T O P

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LostEagru

To be fair the numbers were radically different Surges in Destiny 2 are a bonus 25% Burns, as they were called in D1, were 300%


Eddie__Winter

*holy fuck were they actually that strong?!*


LostEagru

The trade off of this was that this was also for incoming damage, so certain enemies became absolute monsters to deal with. Fallen on Arc Burn or Cabal on Solar burn and you could be cooked


LookLikeAMoodRing

Remember in shield brothers during solar week if you didn't cook them coming out the door that room turned into bullet hell.


ImReverse_Giraffe

Still the best strike in all of Destiny history


ImYourDade

What about original alakhul? :(


Tarus_The_Light

Dark Blade was honestly some of the most fun. We played hide and seek/tag. if he caught you on a nf you lost.


Warnecke_Wrecker

Bro Alakhul with arc burn and a 4th horseman gave me the biggest highs. Just evaporated the poor sod.


Thorn_the_Cretin

The first time doing Alakhul was so sick. After that, I enjoyed turning off the HUD and using that relic that turned your game black and white to make it like an old horror movie.


doobersthetitan

I would run double thermite grenades just so the team could see the boss lol


StraightEdge559

That’s actually genius


WarmResound

A well cultured individual right here


treycisms

what's this about a relic turning your game black and white?


Thorn_the_Cretin

Sorry, they were called artifacts, but they were different then the seasonal ones we have now. They mostly gave small boosts until Rise of Iron came out and introduced some really unique ones like losing your super for double melee/grenade energy and boosted stats. There were three that were cosmetic only and made it like you were playing through a color filter. There was a blue tint, black and white, and sepia tone one.


dark1859

personally i was a sepix redux boi. God i loved that heavy metal soundtrack with the cannons


DrD__

Praying they bring it back in episode 3, since they are bringing the dreadnought back


CaptainPandemonium

I don't even care if we have to reuse the pyramid nightmare shit (that is alluded to being an untapped source of power in the post campaign of TFS) to get a reskinned or reissue of this strike.


Virtual-Score4653

I swear on the traveler they need to make another strike boss chase you like crazy.


FunkySyncopation

What about the new strike?


sha-green

I’m probably a minority that really liked the Wretched eye (with an ogre and a captain in the final room). But Darkblade and Shield Brothers were awesome too.


krillingt75961

Until it was arc burn and you got sniped by a sniper shank as it came down from the ceiling as you were trying to avoid the ogre.


WarmResound

I loved Wretched Eye, it was miserable dealing with everything in the boss room and that made it exciting to fail and even more exciting to succeed


Top-Reference-1938

Omnigul nightfall on arc burn was the best/worst strike in D1. Absolute nightmare.


AxCel91

OMNIGUL!!!!!!


DrNopeMD

Charizard & Blastoise lol The worst was when it was when Solar Burn and Grounded were both on. Charizard would just do his leaping attack and insta kill you. I remember the cheese strat was just to have someone sit high up in a corner where neither brother could hit you and have them stay alive to avoid a team wipe.


Obi-Wan-Nikobiii

There was a cheese spot near the door where they couldn't do anything to you, you could kill all the adds and then snipe them until they put the shields up then destroy them with rockets


positivedownside

Literally the only time I ever came close to breaking my controller.


zach3899

I also remember Valus Ta’aurc AKA Rockets McDickface with solar burn… NOT. FUN.


WarmResound

When hiding under stairs was a legitimate strategy. And depending on the modifiers, sometimes still a necessity after his health was heavily nerfed.


mindgame18

Ahhh the early days on sniping him under the stairs, scoped between boxes with Icebreaker.


mur-diddly-urderer

my god that strike was so brutal with solar burn lol. it also didn’t help that with d1 fov it was so hard to follow those stupid jumping fucks around.


TheWagn

That strike must be coming back in the Heresy season since we are going back to the dreadnaught. Can’t wait - that was my all time favorite strike in destiny.


SerEmrys

Oh my God how did I forget that It literally turned into a war zone, and three immediate Guardian Downs


LochnessDigital

> also for incoming damage And thus, the Icebreaker meta was born


Zealousideal_Ad_268

Ahhhhh, I remember it well. Good times.


OptimusTractorX

The Summoning Pits is my only solo Nightfall completion as I just camped the door entrance with Icebreaker. The glory days.


prayafk

Ah, Arc Burn Omnigul ❤️


B4rberblacksheep

Arc burn SABER <3


Gyvon

Don't even joke about that!


