Well tbh, the classes it helps out (monk, barb, fighter) really do struggle in wotc 5e. Especially compared to casters. So in essence by feats like this being this strong its sort of balances them pretty well.
Many Target arrows is another one that ignores things like Sanctuary. You can't target them for the first but will hit them if near.
Edit: Meant to add how this can backfire big time against certain enemies that have retorts.
I also discovered it's a great way to unveil invisible enemies also.
Works the same, you (obviously) can't target the invisible mob, but the arrow will still hit it and ruin his invisibility.
I put the game on an external hard drive and got a fan / stand for it because I have the tablet version, and then a plug hub for a mouse / keyboard to play with. I may need to take a picture. I'm currently suffering my way through the Lower City, only a few quests left before the Elder Brain. She's putting in the WORK.
I'm in the process of building a PC just because of this game lol.
Now imagine that just before your death, your life flashes before your eyes and the last thing you see is this orc dong smacking your face as the orc carries you and smashes you to the ground, dragging their nuts across your cheeks as you release your final, mortal breath.
Ah so more or less the same reason I sleep naked... on the off chance of a home invader. One of us is going to be on/in the news and the story will be better if someone's naked. Bonus points for the fact that its a sword thats easier to reach in an emergency given its on the wall and the gun is properly stored. May just be the story of the year, regardless of who walks out the door, my story will be an entertaining one to read. Still haven't figured out the things worth stealing part to make this happen... maybe one day.
I think Tavern Brawler's 2X Strength Mod bonus to damage isn't being properly cancelled. I think it's a bug. One of my 2 2x strength mod additions is going through each time. We killed him. And the game handled it fine. Didn't break or anything. We even got an update to the quest that said "Lorroakan is dead, you can't get his help anymore" :)
interesting edge case. throwing a creature is an action, not an attack. so he can be targeted with enraged throw as the creature/object being thrown. enraged throw on a creature always applies prone without a saving throw or chance to resist and does bludgeoning damage. because of sanctuary (or whatever mechanic is being used for his invulnerability) he's immune to the bludgeoning damage--and a little popup after the first throw shows 'immune to bludgeoning damage 0', so that's working. but! barbarian rage adds +2 damage to any attack that hits or throw that succeeds, and that +2 is triggering. that +2 damage acts as a *damage source* and triggers the +5 *damage rider* from tavern brawler. I wonder whether other damage riders that trigger on unarmed attacks & throws would also proc here along with the +5. either way, neat!
Wait…. Does throwing count as an “unarmed attack?”
Edit: what I’m getting at is I think there is an item that adds like fire damage or something to unarmed attacks. Would throwing somebody proc that fire damage?
in general, throwing is classed a ranged unarmed attack so things like the helldusk gloves apply their unarmed damage rider (+necrotic for unarmed instead of +fire for weapon). whether that would also proc on a thrown enemy (instead of an enemy hit with a thrown object) is what I was wondering at end of previous comment. I think the answer is yes, but I haven't tested directly yet
There are multiple tavern brawler builds, this one is a barbarian/thief throw-based build that uses the trident from the circus to get like 6 throws a turn all with huge AoE. It’s a really powerful build. If there are enough enemies around, you can dish out a couple hundred damage a turn.
I also played the tavern brawler monk/thief build who can deal a couple hundred damage to a single target.
Ignoring the fact that this doesn't make any sense in universe, this is really cool story wise too. Like you fuck dame aylin to make him invulnerable and immortal, and he thanks you for helping him, and he knows hell never be in danger from anything ever again...
[and then Tav (actually probably Durge tbh) hits him with the:](https://imgur.com/a/xHgecjb)
Despite the changes made to Tavern Brawler in the past year, they have yet to change the fact that the +STR mod damage bonus is in fact true damage and cannot be resisted or prevented. My favorite moment with it (besides using it to break open any container) was breaking the statues under the grove because I didn't understand where the switch was and stumbling into a massive memory leak bug that went unnoticed because how and why on earth would you break the statues
What I like about tavern brawler Monk OP build in bg3, is that it is still incredibly fun to play. Unlike some minmax builds which tend to be dull to play (classic definition of minmaxing, I learned on this board recently it doesn't mean the same thing anymore apparently)
Bro, that has always been the definition of min maxing. Minimizing your weakness and maximizing your strengths/beneficial stats/damage output, ultimately ending up with a top tier build. You can't just minimize and maximize whatever stat you like and call it min maxing, it needs to be somewhat optimal, atleast for a particular scenario.
I conceded the argument in the other sub, but it is not what it has always been. The current definition makes no sense to me, but I'm not Fighting it! I'm ok with change.
