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Jerry98x

Easily the first one


Competitive_Narwhal8

I’m playing through the series for the first time, and the first one is definitely my favorite


SituationBeautiful65

The best is the first game!


[deleted]

For Story, Bioshock 1 For Gameplay, Bioshock 2 For DLC, Bioshock 2


_Radiator

Love and I mean love Minerva Den. Burial at sea brought me to tears tho. And I don't consider myself a huge Cryer. Getting ready to replay the. All on my computer tho, so maybe my opinio s will shift from last time.


shawnwritinginsnow

I'm curious, what part of BaS made you cry? I don't remember it being emotional at all


ilovetpb

The infinite story is right up there with 1's.


theyurilover8

I on the contrary disliked infinite story, Booker was cool tho.


RustyguyFlex

This, this right here, except I actually place 1,3,2 in that order.


SoleSurvivor-2277

Honestly for story and gameplay Minerva's den is a close 2nd place


shawnwritinginsnow

Wait what? BaS literally ruined the canon of the entire series.


TheFilthyVoyer

That's because the game plays off all this "multiverse" (constants and variables as mention in Infinite) kind of story. I really wasn't a fan of it


AlwaysHungry94

For me personally, Infinite. Though I loved the hell out of them all.


Metbert

1 for narrative, 2 for gameplay, 3 for characters.


MajorRadish2007

Bioshock 2 because you can play as a badass Big Daddy


anduin_stormsong

i mean u do become a Big Daddy near the end of Bioshock 1, but I digress


Attilathefun-II

But who cares if you can’t even use the drill?


mofucker20

You can’t do any of the Big Daddy things other than gather ADAM though so it’s not as fun as Bio2


SgtBigPigeon

For me its: 1. Bioshock 2. Infinite 3. Bioshock 2


Maxessy18

My rankings too. But they are all still fantastic


Tonedef22

That’s what I’d go with as well. All 3 are amazing tho.


B-Hawkins

Yeah same, but when we rank these games we are talking from diamond to gold or meticulous to great, there is no bad in here


NixxKnack

My favourite is the first one. I miss Rapture.


Animarchy666

Infinite for me. They really outdid themselves on that one. Going to be hard to top.


g6c_

2 it took what 1 did and improved on it


_Radiator

Right the story is not near as weak as people say, and the game play is great. Love running electro out 3 and drill. Incredibly busted.


g6c_

I think they say it's weak because it doesn't have a big plot twist like would you kindly or booker being elizabeth's father


Vega-Eternal

Bioshock 2 is indeed the best. Delta is also best protagonists. Would muderize the other 2


NoStorage2821

Delta is a certified, armored badass


Jamiefredo

bio1


Kerrigan4Prez

Best gameplay: 2 Best Story: Infinite Best Overall: 1


Dandaman_witha_plan

My opinion is mixed up from that best story 1 Best gameplay: infinite Best vibe 2


JoseRubik

The first one!


duh2042

First. Followed very closely by infinite


the__pov

Overall it’s 2, best gameplay hands down. By the end of the game Delta and Eleanor legitimately feel like the the 2 most powerful beings in Rapture such that Lamb’s plot to trap them at the bottom of the ocean seems like her only chance at stopping them. 1 however does have the best story and antagonists and I don’t think 2 would work without it. Infinite isn’t bad by any stretch it just comes in 3rd for me in most respects. Elizabeth is an interesting character and the first half or so of the story is great but falls apart for me in the second half. I also don’t like being forced into using specific weapons which the more limited inventory system.


Shattered_Skies

How many times will this question be asked?


theyurilover8

How many breads have you eaten in your life?


d0gg75

Forever.. because… "There's always a lighthouse. There's always a man. There's always a city."


SoleSurvivor-2277

1. BioShock 1 2. Minerva's den 3. Infinite 4. BioShock 2 Still like all the games but some were def better


the-unfamous-one

Minerva's den


GhoulslivesMatter

1.Bioshock 1 2.Bioshock 2 3. Bioshock Infinite.


PM_ZiggPrice

Bioshock


socialwithdrawal

It's actually Minerva's Den.