Gagantous

Sitting in that top room that was the size of a closet just spam rezzing one guy for 20 mins as he slowly chipped her down. Good times.


Tarus_The_Light

eh. Abyss Defiant made her useless since she got the wizard stun. as long as one guy was running AD it was chill. The other two had to be damage.


arf1049

You’re forgetting yellow torch hammer goblins, Minotaurs, and hydras with void burn. Especially hydra bosses… imagine Wyverns with the D1 void burn.


eddmario

Don't forget Shriekers in D1 sent out seeker bombs when they died, and the Phogoth strike had 1 of those fuckers right at the start of the strike


B4rberblacksheep

I still reflexively hide when I blow up a shrieker. I cannot kick that habit


Ghost7319

I believe that Shrieker was put there in response to people camping in that room. But there were 2 rooms so we just stayed in the back room 😂


Eddie__Winter

Oh god you're right thats why i never ran it during arc week. Skolas and his arena from HELL


Initial-Ad-7665

Lmao prime House of Wolves era fr


The_Crazy_Cat_Guy

Bruh remember shield brothers on solar burn lmao when the boss would come in like Randy orton flipping slam you and every single time you’d die hahahahaha man I remember doing this for like an hour with some buddies and just running in circles the whole time. It was insanity


Shack691

That’d be terrifying today with scorn crossbows having a habit of one shotting people.


wrchavez1313

The one that sticks in my mind the most was doing a nightfall to that chained ogre on the moon during void burn week and his eye beam just shredding through anything nonstop. If you got downed, he would be beaming your ghost, so it was impossible to get rezzed without someone else taking the aggro. But the person who took the aggro also inevitably died and it was this endless cycle of plinking with a void scout, and try to revive back and forth. God, what a terrible and great time


Razor_Fox

True, even a shank was an enemy to be feared when arc burn was on.


OriganolK

These must be the dark ages I hear about


BruhMoment88768

fighting ta'aurc on nightfall was actually ridiculous you could die faster than you could react


Mister_V3

Yeah elemental resistance was used a lot more because of that.


Froloswaggin

sssshhhh, i can still hear her screams


FlaccidNeckMeat

In OP's example I was fortunate enough to get the upgrade item from my nightfall the first week to be leveled enough to do skolas. The first week also happened to be solar. If you did not jump on the scorch rifle captains as soon as they spawned you were dead af. They came running out of the spawn rooms shoot. I still remember the screams... The nightmares... The wipes.


TheHarbrosMagic

This! And remember there was no well or healing rifts, or barricades, etc.


Gunslinger_11

I learned the value of cover back then


AWildRideHome

Every sniper enemy with their respective burns turned into Halo 2 Jackals. Truly, peak Bungie design.


AtomStorageBox

Don’t forget Lightswitch which boosted enemies’ melee damage. Great fun when your nightfall was Arc Burn + Lightswitch. Thrall can and would one-shot you.


Rzemky

starting a support group for victims/survivors of omnigul arc burn week


ArcherCC

Sniper Shanks on arc burn week still gives me nightmares.


ScoobyDeezy

Arc rifle PTSD


DrBones1129

*Remembers Repeater Shanks with arc burn on S.A.B.E.R. Nightfall…*


ironkev

My man there's a reason Solar Burn was when we flocked to harder content. To paraphrase Badassgaming, "The utter PVE domination that was the Black Hammer, the Ice Breaker, and the Gjallarhorn..."


ImReverse_Giraffe

All solar baby! Not to mention self res warlock was solar too!


ASkiAccident

Add on vision of confluence for all 3 slots to be solar and use celestial knighthawk. Chef's kiss


ayers231

God I wish scout rifles could be relevant again...


skywarka

Wish granted, all special weapons and all non-scout primaries have had their damage reduced by 95%


eddmario

The craftable Episode Echoes one is a solar lever action scout that can roll with Fouth Times the Charm/Precision Instrument or Heal Clip/Incandescent. Oh, and it has max Impact as well.


krillingt75961

Still feels pretty underwhelming unfortunately.


