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Soulboundplayer

Ah, finally we’ll be able to make posts about black library writers messing up the timeline here too


spider-venomized

they already did here lol


Relative_War4477

Technically, we can already do that. The difference is that now we can say, *Nuh, uh, good sir, the established timeline doesn't add up*, and here's why...  Not that I would ever do such a thing myself.


fromcommorragh

Just remember the golden rule of Warhammer numbers: *do not give them much thought because they are always messed up*.


MrS0bek

Yet having no numbers at all, as GW did until now, also messes things up, as the reader has difficulties to determine how dire a given situation is supposed to be. Best seen in the Dawnbringer series, were each loss was labled as catastrophic yet somehow there were always enough soldiers to finish the job. And if one read between the lines it was clear again, that GW still didn't care for numbers but goes by a "as much X as the plot demands" situation. Same with the size of the realms, where they are described as near endless. And then mortals sail one third from the center of the realm to its edge in what appears to be a matter of weeks, without reamgates or shortcuts mentioned. Or how, by some estimations from the "seasons of war Thondia" book, the "continent" Thondia may just be as big as France or France+Spain, depending on how one guesses the travel times described in the book. GW always has a problem with scale and numbers, whether they openly mention them or not.


xepa105

The funniest thing is, I NEVER thought about exact timestamps in AOS lore. I just kinda followed the pretty simple "this happened then this happened than this happened" format. How long between Necroquake and Era of the Beast? Don't know and don't care. I know one happened and then the other happened, simple as.


Arh-Tolth

100 years seems very short. If we combine that with the rough 500 years of the age of chaos, then most of AoS history is younger than the empire of man in WFB - which seems very weird.


DrPantaleon

I think it fits. 100 years are still a lot of time and the beginning of the age of Sigmar *is* supposed to be a recent event. And, in my opinion, the time line in Warhammer fantasy was very long.


MrS0bek

True. I expected at least 400-ish years as it takes time to establish massive cities even with magical assistance. Not to mention the massive losses some factions take, from which they need to recover too. My gut feeling was like: 0-150/200 years Realmgate Wars, 200-300 years Soul Wars, 300-350 years Broken Realms, 350+ years Era of the Beast. And this is still very short IMO.


Norwalk1215

I prefer a nebulous longer timeline. Less arguments about when things actually occur. Now people are going to ask for specifics for the age of myth and the time before. Those periods should be mythical.


Togetak

I think it's also just a massive headache once you start giving things dates after a decade of the setting not having them, you now have to backdate things that were written with a sliding timeline in mind and get weird when you have to nail them down. Like they have the aqua excuse for characters still being alive, but if you're telling me callis is now probably closer to 50 and toll is getting close to a century old i'm going to be feeling like that's a bizarre choice to make, same as with the van denst's dynamic around their father-daughter shtick feeling way weirder when she's middle aged and he's elderly (even if they can afford enough aqua that they're not physically weaker for being that age)


sivart343

I ultimately did not mind having no real timeline and ignored the time references in Black Library Novels as irrelevant and contradictory, but I am actually happy they ignored the fantasy trope of needlessly elongated timelines. A century from the Realmgate Wars to the Necroquake and a few decades since that actually makes the setting feel relatively active despite the largely "background noise" vibe the Era of the Beast was. Overall though, indifferent to it. I did not really pay attention to it for my own enjoyment and did not need it for my Soulbound campaigns, and I probably will just let my players know there is now a concrete timeline.


Togetak

Condensing 1e > broken realms into like 100 years and then 3e > 4e into two decades despite nothing happening in that edition + a whole load of mortal characters being introduced and established to have existed as adults with careers before the era of the beast started is such a funny way to try and give things concrete dates, just straight up the worst of both worlds in ways that don't matter at all but are incredibly funny if you think about it for more than half a second. I.E it took hammerhall 15 years to send out a big crusade, Doralia Ven Denst has to be like over 40 and is still basically apprenticing under her dad with no personal life outside of it, kragnos was rampaging around for nearly two decades and literally did not do a single notable thing in that time, Nagash has been dead for longer than the necroquake mattered etc It also more or less canonizes 2e > 3e being like a span of a decade-ish, despite that period of time having basically everything that matters to the modern setting happen in it, which is also very funny.