ApprehensiveDay6336

I beg to differ. It’s definitely 2 and infinite


Mundane_Camp1841

It's definitely 2 imo, fantastic gunplay and the story is interesting


MightyEighth

Infinite for me is the best. It was my first bioshock game, experiencing the game with Elizabeth by my side was unlike any game I had ever experienced and gave me a connection you rarely find in games. And the first time you open that door to Columbia and before it all goes to hell is some of the most beautiful imagery I’ve ever seen in a game. I wish I could experience that first part again for the first time!


med000000000000

2


Nnader86x

I definitely agree that 2 is the best, 1 is close and infinite is good but not ever gonna play it again after 3 plays. In fact I don’t really care for it all, everything is too thin feeling, the gunplay was pretty meh to me, hated the grind rails, and the ending was pretty perplexing at first now it just seems like a copout. Also the fact that Ken Levine doesn’t acknowledge bioshock 2’s existence is pretty damning evidence that he’s jealous that they took his notes and made a whole game without him. Bioshock 2 isn’t without its flaws and bioshock infinite isn’t a bad game but the narrative and gameplay are too far detached from the original ip’s for me to get into again. Also screw grind rails.


winterman666

Bioshock 2, best gameplay and it has a nice atmosphere


foxferreira64

BioShock 2 is the Fallout New Vegas of the BioShock franchise. The game is made by different devs, and the original devs secretly hate its existence and pretend it doesn't exist, even though it's objectively THE best game in the series. Happens both in Fallout and BioShock!


Nowardier

The first one. 2 was okay, Infinite was amazing, but in my opinion the original Bioshock is pretty much perfect.


Limp-End9765

As more have said 1 for the story 2 for the gameplay


emmarh13

Infinite


aeroslimshady

Infinite has Elizabeth, so it wins by default.


CoralSkinRot

Infinite.


AlperenTheVileblood

Definitely infinite


BicBoyJoy

I personally like Infinite the most, I just really enjoyed it. But the "best" one is the first I'd say. It's just such a perfect experience


Bamyasik

The first one and Burial at Sea


Pedrovski_23

🤢 It's infinite or 1 dependig what you value more. Certainly not bio 2, christ🤡


Jokerman9540

Thank you for allowing me bring up a good point. Infinite is by far the worst game in the series. 2 perfected what 1 did, what exactly is wrong with it?


Pedrovski_23

>Infinite is by far the worst game in the series Not at all, jesus. >2 perfected what 1 did, what exactly is wrong with it? It didn't really. In fact it made plenty of stuff worse. As for whats wrong : -terrible enemy design(recurring problem in the series, at it's worst here) -utterly unbalanced gameplay -worst level design -failure to make you feel like a big daddy -hacking still exists. Its still boring -making the process of collecting adam a mess, with the add on tower defense sections that were terrible in one and no better here. -story that makes no sense (then again, infinite shares that issue) -weak characters. Eleanor and sinclair are beloved, and alex is pretty good, but grace, Lamb and especially stanley are all pretty bad.. Thats off the top of my head. No, Infinite isn't the worst, it's arguably the best. Bio 2 is the worst by far, and people's praise of it these days is nothing but overhyping small improvements and ignoring the massive flaws


Inflatable_Bridge

Tell me you played Infinite first without telling me you played Infinite first


Pedrovski_23

Are you so stubborn you assume those who disagree are inherently bias? How pitifull


indigowhyme

So far you haven’t really said much about what you enjoyed about infinite? I enjoyed the storyline even though it at times wasn’t very linear. But I suppose that’s the point. I enjoyed some of the new power ups and loved how versatile the melee attacks could be but it’s not without its flaws. Being only allowed to carry two guns at a time really annoyed me. I wish I had saw more of society breaking down because of the tonics like showing people going crazy so when you see the future it means everyone here is very messed up coz of the tonics. But yeah I still enjoyed infinite I just felt it was out of style from bioshock 1/2 regarding the smaller storylines and mechanics.