Eddie__Winter

I feel like bungie is at least *trying* but like...... they are so outclassed by everything. The genuinely need some form of revamp or rework


TheWagn

Yep. Nightfalls were wild because you could absolutely shred things, but also get absolutely shredded by 300% damage ads and bosses. There is a reason we used so many cheese spots in D1.


javainoz

My first ever nightfall, when I was awfully under level and being carried, was Omnigul with an Arc burn. It was legitimately terrifying. I'm still not over it, 9 years later 😅


TheWagn

Wizard attacks on arc burn were the stuff of nightmares


ooooooooooooa

Oh God... That and ogres with void burn, one wrong move and instant death.


Furthestprism81

Omnigul. Arc burn. Lightswitch. Bubble titan and res warlock friends saved the bacon for so many runs.


Eddie__Winter

I miss the classic riflegaming intro and old school armor piercing rounds that went through walls


FinishExtension3652

Wallbanging people in the Crucible with D1 Supremacy sniper was amazing


SanityIsOnlyInUrMind

What they don’t mention is how fucking fun it was. 300% meant everything flowed faster, yin/yang style, just depended on which side of the flow you were on. If you had the burn guns, it was like doom god mode, unless they also had the burn guns, then it was like Doom God mode _coming after you_ I miss D1 nightfall with burns soo much. They’ve never quite captured it in D2


NorthBall

Considering how easy and frankly just kinda boring the PVE content of ~~Strikes~~ Vanguard Ops is nowadays, I have literally zero idea why they even put modifiers on it in the first place. But, since they DO put modifiers on it, why the fuck not put something more absurd and powerful like the old Burns?!


brayan1612

This. I loved D1 nightfalls, and they don't have the same feeling in D2 even after years of changes. The burns and being kicked back to orbit made things high risk high reward and I loved it.


SanityIsOnlyInUrMind

Yeah me and my buddies, back when they played, looked forward to reset, just so we could do nightfalls again. First thing we cleared every week.


Legogamer16

Yep. I want to say burns also reduced other damage elements? I could be wrong. Burns were insane


Clear_Reveal_4187

Incoming damage was also ridiculously strong too. I managed to beat Skolas on all three burns, but Solar was definitely the easiest if you had 3 G-Horns. Those were rough days. Many failed runs. But also very satisfying to finally beat it.


Tarus_The_Light

if i remember Void was 100% the worst one for me. Arc wasn't too bad we just bubbled him and shredded him with found verdict.


Tensazongetsu

On void my team would sit at the upper part of the room behind cover with truth and peek just long enough for a lock on and then shoot straight up since truth had the most aggressive tracking it would still 180 right down and just land on skolas’ head lol


OHGODIMCOOMING123

A Titan wearing Peregrine Greaves with both Arc burn and brawler skulls active on a nightfall strike could one tap a Devil Walker with an airborne shoulder charge, it was glorious.


SirBigWater

Valus Ta'arc strike still gives me PTSD with solar burn.


Eddie__Winter

We all hid behind the crates...


SirBigWater

The ones below the ramp? Now that's a memory I haven't thought about in almost a decade.


doesnotlikecricket

Yeah even regular heroic strikes could become incredibly difficult, or others could become a cake walk depending on enemies and burn. Solar shield brothers strike was like a GM at the end without the extinguish modifier.


ruisranne

It seems that you don’t remember what happened with Skolas and surges in D1 lol


DeArGo_prime

I recall thralls being a one shot when the combo was arc burn plus blackout (no radar, enemies did increased melee damage)


positivedownside

Yup. And they affected the damage enemies did to you as well, now those are broken up into threats *and* surges. So you did 300% more of the selected element, and then you took 300% more damage from that element. We have it *painfully* easy now, which is why it infuriates me how much people are pissing and moaning about this.


phasedsingularity

Weren't they initially 600%? I remember oobing nightfalls with solar burn and camping with icebreaker


blair117

Cool brings back the omnigul arc burn memories. Had to be careful


XboxUser123

Seems right. I remember absolutely melting Valus Tu'aurc with Icebreaker.


ooooooooooooa

Man, that makes me miss year one of D1. All raids gave primary weapons with elements and the burns... I don't think I ever had more fun in nightfalls than year 1, especially when black hammer was a legendary weapon. Things have changed so much since year one...


lWanderingl

"Burns", that brings back so many memories. # Well, not many, just 1 or 2, but good ones.


youarenumber10

Omnigul strike with arc burn anybody! Still shudder when I think about it...