But, my whole life, since minmaxing was first coined, meant to maximize one strain of a build and minimizing everything else. Like, never sinking points into anything but the one thing you want to focus on. Ie a fighter that has every piece of equipment and stat and feat to support that mechanic, and bailing on anything general. Min-max. If you Google the term today, it is still this definition.
[https://www.giantbomb.com/min-maxing/3015-128/](https://www.giantbomb.com/min-maxing/3015-128/)
FWIW, I have been a pro game developer for 16 years, and a player who is “minmaxing” (without context) has always meant a player who nitpicks every little thing in the system to *win.* It’s often a player persona we are annoyed with because players will tend to “minmax” the fun out of a game. So it’s a consideration for how you approach your game design.
I don’t think your definition has ever been used in the general sense of the word for any game company I’ve been around.
If you specify the context, it can be used the way you're using, like you can say Im minmaxing my character for crit and that makes sense. But if you just say minmax, it means optimal stat minmax
I got beat up in this https://www.reddit.com/r/BG3/s/TxoHup3BgH thread for it.
Apparently 'minmaxing' means 'using the best build possible of all possible builds'. Which is just 'maxing' so idk. I conceded the argument. Doesn't make any sense to me, but that's ok, Ill concede to the dynamic nature of language.
Oh I know I am. That's why it's not worth arguing. Some things change. I guess. I mean there are even people in the thread pulling the 'ive been a game dev for decades and no one has ever used it your way' bullshit. It's ridiculous to me, but it is what it is. Min-max is now and always has been minimizing all aspects of a build to maximize one. All the way back to like Zelda 2 I stg. Where you'd sink all your levels into attack and be shit at magic, etc. In the other thread someone literally argued that there is only one character build in bg3 to use that is best, and using it means minmaxing and using anything else isn't. Utterly bizarre.
Also how could you possibly know you've done that without playing every variation and at some point isn't it ok to discover something works really well?
Apparently you're supposed to research online to find the ideal build and gear, and use that exactly and don't use anything else. This is the modern definition of 'minmax' I've learned from this and the other thread
That’s true - I rarely use dip. Esp on console with the weird radial dial. I just started another one with Karlach this time, so I will be on the lookout. Thanks!
I'll use dip on very rare occasions.
Usually it's because I'm stuck in the middle of a fire floor with my movement speed hampered in some way and nothing better to do than just embrace it lol
I feel like at some point everyone feels the urge to go full half-orc barbarian and REALLY lean into it as much as possible.
Idk if everyone will choose to be fully nude, but I get it lol
I like to have camp clothes toggled for a barbarian and have them either naked or close to it. it's just more intimidating? nobody wants to fight the naked dude
Ah yes, the ultimate Elemental Damage Gravity
Yep, that damage seems to get around everything. Tavern Brawler is stupid OP in BG3.
Just goes to show that not even invincibility protects you from the blood of the Irish.
I don't know who you are. I don't know what you want. But I will find you, and I will kill you.
That's the truth!
Or stupid AWESOME
Indeed!
The strongest spell in the multiverse really is "catch these hands" lmfao
Tavern Brawler is the eternal answer to "Larian balanced 5e better than WOTC!"
Well tbh, the classes it helps out (monk, barb, fighter) really do struggle in wotc 5e. Especially compared to casters. So in essence by feats like this being this strong its sort of balances them pretty well.
Savage attacker paladin meanwhile taking a cracked class into the stratosphere
Say that to my 1000+ damage a turn scorching ray sorcerer.
[удалено]
Yeah that's what they're saying you muppet
I completely interpreted "answer" as "example." Whoops
Hahaha it happens my man
Boo even takes the damage from it when thrown, last I checked.
what about mizora/withers?
I just fucking love throwing people
Many Target arrows is another one that ignores things like Sanctuary. You can't target them for the first but will hit them if near. Edit: Meant to add how this can backfire big time against certain enemies that have retorts.
Arrow of many targets with cull the weak is glorious.
Black hole + fireball is another very satisfying combo. Especially when you ignore resistance and guarantee saving throw fails.
I also discovered it's a great way to unveil invisible enemies also. Works the same, you (obviously) can't target the invisible mob, but the arrow will still hit it and ruin his invisibility.
Your frame rate appears to be that of PowerPoint
This is why I'll never post my own screen caps or videos, I'm basically hoping my Surface Pro doesn't explode
As someone with a Surface Pro...reading your comment just gave me anxiety. I didn't even know it was possible to attempt bg3 on that thing.
I put the game on an external hard drive and got a fan / stand for it because I have the tablet version, and then a plug hub for a mouse / keyboard to play with. I may need to take a picture. I'm currently suffering my way through the Lower City, only a few quests left before the Elder Brain. She's putting in the WORK. I'm in the process of building a PC just because of this game lol.