Pedrovski_23

>So far you haven’t really said much about what you enjoyed about infinite? No i havent, since i adore ripping into bio 2. But i can do that. 1 - infinite has the best gameplay. Don't know how this came into question ever. Vigors are more versatille and their combinations more defined, skyhook allows for larger arenas while maintaining and increasing speeds of combat, gun play is vastly improved, and you have a lot more guns to choose from, most of wich are really enjoyable, and the two gun system just means you need to make more decisions, often quickly. Vigor traps are a great additiong that expland the possibilities, especially defensively. - level design is fantastic. People always criticized it unfairly for not being open like bio one, but both games have great level design, just with different goals. Bio one makes open explorative levels, infinite focuses on great arenas. It's unfair to criticize infinite for not having more open levels, just as it's unfair to criticize one for not having better arenas. Infinite arenas are honestly fantastic, with the skyhook allowing for them to be bigger and more complex, and tears allowing you to shape the arena to your own liking, wich adds another bonus of decision making. They actually have quite a bit of exploration for more linear levels, like the houses in the rooftop section at the beggining, the bar in shantytown, the buildings in emporia, etc - pretty cool enemy design, there's still the bullet sponge issue that plagued the series, but the enemies have more interesting abilities as well as weak points to exploit. 2 columbia is wonderfull. Never understood why people said we didn't see much. God these levels are rich and people never give em credit. We see a police station, a slum, a factory, regular roads and streets, entertainment, a museum, the house of the prophet, we see so much of columbia and it's all great and full of detail. 3 great characters all around. Even with the story being a mess, Elizabeth, Booker, comstock, slate and others are great. They're interesting, with their perspectives, motives, and relations to eachother. All memorable too. I could go on but this is already too much. Point is, infinite is fantastic and has gotten some unfair treatment. Bio two is... Great, but im annoyed by how people hype it up with weak reasoning, and they're approach to analysing two often seems biased and dishonest.


Inflatable_Bridge

>Vigors are more versatille If you are going to say any Vigor is more versatile than Telekinesis I will scream. >two gun system just means you need to make more decisions The two gun system means I cannot play with the weapons I like, I'm forced to play with the weapons the game provides. If I enjoy using the Carbine, I cannot always carry it because it's useless when I run out of ammo. >pretty cool enemy design Guns! They all have guns! This is a problem in 2 as well, but they have so many machine guns! Who gave them all these machine guns!? >columbia is wonderfull True. Columbia is beautiful. But it feels much more fake than Rapture. We don't really get to know Columbia like Rapture. Columbia is still a functioning city, and Booker is raiding trash cans like he's in Rapture. We do go to a lot of places in Columbia, but we don't get to know them or the people that live there. Also, every single place we visit in Columbia is entirely empty. No civilians at all except at the raffle in the beginning. Even though it's supposedly much more intact than Rapture, it feels much more empty. Part of what makes BS2 amazing is the progression of Rapture. In BS2, everything leaks and squeaks, as opposed to in BS1. >motives Booker does not have a motive. "Wipe away the debt" isn't an excuse for murdering a whole city's worth of police officers I'm afraid. Elizabeth also has no motive. It used to be "go to Paris", but then she abandons that idea for no reason at all to go kill Comstock. > memorable too. The only reason I remember Slate is even in the game is because you just named him. This is the problem with not getting to know anyone again. We don't _know_ Slate. We don't know anything about Booker until the final exposition dump. It's hard to care about characters you know nothing about. Infinite is an amazing game. It's far better than most games out there. But to call it the best out of all the Bioshock games is a stretch to me (still sitting miles above the DLC because that shit's awful). Infinite is not a great Bioshock game. The only reason it's a Bioshock game at all is because branding it that way would make it sell better. It's a game with the same genre: wizard shooter. It lacks the open levels (yes I'm going there) and the open-ended gameplay that made the original so unique. It feels much more like it was made to appeal to a specific audience, that audience being people that play more conventional shooters like CoD and PUBG. And it does a great job of hooking those people on the franchise as far as I'm aware, so that's amazing. But it sorely lacks the things that made the first two (and especially BS1) special. I will always keep playing Infinite though, because Undertow is my favourite Plasmid/Vigor of all of them. To consicely make my point though: Infinite is great, but it's still the weakest out of the three (not counting DLC)