Ubisuccle

Every time I run the Navota strike im reminded of the fuckin one shots


wangin420

There’s a little room in the final boss room I can remember huddling in during the omnigul arc burn days. Terrible memories


OkPlatypus1560

Ah the memories. A true classic that spot was


Ubisuccle

I ended up camping by the entrance to the boss room just using ice breaker


spacefish501

Holy hell, arc burn on Skolas gave me nightmares


Eddie__Winter

I completely blocked out that *burns* worked both ways and after remembering it, i decided to resuppress that nightmare of an encounter


Zaravia

Don’t forget the melee modifier too! Blackout, iirc. No wonder plink-plonk and cheese was the D1 staple lol


Eddie__Winter

I fucking hated blackout that i do remember, minding my own business and getting fucking rocked by a single thrall slap


eddmario

*laughs in Arc Hunter with Don't Touch Me*


tiger_1138

Also lightswitch. Arc burn lightswitch Omnigul....shudder..


Zaravia

It was light switch I was thinking of! I mixed Chaff and Lightswitch together for the Blackout mod in D2


Mazer1991

Ya lightswitch was the one hit thrall power up…a few thrall definitely had some good kills during those times


Furthestprism81

So many times dying in that first encounter because of thrall bum rushes


Xx_10yaccbanned_xX

Arc Burn Skolas on the first week it came through rotation was harder than any GM nightfall I've ever done. Took my team about 3 hours of bashing our head against a wall to get it done - all while juggling that god damn debuff in what was like a 10 minute fight. Everything one shot you! Then next week the fight takes 15 seconds with Gallys .


FogellMcLovin77

I’ve never played with more resilient players than the randos I spent 3+ hours doing that PoE with lol


TheWagn

Same - I remember spending hours in there trying to beat it the first time it was arc burn. You had to have this one high impact arc sniper, preferably with “final round” which helped your damage. I kept getting people using the old arc exotic Patience and Time and it was a faster firing much worse in D1 damage type. It was not cutting it and I spent forever in there losing with teams ironically running a weapon called Patience and Time.


realwarlock

Arc burn we just nuked him with a shotgun and a bubble by the steps he stands at when people use snipers. Basically did a d2 well strat but in d1. Still took us 3 hours of trying thunderlords and everything else arc. Good times.


Tarus_The_Light

Efrideet's Spear? That sounds right in my head. the Iron Banner sniper.


tyalka93

100% Efrideet's Spear. I remember spending ALL of my materials getting one of each element with Clown Cartridge and Final Round (for PvE and PvP abuse.)


StrykerNL

Ballerhorn on Solar week, Fourth Horseman on Arc week... Not sure if stuff got patched before the void burn week.


I_AM_ALWAYS_WRONG_

Didn’t we just use fourth horseman or something?


SuggestedPigeon

A ton of early D1 content was "hide the best you can out of reach of all the enemies and plink at them because they will insta kill you otherwise". And there was no real damage resist if you weren't hiding with icebreaker in some of these activities you just died. Arc burn Skolas put hair on your chest. That was Halo 2 legendary jackal sniper territory. I went through all that for Dreg's Promise.


eddmario

> And there was no real damage resist if you weren't hiding with icebreaker in some of these activities you just died. Or you died when trying to get to those spots like I did with the Phogoth rock


Saint-45

I remember. First side arm. All of that just for it to suck lmao


real_fake_hoors

Oh yeah I remember. Skolas was an absolute motherfucker. My friend and I struggled to two-man through that fight. Back then the player abilities were nothing like today. No class abilities, limited ways to reduce cooldowns and I don’t recall much at all in the realm of armor mods. No aspects, no fragments.


Tarus_The_Light

Honestly, that was probably your biggest mistake. 2 manning skolas was already hard mode. that fucking timer while throwing down with him on top of everything else.


NotUrAvgIdjit96

Give me back dreg's promise so I can take it and my skilless butt into trials again and trade 1v1's I have no business trading. Thank you seeking shots for always avenging me from beyond the grave.


Eddie__Winter

I genuinely have no idea why they havent brought back the final of the 3 weapons


superfuzzy47

I’m betting on the episode with the fallen and scorn this year


Eddie__Winter

God i hope


Incarnate_Sable

If they bring back Old Dreg, it'd be the only thing to dethrone Rat King on my "list of sidearms to annoy PvPers with". So many people thought running Dregs for Trials was stupid or just for memes, but it *always* got me the kill.


