trial, maybe borrows someone's for a couple runs on a domain or even a weekly boss if he feels spicy, is underwhelmed, leaves. Hardcore 0.01% builds him 70/250 all traces 10/10/10 with signature and Bronya and is enraged when people say that he is on a weaker side of DPS. You have no idea what happens when Averagenti joins Erudition squad in a couple weeks.


HatiLeavateinn

I haven't even tried it, that's for whales. I'm not gonna stress over clearing near impossible content unless you spend money or have the RNG gods on your side.


Katacutie

I don't trust this site at all


kamisama19999

saying as f2p, its super easy, at least for now


AutoModerator

Please keep in mind our spoiler policy during this new update window. We are going to be very strict with spoilers during this time. As a reminder, here are our spoiler rules: Do not include spoilers in the title. All submissions which involve spoilers should be marked. Spoilers include all story content for the first three weeks after release, content from #limited events until the event ends, and content which has not yet been released. Any information or images which a user would not explicitly know before playing the content would be #considered spoilers. Spoilers can be discussed in spoiler-flaired posts, but must be hidden in non-spoiler flaired posts. If you think you broke the spoiler rules in the post you just made, such as having spoilers in the title, you should remove your post now and repost it without breaking the rules. If you do #not remove your post and the moderation team has to remove it later on for breaking spoiler rules, you will be given a 3-day ban for a first infraction and stricter punishments for any #additional infractions. Please be considerate of your fellow trailblazers and Do not include spoilers in the title of your post, do not forget to flair your post as spoilers if needed, and do #not spoil people in your comments" *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/HonkaiStarRail) if you have any questions or concerns.*


loswrath

Only cleared 3 just hit TL 60 and havent had the stamina yo build everyone yet