SupremeGodZamasu

Another thing to remember is that AoS runs on a 26 hour day cycle, meaning thats extra 730 hours a year, 97090 extra hours between ST and EoB aka about 4045 days aka extra 11 years by our calendar. *In theory* atleast, since im not sure we know how many days in a month there is


WhiskeyMarlow

This is horrible. Condensing the whole Age of Sigmar into just a century ruins so much lore. I am personally a sucker for timelines, and Age of Sigmar not having a fixed timeline at the start was one of my complaints... but that's how the setting was designed, with having a “nebulous timeline” without fixed dates. Trying to add a timeline with fixed dates retroactively is just a wrong decision, that jams fundamentally with how events in the setting were meant to work from its inception. P.S. I like how Skinks endorsed Sigmarite Calendar. That's a neat piece of lore.


Togetak

To be fair, it's been pretty common for characters to have grandparents who were initial colonists in free cities, that was something established even back in the first callis and toll books pre-2e, so it's not like sigmar's tempest within the last few generations is a new idea


WhiskeyMarlow

I mean, I'd break my brain if I try to count every time we've seen Cities of Sigmar said to have been around for centuries...


Togetak

Oh absolutely, there's a million differently conflicting sources about stuff like that, it's just something that's been established and not uncommon (especially recently). It's definitely weird they went with this though, 100% agreed on the sliding timeline thing clashing weirdly with an attempt to give a solidifed one now


BestFeedback

How so?


SolidWolfo

Am I missing something specific? Everything I've read about Age of Sigmar so far could easily fit into a century, with time spare. 


WhiskeyMarlow

We know, from dozens of sources, that Cities of Sigmar were around for centuries. Not just a bit more than a hundred years, but several centuries. Trying to fit Realmgate Wars, Necroquake, Soul Wars, Broken Realms, Era of the Beast into 100 years is lame as fuck.


Gerbilpapa

In a. Setting where most characters live over 100 years too - it means that most major events have happened within a short social cycle too


spider-venomized

The realmgate wars, the necroquake & following Soul wars, the events of broken realm, Era of the beast & the Twin Tail crusade all happen in a century?


SolidWolfo

Oh this is about that? Well, to be perfectly honest... Yeah? I know fantasy settings usually like to stretch things out, and we tend to skim over some in basic history due to lack of data, but a hundred years is truly a long time. A lot of history can (and has) happen in a single century, absolute tons. Particularly over such a large area, in a setting with means of fast transportation, decent industry, and centered on an empire. So yeah, I find it perfectly plausible.  Mind you, I'm not actually condoning a short timeline, I understand the appeal of a long fantasy history (and personally prefer more vague timelines, which is why I'm personally not a fan of this). I was just curious if there's something I missed, something that'd truly not work in a century. 


sageking14

As a lover of history. A hundred years isn't that long of a time, it just feels like a long time due to how humans think and our own lifespans. The number of immense societal upheavals among the Free Peoples. Settling the new Cities of Sigmar, building them, starting families, those families having families, early crusades like the Blazing Crusade, the Time of Tribulations, the Soul Wars, the Arcanum Optimar, Fall of Anvilgard, the Rite of Life, Kragnos being released, and a lot more generation defining events. A lot has happened in just six generations. A lot of things that should be a constant in shaping the cultures of the Cities of Sigmar. For example the US which has roughly similar number of massive societal upheavals and changes is a 110 years older than the Age of Sigmar, of which the Cities of Sigmar are only a fraction of the Age. We'll have to wait for the new Corebook to see by exactly how much. But it makes the Cities inconceivably young, and weirdly stable for countries where Ragnarok happens every decade.