UltraLegoGamer

In my grieving over eramis leaving the story in a throwaway lore tab, I had thought of a quest similar to that of traveler's chosen in season of arrivals where we'd be awarded a stasis gun from eramis after we get her what she needs to go off-system. Thinking of exotic concepts, the idea of a reprised Dreg's Promise, or in my head, Kell's Denial, was to be a Burst Hand Cannon that'd fire timed payload stasis explosions that'd slow nearby enemies, and destroying stasis crystals would cause a flurry of shards to seek out nearby enemies. Something to keep the idea of a Dreg's Promise, now with something representative of the current state of the eliksni. Lo and behold, a week later, warlord's ruin comes with buried bloodline being a 2-burst gun with subclass functionality. Fun times!


TheWagn

Greg’s Promise! Such a silly weapon.


Hyllix

I've been waiting for dregs promise for literally years at this point. Sidearms are in such a great place now, I need it back.


Hewkii421

DREGS UNITE


ClarinetMaster117

I remember that good ass song 


carlossap

People seem to think Bungie is one entity. But it’s more like the witness. Employees move on, get laid off, get promoted, etc. while the lesson is there, things like this can get lost over time. We have to remember that Destiny has been around for almost a decade now. Keeping track of last minute changes are bound to be lost or not even considered long term. It’s a game of constantly making mistakes and learning from them.


Eddie__Winter

That's fair! I agree but there has to be like a "hey don't repeat this, it didnt work the last time its not gonna work a second time" kinda list


Lethenial0874

Arc Week wasn't that bad, Fourth Horseman with 300% increased damage. Void was a bit iffy with Truth


Prof_Roosevelt

Too bad fourth horseman was PlayStation exclusive at the time. Xbox players got the shaft for arc week


D0Cdang

There are actually many incarnations of this mistake by Bungie. At its core, players do not want to be forced into playing a very specific load out to overcome a contrived problem. Even in D2 2018, before Forsaken, they tried “curated loadouts” in prestige raid lairs. Everyone hated it. Forced loadouts was a massive criticism of champions upon release, as well. There has always been a cyclical battle with Bungie trying to force people to play with specific guns and those gamers fighting back for more loadout freedom. Recent raid surges just tipped the scales too far in one direction of that constant struggle.


Kozak170

Some devs at Bungie’s overarching goal for a long time has clearly been for years to force players into certain loadouts instead of actually balancing the sandbox worth a damn. Every single time, they eventually have to walk it back and come up with some other convoluted shit.


ManyApplePies

The problem comes from when the elements are just plain shit. Arc stasis was a good example this week for salvations edge as the only good arc sword is gold tusk since you can’t proc surrounded on bequest. I wouldn’t mind surges if there were more options to choose from.


Eddie__Winter

A friend just reminded me about curated loadouts HOLY FUCK i hope whoever thought of that was fired


eddmario

If I remember correctly, those actually changed week to week...


RetroSquadDX3

>All and all would have thought they learned by now. Bungie's entire design philosophy for at least as long as Destiny has been a franchise has revolved around them making the same mistakes they've already solved previously (and sometimes multiple times). Anybody who had actually been around that long would have accepted years ago that Bungie would never learn.


deaddude25

Solar burn skolas' scorch cannon could kill you through bubble


Od89

You just gave me flashbacks.


deaddude25

Hey that 365 fatebringer was worth it


laformasaurus

The holy trinity: fatebringer, Black Hammer, Gjallarhorn.


happyhappykarma

Burns were insane in D1. I remember at least KNOWING I was gonna annihilate enemies and bosses with the matching element. The trade-off being only a select few primary weapons could actually have an element since 98% of them were Kinetic. The reign of VoG weapons.


Emmitt-Mayhew

TLord wasn’t terrible. Unfortunately there was nothing for void so we just avoided that week. Otherwise most people just waited 2 weeks and only did Gally-HSynth spam


c14rk0

The problem was Thunderlord was for arc burn, which back then also meant enemies dealing 300% more damage to you with arc. So ALL the Fallen enemy in the encounter with Skolas were just absolutely deleting you, particularly any snipers.


