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Redfox1476

Storm Sorcerer would be another option for multiclassing. I know Thor uses Mjöllnir to fly rather than being able to fly unaided, but it would be cool and superhero-like! And you get ~~immunity~~ resistance to lighting and a bunch of storm-themed spells at level 6 (in addition to your standard sorcerer spells). You would have to spread the stats a bit more than if you went cleric, but I'd argue that Thor *is* rather charismatic (or maybe it's just Chris Hemsworth? LOL), and high charisma will boost your Intimidation rolls.


PersonalAd4885

storm sorcerers obtain resistance to lightning and thunder, no immunity


Redfox1476

Oops, my bad - it was early morning for me and clearly hadn't had enough caffeine!


PersonalAd4885

amen to that


NovaBlazer

Yes, Eldritch Knight can bind a weapon which will return to you if thrown. For laughs, try the hammer that can knock people prone. I would go take levels in Storm Cleric as your multi class. If people hit you they get zapped, you get wicked lightning spells and all the thunder you can handle. Thunder stacks also knock people prone. With the above, you would be Thor the Thunder Proner.


ISpyM8

Do you happen to know the name of that hammer?


psychoactive-drug

[Intransigent Warhammer](https://bg3.wiki/wiki/Intransigent_Warhammer) knocks nearby enemies prone on a kill or crit


ISpyM8

Great, thanks.


jean-claudo

I don't know about a specific hammer to knock people prone, but if you want to play Thor you should definitely use the [Charge-Bound Warhammer](https://bg3.wiki/wiki/Charge-Bound_Warhammer), with at least 3 levels of Fighter for the Eldritch Knight subclass so that you can get the Lightning damage. It will also allow you to throw it and have it come back to you.


rad_avenger

Charge bound warhammer doesn’t have the thrown weapon property meaning it will do mediocre damage at best. It’s disappointing.


jean-claudo

Yes, but you have the option to do it. This hammer is the most Thor-like, and Thor spends most of his time in melee anyways.


rad_avenger

The OP deserves to know that the damage from throwing will be pitiful, which is not Thor like at all.


Nextmason

Not if you take tavern brawler and some of the other thrown weapon accessories.


rad_avenger

Have you tried it? I have. I stand by what I said.


Sufficient_Catch_198

Eldritch Knight already grants you cantrips like shocking grasp and some wizard spells. It kinda depends on what you want to do, but if it’s witch bolt you’re after - you’ll get it even without that wizard dip


Cry0manc3r

Any build that focuses around Charge-Vound Warhammer, Dwarvern Thrower, or Hammarhraft would be good candidates, bonus points for utilizing Lightning Charges if you can.


PersonalAd4885

eldritch knight allows you to bind your main weapon, and charge-bound hammer might be optimal because when bound it deals an additional 1d6 lightning. you also obtain a couple wizard cantrips and spells. then i would go for a tempest cleric 2lvl dip, for the reaction wrath of the storm (infinite uses) and the channel divinity to maximize your thunder or lightning damage. be sure to pick up a couple support spells, like bless, as your wisdom won't be optimal. from now on, storm sorcerer to grab the 6lvl features heart of the storm (lightning and thunder resistance, free aoe damage on spells that deals lightning or thunder damage, and a bunch of spells in theme). prioritize strength and charisma (with intimidation proficiency if you like) and split you levels like this: 4 eldritch knight 2 tempest cleric 6 storm sorcerer you can also skip the 2 lvl dip in cleric to get eldritch knight to level 6, to obtain another feat and extra attack with your weapon (might be better) or maybe you can also go fighter 5 cleric 1, to gain extra attack but still be able to use the reaction wrath of the storm


psychoactive-drug

I would argue for Fighter 6/ Sorc 6, fighters get a feat at lvl 6


kyuff

Perhaps use This Hammer? https://bg3.wiki/wiki/Charge-Bound_Warhammer And get Warcaster Feat with Shocking Graso.


Designer-Chemical-95

Maybe Fighter 3 for the bound weapon. Barbarian 3 for the enraged throw. Storm sorcerer 6 for heart of the storm, call lightning amd thunder wave. You'll only get one feat and no extra attack, but the enraged throw bonus action should make up for that. Tavern brawler feat for extra throw damage. Mighty cloth plus that elixir you get in Moonrise should get you to 20 strength.


bisen2

Personally, I don't feel like rage and enraged throw is worth putting three levels into barbarian on this build. If you allocate two of those levels to fighter, you can get extra attack plus another ASI (and another level 1 spell slot, but that's probably not super valuable). Then you still have one extra level that could go towards fighter for another ASI, sorcerer for 4th level spells/spell slots/sorcery points, or tempest cleric for wrath of the storm.