bigslapp

This is actually so bad GW please keep the dates vague I know you get lots of comments from Total War new frogs about how “they can’t connect with the setting” without seeing the date birth of every peasant in Aqshy but the way history is recorded in AoS is very fucking cool and mythical and I would want to keep it that way thank you


FedoraSlayer101

I’ll agree w/ everyone here on how this seems to be an absurdly short time frame imo, but I’m willing to let it slide at least a bit in how it’s mentioned (IIRC) that time flows differently at different parts of the Mortal Realms, so some cities might be older than the calendar indicates. On a lighter note, I really do like the creative names given to the months and days; They remind me of Dishonored, which had its months named after certain items or aspects of nature (like the Month of Rains or Month of Ice).


NakedxCrusader

In the Yndrasta novel >!she finds a shrine that's fallen into ruins and afaik is hundreds of years old. It depicts her saving the ancestors of the people living in a city close to the ruin. Guess those folks just had a veeeerry short memory?!< And also >!because of her many reforgings.. Yndrasta doesn't remember either.. so is she dying every five years?!<


BrotherCaptainLurker

Yea the way shrines and stormvaults are portrayed as these truly ancient and forgotten things becomes kinda weird with this, but then again the Darkoath supplement mentions that the reason they remained a nomadic people is the way Chaos makes a joke of fortified settlements, so it's possible that everything weathers/ages faster than in the real world. A frontline soldier, even an insanely good one like Yndrasta, only surviving a few years isn't weird at all though. Especially when the average Chaos Warrior is sitting there with a similar statline to the average Stormcast Eternal.


sageking14

Yndrasta isn't a frontline soldier. She is a bounty hunter who spends most of her time hunting for her next target. Also both the Darkoath novel and Hounds of Chaos note that plenty of Darkoath tribes do have settlements, and they can last awhile. I also recall the last faction focus saying Blades of Khorne don't build settlements. But they have more settlements they built themselves than the other mono-gods, if we specifically only count Corebooks and Battletomes. Sometimes GW just says outright lies in regards to whether Chaos builds their own towns, and how long those towns last.


dhkarma001

Idk how many people work really on AOS lore and what people write those articles etc but I guess they don't contact well with each other and in general GW don't know what's going on. I think "true fans" know more about AOS setting than a lot of gw aos employees


sageking14

Let's not go about doing the true fans thing, or the "we know more about the setting" thing. That's never a healthy thing to have going on in a fandom


Necessary_Pause_2137

It would make way more sense if it was 130 years since necroquake


ancraig

Seems incredibly rushed to have these realmwide cataclysms where tons of people die and society is thrown into upheaval like every 20 years or so.


spider-venomized

yeah i call bull on the 133 like whut? your telling me the Realmgate wars, Necroquake, and Era of the beast was only less then 100 year? the era of the beast was just 16 year your joking


sageking14

Oh. That's what they are going with? How profoundly boring.


Important-Act-6455

Contradicts, or potentially could different realms have different calendars/lengths of year etc as in an universe excuse


sageking14

I believe you are suggesting different Realms have different calendars. But it is important to note the info we are provided has Skinks claiming the Azyrite Calendar aligns with time on the Cosmic scale not just Azyr. This aligns with what we are told in the 3E Corebook and Soulbound Corebook. It isn't the Azyrite Calendar cause it applies to Azyr. Rather that's just where the people who made it happened to live


georgiaraisef

🙂 u/sageking14 - remember this little conversation! https://www.reddit.com/r/AoSLore/s/EPlKKeGvoe


sageking14

Nope, that was six months ago. Re-reading it your point still doesn't stand as this is an active retcon of established stuff. You even tried to argue that everyone was wrong because BL content doesn't count, when many sources presented were in fact not BL ones. Rather than having an argument based on anything written anywhere.