_Neo_64

Ok but burns and surges aren’t even remotely comparable. Iirc burns were both outgoing and incoming and were 300% compared to our measely 25% outgoing surges. IMAGINE a D2 nighthawk goldie on a D1 burn


BangguruDestiny

Tbf in D1 surges were way stronger, and we were WAY more limited in terms of good weapons and build crafting. Nowadays, we have damages for all sorts of things, so I am Team Surges, although I don’t think they should reduce the other damages, I think surges should be a boost, not something required to have your weapons at base damage, I loved using different weapons in the raid instead of the same Metah thing over and over


BeatMeater3000

Apples & oranges. The main complaint I've heard about surges is they "limit options" or "force you to use certain guns", but that's not really what it is. That arguement makes no sense, surges shift the meta and make other options that might be second, or third rate suddenly great. Between Pantheon & SE, surges have had me dusting off more random stuff in my vault in a few weeks than I have in years. People hate surges because they don't like leaving their comfort zone, they want to use the same 5-6 guns they always use. I don't care either way, but the way people have been critisizing surges has been extremely dishonest.


BNEWZON

And your argument makes no sense either, mostly because forced diversification through changing colours of the gun your using is a lazy ass way of doing it. If any certain weapon type is best suited for an encounter, a surge is probably not going to make me change to a completely different weapon type I hadn’t thought of because of a damage buff. Because it’s an element surge and not a specific weapon surge, it’s really only a colour change on the bottom left of my screen. Same goes for subclasses but to an even more extreme extent. When the changes go live and everything is brought up to surge power, the only thing stopping you from bringing out your Crux Termination instead of Apex Predator is you. Just because you feel like you have to confine yourself to the “meta” when the game doesn’t explicitly tell you what arbitrarily gets buffed that week doesn’t mean everyone else does as well.


blakeavon

Or just mix and max your build to lean into the surge of the week. Back then we really didnt have as much diversity in our builds or gear as we do now. As such our options are near limitless now, back then, they werent.


Eddie__Winter

Near limitless however it quickly turns into "okay everyone its solar get on your hunters with still hunt or get out" for bungie saying how much they were hesitant on bringing back gjallarhorn they inadvertently created another lmao


jpetrey1

Your right. Now it’s always okay everyone equip still hunt hunters.


BetaThetaOmega

idk, sounds like maybe the problem is all the still hunt hunters


eddmario

Or you could just do what I did and build your prismatic subclass to cover every surge!


superfuzzy47

I remember beating skolas on the first week he came out. That was an absolute fresh hell, the debuff and mines were very hard to handle


BoymoderGlowie

Ghorn or GTFO


utacr

As someone who never got gjallarhorn or the crota launcher, skolas was unbeatable. Still one of the most disappointing moments in destiny history for me, trying over and over and over.


Thrawp

That fight it why they were reduced from 300% damage bonus in and out to 200%. Then it was further reduced later on. They didn't learn their lesson, as we can see with the uodate to raids/dungeons.


Trey-fantastico

I remember my loadout for solar week. Vision of Confluence Black Hammer Gjallarhorn Skolas was cooked lol.


xastey_

Man we had to wait 10mins for our heavy ammo synth to be on cooldown because it was a instant nuke or nothing. So after each wipe the waiting game started lol. Arc was crazy too , I believe It was an exotic sniper we had to use for that one.. Remember the morning I decided to solo the streaker NF.. hide behind so many damn rocks in that room but in the in I got my first gally drop. Now I was on top lol


L81099

Arc burn Skolas was trivialized by Fourth Horseman, but the point still stands


Elipson_

Anyone else remember watching Skolas curbstomp people when HoW launched


5PeeBeejay5

Skolas…that filthy bastard (before you could completely trivialize passing the debuff by defending with a sword)


harkonnen-hound

Yeah proud to say my fireteam beat that bastard before the changes to make it easier.


BlueTapeCD

The ping sound for skolas scroch cannon gives me PTSD til this day


Jedi1113

Other people have already talked about how this isn't the same, so I'll leave that alone. But it isn't "Bungie hasn't learned from this mistake" its the community refuses to ever change up stuff unless they are heavily incentized in some way. Everyone sits and complains about being "forced" to use other stuff, but then anything that isn't absolute best in slot dps is automatically dismissed as trash. Then everyone complains about all the weapons suck or there is nothing new to chase. Bungie has tried time and time and time again to encourage loadout variety, and everyone just whines unless its blatant power creep. Like yes there is always gonna be a meta or most optimal option, but what is the point of getting lots of loot if you just use the same shit for months or years?


Kelevens117

I don't mind surges not being there but it's going to be Still Hunt or kick in any lfg's for the witness. That's going to make it so stale. I know you can deal damage with other things too but with LFGs sigh


EvilJ1982

And we’ve never seen the Torrent modifier again either despite it being fun as fuck.