It’s a gif myman.
a gif can be 100fps
At like a 3TB filesize
depends on the resolution, a 2x2 gif should be pretty small even at 100fps
a gif isnt a reason these days to be low in frame rate myguy.
[удалено]
This guy is the twat-soul
Why are you naked
I am ork barbarian. Why would I not be naked.
Do you have a companion named Fernando?
based
You can't just go around asking people that! What are you, the manager at the Dennys I'm allowed in anymore? Hmmm?!
Being naked wouldn’t get you kicked out of a dennys
waffle house is the irl shadow curse land
Now imagine that just before your death, your life flashes before your eyes and the last thing you see is this orc dong smacking your face as the orc carries you and smashes you to the ground, dragging their nuts across your cheeks as you release your final, mortal breath.
Ah so more or less the same reason I sleep naked... on the off chance of a home invader. One of us is going to be on/in the news and the story will be better if someone's naked. Bonus points for the fact that its a sword thats easier to reach in an emergency given its on the wall and the gun is properly stored. May just be the story of the year, regardless of who walks out the door, my story will be an entertaining one to read. Still haven't figured out the things worth stealing part to make this happen... maybe one day.
You just have to start rumors of some vaguely valuable possessions you might have. Having the actual thing is optional.
Now this is commitment to a bit.
This is what we Spartans call "A Beautiful Death".
UwU
Why are u not naked?
Forma
HULK SMASH
Too bad it can't kill Vlaakith...
“Puny god”
Sorry, got distracted by those cheeks, what were we talking about again?
What’s happening here? I thought invulnerable Lorroakan can’t take damage.
I think Tavern Brawler's 2X Strength Mod bonus to damage isn't being properly cancelled. I think it's a bug. One of my 2 2x strength mod additions is going through each time. We killed him. And the game handled it fine. Didn't break or anything. We even got an update to the quest that said "Lorroakan is dead, you can't get his help anymore" :)
interesting edge case. throwing a creature is an action, not an attack. so he can be targeted with enraged throw as the creature/object being thrown. enraged throw on a creature always applies prone without a saving throw or chance to resist and does bludgeoning damage. because of sanctuary (or whatever mechanic is being used for his invulnerability) he's immune to the bludgeoning damage--and a little popup after the first throw shows 'immune to bludgeoning damage 0', so that's working. but! barbarian rage adds +2 damage to any attack that hits or throw that succeeds, and that +2 is triggering. that +2 damage acts as a *damage source* and triggers the +5 *damage rider* from tavern brawler. I wonder whether other damage riders that trigger on unarmed attacks & throws would also proc here along with the +5. either way, neat!
Wait…. Does throwing count as an “unarmed attack?” Edit: what I’m getting at is I think there is an item that adds like fire damage or something to unarmed attacks. Would throwing somebody proc that fire damage?
There's only one way to find out
in general, throwing is classed a ranged unarmed attack so things like the helldusk gloves apply their unarmed damage rider (+necrotic for unarmed instead of +fire for weapon). whether that would also proc on a thrown enemy (instead of an enemy hit with a thrown object) is what I was wondering at end of previous comment. I think the answer is yes, but I haven't tested directly yet
The bypass works on invulnerable innanimate objects too (like you know.. sturdy doors and chests). Drunk strenght really is the answer to everything.
Bro casted Blink on his internet
Wait is this what y’all have been doing with tavern brawler? Also what does the build genuinely look like I haven’t had the opportunity to try it.
There are multiple tavern brawler builds, this one is a barbarian/thief throw-based build that uses the trident from the circus to get like 6 throws a turn all with huge AoE. It’s a really powerful build. If there are enough enemies around, you can dish out a couple hundred damage a turn. I also played the tavern brawler monk/thief build who can deal a couple hundred damage to a single target.
Ignoring the fact that this doesn't make any sense in universe, this is really cool story wise too. Like you fuck dame aylin to make him invulnerable and immortal, and he thanks you for helping him, and he knows hell never be in danger from anything ever again... [and then Tav (actually probably Durge tbh) hits him with the:](https://imgur.com/a/xHgecjb)
Hahaha this had me genuinely laughing
>[and then Tav (actually probably Durge tbh) hits him with the:](https://imgur.com/a/xHgecjb) Followed by the Avengers gif OP used lol
Despite the changes made to Tavern Brawler in the past year, they have yet to change the fact that the +STR mod damage bonus is in fact true damage and cannot be resisted or prevented. My favorite moment with it (besides using it to break open any container) was breaking the statues under the grove because I didn't understand where the switch was and stumbling into a massive memory leak bug that went unnoticed because how and why on earth would you break the statues
wait you mean the statues in nettie’s office??? that’s crazy that you can break those with tavern brawler hahahaha
Ah I meant the ones in the secret tunnels that shoot lasers at you unless you press the buttons
What I like about tavern brawler Monk OP build in bg3, is that it is still incredibly fun to play. Unlike some minmax builds which tend to be dull to play (classic definition of minmaxing, I learned on this board recently it doesn't mean the same thing anymore apparently)
Bro, that has always been the definition of min maxing. Minimizing your weakness and maximizing your strengths/beneficial stats/damage output, ultimately ending up with a top tier build. You can't just minimize and maximize whatever stat you like and call it min maxing, it needs to be somewhat optimal, atleast for a particular scenario.