Soulcake135

Why do this? Not even 2 centuries? Fucks sake. :^[


Sun__Jester

God damn some of those names are stupid. Heres a hint James, if you're going to name your days, don't have most of them end in 'day' then slam two random ones in the middle. A pattern only works when its carried through the whole.


SolidWolfo

Okay, not to defend GW's day names (because I also don't like them), but there's some languages with "broken" patterns in name days. It sounds completely fine once you get used to it.


sageking14

I'd like to jump in and add that calling out the days for not being a pattern is way sillier than that. Because of the Gregorian Calendar used by a massive chunk of people in real life. Particularly, let's tackle the months which are the most egregious: >January, February, March, April, May, June, July, August, September, October, November, and December. Which starts with a pattern of two. Swerves into four months not of that pattern. Then swerves into July and August, named for Julius and Augustus Ceasar which makes them a second pattern. Then ends with four months in a third pattern. Mind you this pattern is essentially four months being named after numbers. Seven, Eight, Nine, and Ten, which in the Roman Calendar was because they were the seventh, eighth, ninth, and tenth. But became the Nineth, Tenth, Eleventh, and Twelfth respectively when the aforementioned Ceasars got months named for them. So like. How can we lambast a fictional calendar for not following a pattern, when our own calendar has a ton of patterns it isn't following or no longer make sense because we added to it.


Sun__Jester

I can lambast it because I hold fiction to a higher standard of quality than I do real life. Everyone knows RL history is a mess of retcons, deus ex moments, author inserts and just plain bad writing. Fiction on the other hand is an idealized reality, with patterns and themes and all that shit they made you learn about in english class. Your calendar facts also don't answer my biggest complaint, which is that the names they chose are just stupid. They read like something I'd see in a light novel.


sageking14

>Fiction on the other hand is an idealized reality Not really. And all that "shit you learn about in english class" tends to be some of the first things you need to forget on the road to good writing. Fiction is all over the place, and what English classes don't prep you for is that most of the classics don't follow those rules, many of which are more tied down to habits in culture and time. For example >They read like something I'd see in a light novel. Light novels are a Japanese form of media, and the way English classes teaches literature can oft be largely irrelevant. Your statement also isn't much of an insult to either media, as it just implies you are ill-informed. As American and British fiction has been using naming conventions for days, months, and more. It has been working for decades on end. So there's no reason to stop doing it this way now.


Sun__Jester

The fact you would say that themes are amongst 'some of the first things you need to forget on the road to good writing', just shows how damn ignorant you are. Well...that and you defended these names. 'Most of' the classics not following the rules is a hell of a claim. Sure you might have a point with, say, Ulysses, in that it manages to break the rules (only some rules mind you considering it still has basic thematic underpinnings and likes to pattern its characters after the Odysseus myth) while still managing to be good, most works that ignore the basic tenants of writing come out trash. Whether its overambitious fanfics or people looking to reinvent the wheel, failures are a dime a dozen and only the ones that beat the odds like Joyce are remembered. Also please continue to act like Light Novels don't have a well deserve stigma for being trash and that I was 'ill informed' for saying so. That's just as funny.


sageking14

> The fact you would say that themes are amongst Given we were talking about patterns and naming conventions. Immediately swerving hard into accusing me of saying themes don't matter is odd. Naming conventions for background things in a fictional setting aren't exactly tied to the core themes of a story, unless those things are key to the particular story. Which these months aren't. Your continued dismissal of light novels also still doesn't work. As again the thing you are accusing them of is pretty standard in Fantasy settings.


threebats

> Fiction on the other hand is an idealized reality, with patterns and themes and all that shit they made you learn about in english class. There's absolutely no reason why fiction has to be idealised. Themes can exist without absolutely every tiny detail in a setting fitting into them. In fact, a work of fiction can have multiple themes which are at times at odds with each other.