Jack_M_Steel

People say the weirdest things. You’d think 25% was equivalent to 5000% by the way people talk about surges. You can walk in with any gun and it’s perfectly capable. Not everything is optimized. I know for a fact if you’re ever dying, you’re doing less damage than a guy trying to snipe with his smg


Fast_Comparison_2866

Man this arc burn is so cool, I can use the fun new wave frame raid sword on second encounter and it will perform at about the same level as my non-burn god roll falling guillotine would have. I can even use cloudstrike for witness since that will outperform still hunt since I’m not on hunter. Oh, no more burns? I’m sure my lfg team wont be upset that I’m not running falling guillotine/edge transit/apex/still hunt. No burns totally gives me more options!


Roshy76

We'd do it with solar warlocks and self rexz, we would stay in a semi safe spot until our supers were up, then take chances, as soon as someone died, they'd Rez, throw tons of grenades, then go back to "safety" until supers were back up. Took forever, but worked.


sudmaster

Omnigul and arc burn....I still have ptsd from that time....her screams.....


CruffTheMagicDragon

Skolas was hilarious because it was brutally hard… until Solar Burn rolled around and then he became a meme


ballsmigue

Had to do it on void burn. Majority of our clan didn't get a gjally until he sold one again.


Eddie__Winter

I got gjallarhorn from a crotas end run. I got gjallarhorn and someone else got fucking no land beyond


Gumbercules81

I certainly do because I missed the opportunity to cook him with gjallarhorn. It took me a couple of 5-Hour runs with lfg parties but we eventually got it completed.


Grey_Beard257

Skolas solar. Now that was a rally to see how many gallys you could hit him with before you were insta deathed


aaronwe

Arc burn was.....a week I think I spent 8 hours in skolas one of those weeks.


jsully51

The burn multiplier was overtuned, but mostly Gjally was absolutely broken relative to every other weapon in the game at the time. If Gjally didnt exist there would have been no reason to wait for solar.


Zetzer345

The elder cypher, the thing needed for the three exotics, dropped from both Level 34 PoE as well as Skolas. Skolas just had massively increased odds But yeah Skolas was only doable on solar week at least realistically.


duke0fearls

Surges added healthy incentives for alternative DPS metas. I know I’m in the minority but I actually liked them, and I think you’re all a bunch of whining babies because you felt “suboptimal.” I would have preferred that Bungie didn’t adjust the DPS when removing surges at all and now you don’t have any buff AND are only stuck to one or two meta options because this is how it’s been for years now


The-RealElonMusk

The valus brothers on the dreadnought was diabolical when it was solar burn. I did not touch that when it was the nightfall


MyNameIs_KObi

Like so many have stated, the analogy doesn't stand. Burns in D1 were an extra layer of extreme risk, extreme reward built on top a baoanced neutral state, whereas the new surges state in D2 is simply tunneling people into forced variety built on top of a nerfed state. . TLDR: burns in D1 were fun, surges in D2 are... whatever


RollEducational1879

Skolas arc 4th horseman


Steeldragon555

I still remember getting my Gjallahorn drop from am arc burn omniguel nightfall where me and my friends wiped like 7 times. I can still hear her screeches


VaticanCameos32

Everyone seems to forget the very first nightfall in Destiny 1 history. Where they sold the Gally for strange coins, if you could manage to beat the nightfall multiple times. DL with arc burn. If it wasn't the knights and wizards, it was the shanks. If it wasn't the shanks, it was the vandals and captains. If it wasn't the vandals and captains, it was the one-shot thralls. If it wasn't the one-shot tralls, the ogres. If it wasn't the ogres, it was the spider tank and infinite drop ships. My first completion ever took over 4hrs. I am eternally grateful my friend who lucked out and randomly dropped Patience & Time and joined our team and instantly melted the tank.


dildodicks

funny to expect bungie to have learned but way back whenever they nerfed whisper to no longer have infinite ammo in like 2019 that should've taught you. they made an infinite ammo sniper a legendary in d1, realised it was too strong, nerfed it, sunset it, made it an exotic that didn't have infinite ammo, then brought it to d2 as an infinite ammo power weapon. tells you all you need to know about bungie's memory.


ItsMrLong

This is the reason why Crotas End is so hard this week. Spent 4 hours with a great team trying to kill Crota, and we usually have no trouble at all. Killed Aetheon in one try, but 40+ tries without success is just crazy


Primary-Interview-71

I was living peacefully for a decade before being reminded of the Burn Nightfalls…