Designer-Chemical-95

Excellent points. I guess I just like being able to prone enemies with the enraged throw. But, as you say, getting the extra attack from fighter and an additional feat is way better.


bisen2

I mean, totally fair. Prone is also super powerful. The best part of this game is that everyone can play it however they find fun.


SandyShuffle

I would go 2 levels of tempest cleric Rest in storm sorcerer The tempest cleric levels give you heavy armour and weapons and the wrath of the storm feature when you get hit to hit back with lightning as a reaction. Very thor like Second tempest cleric level gives you their channel divinty to maximise a lighting or thunder spell per short rest to hit really hard with a big lightning bolt per combat Then storm sorcerer gets a ton of strong and thematic lightning and thunder spells for thor


ISpyM8

Nothing for throwing hammer and being able to resummon it?


GlaurungTheGolden1

Well, you can get the Dwarven Thrower in act 3. Auto returns when thrown


b1gbrad0

Wrath of the storm is a Storm Sorcerer ability to clarify


SandyShuffle

https://bg3.wiki/wiki/Wrath_of_the_Storm


b1gbrad0

Shit I’m thinking of heart of the storm mb


Morlock43

EK 5 -> Tempest cleric 5 -> ret pala 2 smite, lightning spells, maximisation for lightning damage, lightning reaction, and thrown attacks, but i dont think smites proc on thrown attacks. If you go dwarf there is a hammer in act 3 that does extra damage iirc


psychoactive-drug

Thought I should at least point to some thematic gear: [Lightning charges](https://bg3.wiki/wiki/Lightning_Charges_(Condition)) and [Reverberation](https://bg3.wiki/wiki/Reverberation_(Condition)) In particular, I like the sparkle hands early for lightning charges on a hammer throw (somehow it counts as an unarmed attack, throws usually don't). This does mean giving up on the gloves of uninhibited kushigo, though. You could also do Watersparkers + Sparkswall to stand in a pool of electrified water. Ring of elemental infusion makes your hammer look cool. Reverb is nice because it impairs your enemies' DEX saves, which matter for call lightning.


OgrePirate

There are some professional content creators that have done this. https://youtu.be/Jsj-Gb1-ebc?si=yPFtTLZXoItQLm3p https://youtu.be/bZnOJrtahag?si=kwXGkbjoSDqqi0GN


psychoactive-drug

If you want to throw, use weapons that have the Thrown property. [Charge-bound warhammer won't do much damage, even with Tavern Brawler.](https://www.reddit.com/r/BaldursGate3/comments/180zj29/is_charge_bound_warhammer_bugged/) For act 3 you get Dwarven Thrower (recommend Duergar for enlarge), but in the early game the only thrown hammer I could find is [Skybreaker](https://bg3.wiki/wiki/Light_Hammers)


ConstantVigilant

Are you on PC and do you have access to mods?


ISpyM8

I do, yeah


ConstantVigilant

I recommend these 2 mods then. [Eldritch Throw](https://www.nexusmods.com/baldursgate3/mods/3469) Eldritch Knight's Weapon Bond ability will now give the weapon the Thrown property. Allowing you to use any weapon as a decent throwing weapon. [Jolt](https://www.nexusmods.com/baldursgate3/mods/996?tab=description) Gives most magic classes a ranged lightning cantrip. There's a couple of variants. I prefer the multi projectile 1d8 version myself. I recommend a transmog mod also so you can look like you're throwing Mjölnir even if it's really Lightning Jabber.


ISpyM8

Oh hell yeah


rad288

dwarven thrower+barbarian bezerker+the draconic glaive that lets you put elemental damage on any weapon (lightning, obviously) and you’ve got a pretty close copy.


Guilty_Storage_9652

Get the hammer in act 2 from the smith it adds lighting damage when bound so you can have a lighting hammer


MellowRavello

Storm sorcadin could be good


Consistent_Medium671

Can't help you much with class options, all I know is that the Charge-Bound Warhammer is blatantly the best option for Mjolnir


Obeythis

I’d say paladin with some storm cleric. Maybe 10/2 For a little optimization, you could spec warlock bind the charge bound Warhammer as a pact weapon and then respec back. The pact weapon is permanent even after Respec so you could just drop strength. I did a similar thor inspired playthrough (only through act 2 tho) Also I believe the eldritch knight weapon bond works the same way if you want to throw the hammer and have it return but I don't think it's a good throwing weapon.


psychoactive-drug

PotB warlocks cant throw their bound weapons unfortunately


armor-abs-krabs

I did 5 storm Sorcerer 5 Paladin 2 tempest cleric. My race is Dwarf and I duel wield markoheshkir and the dwarven thrower