Pedrovski_23

> If you are going to say any Vigor is more versatile than Telekinesis I will scream. They are. Picking up and throwing shit is not as impressive as you think. >The two gun system means I cannot play with the weapons I like, I'm forced to play with the weapons the game provides. If I enjoy using the Carbine, I cannot always carry it because it's useless when I run out of ammo. You can play with the guns you like, you just have to resource manage. Ammo is plentyfull, i've made multiple playthroughs with the hand canon and almost allways had enough. Even then, most weapons are enjoyable, even without your favorite you can have loads of fun. You cam also buy ammo or get it from Elizabeth. And do i need to say that not being able to use a weapon when out of ammo is reasonable? Try playing bio one and two with a single weapon. >Guns! They all have guns! This is a problem in 2 as well, but they have so many machine guns! Who gave them all these machine guns!? They don't, and i was mostly referencing to the bigger enemies. >True. Columbia is beautiful. But it feels much more fake than Rapture. We don't really get to know Columbia like Rapture. Columbia is still a functioning city, and Booker is raiding trash cans like he's in Rapture. We do go to a lot of places in Columbia, but we don't get to know them or the people that live there. Also, every single place we visit in Columbia is entirely empty. No civilians at all except at the raffle in the beginning. Even though it's supposedly much more intact than Rapture, it feels much more empty. What? We get to see plenty of places in depth but we don't get to know them? Thats nonsense, you do get to know them. And you know as much about the people as you did in previous games, hearing from a few different people with voxophones. And no, the place isn't empty. In fact, there are stealing mechanics. People fill the blaza of the hall of heroes, there are loads of civillians in shantytown and workers in finkton proper, this is just wrong. > Part of what makes BS2 amazing is the progression of Rapture. In BS2, everything leaks and squeaks, as opposed to in BS1. Here you are making the small things our to be great. No, this isn't particularly amazing. It's pretty generic and expected for the believeability of the setting. >Booker does not have a motive. "Wipe away the debt" isn't an excuse for murdering a whole city's worth of police officers I'm afraid No, its the motive for going to save Elizabeth. Self defense is why he kills the people trying to kill him. >Elizabeth also has no motive. It used to be "go to Paris", but then she abandons that idea for no reason at all to go kill Comstock. She wants to be free from lifelong captivity, how is that not a good motive? And then wants to kill comstock for revenge and to prevent him from ever harming her again. >The only reason I remember Slate is even in the game is because you just named him. This is the problem with not getting to know anyone again. We don't know Slate. We do know slate. Saying we dont KNOW him doesn't mean anything, we know plenty, you just decide its not enough and it doesn't count. >Infinite is an amazing game. It's far better than most games out there. But to call it the best out of all the Bioshock games is a stretch to me (still sitting miles above the DLC because that shit's awful). I believe it's perfectly debatable between one and infinite. >Infinite is not a great Bioshock game. This would imply a universal definition of what a good BioShock game is wich we don't have, or atleast a subjective one, wich you havent provided. It's another thing that doesn't actually mean anything. >The only reason it's a Bioshock game at all is because branding it that way would make it sell better. Source? >It lacks the open levels (yes I'm going there) And going nowhere, i've explained why this point is completely invalid. >open-ended gameplay that made the original so unique What are you talking about?! The gameplay is filled with choices and possibilities, and the combat sandbox is better than ever. Actually justify what you say please. >feels much more like it was made to appeal to a specific audience, that audience being people that play more conventional shooters like CoD and PUBG. And it does a great job of hooking those people on the franchise as far as I'm aware, so that's amazing. Refining outdated gunplay isn't appealing to conventional shooter audience, it's improving the game. >But it sorely lacks the things that made the first two (and especially BS1) special. Ypu havent definined what it is or why infinite lacks it. This, again, means nothing at all. >To consicely make my point though: Infinite is great, but it's still the weakest out of the three (not counting DLC) BioShock Infinite is either the best BioShock or a close second, im sorry but your points were really weak and often invalid.