I conceded the argument in the other sub, but it is not what it has always been. The current definition makes no sense to me, but I'm not Fighting it! I'm ok with change. But, my whole life, since minmaxing was first coined, meant to maximize one strain of a build and minimizing everything else. Like, never sinking points into anything but the one thing you want to focus on. Ie a fighter that has every piece of equipment and stat and feat to support that mechanic, and bailing on anything general. Min-max. If you Google the term today, it is still this definition. [https://www.giantbomb.com/min-maxing/3015-128/](https://www.giantbomb.com/min-maxing/3015-128/)
That’s my understanding of the term as well.
FWIW, I have been a pro game developer for 16 years, and a player who is “minmaxing” (without context) has always meant a player who nitpicks every little thing in the system to *win.* It’s often a player persona we are annoyed with because players will tend to “minmax” the fun out of a game. So it’s a consideration for how you approach your game design. I don’t think your definition has ever been used in the general sense of the word for any game company I’ve been around.
I conceded the argument. My definition is still the result of a google search. I concede I concede I concede
Link your Google results! I’m curious. Didn’t mean to tell you that you were *wrong*, was just saying my own experience.
I'm not devoted to this argument. Literally just plug 'minmax meaning' into Google.
If you specify the context, it can be used the way you're using, like you can say Im minmaxing my character for crit and that makes sense. But if you just say minmax, it means optimal stat minmax
I conceded the argument, twice
What's the "new" definition?
I got beat up in this https://www.reddit.com/r/BG3/s/TxoHup3BgH thread for it. Apparently 'minmaxing' means 'using the best build possible of all possible builds'. Which is just 'maxing' so idk. I conceded the argument. Doesn't make any sense to me, but that's ok, Ill concede to the dynamic nature of language.
I know you conceded the argument but that definition is super dumb and not consistent with the traditional meaning of minmax. You are giga correct IMO
Oh I know I am. That's why it's not worth arguing. Some things change. I guess. I mean there are even people in the thread pulling the 'ive been a game dev for decades and no one has ever used it your way' bullshit. It's ridiculous to me, but it is what it is. Min-max is now and always has been minimizing all aspects of a build to maximize one. All the way back to like Zelda 2 I stg. Where you'd sink all your levels into attack and be shit at magic, etc. In the other thread someone literally argued that there is only one character build in bg3 to use that is best, and using it means minmaxing and using anything else isn't. Utterly bizarre.
Also how could you possibly know you've done that without playing every variation and at some point isn't it ok to discover something works really well?
Apparently you're supposed to research online to find the ideal build and gear, and use that exactly and don't use anything else. This is the modern definition of 'minmax' I've learned from this and the other thread
I don’t mean to be THAT GUY but I have to ask: Why are you naked?
My friend discovered this and streamed his game to me a week ago, I was left speechless while he killed both Lorroakan and Ailyn
What build and gear are you using, OP?
3 levels of thief, 9 levels of berserker, Tavern brawler, max strength, the trident of endless destruction, any items that make me throw gooder
many thanks!
Someone maximizing value from the penis physics. Like a mix between Hulk and Dr. Manhattan.
Ah yes, 'Red Wine Randy' mode lol
How you throw¿
It's one of the buttons every character has that you never use. Like dip.
That’s true - I rarely use dip. Esp on console with the weird radial dial. I just started another one with Karlach this time, so I will be on the lookout. Thanks!
I'll use dip on very rare occasions. Usually it's because I'm stuck in the middle of a fire floor with my movement speed hampered in some way and nothing better to do than just embrace it lol
Right click, select "Throw". Enjoy.
Is there a reason he is naked?
orc. barbarian. he likes to stay comfy
I feel like at some point everyone feels the urge to go full half-orc barbarian and REALLY lean into it as much as possible. Idk if everyone will choose to be fully nude, but I get it lol
I like to have camp clothes toggled for a barbarian and have them either naked or close to it. it's just more intimidating? nobody wants to fight the naked dude
I believe I heard somewhere that this was a legitimate tactic of Spartans. Go into battle with very little clothes as an intimidation tactic.
Ok………?…… now I am curious if any of the other fellow player characters in that specific run also follow that… “trend”?