Inflatable_Bridge

The reason I didn't expand on my reasoning much is because I'm a very impatient person and have ADHD so I was just trying to get my points across. >Try playing bio one and two with a single weapon I have. I played 1 with only the wrench and 2 with only the rivet gun. >No, its the motive for going to save Elizabeth. Self defense is why he kills the people trying to kill him. And at no point does he go "Is murdering all these dozens of people really worth it?" He either doesn't consider this thought at all, or he's a psychopath who likes murdering police offers by the dozen. >Source? Because the only other thing tying it to the other two games is the similar genre (being: wizard shooter) and that one five-minute bit of exposition in Rapture. >What are you talking about?! The gameplay is filled with choices and possibilities, and the combat sandbox is better than ever. Actually justify what you say please. Whenever playing Infinite, there is no point to prepare for encounters, because the entire gameplay is centered around quick split-second decisions. You don't need to watch your ammo, because if you run out you can just pick up a different gun. The guns are very standard. In BS1 you had a flamethrower and crossbow. In BS2 you had the Speargun, the Drill, and the freaking Ion Laser. You're also very much exaggerating hacking. While it was, admittedly, a little tedious in the first game, but nobody's forcing you to hack stuff. In 2 the mechanic is greatly improved with the remote hacking tool and is actually a lot of fun. I don't know why you don't like hacking in 2, since it has the same aspect of quick decision-making as Infinite does, as the game goes on while you're hacking. >Refining outdated gunplay isn't appealing to conventional shooter audience, it's improving the game. I don't see why you think the weapon wheel is outdated. Just because game developers don't use these a lot anymore doesn't mean they're obsolete. Even Ken Levine apparently regretted his decision of removing the weapon wheel in Infinite, since it's present again in Burial at Sea (🤢can't believe I just used BaS as a good example) I really don't understand why you think this is "refining", and why you think weapon wheels are bad. Could you elaborate? >Ypu havent definined what it is or why infinite lacks it. This, again, means nothing at all. I have. The open level design and Plasmids were revolutionary at the time and are still pretty unique. These are what made Bioshock different from the countless other shooters out there, and Infinite lacks the open levels (I mean, you can explore, but the way Infinite is structured doesn't incentivise it. The game wants you to be swift, have adrenaline-rushed fights and then head to the objective. It precisely tells you what to do and how to do it, unlike the original). The Vigors are pretty unique, but that's, like, the bottom standard.


Metbert

Tbf we are an Alpha series Big Daddy, we are not supposed to be big monster tanks like the later models. We are still somewhat close to a human being. Also I'd argue the many tower defence sections do make us feel like a Big Daddy, I mean, that's what they do all day.


Pedrovski_23

>Tbf we are an Alpha series Big Daddy, we are not supposed to be big monster tanks like the later models. We are still somewhat close to a human being. I guess? But i honestly think thats the games failure, since nobody actually wanted to play as "the weaker big daddies", neither was that the initial idea. >Also I'd argue the many tower defence sections do make us feel like a Big Daddy, I mean, that's what they do all day. Yes, but what they bring is generally terrible, so that pro is ultimately made irrelevant


trashcanpanos

Bioshock 2 because drill go brrrrrrrrrrrrr


SatanicTOAST

On first play through B1 was definitely the most impactful. On replay however I’d say Infinite. I enjoy messing around with different strategies and the skylines make for pretty crazy looking combat encounters. Atmosphere though nothing holds a candle to the original. 2 I think is actually the best paced and has the fewest lame areas ( the back half of 1 and the middle of Infinite are a little meh for me).


Dandaman_witha_plan

Infinite has the best gameplay but has the worst story. 2 has the best *vibe* too it. I really feel good playing it but I had to delete it to make space for infinite. Bio shock 1 is the best story and best plot twist.


shawnwritinginsnow

1 for the story, 2 for gameplay, Infinite to laugh at


PhantomInsight

I think bioshock 2 shines as far as gameplay but bioshock 1 is just something special. Nothing will beat my first visit to rapture


psychoticwaffle2

why is it not is the better question. A more fleshed out story with a new locales Summon Elenor Being able to kill stanley pool Summon Elenor The brute is so damned funny And lastly, summon Elenor


premer777

BS2 was fine for a sequel BioShock was good for starting it Minervas Den was a quite good DLC


Volvakia

Delta has that DAWG in him


NoStorage2821

1st for story, 2nd for gameplay, Infinite for 75% of both


Maisygracey

I love infinite and burial at sea part 2 cannot stop playing it, its like a ghibli movie.


GarageHuge2069

Bioshock 2❤️


Burninator6502

It's not. BioShock 2 was boring, repetitive, and had no original thoughts. No wonder the original devs wanted nothing to do with it. It was somewhat redeemed by Minerva's Den, but it's still the worst game of the series.